.. |
ABI.cpp
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Some code cleanup
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2009-03-28 08:57:34 +00:00 |
ABI.h
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Some code cleanup
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2009-03-28 08:57:34 +00:00 |
BreakPoints.cpp
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build fixing
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2009-06-28 15:52:15 +00:00 |
BreakPoints.h
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cleanup: extract breakpoint code into Common. only have one shared PPCDebugInterface.
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2009-06-28 12:15:31 +00:00 |
CDUtils.cpp
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Some code cleanup
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2009-03-28 08:57:34 +00:00 |
CDUtils.h
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Some code cleanup
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2009-03-28 08:57:34 +00:00 |
ChunkFile.cpp
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Some code cleanup
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2009-03-28 08:57:34 +00:00 |
ChunkFile.h
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Some code cleanup
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2009-03-28 08:57:34 +00:00 |
ColorUtil.cpp
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Some code cleanup
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2009-03-28 08:57:34 +00:00 |
ColorUtil.h
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Some code cleanup
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2009-03-28 08:57:34 +00:00 |
Common.h
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createtest fixes and compile fixes for linux
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2009-06-17 21:44:03 +00:00 |
CommonFuncs.h
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createtest fixes and compile fixes for linux
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2009-06-17 21:44:03 +00:00 |
CommonPaths.h
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fix some dir issue on osx, if there is a problem on windows or linux, see this : GetSysDirectory in FileUtil.cpp
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2009-05-07 21:19:55 +00:00 |
CommonTypes.h
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DSPSpy: Hide loop stack registers - they aren't relevant for most investigations.
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2009-05-01 15:17:03 +00:00 |
ConsoleListener.cpp
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Small warning fix.
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2009-06-28 20:07:38 +00:00 |
CPUDetect.cpp
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Some code cleanup
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2009-03-28 08:57:34 +00:00 |
CPUDetect.h
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Some code cleanup
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2009-03-28 08:57:34 +00:00 |
DebugInterface.h
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cleanup: extract breakpoint code into Common. only have one shared PPCDebugInterface.
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2009-06-28 12:15:31 +00:00 |
DynamicLibrary.cpp
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DSP: Move the LLE core to a library. Added DSP assembler from gdtool, start cleaning it up. Create a new program called "DSPTool" which will become a more up to date replacement for gdtool from the devkitpro, automatically incorporating all our findings as we make them. This program depends on the new library. It can *ALMOST* roundtrip (asm->disasm->asm) hermes' DSP mixer at this point. Sorry about the unfinished Sconscript work - I'll fix it soon if nobody else does it first.
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2009-04-12 10:21:40 +00:00 |
DynamicLibrary.h
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Some code cleanup
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2009-03-28 08:57:34 +00:00 |
ExtendedTrace.cpp
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Some code cleanup
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2009-03-28 08:57:34 +00:00 |
ExtendedTrace.h
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Some code cleanup
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2009-03-28 08:57:34 +00:00 |
FileSearch.cpp
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Some code cleanup
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2009-03-28 08:57:34 +00:00 |
FileSearch.h
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Some code cleanup
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2009-03-28 08:57:34 +00:00 |
FileUtil.cpp
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Fix for tatsunoko vs capcom and those wii games getting corrupted memory error
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2009-06-12 15:47:41 +00:00 |
FileUtil.h
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Post-processing: Added options to graphics config dialog.
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2009-06-09 19:40:47 +00:00 |
FixedSizeQueue.h
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Some code cleanup
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2009-03-28 08:57:34 +00:00 |
Hash.cpp
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Some code cleanup
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2009-03-28 08:57:34 +00:00 |
Hash.h
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Some code cleanup
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2009-03-28 08:57:34 +00:00 |
IniFile.cpp
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A compile fix for Linux/OSX in InfoWindow.cpp and also get OSX to stop crashing from loading the audio backend. It's a pretty bad way to do it, but I couldn't find another way. Now to figure out why SMS looks horrible in OSX
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2009-04-25 16:47:45 +00:00 |
IniFile.h
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Some code cleanup
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2009-03-28 08:57:34 +00:00 |
Log.h
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give serial port 1 it's own log
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2009-05-04 19:28:53 +00:00 |
LogManager.cpp
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Debugging: Added 'insert nop' to menu, added 'show history' code for interpreter mode
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2009-06-09 05:26:39 +00:00 |
LogManager.h
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Small warning fix.
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2009-06-28 20:07:38 +00:00 |
MathUtil.cpp
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Misc warning fixes.
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2009-06-28 20:53:26 +00:00 |
MathUtil.h
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Graphics: (faked) bounding box support. Helps some Paper Mario effects although they're still a bit glitchy. Might also help other games? Enable with the #define in VideoCommon.h. Since there might be a speed hit it's off by default.
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2009-06-28 20:04:07 +00:00 |
MemArena.cpp
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Some code cleanup
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2009-03-28 08:57:34 +00:00 |
MemArena.h
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Some code cleanup
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2009-03-28 08:57:34 +00:00 |
MemoryUtil.cpp
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Revert r1861
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2009-01-16 02:58:34 +00:00 |
MemoryUtil.h
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DSP: Remove all mentions of the mysterious DROM. Write protect the ROMs and IRAM as much as possible while loaded (to make sure they don't get corrupted by some memory overwrite or whatever). Make instruction reads stricter - iram and irom don't wrap anymore (not 100% sure about this one). Misc cleanup + changes.
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2009-04-06 18:47:21 +00:00 |
Misc.cpp
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Some code cleanup
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2009-03-28 08:57:34 +00:00 |
MsgHandler.cpp
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Debugging: Added 'insert nop' to menu, added 'show history' code for interpreter mode
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2009-06-09 05:26:39 +00:00 |
MsgHandler.h
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DSP: add a crazy little shell script that will build DSPCore into DSPSpy. make DSPCore build in gekko mode. re-add GC-pad controls to DSPSpy (now it can run inside Dolphin, kind of neat but not super useful for the obvious reasons).
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2009-05-03 11:15:17 +00:00 |
Plugin.cpp
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Some code cleanup
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2009-03-28 08:57:34 +00:00 |
Plugin.h
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Some code cleanup
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2009-03-28 08:57:34 +00:00 |
PluginDSP.cpp
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Some code cleanup
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2009-03-28 08:57:34 +00:00 |
PluginDSP.h
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DSP: Add cycles parameter to all Update functions in HLE, might be useful someday :p A couple more signatures for the idle skip detector. no big functional changes
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2009-04-08 18:36:53 +00:00 |
PluginPAD.cpp
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Some code cleanup
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2009-03-28 08:57:34 +00:00 |
PluginPAD.h
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Some code cleanup
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2009-03-28 08:57:34 +00:00 |
PluginVideo.cpp
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Some code cleanup
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2009-03-28 08:57:34 +00:00 |
PluginVideo.h
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Move to new Virtual XFB system which correctly handles games which store multiple XFB's in memory. More OpenGL cleanup.
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2009-06-29 07:30:48 +00:00 |
PluginWiimote.cpp
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Some code cleanup
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2009-03-28 08:57:34 +00:00 |
PluginWiimote.h
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Some code cleanup
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2009-03-28 08:57:34 +00:00 |
SConscript
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cleanup: extract breakpoint code into Common. only have one shared PPCDebugInterface.
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2009-06-28 12:15:31 +00:00 |
SDCardUtil.cpp
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Misc warning fixes.
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2009-06-28 20:53:26 +00:00 |
SDCardUtil.h
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gah, some missing files from last commit...
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2009-04-22 17:06:26 +00:00 |
Setup.h
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MusicMod: Fixed the build
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2009-06-20 11:05:52 +00:00 |
stdafx.cpp
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Add precompiled headers back...I like being able to compile in less than 2 hours, kthx
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2009-03-28 17:50:32 +00:00 |
stdafx.h
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Add precompiled headers back...I like being able to compile in less than 2 hours, kthx
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2009-03-28 17:50:32 +00:00 |
StringUtil.cpp
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Misc warning fixes.
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2009-06-28 20:53:26 +00:00 |
StringUtil.h
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New DSP debugger: step one. (not ready yet, but try loading zelda WW and look at the dsp debugger..).
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2009-06-21 08:39:21 +00:00 |
svnrev_template.h
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set svn:eol-style=native for **.h
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2008-12-08 04:46:09 +00:00 |
SymbolDB.cpp
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New DSP debugger: step one. (not ready yet, but try loading zelda WW and look at the dsp debugger..).
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2009-06-21 08:39:21 +00:00 |
SymbolDB.h
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New DSP debugger: step one. (not ready yet, but try loading zelda WW and look at the dsp debugger..).
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2009-06-21 08:39:21 +00:00 |
Thread.cpp
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Some code cleanup
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2009-03-28 08:57:34 +00:00 |
Thread.h
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disable sysconf progressive scan by default, fix discrepancies between some corestartup parameters and sysconf settings
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2009-05-07 21:16:52 +00:00 |
Thunk.cpp
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Some code cleanup
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2009-03-28 08:57:34 +00:00 |
Thunk.h
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Some code cleanup
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2009-03-28 08:57:34 +00:00 |
Timer.cpp
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Some code cleanup
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2009-03-28 08:57:34 +00:00 |
Timer.h
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createtest fixes and compile fixes for linux
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2009-06-17 21:44:03 +00:00 |
x64Analyzer.cpp
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More clean up's.
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2009-05-06 21:32:42 +00:00 |
x64Analyzer.h
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More clean up's.
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2009-05-06 21:32:42 +00:00 |
x64Emitter.cpp
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Misc warning fixes.
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2009-06-28 20:53:26 +00:00 |
x64Emitter.h
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Some code cleanup
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2009-03-28 08:57:34 +00:00 |