dolphin/Source/Core/DolphinWX/Main.cpp
EmptyChaos c1944f623b Core/Movie: Add ability to run code in Host context
EndPlayInput runs on the CPU thread so it can't directly call
UpdateWantDeterminism. PlayController also tries to ChangeDisc
from the CPU Thread which is also invalid. It now just pauses
execution and posts a request to the Host to fix it instead.

The Core itself also did dodgy things like PauseAndLock-ing
from the CPU Thread and SetState from EmuThread which have been
removed.
2016-05-13 09:23:44 +10:00

559 lines
14 KiB
C++

// Copyright 2008 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#include <cstdio>
#include <cstring>
#include <mutex>
#include <string>
#include <utility>
#include <wx/app.h>
#include <wx/buffer.h>
#include <wx/cmdline.h>
#include <wx/image.h>
#include <wx/imagpng.h>
#include <wx/intl.h>
#include <wx/language.h>
#include <wx/msgdlg.h>
#include <wx/thread.h>
#include <wx/timer.h>
#include <wx/utils.h>
#include <wx/window.h>
#include "Common/CommonPaths.h"
#include "Common/CommonTypes.h"
#include "Common/CPUDetect.h"
#include "Common/FileUtil.h"
#include "Common/IniFile.h"
#include "Common/Thread.h"
#include "Common/Logging/LogManager.h"
#include "Core/ConfigManager.h"
#include "Core/Core.h"
#include "Core/Host.h"
#include "Core/Movie.h"
#include "Core/HW/Wiimote.h"
#include "DolphinWX/Frame.h"
#include "DolphinWX/Globals.h"
#include "DolphinWX/Main.h"
#include "DolphinWX/SoftwareVideoConfigDialog.h"
#include "DolphinWX/VideoConfigDiag.h"
#include "DolphinWX/WxUtils.h"
#include "DolphinWX/Debugger/CodeWindow.h"
#include "DolphinWX/Debugger/JitWindow.h"
#include "UICommon/UICommon.h"
#include "VideoCommon/VideoBackendBase.h"
#if defined HAVE_X11 && HAVE_X11
#include <X11/Xlib.h>
#endif
#ifdef _WIN32
#ifndef SM_XVIRTUALSCREEN
#define SM_XVIRTUALSCREEN 76
#endif
#ifndef SM_YVIRTUALSCREEN
#define SM_YVIRTUALSCREEN 77
#endif
#ifndef SM_CXVIRTUALSCREEN
#define SM_CXVIRTUALSCREEN 78
#endif
#ifndef SM_CYVIRTUALSCREEN
#define SM_CYVIRTUALSCREEN 79
#endif
#endif
#ifdef __APPLE__
#import <AppKit/AppKit.h>
#endif
class wxFrame;
// ------------
// Main window
IMPLEMENT_APP(DolphinApp)
bool wxMsgAlert(const char*, const char*, bool, int);
std::string wxStringTranslator(const char *);
CFrame* main_frame = nullptr;
bool DolphinApp::Initialize(int& c, wxChar **v)
{
#if defined HAVE_X11 && HAVE_X11
XInitThreads();
#endif
return wxApp::Initialize(c, v);
}
// The 'main program' equivalent that creates the main window and return the main frame
bool DolphinApp::OnInit()
{
if (!wxApp::OnInit())
return false;
Bind(wxEVT_QUERY_END_SESSION, &DolphinApp::OnEndSession, this);
Bind(wxEVT_END_SESSION, &DolphinApp::OnEndSession, this);
Bind(wxEVT_IDLE, &DolphinApp::OnIdle, this);
// Register message box and translation handlers
RegisterMsgAlertHandler(&wxMsgAlert);
RegisterStringTranslator(&wxStringTranslator);
#if wxUSE_ON_FATAL_EXCEPTION
wxHandleFatalExceptions(true);
#endif
UICommon::SetUserDirectory(m_user_path.ToStdString());
UICommon::CreateDirectories();
InitLanguageSupport(); // The language setting is loaded from the user directory
UICommon::Init();
if (m_select_video_backend && !m_video_backend_name.empty())
SConfig::GetInstance().m_strVideoBackend = WxStrToStr(m_video_backend_name);
if (m_select_audio_emulation)
SConfig::GetInstance().bDSPHLE = (m_audio_emulation_name.Upper() == "HLE");
VideoBackendBase::ActivateBackend(SConfig::GetInstance().m_strVideoBackend);
// Enable the PNG image handler for screenshots
wxImage::AddHandler(new wxPNGHandler);
int x = SConfig::GetInstance().iPosX;
int y = SConfig::GetInstance().iPosY;
int w = SConfig::GetInstance().iWidth;
int h = SConfig::GetInstance().iHeight;
// The following is not needed with X11, where window managers
// do not allow windows to be created off the desktop.
#ifdef _WIN32
// Out of desktop check
int leftPos = GetSystemMetrics(SM_XVIRTUALSCREEN);
int topPos = GetSystemMetrics(SM_YVIRTUALSCREEN);
int width = GetSystemMetrics(SM_CXVIRTUALSCREEN);
int height = GetSystemMetrics(SM_CYVIRTUALSCREEN);
if ((leftPos + width) < (x + w) || leftPos > x || (topPos + height) < (y + h) || topPos > y)
x = y = wxDefaultCoord;
#elif defined __APPLE__
if (y < 1)
y = wxDefaultCoord;
#endif
main_frame = new CFrame(nullptr, wxID_ANY,
StrToWxStr(scm_rev_str),
wxPoint(x, y), wxSize(w, h),
m_use_debugger, m_batch_mode, m_use_logger);
SetTopWindow(main_frame);
main_frame->SetMinSize(wxSize(400, 300));
AfterInit();
return true;
}
void DolphinApp::OnInitCmdLine(wxCmdLineParser& parser)
{
static const wxCmdLineEntryDesc desc[] =
{
{
wxCMD_LINE_SWITCH, "h", "help",
"Show this help message",
wxCMD_LINE_VAL_NONE, wxCMD_LINE_OPTION_HELP
},
{
wxCMD_LINE_SWITCH, "d", "debugger",
"Opens the debugger",
wxCMD_LINE_VAL_NONE, wxCMD_LINE_PARAM_OPTIONAL
},
{
wxCMD_LINE_SWITCH, "l", "logger",
"Opens the logger",
wxCMD_LINE_VAL_NONE, wxCMD_LINE_PARAM_OPTIONAL
},
{
wxCMD_LINE_OPTION, "e", "exec",
"Loads the specified file (ELF, DOL, GCM, ISO, WBFS, CISO, GCZ, WAD)",
wxCMD_LINE_VAL_STRING, wxCMD_LINE_PARAM_OPTIONAL
},
{
wxCMD_LINE_SWITCH, "b", "batch",
"Exit Dolphin with emulator",
wxCMD_LINE_VAL_NONE, wxCMD_LINE_PARAM_OPTIONAL
},
{
wxCMD_LINE_OPTION, "c", "confirm",
"Set Confirm on Stop",
wxCMD_LINE_VAL_STRING, wxCMD_LINE_PARAM_OPTIONAL
},
{
wxCMD_LINE_OPTION, "v", "video_backend",
"Specify a video backend",
wxCMD_LINE_VAL_STRING, wxCMD_LINE_PARAM_OPTIONAL
},
{
wxCMD_LINE_OPTION, "a", "audio_emulation",
"Low level (LLE) or high level (HLE) audio",
wxCMD_LINE_VAL_STRING, wxCMD_LINE_PARAM_OPTIONAL
},
{
wxCMD_LINE_OPTION, "m", "movie",
"Play a movie file",
wxCMD_LINE_VAL_STRING, wxCMD_LINE_PARAM_OPTIONAL
},
{
wxCMD_LINE_OPTION, "u", "user",
"User folder path",
wxCMD_LINE_VAL_STRING, wxCMD_LINE_PARAM_OPTIONAL
},
{
wxCMD_LINE_NONE, nullptr, nullptr, nullptr, wxCMD_LINE_VAL_NONE, 0
}
};
parser.SetDesc(desc);
}
bool DolphinApp::OnCmdLineParsed(wxCmdLineParser& parser)
{
if (argc == 2 && File::Exists(argv[1].ToUTF8().data()))
{
m_load_file = true;
m_file_to_load = argv[1];
}
else if (parser.Parse() != 0)
{
return false;
}
if (!m_load_file)
m_load_file = parser.Found("exec", &m_file_to_load);
m_use_debugger = parser.Found("debugger");
m_use_logger = parser.Found("logger");
m_batch_mode = parser.Found("batch");
m_confirm_stop = parser.Found("confirm", &m_confirm_setting);
m_select_video_backend = parser.Found("video_backend", &m_video_backend_name);
m_select_audio_emulation = parser.Found("audio_emulation", &m_audio_emulation_name);
m_play_movie = parser.Found("movie", &m_movie_file);
parser.Found("user", &m_user_path);
return true;
}
#ifdef __APPLE__
void DolphinApp::MacOpenFile(const wxString& fileName)
{
m_file_to_load = fileName;
m_load_file = true;
main_frame->BootGame(WxStrToStr(m_file_to_load));
}
#endif
void DolphinApp::AfterInit()
{
if (!m_batch_mode)
main_frame->UpdateGameList();
if (m_confirm_stop)
{
if (m_confirm_setting.Upper() == "TRUE")
SConfig::GetInstance().bConfirmStop = true;
else if (m_confirm_setting.Upper() == "FALSE")
SConfig::GetInstance().bConfirmStop = false;
}
if (m_play_movie && !m_movie_file.empty())
{
if (Movie::PlayInput(WxStrToStr(m_movie_file)))
{
if (m_load_file && !m_file_to_load.empty())
{
main_frame->BootGame(WxStrToStr(m_file_to_load));
}
else
{
main_frame->BootGame("");
}
}
}
// First check if we have an exec command line.
else if (m_load_file && !m_file_to_load.empty())
{
main_frame->BootGame(WxStrToStr(m_file_to_load));
}
// If we have selected Automatic Start, start the default ISO,
// or if no default ISO exists, start the last loaded ISO
else if (main_frame->g_pCodeWindow)
{
if (main_frame->g_pCodeWindow->AutomaticStart())
{
main_frame->BootGame("");
}
}
}
void DolphinApp::InitLanguageSupport()
{
unsigned int language = 0;
IniFile ini;
ini.Load(File::GetUserPath(F_DOLPHINCONFIG_IDX));
ini.GetOrCreateSection("Interface")->Get("Language", &language, wxLANGUAGE_DEFAULT);
// Load language if possible, fall back to system default otherwise
if (wxLocale::IsAvailable(language))
{
m_locale.reset(new wxLocale(language));
// Specify where dolphins *.gmo files are located on each operating system
#ifdef _WIN32
m_locale->AddCatalogLookupPathPrefix(StrToWxStr(File::GetExeDirectory() + DIR_SEP "Languages"));
#elif defined(__LINUX__)
m_locale->AddCatalogLookupPathPrefix(StrToWxStr(DATA_DIR "../locale"));
#elif defined(__APPLE__)
m_locale->AddCatalogLookupPathPrefix(StrToWxStr(File::GetBundleDirectory() + "Contents/Resources"));
#endif
m_locale->AddCatalog("dolphin-emu");
if (!m_locale->IsOk())
{
wxMessageBox(_("Error loading selected language. Falling back to system default."), _("Error"));
m_locale.reset(new wxLocale(wxLANGUAGE_DEFAULT));
}
}
else
{
wxMessageBox(_("The selected language is not supported by your system. Falling back to system default."), _("Error"));
m_locale.reset(new wxLocale(wxLANGUAGE_DEFAULT));
}
}
void DolphinApp::OnEndSession(wxCloseEvent& event)
{
// Close if we've received wxEVT_END_SESSION (ignore wxEVT_QUERY_END_SESSION)
if (!event.CanVeto())
{
main_frame->Close(true);
}
}
int DolphinApp::OnExit()
{
Core::Shutdown();
UICommon::Shutdown();
return wxApp::OnExit();
}
void DolphinApp::OnFatalException()
{
WiimoteReal::Shutdown();
}
void DolphinApp::OnIdle(wxIdleEvent& ev)
{
ev.Skip();
Core::HostDispatchJobs();
}
// ------------
// Talk to GUI
bool wxMsgAlert(const char* caption, const char* text, bool yes_no, int /*Style*/)
{
#ifdef __WXGTK__
if (wxIsMainThread())
#endif
return wxYES == wxMessageBox(StrToWxStr(text), StrToWxStr(caption),
(yes_no) ? wxYES_NO : wxOK, wxWindow::FindFocus());
#ifdef __WXGTK__
else
{
wxCommandEvent event(wxEVT_HOST_COMMAND, IDM_PANIC);
event.SetString(StrToWxStr(caption) + ":" + StrToWxStr(text));
event.SetInt(yes_no);
main_frame->GetEventHandler()->AddPendingEvent(event);
main_frame->panic_event.Wait();
return main_frame->bPanicResult;
}
#endif
}
std::string wxStringTranslator(const char *text)
{
return WxStrToStr(wxGetTranslation(wxString::FromUTF8(text)));
}
// Accessor for the main window class
CFrame* DolphinApp::GetCFrame()
{
return main_frame;
}
void Host_Message(int Id)
{
if (Id == WM_USER_JOB_DISPATCH)
{
// Trigger a wxEVT_IDLE
wxWakeUpIdle();
return;
}
wxCommandEvent event(wxEVT_HOST_COMMAND, Id);
main_frame->GetEventHandler()->AddPendingEvent(event);
}
void* Host_GetRenderHandle()
{
return main_frame->GetRenderHandle();
}
// OK, this thread boundary is DANGEROUS on Linux
// wxPostEvent / wxAddPendingEvent is the solution.
void Host_NotifyMapLoaded()
{
wxCommandEvent event(wxEVT_HOST_COMMAND, IDM_NOTIFY_MAP_LOADED);
main_frame->GetEventHandler()->AddPendingEvent(event);
if (main_frame->g_pCodeWindow)
{
main_frame->g_pCodeWindow->GetEventHandler()->AddPendingEvent(event);
}
}
void Host_UpdateDisasmDialog()
{
wxCommandEvent event(wxEVT_HOST_COMMAND, IDM_UPDATE_DISASM_DIALOG);
main_frame->GetEventHandler()->AddPendingEvent(event);
if (main_frame->g_pCodeWindow)
{
main_frame->g_pCodeWindow->GetEventHandler()->AddPendingEvent(event);
}
}
void Host_UpdateMainFrame()
{
wxCommandEvent event(wxEVT_HOST_COMMAND, IDM_UPDATE_GUI);
main_frame->GetEventHandler()->AddPendingEvent(event);
if (main_frame->g_pCodeWindow)
{
main_frame->g_pCodeWindow->GetEventHandler()->AddPendingEvent(event);
}
}
void Host_UpdateTitle(const std::string& title)
{
wxCommandEvent event(wxEVT_HOST_COMMAND, IDM_UPDATE_TITLE);
event.SetString(StrToWxStr(title));
main_frame->GetEventHandler()->AddPendingEvent(event);
}
void Host_RequestRenderWindowSize(int width, int height)
{
wxCommandEvent event(wxEVT_HOST_COMMAND, IDM_WINDOW_SIZE_REQUEST);
event.SetClientData(new std::pair<int, int>(width, height));
main_frame->GetEventHandler()->AddPendingEvent(event);
}
void Host_RequestFullscreen(bool enable_fullscreen)
{
wxCommandEvent event(wxEVT_HOST_COMMAND, IDM_FULLSCREEN_REQUEST);
event.SetInt(enable_fullscreen ? 1 : 0);
main_frame->GetEventHandler()->AddPendingEvent(event);
}
void Host_SetStartupDebuggingParameters()
{
SConfig& StartUp = SConfig::GetInstance();
if (main_frame->g_pCodeWindow)
{
StartUp.bBootToPause = main_frame->g_pCodeWindow->BootToPause();
StartUp.bAutomaticStart = main_frame->g_pCodeWindow->AutomaticStart();
StartUp.bJITNoBlockCache = main_frame->g_pCodeWindow->JITNoBlockCache();
StartUp.bJITNoBlockLinking = main_frame->g_pCodeWindow->JITNoBlockLinking();
}
else
{
StartUp.bBootToPause = false;
}
StartUp.bEnableDebugging = main_frame->g_pCodeWindow ? true : false; // RUNNING_DEBUG
}
void Host_SetWiiMoteConnectionState(int _State)
{
static int currentState = -1;
if (_State == currentState)
return;
currentState = _State;
wxCommandEvent event(wxEVT_HOST_COMMAND, IDM_UPDATE_STATUS_BAR);
switch (_State)
{
case 0: event.SetString(_("Not connected")); break;
case 1: event.SetString(_("Connecting...")); break;
case 2: event.SetString(_("Wiimote Connected")); break;
}
// Update field 1 or 2
event.SetInt(1);
NOTICE_LOG(WIIMOTE, "%s", static_cast<const char*>(event.GetString().c_str()));
main_frame->GetEventHandler()->AddPendingEvent(event);
}
bool Host_UIHasFocus()
{
return main_frame->UIHasFocus();
}
bool Host_RendererHasFocus()
{
return main_frame->RendererHasFocus();
}
bool Host_RendererIsFullscreen()
{
return main_frame->RendererIsFullscreen();
}
void Host_ConnectWiimote(int wm_idx, bool connect)
{
if (connect)
{
wxCommandEvent event(wxEVT_HOST_COMMAND, IDM_FORCE_CONNECT_WIIMOTE1 + wm_idx);
main_frame->GetEventHandler()->AddPendingEvent(event);
}
else
{
wxCommandEvent event(wxEVT_HOST_COMMAND, IDM_FORCE_DISCONNECT_WIIMOTE1 + wm_idx);
main_frame->GetEventHandler()->AddPendingEvent(event);
}
}
void Host_ShowVideoConfig(void* parent, const std::string& backend_name,
const std::string& config_name)
{
if (backend_name == "Direct3D 11" || backend_name == "Direct3D 12 (experimental)" || backend_name == "OpenGL")
{
VideoConfigDiag diag((wxWindow*)parent, backend_name, config_name);
diag.ShowModal();
}
else if (backend_name == "Software Renderer")
{
SoftwareVideoConfigDialog diag((wxWindow*)parent, backend_name, config_name);
diag.ShowModal();
}
}