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piwalker
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dolphin
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c2bc2ccd23cfabc2a6d8ac0295fef7b669206e28
dolphin
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Source
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Core
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VideoCommon
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GraphicsModSystem
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Runtime
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iwubcode
a1147dae6e
VideoCommon: move factory names to be a static inside each action class, so that they can be reused in the future for serialization
2024-02-18 15:45:10 -06:00
..
CustomPipelineAction.cpp
VideoCommon: refactor the custom pipeline logic in the graphics mod action into a separate class, so it is reusable
2024-01-27 00:12:49 -06:00
CustomPipelineAction.h
VideoCommon: move factory names to be a static inside each action class, so that they can be reused in the future for serialization
2024-02-18 15:45:10 -06:00
MoveAction.cpp
…
MoveAction.h
VideoCommon: move factory names to be a static inside each action class, so that they can be reused in the future for serialization
2024-02-18 15:45:10 -06:00
PrintAction.cpp
VideoCommon: call texture load graphics mod hook when Dolphin loads a texture
2022-10-28 19:24:43 -05:00
PrintAction.h
VideoCommon: move factory names to be a static inside each action class, so that they can be reused in the future for serialization
2024-02-18 15:45:10 -06:00
ScaleAction.cpp
…
ScaleAction.h
VideoCommon: move factory names to be a static inside each action class, so that they can be reused in the future for serialization
2024-02-18 15:45:10 -06:00
SkipAction.cpp
…
SkipAction.h
VideoCommon: move factory names to be a static inside each action class, so that they can be reused in the future for serialization
2024-02-18 15:45:10 -06:00