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https://github.com/dolphin-emu/dolphin.git
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beba3b7f5b
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5170 8ced0084-cf51-0410-be5f-012b33b47a6e
322 lines
10 KiB
C++
322 lines
10 KiB
C++
// Project description
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// -------------------
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// Name: nJoy
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// Description: A Dolphin Compatible Input Plugin
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//
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// Author: Falcon4ever (nJoy@falcon4ever.com)
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// Site: www.multigesture.net
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// Copyright (C) 2003 Dolphin Project.
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//
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// Copyright (C) 2003 Dolphin Project.
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License 2.0 for more details.
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official SVN repository and contact information can be found at
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// http://code.google.com/p/dolphin-emu/
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#include "Config.h"
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#include "ConfigBox.h"
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#include "GCPad.h"
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// Replace the harder to understand -1 with "" for the sake of user friendliness
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void GCPadConfigDialog::ToBlank(bool toBlank, int Id)
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{
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if (!m_ControlsCreated)
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return;
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if(toBlank)
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{
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if (GetButtonText(Id) == wxString(wxT("-1")))
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SetButtonText(Id, wxString());
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}
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else
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{
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if (GetButtonText(Id).IsEmpty())
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SetButtonText(Id, wxString(wxT("-1")));
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}
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}
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void GCPadConfigDialog::DoChangeDeadZone()
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{
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float Rad;
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Rad = (float)GCMapping[m_Page].DeadZoneL * ((float)BoxW / 100.0) * 0.5;
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m_bmpDeadZoneLeftIn[m_Page]->SetBitmap(CreateBitmapClear());
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m_bmpDeadZoneLeftIn[m_Page]->SetSize(0, 0);
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m_bmpDeadZoneLeftIn[m_Page]->SetBitmap(CreateBitmapDeadZone((int)Rad));
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m_bmpDeadZoneLeftIn[m_Page]->SetPosition(wxPoint(BoxW / 2 - (int)Rad, BoxH / 2 - (int)Rad));
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m_bmpDeadZoneLeftIn[m_Page]->Refresh();
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Rad = (float)GCMapping[m_Page].DeadZoneR * ((float)BoxW / 100.0) * 0.5;
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m_bmpDeadZoneRightIn[m_Page]->SetBitmap(CreateBitmapClear());
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m_bmpDeadZoneRightIn[m_Page]->SetSize(0, 0);
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m_bmpDeadZoneRightIn[m_Page]->SetBitmap(CreateBitmapDeadZone((int)Rad));
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m_bmpDeadZoneRightIn[m_Page]->SetPosition(wxPoint(BoxW / 2 - (int)Rad, BoxH / 2 - (int)Rad));
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m_bmpDeadZoneRightIn[m_Page]->Refresh();
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}
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// Update the textbox for the buttons
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void GCPadConfigDialog::SetButtonText(int id, const wxString &str)
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{
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if (IDB_ANALOG_LEFT_X <= id && id <= IDB_TRIGGER_R)
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m_Button_Analog[id - IDB_ANALOG_LEFT_X][m_Page]->SetLabel(str);
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else if (IDB_BTN_A <= id && id <= IDB_SHDR_SEMI_R)
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m_Button_GC[id - IDB_BTN_A][m_Page]->SetLabel(str);
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}
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// Get the text in the textbox for the buttons
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wxString GCPadConfigDialog::GetButtonText(int id)
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{
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if (IDB_ANALOG_LEFT_X <= id && id <= IDB_TRIGGER_R)
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return m_Button_Analog[id - IDB_ANALOG_LEFT_X][m_Page]->GetLabel();
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else if (IDB_BTN_A <= id && id <= IDB_SHDR_SEMI_R)
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return m_Button_GC[id - IDB_BTN_A][m_Page]->GetLabel();
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return wxString();
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}
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void GCPadConfigDialog::DoGetButtons(int _GetId)
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{
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// Collect the starting values
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// Get the current controller
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int PadID = GCMapping[m_Page].ID;
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// Get the controller and trigger type
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int TriggerType = GCMapping[m_Page].TriggerType;
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// Collect the accepted buttons for this slot
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bool LeftRight = (_GetId == IDB_TRIGGER_L || _GetId == IDB_TRIGGER_R);
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bool Axis = (_GetId >= IDB_ANALOG_LEFT_X && _GetId <= IDB_TRIGGER_R)
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// Don't allow SDL axis input for the shoulder buttons if XInput is selected
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&& !(TriggerType == InputCommon::CTL_TRIGGER_XINPUT && (_GetId == IDB_TRIGGER_L || _GetId == IDB_TRIGGER_R) );
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bool XInput = (TriggerType == InputCommon::CTL_TRIGGER_XINPUT);
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bool Button = (_GetId >= IDB_BTN_A && _GetId <= IDB_SHDR_SEMI_R);
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bool Hat = (_GetId >= IDB_BTN_A && _GetId <= IDB_SHDR_SEMI_R);
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bool NoTriggerFilter = g_Config.bNoTriggerFilter;
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// Values used in this function
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int Seconds = 4; // Seconds to wait for
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int TimesPerSecond = 40; // How often to run the check
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// Values returned from InputCommon::GetButton()
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int value; // Axis value or Hat value
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int type; // Button type
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int KeyPressed = 0;
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int pressed = 0;
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bool Succeed = false;
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bool Stop = false; // Stop the timer
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// If the Id has changed or the timer is not running we should start one
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if( GetButtonWaitingID != _GetId || !m_ButtonMappingTimer->IsRunning() )
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{
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if(m_ButtonMappingTimer->IsRunning())
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m_ButtonMappingTimer->Stop();
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// Save the button Id
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GetButtonWaitingID = _GetId;
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GetButtonWaitingTimer = 0;
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// Start the timer
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#if wxUSE_TIMER
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m_ButtonMappingTimer->Start(1000 / TimesPerSecond);
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#endif
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DEBUG_LOG(PAD, "Timer Started: Pad:%i _GetId:%i "
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"Allowed input is Axis:%i LeftRight:%i XInput:%i Button:%i Hat:%i",
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GCMapping[m_Page].ID, _GetId,
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Axis, LeftRight, XInput, Button, Hat);
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}
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// Check for buttons
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// If there is a timer we should not create a new one
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else if (NumGoodPads > 0)
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{
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InputCommon::GetButton(
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GCMapping[m_Page].joy, PadID, joyinfo[PadID].NumButtons, joyinfo[PadID].NumAxes, joyinfo[PadID].NumHats,
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KeyPressed, value, type, pressed, Succeed, Stop,
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LeftRight, Axis, XInput, Button, Hat, NoTriggerFilter);
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}
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// Process results
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// Count each time
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GetButtonWaitingTimer++;
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// This is run every second
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if (GetButtonWaitingTimer % TimesPerSecond == 0)
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{
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// Current time
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int TmpTime = Seconds - (GetButtonWaitingTimer / TimesPerSecond);
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// Update text
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SetButtonText(_GetId, wxString::Format(wxT("[ %d ]"), TmpTime));
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}
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// Time's up
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if (GetButtonWaitingTimer / TimesPerSecond >= Seconds)
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{
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Stop = true;
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// Revert back to old label
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SetButtonText(_GetId, OldLabel);
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}
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// If we got a button
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if(Succeed)
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{
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Stop = true;
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// We need to assign hat special code
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if (type == InputCommon::CTL_HAT)
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{
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// Index of pressed starts from 0
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if (value & SDL_HAT_UP) pressed = 0x0100 + 0x0010 * pressed + SDL_HAT_UP;
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else if (value & SDL_HAT_DOWN) pressed = 0x0100 + 0x0010 * pressed + SDL_HAT_DOWN;
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else if (value & SDL_HAT_LEFT) pressed = 0x0100 + 0x0010 * pressed + SDL_HAT_LEFT;
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else if (value & SDL_HAT_RIGHT) pressed = 0x0100 + 0x0010 * pressed + SDL_HAT_RIGHT;
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else pressed = -1;
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}
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if (IDB_BTN_A <= _GetId && _GetId <= IDB_SHDR_SEMI_R)
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{
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// Better make the pad button code far from virtual key code
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SaveButtonMapping(_GetId, 0x1000 + pressed);
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SetButtonText(_GetId, wxString::Format(wxT("PAD: %d"), pressed));
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}
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else if (IDB_ANALOG_LEFT_X <= _GetId && _GetId <= IDB_TRIGGER_R)
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{
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SaveButtonMapping(_GetId, pressed);
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SetButtonText(_GetId, wxString::Format(wxT("%d"), pressed));
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}
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}
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// Stop the timer
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if(Stop)
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{
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DEBUG_LOG(PAD, "Timer Stopped for Pad:%i _GetId:%i", GCMapping[m_Page].ID, _GetId);
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m_ButtonMappingTimer->Stop();
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GetButtonWaitingTimer = 0;
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GetButtonWaitingID = 0;
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ClickedButton = NULL;
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}
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// If we got a bad button
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if(KeyPressed == -1)
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{
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// Update text
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SetButtonText(_GetId, wxString(wxT("PAD: -1")));
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// Notify the user
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wxMessageBox(wxString::Format(
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wxT("You selected a key with a to low key code (%i), please")
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wxT(" select another key with a higher key code."), pressed)
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, wxT("Notice"), wxICON_INFORMATION);
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}
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}
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// Convert the 0x8000 range values to BoxW and BoxH for the plot
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void GCPadConfigDialog::Convert2Box(int &x)
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{
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// Border adjustment
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int BoxW_ = BoxW - 2;
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// Convert values
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x = (BoxW_ / 2) + (x * BoxW_ / (32767 * 2));
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}
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// Update the input status boxes
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void GCPadConfigDialog::UpdatePadInfo(wxTimerEvent& WXUNUSED(event))
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{
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if (GCMapping[m_Page].ID < 0 || GCMapping[m_Page].ID >= NumPads)
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{
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m_tStatusLeftIn[m_Page]->SetLabel(wxT("Not connected"));
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m_tStatusLeftOut[m_Page]->SetLabel(wxT("Not connected"));
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m_tStatusRightIn[m_Page]->SetLabel(wxT("Not connected"));
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m_tStatusRightOut[m_Page]->SetLabel(wxT("Not connected"));
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m_TriggerStatusL[m_Page]->SetLabel(wxT("000"));
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m_TriggerStatusR[m_Page]->SetLabel(wxT("000"));
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return;
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}
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// Check that Dolphin is in focus, otherwise don't update the pad status
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//if (IsFocus())
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GetAxisState(GCMapping[m_Page]);
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// Analog stick
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// Get original values
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int main_x = GCMapping[m_Page].AxisState.Lx;
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int main_y = GCMapping[m_Page].AxisState.Ly;
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int right_x = GCMapping[m_Page].AxisState.Rx;
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int right_y = GCMapping[m_Page].AxisState.Ry;
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// Get adjusted values
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int main_x_after = main_x, main_y_after = main_y;
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int right_x_after = right_x, right_y_after = right_y;
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// Produce square
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if(GCMapping[m_Page].bSquare2Circle)
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InputCommon::Square2Circle(main_x_after, main_y_after, GCMapping[m_Page].Diagonal, false);
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// Check dead zone
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float DeadZoneLeft = (float)GCMapping[m_Page].DeadZoneL / 100.0;
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float DeadZoneRight = (float)GCMapping[m_Page].DeadZoneR / 100.0;
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if (InputCommon::IsDeadZone(DeadZoneLeft, main_x_after, main_y_after))
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{
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main_x_after = 0;
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main_y_after = 0;
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}
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if (InputCommon::IsDeadZone(DeadZoneRight, right_x_after, right_y_after))
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{
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right_x_after = 0;
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right_y_after = 0;
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}
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int Lx = InputCommon::Pad_Convert(main_x); int Ly = InputCommon::Pad_Convert(main_y);
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int Rx = InputCommon::Pad_Convert(right_x); int Ry = InputCommon::Pad_Convert(right_y);
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int Lx_after = InputCommon::Pad_Convert(main_x_after); int Ly_after = InputCommon::Pad_Convert(main_y_after);
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int Rx_after = InputCommon::Pad_Convert(right_x_after); int Ry_after = InputCommon::Pad_Convert(right_y_after);
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m_tStatusLeftIn[m_Page]->SetLabel(wxString::Format(wxT("X:%03i Y:%03i"), Lx, Ly));
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m_tStatusLeftOut[m_Page]->SetLabel(wxString::Format(wxT("X:%03i Y:%03i"), Lx_after, Ly_after));
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m_tStatusRightIn[m_Page]->SetLabel(wxString::Format(wxT("X:%03i Y:%03i"), Rx, Ry));
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m_tStatusRightOut[m_Page]->SetLabel(wxString::Format(wxT("X:%03i Y:%03i"), Rx_after, Ry_after));
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// Adjust the values for the plot
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Convert2Box(main_x); Convert2Box(main_y);
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Convert2Box(right_x); Convert2Box(right_y);
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Convert2Box(main_x_after); Convert2Box(main_y_after);
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Convert2Box(right_x_after); Convert2Box(right_y_after);
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// Adjust the dot
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m_bmpDotLeftIn[m_Page]->SetPosition(wxPoint(main_x, main_y));
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m_bmpDotLeftOut[m_Page]->SetPosition(wxPoint(main_x_after, main_y_after));
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m_bmpDotRightIn[m_Page]->SetPosition(wxPoint(right_x, right_y));
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m_bmpDotRightOut[m_Page]->SetPosition(wxPoint(right_x_after, right_y_after));
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// Get the trigger values
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int TriggerLeft = GCMapping[m_Page].AxisState.Tl;
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int TriggerRight = GCMapping[m_Page].AxisState.Tr;
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// Convert the triggers values
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if (GCMapping[m_Page].TriggerType == InputCommon::CTL_TRIGGER_SDL)
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{
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TriggerLeft = InputCommon::Pad_Convert(TriggerLeft);
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TriggerRight = InputCommon::Pad_Convert(TriggerRight);
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}
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m_TriggerStatusL[m_Page]->SetLabel(wxString::Format(wxT("%03i"), TriggerLeft));
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m_TriggerStatusR[m_Page]->SetLabel(wxString::Format(wxT("%03i"), TriggerRight));
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}
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