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d14efe561b
long become wxWidgets 2.9.2, which in turn is expected to be the last 2.9 release before the 3.0 stable release. Since the full wxWidgets distribution is rather large, I have imported only the parts that we use, on a subdirectory basis: art include/wx/*.* include/wx/aui include/wx/cocoa include/wx/generic include/wx/gtk include/wx/meta include/wx/msw include/wx/osx include/wx/persist include/wx/private include/wx/protocol include/wx/unix src/aui src/common src/generic src/gtk src/msw src/osx src/unix git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7380 8ced0084-cf51-0410-be5f-012b33b47a6e
63 lines
1.8 KiB
C++
63 lines
1.8 KiB
C++
///////////////////////////////////////////////////////////////////////////////
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// Name: wx/textfile.h
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// Purpose: class wxTextFile to work with text files of _small_ size
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// (file is fully loaded in memory) and which understands CR/LF
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// differences between platforms.
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// Author: Vadim Zeitlin
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// Modified by:
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// Created: 03.04.98
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// RCS-ID: $Id: textfile.h 58757 2009-02-08 11:45:59Z VZ $
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// Copyright: (c) 1998 Vadim Zeitlin <zeitlin@dptmaths.ens-cachan.fr>
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// Licence: wxWindows licence
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///////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_TEXTFILE_H
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#define _WX_TEXTFILE_H
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#include "wx/defs.h"
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#include "wx/textbuf.h"
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#if wxUSE_TEXTFILE
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#include "wx/file.h"
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// ----------------------------------------------------------------------------
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// wxTextFile
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// ----------------------------------------------------------------------------
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class WXDLLIMPEXP_BASE wxTextFile : public wxTextBuffer
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{
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public:
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// constructors
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wxTextFile() { }
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wxTextFile(const wxString& strFileName);
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protected:
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// implement the base class pure virtuals
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virtual bool OnExists() const;
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virtual bool OnOpen(const wxString &strBufferName,
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wxTextBufferOpenMode OpenMode);
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virtual bool OnClose();
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virtual bool OnRead(const wxMBConv& conv);
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virtual bool OnWrite(wxTextFileType typeNew, const wxMBConv& conv);
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private:
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wxFile m_file;
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wxDECLARE_NO_COPY_CLASS(wxTextFile);
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};
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#else // !wxUSE_TEXTFILE
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// old code relies on the static methods of wxTextFile being always available
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// and they still are available in wxTextBuffer (even if !wxUSE_TEXTBUFFER), so
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// make it possible to use them in a backwards compatible way
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typedef wxTextBuffer wxTextFile;
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#endif // wxUSE_TEXTFILE/!wxUSE_TEXTFILE
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#endif // _WX_TEXTFILE_H
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