dolphin/Source/Core/Common/GL/GLX11Window.h
Stenzek 9c57a98723 GLContext: Use host connection
This also removes the need for a sleeping event thread.
2018-10-20 21:11:34 +10:00

40 lines
968 B
C++

// Copyright 2008 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#pragma once
#include <X11/Xlib.h>
#include <X11/Xutil.h>
#include <X11/keysym.h>
#include <memory>
#include <thread>
class GLX11Window
{
public:
GLX11Window(Display* display, Window parent_window, Colormap color_map, Window window, int width,
int height);
~GLX11Window();
Display* GetDisplay() const { return m_display; }
Window GetParentWindow() const { return m_parent_window; }
Window GetWindow() const { return m_window; }
int GetWidth() const { return m_width; }
int GetHeight() const { return m_height; }
void UpdateDimensions();
static std::unique_ptr<GLX11Window> Create(Display* display, Window parent_window,
XVisualInfo* vi);
private:
Display* m_display;
Window m_parent_window;
Colormap m_color_map;
Window m_window;
int m_width;
int m_height;
};