dolphin/Source/Plugins/Plugin_VideoOGL/Src
Rodolfo Osvaldo Bogado c203cd5dae little commit for developers:
patch/hack to make dolphin work under virtual box using Linux guest
tested under gentoo and virtualbox 3.2.8 with 3d acceleration on

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6262 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-10-06 18:03:31 +00:00
..
Debugger
GUI Added EFB Scale option to the OpenGL plug-in. 2010-09-30 15:24:34 +00:00
OS Added EFB Scale option to the OpenGL plug-in. 2010-09-30 15:24:34 +00:00
BPFunctions.cpp Minor code formatting: 2010-09-28 02:15:02 +00:00
cocoaGL.h
cocoaGL.m
FramebufferManager.cpp Added EFB Scale option to the OpenGL plug-in. 2010-09-30 15:24:34 +00:00
FramebufferManager.h Added EFB Scale option to the OpenGL plug-in. 2010-09-30 15:24:34 +00:00
Globals.h Remove unnecessary shadow variables and signed/unsigned comparisons. 2010-10-01 12:38:31 +00:00
GLUtil.cpp Added EFB Scale option to the OpenGL plug-in. 2010-09-30 15:24:34 +00:00
GLUtil.h
GLWindow.h
main.cpp Merged identical VertexManager code from DX9/DX11/OGL plugins into VideoCommon. Still need to merge VertexManager::Flush (will be easier after TextureCache is merged). Purposely using a class/virtualfuncs rather than a namespace so multiple VertexManager can be in one plugin (VideoMergeNew? :p). 2010-10-03 00:41:06 +00:00
main.h
NativeVertexFormat.cpp Merged identical VertexManager code from DX9/DX11/OGL plugins into VideoCommon. Still need to merge VertexManager::Flush (will be easier after TextureCache is merged). Purposely using a class/virtualfuncs rather than a namespace so multiple VertexManager can be in one plugin (VideoMergeNew? :p). 2010-10-03 00:41:06 +00:00
PixelShaderCache.cpp little commit for developers: 2010-10-06 18:03:31 +00:00
PixelShaderCache.h Added EFB Scale option to the OpenGL plug-in. 2010-09-30 15:24:34 +00:00
PostProcessing.cpp
PostProcessing.h
RasterFont.cpp
RasterFont.h
Render.cpp little commit for developers: 2010-10-06 18:03:31 +00:00
SConscript Minor code formatting: 2010-09-28 02:15:02 +00:00
stdafx.cpp Minor code formatting: 2010-09-28 02:15:02 +00:00
stdafx.h Minor code formatting: 2010-09-28 02:15:02 +00:00
TextureCache.cpp Some stuff which was still lying around on my hard disk: 2010-10-04 11:09:32 +00:00
TextureCache.h Fixed hires textures not scaling. Also increased max size of custom textures to 2048x2048. 2010-10-04 01:54:51 +00:00
TextureConverter.cpp Added EFB Scale option to the OpenGL plug-in. 2010-09-30 15:24:34 +00:00
TextureConverter.h
VertexManager.cpp Fixed hires textures not scaling. Also increased max size of custom textures to 2048x2048. 2010-10-04 01:54:51 +00:00
VertexManager.h Merged identical VertexManager code from DX9/DX11/OGL plugins into VideoCommon. Still need to merge VertexManager::Flush (will be easier after TextureCache is merged). Purposely using a class/virtualfuncs rather than a namespace so multiple VertexManager can be in one plugin (VideoMergeNew? :p). 2010-10-03 00:41:06 +00:00
VertexShaderCache.cpp little commit for developers: 2010-10-06 18:03:31 +00:00
VertexShaderCache.h Minor code formatting: 2010-09-28 02:15:02 +00:00
XFB.cpp
XFB.h