mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2024-11-15 13:57:57 -07:00
240 lines
5.5 KiB
C++
240 lines
5.5 KiB
C++
// Copyright 2013 Dolphin Emulator Project
|
|
// Licensed under GPLv2
|
|
// Refer to the license.txt file included.
|
|
|
|
#pragma once
|
|
|
|
#include <cstddef>
|
|
#include <set>
|
|
#include <string>
|
|
#include <vector>
|
|
#include <wx/arrstr.h>
|
|
#include <wx/dialog.h>
|
|
#include <wx/event.h>
|
|
#include <wx/gdicmn.h>
|
|
#include <wx/string.h>
|
|
#include <wx/toplevel.h>
|
|
#include <wx/translation.h>
|
|
#include <wx/treebase.h>
|
|
#include <wx/windowid.h>
|
|
|
|
#include "Common/IniFile.h"
|
|
#include "Core/ActionReplay.h"
|
|
|
|
class GameListItem;
|
|
class wxButton;
|
|
class wxCheckBox;
|
|
class wxCheckListBox;
|
|
class wxChoice;
|
|
class wxSlider;
|
|
class wxSpinCtrl;
|
|
class wxStaticBitmap;
|
|
class wxTextCtrl;
|
|
class wxTreeCtrl;
|
|
class wxWindow;
|
|
namespace DiscIO { struct SFileInfo; }
|
|
namespace Gecko { class CodeConfigPanel; }
|
|
|
|
extern std::vector<ActionReplay::ARCode> arCodes;
|
|
|
|
struct PHackData
|
|
{
|
|
bool PHackSZNear;
|
|
bool PHackSZFar;
|
|
std::string PHZNear;
|
|
std::string PHZFar;
|
|
};
|
|
extern PHackData PHack_Data;
|
|
|
|
class CISOProperties : public wxDialog
|
|
{
|
|
public:
|
|
CISOProperties(const std::string fileName,
|
|
wxWindow* parent,
|
|
wxWindowID id = wxID_ANY,
|
|
const wxString& title = _("Properties"),
|
|
const wxPoint& pos = wxDefaultPosition,
|
|
const wxSize& size = wxDefaultSize,
|
|
long style = wxDEFAULT_DIALOG_STYLE|wxRESIZE_BORDER);
|
|
virtual ~CISOProperties();
|
|
|
|
bool bRefreshList;
|
|
|
|
void ActionReplayList_Load();
|
|
bool SaveGameConfig();
|
|
|
|
PHackData PHack_Data;
|
|
|
|
private:
|
|
DECLARE_EVENT_TABLE();
|
|
|
|
// Core
|
|
wxCheckBox *CPUThread, *SkipIdle, *MMU, *BAT, *DCBZOFF, *FPRF;
|
|
wxCheckBox *VBeam, *SyncGPU, *FastDiscSpeed, *BlockMerging, *DSPHLE;
|
|
|
|
wxArrayString arrayStringFor_GPUDeterminism;
|
|
wxChoice* GPUDeterminism;
|
|
// Wii
|
|
wxCheckBox* EnableWideScreen;
|
|
|
|
// Stereoscopy
|
|
wxSlider* DepthPercentage;
|
|
wxSpinCtrl* ConvergenceMinimum;
|
|
wxCheckBox* MonoDepth;
|
|
|
|
wxArrayString arrayStringFor_EmuState;
|
|
wxChoice* EmuState;
|
|
wxTextCtrl* EmuIssues;
|
|
wxArrayString arrayStringFor_Patches;
|
|
wxCheckListBox* Patches;
|
|
wxButton* EditPatch;
|
|
wxButton* RemovePatch;
|
|
wxArrayString arrayStringFor_Cheats;
|
|
wxCheckListBox* Cheats;
|
|
wxButton* EditCheat;
|
|
wxButton* RemoveCheat;
|
|
wxArrayString arrayStringFor_Speedhacks;
|
|
wxCheckListBox* Speedhacks;
|
|
wxButton* EditSpeedhack;
|
|
wxButton* AddSpeedhack;
|
|
wxButton* RemoveSpeedhack;
|
|
|
|
wxTextCtrl* m_Name;
|
|
wxTextCtrl* m_GameID;
|
|
wxTextCtrl* m_Country;
|
|
wxTextCtrl* m_MakerID;
|
|
wxTextCtrl* m_Revision;
|
|
wxTextCtrl* m_Date;
|
|
wxTextCtrl* m_FST;
|
|
wxTextCtrl* m_MD5Sum;
|
|
wxButton* m_MD5SumCompute;
|
|
wxArrayString arrayStringFor_Lang;
|
|
wxChoice* m_Lang;
|
|
wxTextCtrl* m_ShortName;
|
|
wxTextCtrl* m_Maker;
|
|
wxTextCtrl* m_Comment;
|
|
wxStaticBitmap* m_Banner;
|
|
|
|
wxTreeCtrl* m_Treectrl;
|
|
wxTreeItemId RootId;
|
|
|
|
Gecko::CodeConfigPanel* m_geckocode_panel;
|
|
|
|
enum
|
|
{
|
|
ID_TREECTRL = 1000,
|
|
|
|
ID_NOTEBOOK,
|
|
ID_GAMECONFIG,
|
|
ID_PATCH_PAGE,
|
|
ID_ARCODE_PAGE,
|
|
ID_SPEEDHACK_PAGE,
|
|
ID_INFORMATION,
|
|
ID_FILESYSTEM,
|
|
|
|
ID_USEDUALCORE,
|
|
ID_IDLESKIP,
|
|
ID_MMU,
|
|
ID_DCBZOFF,
|
|
ID_VBEAM,
|
|
ID_SYNCGPU,
|
|
ID_DISCSPEED,
|
|
ID_MERGEBLOCKS,
|
|
ID_AUDIO_DSP_HLE,
|
|
ID_USE_BBOX,
|
|
ID_ENABLEPROGRESSIVESCAN,
|
|
ID_ENABLEWIDESCREEN,
|
|
ID_EDITCONFIG,
|
|
ID_SHOWDEFAULTCONFIG,
|
|
ID_EMUSTATE,
|
|
ID_EMU_ISSUES,
|
|
ID_PATCHES_LIST,
|
|
ID_EDITPATCH,
|
|
ID_ADDPATCH,
|
|
ID_REMOVEPATCH,
|
|
ID_CHEATS_LIST,
|
|
ID_EDITCHEAT,
|
|
ID_ADDCHEAT,
|
|
ID_REMOVECHEAT,
|
|
ID_GPUDETERMINISM,
|
|
ID_DEPTHPERCENTAGE,
|
|
ID_CONVERGENCEMINIMUM,
|
|
ID_MONODEPTH,
|
|
|
|
ID_NAME,
|
|
ID_GAMEID,
|
|
ID_COUNTRY,
|
|
ID_MAKERID,
|
|
ID_REVISION,
|
|
ID_DATE,
|
|
ID_FST,
|
|
ID_MD5SUM,
|
|
ID_MD5SUMCOMPUTE,
|
|
ID_VERSION,
|
|
ID_LANG,
|
|
ID_SHORTNAME,
|
|
ID_LONGNAME,
|
|
ID_MAKER,
|
|
ID_COMMENT,
|
|
ID_BANNER,
|
|
IDM_EXTRACTDIR,
|
|
IDM_EXTRACTALL,
|
|
IDM_EXTRACTFILE,
|
|
IDM_EXTRACTAPPLOADER,
|
|
IDM_EXTRACTDOL,
|
|
IDM_CHECKINTEGRITY,
|
|
IDM_BNRSAVEAS
|
|
};
|
|
|
|
void LaunchExternalEditor(const std::string& filename);
|
|
|
|
void CreateGUIControls(bool);
|
|
void OnClose(wxCloseEvent& event);
|
|
void OnCloseClick(wxCommandEvent& event);
|
|
void OnEditConfig(wxCommandEvent& event);
|
|
void OnComputeMD5Sum(wxCommandEvent& event);
|
|
void OnShowDefaultConfig(wxCommandEvent& event);
|
|
void ListSelectionChanged(wxCommandEvent& event);
|
|
void PatchButtonClicked(wxCommandEvent& event);
|
|
void ActionReplayButtonClicked(wxCommandEvent& event);
|
|
void RightClickOnBanner(wxMouseEvent& event);
|
|
void OnBannerImageSave(wxCommandEvent& event);
|
|
void OnRightClickOnTree(wxTreeEvent& event);
|
|
void OnExtractFile(wxCommandEvent& event);
|
|
void OnExtractDir(wxCommandEvent& event);
|
|
void OnExtractDataFromHeader(wxCommandEvent& event);
|
|
void CheckPartitionIntegrity(wxCommandEvent& event);
|
|
void SetRefresh(wxCommandEvent& event);
|
|
void OnChangeBannerLang(wxCommandEvent& event);
|
|
|
|
GameListItem* OpenGameListItem;
|
|
|
|
std::vector<const DiscIO::SFileInfo*> GCFiles;
|
|
typedef std::vector<const DiscIO::SFileInfo*>::iterator fileIter;
|
|
|
|
size_t CreateDirectoryTree(wxTreeItemId& parent,
|
|
std::vector<const DiscIO::SFileInfo*> fileInfos,
|
|
const size_t _FirstIndex,
|
|
const size_t _LastIndex);
|
|
void ExportDir(const std::string& _rFullPath, const std::string& _rExportFilename,
|
|
const int partitionNum = 0);
|
|
|
|
IniFile GameIniDefault;
|
|
IniFile GameIniLocal;
|
|
std::string GameIniFileDefault;
|
|
std::string GameIniFileLocal;
|
|
|
|
std::set<std::string> DefaultPatches;
|
|
std::set<std::string> DefaultCheats;
|
|
|
|
void LoadGameConfig();
|
|
void PatchList_Load();
|
|
void PatchList_Save();
|
|
void ActionReplayList_Save();
|
|
void ChangeBannerDetails(int lang);
|
|
|
|
long GetElementStyle(const char* section, const char* key);
|
|
void SetCheckboxValueFromGameini(const char* section, const char* key, wxCheckBox* checkbox);
|
|
void SaveGameIniValueFrom3StateCheckbox(const char* section, const char* key, wxCheckBox* checkbox);
|
|
};
|