dolphin/Source/Core
Fiora c2c950108d Support overclocking and underclocking the Gamecube CPU
Won't work with all games, but provides a nice way to spend extra CPU to make
a variable framerate game faster (e.g. Spyro or The Last Story), or to make
a game use less CPU at the cost of a lower framerate (e.g. Rogue Leader).
2015-01-10 10:46:38 -08:00
..
AudioCommon Merge pull request #1847 from adamdmoss/openal-floatfix 2015-01-10 12:16:05 +11:00
Common Support overclocking and underclocking the Gamecube CPU 2015-01-10 10:46:38 -08:00
Core Support overclocking and underclocking the Gamecube CPU 2015-01-10 10:46:38 -08:00
DiscIO Fix 4.0-4901 VolumeDirectory stack overflow 2015-01-09 22:50:07 +01:00
DolphinQt Fix indentation 2015-01-07 21:51:47 +01:00
DolphinWX Support overclocking and underclocking the Gamecube CPU 2015-01-10 10:46:38 -08:00
InputCommon CMake: simplify some expressions 2015-01-03 13:17:57 +01:00
UICommon Added GameCube Adapter support. 2014-12-10 20:45:45 +11:00
VideoBackends FramebufferManager: Remove unnecessary sampler declaration. 2015-01-09 14:53:56 +01:00
VideoCommon Merge pull request #1785 from degasus/custom_texture 2015-01-08 13:29:45 +01:00
CMakeLists.txt Merge pull request #1085 from waddlesplash/refactoring 2014-10-05 21:25:44 -04:00