mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2024-11-14 21:37:52 -07:00
6178 lines
173 KiB
Plaintext
6178 lines
173 KiB
Plaintext
# Translation of dolphin-emu.pot to Norwegian Bokmaal
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# Copyright (C) 2003-2011
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# This file is distributed under the same license as the dolphin-emu package.
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# Knut <e-k-nut@hotmail.com>, 2011
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#
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msgid ""
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msgstr ""
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"Project-Id-Version: Dolphin Emu\n"
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"Report-Msgid-Bugs-To: \n"
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"POT-Creation-Date: 2011-08-10 08:30-0500\n"
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"PO-Revision-Date: 2011-06-06 20:15+0100\n"
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"Last-Translator: Knut <e-k-nut@hotmail.com>\n"
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"Language-Team: Norwegian <e-k-nut@hotmail.com>\n"
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"Language: Norwegian Bokmaal\n"
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"MIME-Version: 1.0\n"
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"Content-Type: text/plain; charset=UTF-8\n"
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"Content-Transfer-Encoding: 8bit\n"
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"X-Poedit-Language: Norwegian Bokmal\n"
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"X-Poedit-Country: NORWAY\n"
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"X-Poedit-Bookmarks: -1,-1,-1,-1,-1,-1,24,-1,-1,-1\n"
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#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:510
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msgid " (too many to display)"
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msgstr "(for mange til til å vises)"
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#: Source/Core/DolphinWX/Src/NetWindow.cpp:257
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#: Source/Core/DolphinWX/Src/NetWindow.cpp:485
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#: Source/Core/DolphinWX/Src/NetWindow.cpp:524
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msgid " Game : "
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msgstr "Spill :"
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#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:511
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msgid "! NOT"
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msgstr "! IKKE"
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#: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:69
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#, c-format
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msgid ""
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"\"%s\" does not exist.\n"
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" Create a new 16MB Memcard?"
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msgstr ""
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"\"%s\" eksisterer ikke.\n"
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" Lag et nytt 16MB Minnekort?"
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#: Source/Core/Core/Src/CoreParameter.cpp:144
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#, c-format
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msgid "\"%s\" is an invalid GCM/ISO file, or is not a GC/Wii ISO."
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msgstr "\"%s\" er en ugyldig GCM/ISO-fil, eller ikke en GC/Wii ISO."
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#: Source/Core/DolphinWX/Src/MemcardManager.cpp:193
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#, c-format
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msgid "%1$sCopy%1$s"
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msgstr "%1$sKopier%1$s"
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#: Source/Core/DolphinWX/Src/ConfigMain.cpp:363
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#: Source/Core/DolphinWX/Src/ConfigMain.cpp:614
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#: Source/Core/DolphinWX/Src/ConfigMain.cpp:615
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#, c-format
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msgid "%d Hz"
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msgstr "%d Hz"
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#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:12
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#, fuzzy, c-format
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msgid "%i connected"
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msgstr "Frakoblet"
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#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:128
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#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:296
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#, c-format
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msgid "%s already exists, overwrite?"
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msgstr "%s eksisterer allerede. Overskriv?"
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#: Source/Core/DiscIO/Src/CompressedBlob.cpp:167
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#, c-format
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msgid "%s failed to be scrubbed. Probably the image is corrupt."
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msgstr "%s mislykket i å skrubbe. Sannsynligvis er bildefilen korrupt."
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#: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:97
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#, fuzzy, c-format
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msgid ""
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"%s failed to load as a memorycard \n"
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" Card file size is invalid (0x%x bytes)"
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msgstr ""
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"Minnekort mislyktes i å lastes\n"
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" Kortstørrelse er ugyldig (%04X)"
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#: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:112
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#, fuzzy, c-format
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msgid ""
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"%s failed to load as a memorycard \n"
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" Card size is invalid (0x%x bytes)"
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msgstr ""
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"Minnekort mislyktes i å lastes\n"
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" Kortstørrelse er ugyldig (%04X)"
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#: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:92
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#, c-format
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msgid ""
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"%s failed to load as a memorycard \n"
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"file is not large enough to be a valid memory card file (0x%x bytes)"
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msgstr ""
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#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:367
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#, c-format
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msgid "%s failed to open"
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msgstr "%s kunne ikke åpne"
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#: Source/Core/Core/Src/DSP/DSPCore.cpp:97
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#, c-format
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msgid ""
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"%s has an incorrect hash.\n"
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"Would you like to stop now to fix the problem?\n"
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"If you select \"No\", audio will be garbled."
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msgstr ""
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"%s har gal hash-sjekksum.\n"
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"Vil du stoppe nå og fikse problemet?\n"
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"Velger du \"Nei\", vil audio ha forstyrrelser."
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#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:360
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#, c-format
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msgid "%s is a 0 byte file"
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msgstr "%s er en 0-byte fil"
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#: Source/Core/DiscIO/Src/CompressedBlob.cpp:159
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#, c-format
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msgid "%s is already compressed! Cannot compress it further."
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msgstr "%s er allerede komprimert! Kan ikke komprimere videre."
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#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:345
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#, c-format
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msgid "%s is too long for the filename, max chars is 45"
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msgstr "%s er for langt for et filnavn, maks antall tegn er 45"
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#: Source/Core/DolphinWX/Src/MemcardManager.cpp:199
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#, c-format
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msgid "%sDelete%s"
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msgstr "%sSlett%s"
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#: Source/Core/DolphinWX/Src/MemcardManager.cpp:197
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#, c-format
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msgid "%sExport GCI%s"
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msgstr "%sEksporter GCI%s"
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#: Source/Core/DolphinWX/Src/MemcardManager.cpp:195
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#, c-format
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msgid "%sImport GCI%s"
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msgstr "%sImporter GCI%s"
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#: Source/Core/DolphinWX/Src/MemcardManager.cpp:762
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#, c-format
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msgid "%u Free Blocks; %u Free Dir Entries"
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msgstr "%u Ledige Blokker; %u Ledige Dir Entries"
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#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:510
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msgid "&& AND"
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msgstr "&& OG"
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:308
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msgid "&About..."
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msgstr "&Om..."
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:116
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msgid "&Boot from DVD Drive..."
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msgstr "&Start fra DVD-stasjon..."
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:244
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msgid "&Breakpoints"
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msgstr "&Breakpoints"
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:127
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msgid "&Browse for ISOs..."
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msgstr "&Bla etter ISO-filer..."
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:205
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msgid "&Cheats Manager"
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msgstr "Jukse&kode-manager"
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:190
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msgid "&DSP Settings"
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msgstr "Innstillinger for &DSP"
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#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:995
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msgid "&Delete ISO..."
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msgstr "&Slett ISO..."
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#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1012
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msgid "&Delete selected ISOs..."
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msgstr "&Slett valgte ISO-filer..."
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:183
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msgid "&Emulation"
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msgstr "&Emulasjon"
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:130
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msgid "&File"
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msgstr "&Fil"
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:348
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msgid "&Frame Advance"
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msgstr "&Bilde Forover"
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:365
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msgid "&Fullscreen"
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msgstr "&Fullskjerm"
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:189
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msgid "&Graphics Settings"
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msgstr "&Konfigurer Grafikk"
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:309
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msgid "&Help"
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msgstr "&Hjelp"
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:193
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msgid "&Hotkey Settings"
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msgstr "Innstillinger for &Hot-tast"
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:246
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msgid "&JIT"
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msgstr "&JIT"
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:161
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msgid "&Load State"
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msgstr "Last &inn Save State"
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:203
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msgid "&Memcard Manager (GC)"
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msgstr "&Minnekort Manager (GC)"
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:245
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msgid "&Memory"
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msgstr "&Minne"
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:326
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msgid "&Open..."
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msgstr "&Åpne..."
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:199
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msgid "&Options"
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msgstr "&Innstillinger"
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:337
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msgid "&Pause"
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msgstr "&Pause"
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:339
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msgid "&Play"
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msgstr "&Spill"
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#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:977
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msgid "&Properties"
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msgstr "&Egenskaper"
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:361
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msgid "&Read-only mode"
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msgstr "Les-kun &modus"
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:332
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msgid "&Refresh List"
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msgstr "&Oppdater liste"
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:243
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msgid "&Registers"
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msgstr "&Registre"
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:345
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msgid "&Reset"
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msgstr "&Restart"
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:247
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msgid "&Sound"
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msgstr "&Lyd"
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:342
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msgid "&Stop"
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msgstr "S&topp"
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:220
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msgid "&Tools"
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msgstr "&Verktøy"
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:248
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msgid "&Video"
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msgstr "&Video"
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:297
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msgid "&View"
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msgstr "Vi&s"
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:192
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msgid "&Wiimote Settings"
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msgstr "Innstillinger for Wiimote"
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#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:978
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msgid "&Wiki"
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msgstr "&Wiki"
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#: Source/Core/DolphinWX/Src/PHackSettings.cpp:58
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msgid "(-)+zFar"
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msgstr "(-)+zFar"
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#: Source/Core/DolphinWX/Src/PHackSettings.cpp:53
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msgid "(-)+zNear"
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msgstr "(-)+zNear"
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#: Source/Core/DolphinWX/Src/PHackSettings.cpp:98
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msgid "(UNKNOWN)"
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msgstr "(UKJENT)"
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#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:377
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msgid "(off)"
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msgstr "(av)"
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#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:171
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msgid "16 bit"
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msgstr "16-bit"
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#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:172
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msgid "32 bit"
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msgstr "32-bit"
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#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:401
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msgid "3D Vision"
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msgstr "3D Vision"
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#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:170
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msgid "8 bit"
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msgstr "8-bit"
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#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:42
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msgid "<Insert name here>"
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msgstr "<Sett inn navn her>"
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#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:258
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msgid "<No resolutions found>"
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msgstr "<Ingen oppløsning funnet>"
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#: Source/Core/DolphinWX/Src/ConfigMain.cpp:77
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msgid "<Nothing>"
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msgstr "<Ingenting>"
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#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:166
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msgid "<Press Key>"
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msgstr "<Trykk Knapp>"
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#: Source/Core/DolphinWX/Src/ConfigMain.cpp:288
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msgid "<System>"
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msgstr "<System>"
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#: Source/Core/DolphinWX/Src/NetWindow.cpp:188
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#: Source/Core/DolphinWX/Src/NetWindow.cpp:222
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msgid "A NetPlay window is already open!!"
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msgstr "Et NetPlay-vindu er allerede oppe!"
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#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:365
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#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:399
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msgid "A game is not currently running."
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msgstr "Det kjøres ingen spill nå."
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#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:210
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msgid ""
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"A supported bluetooth device was not found!\n"
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"(Only the Microsoft bluetooth stack is supported.)"
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msgstr ""
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"Et støttet bluetooh-device ble ikke funnet!\n"
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"(Kun Microsoft bluetooth stack støttes.)"
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#: Source/Core/DolphinWX/Src/NetWindow.cpp:93
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msgid ""
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"ALERT:\n"
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"\n"
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"NetPlay will currently only work properly when using the following "
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"settings:\n"
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" - Dual Core [OFF]\n"
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" - Audio Throttle [OFF]\n"
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" - DSP-HLE with \"Null Audio\" or DSP-LLE\n"
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" - Manually set the exact number of controllers that will be used to "
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"[Standard Controller]\n"
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"\n"
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"All players should try to use the same Dolphin version and settings.\n"
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"Disable all memory cards or send them to all players before starting.\n"
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"Wiimote support has not been implemented.\n"
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"\n"
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"You must forward TCP port to host!!"
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msgstr ""
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"ADVARSEL:\n"
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"\n"
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"NetPlay vil kun fungere ordentlig under følgende innstillinger:\n"
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" - Dobbelkjerne [AV]\n"
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" - Audio Throttle [AV]\n"
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" - DSP-HLE med \"Null Audio\" eller DSP-LLE\n"
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" - Antall brukte kontrollere som brukes må manuelt settes til [Standard "
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"Controller]\n"
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"\n"
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"Alle spillere bør bruke samme versjon av Dolphin og de samme "
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"innstillingene.\n"
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"Enten skru av bruk av minnekort, eller send nøyaktig kopi til alle "
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"spillere.\n"
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"Det er foreløpig ingen støtte for Wiimote-er.\n"
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"\n"
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"Du må fremme TCP-porten til verten!!"
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#: Source/Core/DolphinWX/Src/ConfigMain.cpp:82
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#: Source/Core/DolphinWX/Src/ConfigMain.cpp:87
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msgid "AM-Baseboard"
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msgstr "AM-Baseboard"
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#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:128
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#: Source/Core/DolphinWX/Src/ISOProperties.cpp:296
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msgid "AR Codes"
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msgstr "<AR-koder>"
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#: Source/Core/DolphinWX/Src/AboutDolphin.h:33
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msgid "About Dolphin"
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msgstr "Om Dolphin"
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#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:24
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msgid "Acceleration"
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msgstr "Aksellerasjon"
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#: Source/Core/DolphinWX/Src/ISOProperties.cpp:314
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msgid "Accurate VBeam emulation"
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msgstr "Nøyaktig VBeam-emulering"
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#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:95
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#, fuzzy
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msgid ""
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"Accurately emulate EFB copies.\n"
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"Some games depend on this for certain graphical effects or gameplay "
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"functionality.\n"
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"\n"
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"If unsure, leave this checked."
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msgstr ""
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"Nøyaktig emuler EFB-kopier.\n"
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"Noen spill krever dette for visse grafiske effekter eller gameplay-"
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"funksjonalitet.\n"
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"\n"
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"Hvis usikker, velg EFB til tekstur isteden."
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#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:243
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msgid "Action"
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msgstr "Aksjon"
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#: Source/Core/Core/Src/ARDecrypt.cpp:481
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#, c-format
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msgid ""
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"Action Replay Code Decryption Error:\n"
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"Parity Check Failed\n"
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"\n"
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"Culprit Code:\n"
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"%s"
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msgstr ""
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"Action Replay Code Dekrypteringsfeil:\n"
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"Parity-sjekk Feilet\n"
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"\n"
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"Skyldig-kode:\n"
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"%s"
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#: Source/Core/Core/Src/ActionReplay.cpp:669
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#, c-format
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msgid ""
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"Action Replay Error: Invalid size (%08x : address = %08x) in Add Code (%s)"
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msgstr ""
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"Action Replay Feil: Ugyldig størrelse (%08x : addresse = %08x) i Legg Til "
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"Kode (%s)"
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#: Source/Core/Core/Src/ActionReplay.cpp:756
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#, c-format
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msgid ""
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"Action Replay Error: Invalid size (%08x : address = %08x) in Fill and Slide "
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"(%s)"
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msgstr ""
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"Action Replay Feil: Ugyldig størrelse (%08x : addresse = %08x) in Fyll Og "
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"Skli (%s)"
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#: Source/Core/Core/Src/ActionReplay.cpp:549
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#, c-format
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msgid ""
|
|
"Action Replay Error: Invalid size (%08x : address = %08x) in Ram Write And "
|
|
"Fill (%s)"
|
|
msgstr ""
|
|
"Action Replay Feil: Ugyldig størrelse (%08x : addresse = %08x) i Ram-skriv "
|
|
"Og Fyll (%s)"
|
|
|
|
#: Source/Core/Core/Src/ActionReplay.cpp:609
|
|
#, c-format
|
|
msgid ""
|
|
"Action Replay Error: Invalid size (%08x : address = %08x) in Write To "
|
|
"Pointer (%s)"
|
|
msgstr ""
|
|
"Action Replay Feil: Ugyldig størrelse (%08x : addresse = %08x) i Skriv Til "
|
|
"Peker (%s)"
|
|
|
|
#: Source/Core/Core/Src/ActionReplay.cpp:803
|
|
#, c-format
|
|
msgid "Action Replay Error: Invalid value (%08x) in Memory Copy (%s)"
|
|
msgstr "Action Replay Feil: Ugyldig verdi (%08x) i Minnekopi (%s)"
|
|
|
|
#: Source/Core/Core/Src/ActionReplay.cpp:684
|
|
#, c-format
|
|
msgid ""
|
|
"Action Replay Error: Master Code and Write To CCXXXXXX not implemented (%s)"
|
|
msgstr ""
|
|
"Action Replay Feil: Master Code og Skriv Til CCXXXXXXikke implementert (%s)"
|
|
|
|
#: Source/Core/Core/Src/ActionReplay.cpp:196
|
|
#, c-format
|
|
msgid "Action Replay Error: invalid AR code line: %s"
|
|
msgstr "Action Replay Feil: Ugyldig AR-kode linje: %s"
|
|
|
|
#: Source/Core/Core/Src/ActionReplay.cpp:873
|
|
#, c-format
|
|
msgid "Action Replay: Conditional Code: Invalid Size %08x (%s)"
|
|
msgstr "Action Replay: Kondisjonsbasert Kode: Ugyldig Størrelse %08x (%s)"
|
|
|
|
#: Source/Core/Core/Src/ActionReplay.cpp:946
|
|
#, c-format
|
|
msgid "Action Replay: Invalid Normal Code Type %08x (%s)"
|
|
msgstr "Action Replay: Ugyldig Normal Kodetype %08x (%s)"
|
|
|
|
#: Source/Core/Core/Src/ActionReplay.cpp:897
|
|
#, c-format
|
|
msgid "Action Replay: Normal Code %i: Invalid subtype %08x (%s)"
|
|
msgstr "Action Replay: Normal Kode %i: ugyldig Sub-type %08x (%s)"
|
|
|
|
#: Source/Core/Core/Src/ActionReplay.cpp:839
|
|
#, c-format
|
|
msgid "Action Replay: Normal Code 0: Invalid Subtype %08x (%s)"
|
|
msgstr "Action Replay: Normal Kode 0: Ugyldig Sub-type %08x (%s)"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:245
|
|
msgid "Adapter:"
|
|
msgstr "Adapter:"
|
|
|
|
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:75
|
|
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:73
|
|
msgid "Add"
|
|
msgstr "Legg Til"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1212
|
|
msgid "Add ActionReplay Code"
|
|
msgstr "Legg til Action Replay Kode"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1141
|
|
msgid "Add Patch"
|
|
msgstr "Legg til Patch"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameAui.cpp:506
|
|
msgid "Add new pane"
|
|
msgstr "Legg til ny rute"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:747
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:411
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:433
|
|
msgid "Add..."
|
|
msgstr "Legg til..."
|
|
|
|
#: Source/Core/DolphinWX/Src/NetWindow.cpp:74
|
|
msgid "Address :"
|
|
msgstr "Adresse :"
|
|
|
|
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:57
|
|
msgid ""
|
|
"Adds the specified value to zFar Parameter.\n"
|
|
"Two ways to express the floating point values.\n"
|
|
"Example: entering ''200'' or ''0.0002'' directly, it produces equal effects, "
|
|
"the acquired value will be ''0.0002''.\n"
|
|
"Values: (0->+/-Integer) or (0->+/-FP[6 digits of precision])\n"
|
|
"\n"
|
|
"NOTE: Check LogWindow/Console for the acquired values."
|
|
msgstr ""
|
|
"Legger til den spesifiserte verdi til zFar-parameteren.\n"
|
|
"To måter å uttrykke floating point-verdier.\n"
|
|
"For eksempel: Ved å skrive ''200'' eller ''0.0002'' direkte, produseres like "
|
|
"effekter, den oppnådde verdi blir ''0.0002''.\n"
|
|
"Verdier: (0->+/-Integer) eller (0->+/-FP[6 sifre med presisjon])\n"
|
|
"\n"
|
|
"MERKNAD: Sjekk Loggvindu/Konsoll for de oppnådde verdier."
|
|
|
|
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:52
|
|
msgid ""
|
|
"Adds the specified value to zNear Parameter.\n"
|
|
"Two ways to express the floating point values.\n"
|
|
"Example: entering ''200'' or ''0.0002'' directly, it produces equal effects, "
|
|
"the acquired value will be ''0.0002''.\n"
|
|
"Values: (0->+/-Integer) or (0->+/-FP[6 digits of precision])\n"
|
|
"\n"
|
|
"NOTE: Check LogWindow/Console for the acquired values."
|
|
msgstr ""
|
|
"Legger til den spesifiserte verdi til zNear-parameteren.\n"
|
|
"To måter å uttrykke floating point-verdier.\n"
|
|
"For eksempel: Ved å skrive ''200'' eller ''0.0002'' direkte, produseres like "
|
|
"effekter, den oppnådde verdi blir ''0.0002''.\n"
|
|
"Verdier: (0->+/-Integer) eller (0->+/-FP[6 sifre med presisjon])\n"
|
|
"\n"
|
|
"MERKNAD: Sjekk Loggvindu/Konsoll for de oppnådde verdier."
|
|
|
|
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:759
|
|
msgid "Adjust the analog control pressure required to activate buttons."
|
|
msgstr "Juster analogkontrolltrykket som kreves for å aktivere knapper."
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:486
|
|
msgid "Advanced"
|
|
msgstr "Avansert"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:556
|
|
msgid "Advanced Settings"
|
|
msgstr "Avanserte Innstillinger"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:666
|
|
msgid "All GC/Wii files (elf, dol, gcm, iso, ciso, gcz, wad)"
|
|
msgstr "Alle GC/Wii-filer (elf, dol, gcm, iso, ciso, gcz, wad)"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:752
|
|
msgid "All GC/Wii images (gcm, iso, ciso, gcz)"
|
|
msgstr "Alle GC/Wii-bildefiler (gcm, iso, ciso, wad)"
|
|
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1294
|
|
msgid "All Gamecube GCM files (gcm)"
|
|
msgstr "Alle GameCube GCM-filer (gcm)"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1457
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1471
|
|
msgid "All Save States (sav, s##)"
|
|
msgstr "Alle Save States (sav, s##)"
|
|
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1292
|
|
msgid "All Wii ISO files (iso)"
|
|
msgstr "Alle Wii ISO-filer (iso)"
|
|
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1312
|
|
msgid "All compressed GC/Wii ISO files (gcz)"
|
|
msgstr "Alle komprimerte GC/Wii-filer (gcz)"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:96
|
|
msgid "All files (*.*)|*.*"
|
|
msgstr "Alle filer (*.*)|*.*"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:121
|
|
msgid ""
|
|
"Allows toggling certain options via the hotkeys 3, 4, 5, 6 and 7 within the "
|
|
"emulation window.\n"
|
|
"\n"
|
|
"If unsure, leave this unchecked."
|
|
msgstr ""
|
|
"Tillater flipping av visse alternativer via tastene 3, 4, 5, 6 og 7 innenfor "
|
|
"emulatorvinduet.\n"
|
|
"\n"
|
|
"Hvis usikker, la stå avslått."
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:368
|
|
msgid "Anisotropic Filtering:"
|
|
msgstr "Anisotropisk Filtrering:"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:351
|
|
msgid "Anti-Aliasing:"
|
|
msgstr "Kantutjevning:"
|
|
|
|
#: Source/Core/DiscIO/Src/VolumeDirectory.cpp:317
|
|
msgid "Apploader is the wrong size...is it really an apploader?"
|
|
msgstr ""
|
|
"Applikasjonslasteren er i feil størrelse... er dette virkelig en "
|
|
"applikasjonslaster?"
|
|
|
|
#: Source/Core/DiscIO/Src/VolumeDirectory.cpp:311
|
|
msgid "Apploader unable to load from file"
|
|
msgstr "Applikasjonlaster klarte ikke å laste fra fil"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:777
|
|
msgid "Apploader:"
|
|
msgstr "Applikasjonslaster:"
|
|
|
|
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:135
|
|
msgid "Apply"
|
|
msgstr "Bruk"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:122
|
|
msgid ""
|
|
"Apply a post-processing effect after finishing a frame.\n"
|
|
"\n"
|
|
"If unsure, select (off)."
|
|
msgstr ""
|
|
"Benytter en postprosesseringseffekt etter hver bilderendering.\n"
|
|
"\n"
|
|
"Hvis usikker, la stå avslått."
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:289
|
|
msgid "Arabic"
|
|
msgstr "Arabisk"
|
|
|
|
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:618
|
|
#, c-format
|
|
msgid "Are you sure you want to delete \"%s\"?"
|
|
msgstr "Er du sikker på at du vil slette \"%s\"?"
|
|
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1121
|
|
msgid ""
|
|
"Are you sure you want to delete these files?\n"
|
|
"They will be gone forever!"
|
|
msgstr ""
|
|
"Er du sikker på at du vil slette disse filene?\n"
|
|
"De vil bli borte for alltid!"
|
|
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1112
|
|
msgid "Are you sure you want to delete this file? It will be gone forever!"
|
|
msgstr ""
|
|
"Er du sikker på at du vil slette denne filen?\n"
|
|
"Den vil bli borte for alltid!"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:725
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:280
|
|
msgid "Aspect Ratio:"
|
|
msgstr "Aspektforhold:"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameAui.cpp:69
|
|
msgid "At least one pane must remain open."
|
|
msgstr "Minst en rute må stå åpen."
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:527
|
|
msgid "Audio"
|
|
msgstr "Audio"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:630
|
|
msgid "Audio Backend:"
|
|
msgstr "Audio Backend:"
|
|
|
|
#: Source/Core/AudioCommon/Src/AOSoundStream.cpp:39
|
|
msgid "AudioCommon: Error opening AO device.\n"
|
|
msgstr "AudioCommon: Feil ved åpning av AO-device.\n"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:238
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:278
|
|
msgid "Auto"
|
|
msgstr "Automatisk"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:338
|
|
msgid "Auto (Multiple of 640x528)"
|
|
msgstr "Auto (Multiplum av 640x528)"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:338
|
|
msgid "Auto (Window Size)"
|
|
msgstr "Automatisk (Vindusstørrelse):"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:299
|
|
msgid "Auto adjust Window Size"
|
|
msgstr "Automatisk juster Vindusstørrelse"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:77
|
|
msgid ""
|
|
"Automatically adjusts the window size to your internal resolution.\n"
|
|
"\n"
|
|
"If unsure, leave this unchecked."
|
|
msgstr ""
|
|
"Justerer automatisk vindusstørrelsen til din interne oppløsning.\n"
|
|
"\n"
|
|
"Hvis usikker, la stå avslått."
|
|
|
|
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:27
|
|
msgid "Back"
|
|
msgstr "Tilbake"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:634
|
|
msgid "Backend Settings"
|
|
msgstr "Backend-innstillinger"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:209
|
|
#: Source/Plugins/Plugin_VideoSoftware/Src/VideoConfigDialog.cpp:62
|
|
msgid "Backend:"
|
|
msgstr "Backend:"
|
|
|
|
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:299
|
|
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:92
|
|
msgid "Background Input"
|
|
msgstr "Bakgrunnsinndata"
|
|
|
|
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:279
|
|
msgid "Backward"
|
|
msgstr "Bakover"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:264
|
|
msgid "Bad File Header"
|
|
msgstr "Dårlig Fil-header"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:624
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:255
|
|
msgid "Banner"
|
|
msgstr "Banner"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:526
|
|
msgid "Banner Details"
|
|
msgstr "Bannerdetaljer"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:490
|
|
msgid "Banner:"
|
|
msgstr "Banner:"
|
|
|
|
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:57
|
|
msgid "Bar"
|
|
msgstr "Bar"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:309
|
|
msgid "Basic"
|
|
msgstr "Grunnleggende"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:550
|
|
msgid "Basic Settings"
|
|
msgstr "Grunnleggende Innstillinger"
|
|
|
|
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:22
|
|
msgid "Bass"
|
|
msgstr "Bass"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:188
|
|
msgid "Block Allocation Table checksum failed"
|
|
msgstr "Blokkallokasjontabellsjekksum feilet"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:628
|
|
msgid "Blocks"
|
|
msgstr "Blokker"
|
|
|
|
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:21
|
|
msgid "Blue"
|
|
msgstr "Blå"
|
|
|
|
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:24
|
|
msgid "Blue Left"
|
|
msgstr "Blå Venstre"
|
|
|
|
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:25
|
|
msgid "Blue Right"
|
|
msgstr "Blå Høyre"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:272
|
|
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:92
|
|
msgid "Bottom"
|
|
msgstr "Bunn"
|
|
|
|
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:242
|
|
#, c-format
|
|
msgid "Bound Controls: %lu"
|
|
msgstr "Bundede Kontroller: %lu"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:342
|
|
msgid "Broken"
|
|
msgstr "Ødelagt"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:435
|
|
msgid "Browse"
|
|
msgstr "Bla i"
|
|
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:206
|
|
msgid "Browse for a directory to add"
|
|
msgstr "Bla etter en mappe å legge til"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:435
|
|
msgid "Browse for an ISO directory..."
|
|
msgstr "Bla etter en ISO-mappe..."
|
|
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1187
|
|
msgid "Browse for output directory"
|
|
msgstr "Bla etter lagringssted"
|
|
|
|
#: Source/Core/DolphinWX/Src/NetWindow.cpp:315
|
|
msgid "Buffer:"
|
|
msgstr "Buffer:"
|
|
|
|
#: Source/Core/DolphinWX/Src/TASInputDlg.cpp:89
|
|
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:23
|
|
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:68
|
|
msgid "Buttons"
|
|
msgstr "Knapper"
|
|
|
|
#: Source/Core/DolphinWX/Src/TASInputDlg.cpp:61
|
|
#, fuzzy
|
|
msgid "C Stick"
|
|
msgstr "C-joystick"
|
|
|
|
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:74
|
|
msgid "C-Stick"
|
|
msgstr "C-joystick"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:541
|
|
msgid "CPU Emulator Engine"
|
|
msgstr "CPU-emulatormotor"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:465
|
|
msgid "Cache Display Lists"
|
|
msgstr "Cacher Display-lister"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:87
|
|
msgid ""
|
|
"Calculate depth values of 3D graphics per-pixel rather than per vertex.\n"
|
|
"In contrast to pixel lighting (which is merely an enhancement), per-pixel "
|
|
"depth calculations are necessary to properly emulate a small number of "
|
|
"games.\n"
|
|
"\n"
|
|
"If unsure, leave this checked."
|
|
msgstr ""
|
|
"Kalkuler dybdeverdier for 3D-grafikk per-piksel istedenfor per punkt.\n"
|
|
"I motsetning til pikselbelysning (som er en forbedring), så er per-piksel "
|
|
"dybdekalkuleringer nødvendige for å nøyaktig emulere en liten mengde spill.\n"
|
|
"\n"
|
|
"Hvis usikker, la stå på."
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:86
|
|
msgid ""
|
|
"Calculate lighting of 3D graphics per-pixel rather than per vertex.\n"
|
|
"Decreases emulation speed by some percent (depending on your GPU).\n"
|
|
"This usually is a safe enhancement, but might cause issues sometimes.\n"
|
|
"\n"
|
|
"If unsure, leave this unchecked."
|
|
msgstr ""
|
|
"Kalkuler lys på 3D-grafikk per-piksel istedenfor per punkt.\n"
|
|
"Minker emulasjonsfarten med noen prosent (avhengig av din GPU)\n"
|
|
"Dette er vanligvis en trygg forbedring, men kan forårsake noen problemer.\n"
|
|
"\n"
|
|
"Hvis usikker, la stå avslått."
|
|
|
|
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:41
|
|
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:137
|
|
msgid "Cancel"
|
|
msgstr "Avbryt"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:91
|
|
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:178
|
|
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:240
|
|
#, c-format
|
|
msgid "Cannot open %s"
|
|
msgstr "Kan ikke åpne %s"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:721
|
|
msgid "Cannot record movies in read-only mode."
|
|
msgstr ""
|
|
|
|
#: Source/Core/Core/Src/CoreTiming.cpp:122
|
|
msgid "Cannot unregister events with events pending"
|
|
msgstr "Kan ikke avregistrere events med events under behandling"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1016
|
|
#, fuzzy, c-format
|
|
msgid ""
|
|
"Cannot use that file as a memory card.\n"
|
|
"%s\n"
|
|
"is not a valid gamecube memory card file"
|
|
msgstr ""
|
|
"Kan ikke bruke den filen som et minnekort.\n"
|
|
"Prøver du å bruke samme fil i begge slotter?"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1039
|
|
msgid ""
|
|
"Cannot use that file as a memory card.\n"
|
|
"Are you trying to use the same file in both slots?"
|
|
msgstr ""
|
|
"Kan ikke bruke den filen som et minnekort.\n"
|
|
"Prøver du å bruke samme fil i begge slotter?"
|
|
|
|
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1858
|
|
#, c-format
|
|
msgid "Cant find WiiMote by bd: %02x:%02x:%02x:%02x:%02x:%02x"
|
|
msgstr "Kan ikke finne Wiimote med bd: %02x:%02x:%02x:%02x:%02x:%02x"
|
|
|
|
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1872
|
|
#, c-format
|
|
msgid "Cant find WiiMote by connection handle %02x"
|
|
msgstr "Kan ikke finne Wiimote med tilkoblingshandler %02x"
|
|
|
|
#: Source/Core/Core/Src/HW/DVDInterface.cpp:643
|
|
#: Source/Core/Core/Src/HW/DVDInterface.cpp:653
|
|
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_DI.cpp:236
|
|
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_DI.cpp:331
|
|
msgid "Cant read from DVD_Plugin - DVD-Interface: Fatal Error"
|
|
msgstr "Kan ikke lese fra DVD_Plugin - DVD-Interface: Fatal Feil"
|
|
|
|
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:49
|
|
msgid "Caps Lock"
|
|
msgstr "Caps Lock"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:290
|
|
msgid "Catalan"
|
|
msgstr "Katalansk"
|
|
|
|
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:310
|
|
msgid "Center"
|
|
msgstr "Senter"
|
|
|
|
#: Source/Core/DolphinWX/Src/NetWindow.cpp:562
|
|
msgid "Change"
|
|
msgstr "Endre"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:329
|
|
msgid "Change &Disc..."
|
|
msgstr "Endre &Disk..."
|
|
|
|
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:183
|
|
msgid "Change Disc"
|
|
msgstr "Endre Disk"
|
|
|
|
#: Source/Core/DolphinWX/Src/NetWindow.cpp:550
|
|
msgid "Change Game"
|
|
msgstr "Endre Spill"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:496
|
|
msgid ""
|
|
"Change the language of the user interface.\n"
|
|
"Requires restart."
|
|
msgstr ""
|
|
"Endre språk for brukerinnstillinger.\n"
|
|
"Krever omstart."
|
|
|
|
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:59
|
|
msgid "Changes sign to zFar Parameter (after correction)"
|
|
msgstr "Endringer signeres til zFar-parameteren (etter korreksjon)"
|
|
|
|
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:54
|
|
msgid "Changes sign to zNear Parameter (after correction)"
|
|
msgstr "Endringer signeres til zNear-parameteren (etter korreksjon)"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:502
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:503
|
|
msgid "Changing this will have no effect while the emulator is running!"
|
|
msgstr "Å endre dette vil ikke ha noen effekt mens emulatoren kjører!"
|
|
|
|
#: Source/Core/DolphinWX/Src/NetWindow.cpp:282
|
|
msgid "Chat"
|
|
msgstr "Chat"
|
|
|
|
#: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:46
|
|
msgid "Cheat Code"
|
|
msgstr "Juksekode"
|
|
|
|
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:131
|
|
msgid "Cheat Search"
|
|
msgstr "Juksekodesøk"
|
|
|
|
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:39
|
|
msgid "Cheats Manager"
|
|
msgstr "Juksekode Manager"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:291
|
|
msgid "Chinese (Simplified)"
|
|
msgstr "Kinesisk (Simplifisert)"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:292
|
|
msgid "Chinese (Traditional)"
|
|
msgstr "Kinesisk (Tradisjonell)"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:754
|
|
msgid "Choose a DVD root directory:"
|
|
msgstr "Velg en DVD-rotmappe"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:758
|
|
msgid "Choose a NAND root directory:"
|
|
msgstr "Velg en NAND-rotmappe"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:751
|
|
msgid "Choose a default ISO:"
|
|
msgstr "Velg en standard-ISO:"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1163
|
|
msgid "Choose a directory to add"
|
|
msgstr "Velg en mappe å legge til"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1003
|
|
msgid "Choose a file to open"
|
|
msgstr "Velg en fil å åpne"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:214
|
|
msgid "Choose a memory card:"
|
|
msgstr "Velg et minnekort:"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:755
|
|
msgid ""
|
|
"Choose file to use as apploader: (applies to discs constructed from "
|
|
"directories only)"
|
|
msgstr ""
|
|
"Velg fil til å bruke som applikasjonslaster: (gjelder kun for disker laget "
|
|
"fra mapper)"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:764
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:803
|
|
msgid "Choose the folder to extract to"
|
|
msgstr "Velg mappen å ekstrahere til"
|
|
|
|
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:297
|
|
msgid "Circle Stick"
|
|
msgstr "Sirkel-joystick"
|
|
|
|
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Classic.cpp:52
|
|
msgid "Classic"
|
|
msgstr "Klassisk"
|
|
|
|
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:491
|
|
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:917
|
|
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:43
|
|
#: Source/Core/DolphinWX/Src/LogWindow.cpp:142
|
|
msgid "Clear"
|
|
msgstr "Tøm"
|
|
|
|
#: Source/Core/Core/Src/CoreTiming.cpp:173
|
|
msgid "Clear failed."
|
|
msgstr "Klarering feilet."
|
|
|
|
#: Source/Core/Core/Src/NetPlayServer.cpp:259
|
|
msgid ""
|
|
"Client disconnect while game is running!! NetPlay is disabled. You must "
|
|
"manually stop the game."
|
|
msgstr ""
|
|
"Klientfrakobling mens spillet kjørte!! NetPlay er slått av. Du må manuelt "
|
|
"stoppe spillet."
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:558
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:244
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:559
|
|
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:213
|
|
msgid "Close"
|
|
msgstr "Lukk"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:187
|
|
msgid "Co&nfigure..."
|
|
msgstr "Ko&nfigurer..."
|
|
|
|
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:86
|
|
msgid "Code Info"
|
|
msgstr "Kodeinfo"
|
|
|
|
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:567
|
|
msgid "Code: "
|
|
msgstr "Kode:"
|
|
|
|
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:134
|
|
msgid "Command"
|
|
msgstr "Kommando"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:626
|
|
msgid "Comment"
|
|
msgstr "Kommentar"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:488
|
|
msgid "Comment:"
|
|
msgstr "Kommentar:"
|
|
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1002
|
|
msgid "Compress ISO..."
|
|
msgstr "Komprimer ISO..."
|
|
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1014
|
|
msgid "Compress selected ISOs..."
|
|
msgstr "Komprimer valgte ISO-er..."
|
|
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1193
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1326
|
|
msgid "Compressing ISO"
|
|
msgstr "Komprimerer ISO"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:442
|
|
msgid "Config"
|
|
msgstr "Konfig"
|
|
|
|
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:46
|
|
#: Source/Core/DolphinWX/Src/InputConfigDiag.h:135
|
|
#: Source/Core/DolphinWX/Src/InputConfigDiag.h:154
|
|
msgid "Configure"
|
|
msgstr "Konfigurer"
|
|
|
|
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:115
|
|
msgid "Configure Control"
|
|
msgstr "Konfigurer Kontroller"
|
|
|
|
#: Source/Core/DolphinWX/Src/NetWindow.cpp:293
|
|
#: Source/Core/DolphinWX/Src/NetWindow.cpp:581
|
|
msgid "Configure Pads"
|
|
msgstr "Konfigurer Kontrollere"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:442
|
|
msgid "Configure..."
|
|
msgstr "Konfigurer..."
|
|
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1229
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1257
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1322
|
|
msgid "Confirm File Overwrite"
|
|
msgstr "Bekreft filoverskriving"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:576
|
|
msgid "Confirm on Stop"
|
|
msgstr "Bekreft ved Stans"
|
|
|
|
#: Source/Core/DolphinWX/Src/NetWindow.cpp:67
|
|
#: Source/Core/DolphinWX/Src/NetWindow.cpp:89
|
|
msgid "Connect"
|
|
msgstr "Koble til"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:719
|
|
msgid "Connect USB Keyboard"
|
|
msgstr "Koble til USB-tastatur"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:375
|
|
#, c-format
|
|
msgid "Connect Wiimote %i"
|
|
msgstr "Koble til Wiimote %i"
|
|
|
|
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:199
|
|
msgid "Connect Wiimote 1"
|
|
msgstr "Koble til Wiimote 1"
|
|
|
|
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:200
|
|
msgid "Connect Wiimote 2"
|
|
msgstr "Koble til Wiimote 2"
|
|
|
|
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:201
|
|
msgid "Connect Wiimote 3"
|
|
msgstr "Koble til Wiimote 3"
|
|
|
|
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:202
|
|
msgid "Connect Wiimote 4"
|
|
msgstr "Koble til Wiimote 4"
|
|
|
|
#: Source/Core/DolphinWX/Src/Main.cpp:608
|
|
msgid "Connecting..."
|
|
msgstr "Kobler til..."
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameAui.cpp:154
|
|
msgid "Console"
|
|
msgstr "Konsoll"
|
|
|
|
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:46
|
|
msgid "Control"
|
|
msgstr "Kontroll"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:186
|
|
msgid "Convert to GCI"
|
|
msgstr "Konverter til GCI"
|
|
|
|
#: Source/Core/Core/Src/CoreParameter.cpp:377
|
|
msgid "Copy failed"
|
|
msgstr "Kopi feilet"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:785
|
|
#, c-format
|
|
msgid "Copy to Memcard %c"
|
|
msgstr "Kopier til Minnekort %c"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:353
|
|
msgid "Core"
|
|
msgstr "Kjerne"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:151
|
|
#, c-format
|
|
msgid "Could not create %s"
|
|
msgstr "Kunne ikke lage %s"
|
|
|
|
#: Source/Core/AudioCommon/Src/AudioCommon.cpp:68
|
|
#, c-format
|
|
msgid "Could not initialize backend %s."
|
|
msgstr "Kunne ikke initialisere backend %s."
|
|
|
|
#: Source/Core/Core/Src/CoreParameter.cpp:139
|
|
#, c-format
|
|
msgid ""
|
|
"Could not read \"%s\". There is no disc in the drive, or it is not a GC/Wii "
|
|
"backup. Please note that original Gamecube and Wii discs cannot be read by "
|
|
"most PC DVD drives."
|
|
msgstr ""
|
|
"Kunne ikke lese \"%s\". Det er ingen disk i diskstasjonen, eller dette er "
|
|
"ikke en GC/Wii-backup. Vennligst merk at originale GameCube og Wii-disker "
|
|
"ikke kan leses av de fleste PC-DVD-diskstasjoner."
|
|
|
|
#: Source/Core/Core/Src/CoreParameter.cpp:294
|
|
#, c-format
|
|
msgid "Could not recognize ISO file %s"
|
|
msgstr "Kunne ikke gjennkjenne ISO-fil %s"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:576
|
|
#, c-format
|
|
msgid "Could not save %s"
|
|
msgstr "Kunne ikke lagre %s"
|
|
|
|
#: Source/Core/DolphinWX/Src/NetWindow.cpp:545
|
|
msgid ""
|
|
"Could not set pads. The player left or the game is currently running!\n"
|
|
"(setting pads while the game is running is not yet supported)"
|
|
msgstr ""
|
|
"Kunne ikke stille inn kontroller. Spilleren har forlatt spillet, eller "
|
|
"spillet kjører ikke!\n"
|
|
"(Å stille inn kontrollere mens spillet kjøret er foreløpig ikke støttet)"
|
|
|
|
#: Source/Core/Core/Src/HW/EXI_DeviceMemoryCard.cpp:118
|
|
#, c-format
|
|
msgid ""
|
|
"Could not write memory card file %s.\n"
|
|
"\n"
|
|
"Are you running Dolphin from a CD/DVD, or is the save file maybe write "
|
|
"protected?"
|
|
msgstr ""
|
|
"Kunne ikke skrive til minnekortfil %s.\n"
|
|
"\n"
|
|
"Kjører du Dolphin fra en CD/DVD, eller er lagringsfilen kanskje beskyttet?"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1044
|
|
msgid "Couldn't find open command for extension 'ini'!"
|
|
msgstr "Kunne ikke finne åpningskommandoen for utvidelsen 'ini'!"
|
|
|
|
#: Source/Core/Core/Src/BootManager.cpp:128
|
|
msgid ""
|
|
"Couldn't init the core.\n"
|
|
"Check your configuration."
|
|
msgstr ""
|
|
"Kunne ikke initialisere kjernen.\n"
|
|
"Sjekk kofigurasjonen din."
|
|
|
|
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:183
|
|
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:506
|
|
msgid "Count:"
|
|
msgstr "Antall:"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:459
|
|
msgid "Country:"
|
|
msgstr "Land:"
|
|
|
|
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:186
|
|
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:561
|
|
msgid "Create AR Code"
|
|
msgstr "Lag AR-kode"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameAui.cpp:542
|
|
#: Source/Core/DolphinWX/Src/FrameAui.cpp:607
|
|
msgid "Create new perspective"
|
|
msgstr "Lag nytt perspektiv"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:494
|
|
msgid "Created by KDE-Look.org"
|
|
msgstr "Laget av KDE-Look.org"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:491
|
|
msgid ""
|
|
"Created by Milosz Wlazlo [miloszwl@miloszwl.com, miloszwl.deviantart.com]"
|
|
msgstr ""
|
|
"Laget av Milosz Wlazlo [miloszwl@miloszwl.com, miloszwl.deviantart.com]"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:492
|
|
msgid "Created by VistaIcons.com"
|
|
msgstr "Laget av VistaIcons.com"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:493
|
|
msgid "Created by black_rider and published on ForumW.org > Web Developments"
|
|
msgstr "Laget av black_rider og publisert på ForumW.org > Web Developments"
|
|
|
|
#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:15
|
|
msgid "Creator: "
|
|
msgstr "Skaper:"
|
|
|
|
#: Source/Core/Common/Src/MsgHandler.cpp:68
|
|
msgid "Critical"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:527
|
|
msgid "Crop"
|
|
msgstr "Krum"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:117
|
|
msgid ""
|
|
"Crop the picture from 4:3 to 5:4 or from 16:9 to 16:10.\n"
|
|
"\n"
|
|
"If unsure, leave this unchecked."
|
|
msgstr ""
|
|
"Krum bildet fra 4:3 til 5:4 eller fra 16:9 til 16:10.\n"
|
|
"\n"
|
|
"Hvis usikker, la stå avslått."
|
|
|
|
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:48
|
|
msgid "Crossfade"
|
|
msgstr "Kryssutfase"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:676
|
|
#, c-format
|
|
msgid "Current dir changed from %s to %s after wxFileSelector!"
|
|
msgstr "Nåværende mappesti endret fra %s til %s etter wxFilVelger!"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:333
|
|
msgid "Custom Projection Hack"
|
|
msgstr "Selvdefinert Projeksjons-hack"
|
|
|
|
#: Source/Core/DolphinWX/Src/PHackSettings.h:30
|
|
msgid "Custom Projection Hack Settings"
|
|
msgstr "Innstillinger for Selvdefinerte Projeksjons-hack"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:336
|
|
msgid "Customize some Orthographic Projection parameters."
|
|
msgstr "Selvdefiner noen Ortografisk Projeksjons-parametere."
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:293
|
|
msgid "Czech"
|
|
msgstr "Tsjekkisk"
|
|
|
|
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:86
|
|
msgid "D-Pad"
|
|
msgstr "D-Pad"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:444
|
|
msgid "DSP"
|
|
msgstr "DSP"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:598
|
|
msgid "DSP Emulator Engine"
|
|
msgstr "CPU Emulatormotor"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:248
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:319
|
|
msgid "DSP HLE emulation (fast)"
|
|
msgstr "DSP HLE-emulering (raskt)"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:250
|
|
msgid "DSP LLE interpreter (slow)"
|
|
msgstr "DSP LLE interpreter (tregt)"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:602
|
|
msgid "DSP LLE on Thread"
|
|
msgstr "DSP LLE på CPU-tråd"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:249
|
|
msgid "DSP LLE recompiler"
|
|
msgstr "DSP LLE re-kompilering"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:444
|
|
msgid "DSP settings"
|
|
msgstr "Innstillinger for DSP"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:774
|
|
msgid "DVD Root:"
|
|
msgstr "DVD-rot:"
|
|
|
|
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:176
|
|
msgid "Data Size"
|
|
msgstr "Datastørrelse"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:467
|
|
msgid "Date:"
|
|
msgstr "Dato:"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:527
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:561
|
|
msgid "Datel MaxDrive/Pro files(*.sav)"
|
|
msgstr "Datel MaxDrive/Pro-filer(*.sav)"
|
|
|
|
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:242
|
|
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:259
|
|
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:267
|
|
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:281
|
|
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:296
|
|
msgid "Dead Zone"
|
|
msgstr "Dødsone"
|
|
|
|
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:50
|
|
msgid "Debug"
|
|
msgstr "Debug"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:499
|
|
msgid "Debugging"
|
|
msgstr "Debugging"
|
|
|
|
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:76
|
|
msgid "Decimal"
|
|
msgstr "Desimal"
|
|
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1000
|
|
msgid "Decompress ISO..."
|
|
msgstr "Dekomprimer ISO..."
|
|
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1015
|
|
msgid "Decompress selected ISOs..."
|
|
msgstr "Dekomprimer valgte ISO-filer..."
|
|
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1193
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1326
|
|
msgid "Decompressing ISO"
|
|
msgstr "Dekomprimerer ISO"
|
|
|
|
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:916
|
|
msgid "Default"
|
|
msgstr "Standard"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:771
|
|
msgid "Default ISO:"
|
|
msgstr "Standard-ISO:"
|
|
|
|
#: Source/Core/DolphinWX/Src/LogWindow.cpp:112
|
|
msgid "Default font"
|
|
msgstr "Standard tekst-font"
|
|
|
|
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:930
|
|
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:32
|
|
msgid "Delete"
|
|
msgstr "Slett"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:786
|
|
msgid "Delete Save"
|
|
msgstr "Slett Lagringsfil"
|
|
|
|
#: Source/Core/VideoCommon/Src/AVIDump.cpp:73
|
|
#, c-format
|
|
msgid "Delete the existing file '%s'?"
|
|
msgstr "Slett den eksiterende filen '%s'?"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:651
|
|
msgid "Description"
|
|
msgstr "Beskrivelse"
|
|
|
|
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:489
|
|
msgid "Detect"
|
|
msgstr "Finn automatisk"
|
|
|
|
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_DI.cpp:230
|
|
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_DI.cpp:325
|
|
msgid ""
|
|
"Detected attempt to read more data from the DVD than fit inside the out "
|
|
"buffer. Clamp."
|
|
msgstr ""
|
|
"Forsøkte å lese mer data fra DVD-en enn det som får plass i ut-bufferen. "
|
|
"Clamp-krasj."
|
|
|
|
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:131
|
|
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:902
|
|
msgid "Device"
|
|
msgstr "Device"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:686
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:734
|
|
msgid "Device Settings"
|
|
msgstr "Innstillinger for device"
|
|
|
|
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:45
|
|
msgid "Dial"
|
|
msgstr ""
|
|
|
|
#: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:147
|
|
msgid "Direct3D11"
|
|
msgstr "Direct3D11"
|
|
|
|
#: Source/Plugins/Plugin_VideoDX9/Src/main.cpp:129
|
|
msgid "Direct3D9"
|
|
msgstr "Direct3D9"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:169
|
|
msgid ""
|
|
"Directory checksum failed\n"
|
|
" and Directory backup checksum failed"
|
|
msgstr ""
|
|
"Mappestisjekksum misyktes\n"
|
|
" og mappesti backup-sjekksummen mislyktes"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:432
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:450
|
|
msgid "Disable"
|
|
msgstr "Deaktiver"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:467
|
|
msgid "Disable Fog"
|
|
msgstr "Deaktiver tåke (fog)"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:466
|
|
msgid "Disable Lighting"
|
|
msgstr "Deaktiver lyseffekter"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:468
|
|
msgid "Disable Per-Pixel Depth"
|
|
msgstr "Deaktiver Per-Pikseldybde"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:497
|
|
msgid "Disable Textures"
|
|
msgstr "Deaktiver teksturer"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:324
|
|
msgid "Disable Wiimote Speaker"
|
|
msgstr "Deaktiver Wiimote-høytaler"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:106
|
|
msgid ""
|
|
"Disable any XFB emulation.\n"
|
|
"Speeds up emulation a lot but causes heavy glitches in many games which rely "
|
|
"on them (especially homebrew applications).\n"
|
|
"\n"
|
|
"If unsure, leave this checked."
|
|
msgstr ""
|
|
"Deaktiver all XFB-emulasjon.\n"
|
|
"Øker farten på emuleringen mye, men forårsaker bugs i mange spill som "
|
|
"avhenger av det (spesielt homebrew-applikasjoner).\n"
|
|
"\n"
|
|
"Hvis usikker, la stå på."
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:93
|
|
msgid ""
|
|
"Disable emulation of EFB copies.\n"
|
|
"These are often used for post-processing or render-to-texture effects, so "
|
|
"while checking this setting gives a great speedup it almost always also "
|
|
"causes issues.\n"
|
|
"\n"
|
|
"If unsure, leave this unchecked."
|
|
msgstr ""
|
|
"Deaktiver emulasjon av EFB-kopier.\n"
|
|
"Disse blir ofte brukt for post-prosessering eller render-til-tekstur "
|
|
"effekter, so mens dette alternativet kan gi en god ytelsesøkning, forårsaker "
|
|
"det som regel også feil.\n"
|
|
"\n"
|
|
"Hvis usikker, la stå avslått."
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:98
|
|
msgid ""
|
|
"Disable texturing.\n"
|
|
"\n"
|
|
"If unsure, leave this unchecked."
|
|
msgstr ""
|
|
"Deaktiver teksturer.\n"
|
|
"\n"
|
|
"Hvis usikker, la stå avslått."
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:550
|
|
msgid "Disc"
|
|
msgstr "Disk"
|
|
|
|
#: Source/Core/DiscIO/Src/DriveBlob.cpp:109
|
|
#: Source/Core/DiscIO/Src/DriveBlob.cpp:128
|
|
msgid "Disc Read Error"
|
|
msgstr "Feil ved lesing av disk"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:313
|
|
msgid "Display"
|
|
msgstr "Visning"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:102
|
|
msgid ""
|
|
"Display the inputs read by the emulator.\n"
|
|
"\n"
|
|
"If unsure, leave this unchecked."
|
|
msgstr ""
|
|
"Vis bruker-inndataen lest av emulatoren.\n"
|
|
"\n"
|
|
"Hvis usikker, la stå avslått."
|
|
|
|
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:77
|
|
msgid "Divide"
|
|
msgstr "Del"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1051
|
|
msgid "Do you want to stop the current emulation?"
|
|
msgstr "Vil du stoppe pågående emulering?"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:919
|
|
msgid "Dolphin"
|
|
msgstr "Dolphin"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:185
|
|
#, c-format
|
|
msgid "Dolphin %s Graphics Configuration"
|
|
msgstr "Dolphin %s Grafikkinstillinger"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:305
|
|
msgid "Dolphin &Web Site"
|
|
msgstr "Dolphin &Webside"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.h:37
|
|
msgid "Dolphin Configuration"
|
|
msgstr "Konfigurer Dolphin"
|
|
|
|
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:188
|
|
msgid "Dolphin Emulated Wiimote Configuration"
|
|
msgstr "Dolphin Emulert Wiimote Konfigurasjon"
|
|
|
|
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:289
|
|
msgid "Dolphin FIFO"
|
|
msgstr "Dolphin FIFO"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1202
|
|
msgid "Dolphin GCPad Configuration"
|
|
msgstr "Dolphin GC-kontroll konfigurasjon"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:742
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1142
|
|
msgid "Dolphin TAS Movies (*.dtm)"
|
|
msgstr "Dolphin TAS-Filmer (*.dtm)"
|
|
|
|
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:17
|
|
msgid "Dolphin Wiimote Configuration"
|
|
msgstr "Dolphin Wiimote Konfigurasjon"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:306
|
|
msgid "Dolphin at &Google Code"
|
|
msgstr "Dolphin på &Google Code"
|
|
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:303
|
|
msgid ""
|
|
"Dolphin could not find any GC/Wii ISOs. Doubleclick here to browse for "
|
|
"files..."
|
|
msgstr ""
|
|
"Dolphin kunne ikke finne noen GC/Wii ISO-filer. Dobbeltklikk her for å bla "
|
|
"etter filer..."
|
|
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:307
|
|
msgid ""
|
|
"Dolphin is currently set to hide all games. Doubleclick here to show all "
|
|
"games..."
|
|
msgstr ""
|
|
"Dolphin er satt til å gjemme alle spill. Dobbeltklikk her for å vise alle "
|
|
"spill..."
|
|
|
|
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:55
|
|
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:275
|
|
msgid "Down"
|
|
msgstr "Ned"
|
|
|
|
#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:42
|
|
msgid "Download Codes (WiiRD Database)"
|
|
msgstr "Last ned juksekoder (WiiRD Database)"
|
|
|
|
#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:276
|
|
#, c-format
|
|
msgid "Downloaded %lu codes. (added %lu)"
|
|
msgstr "Lastet ned %lu koder. (la til %lu)"
|
|
|
|
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:31
|
|
msgid "Drums"
|
|
msgstr "Trommer"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:78
|
|
msgid "Dummy"
|
|
msgstr "Juksedukke"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:605
|
|
msgid "Dump Audio"
|
|
msgstr "Dump Audio"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:510
|
|
msgid "Dump EFB Target"
|
|
msgstr "Dump EFB Target"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:511
|
|
msgid "Dump Frames"
|
|
msgstr "Skjermdumping"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:508
|
|
msgid "Dump Textures"
|
|
msgstr "Dump teksturer"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:112
|
|
msgid ""
|
|
"Dump all rendered frames to an AVI file in User/Dump/Frames/\n"
|
|
"\n"
|
|
"If unsure, leave this unchecked."
|
|
msgstr ""
|
|
"Dump alle renderte bilder til en AVI-fil i mappen User/Dump/Frames/\n"
|
|
"\n"
|
|
"Hvis usikker, la stå avslått."
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:109
|
|
msgid ""
|
|
"Dump decoded game textures to User/Dump/Textures/<game_id>/\n"
|
|
"\n"
|
|
"If unsure, leave this unchecked."
|
|
msgstr ""
|
|
"Dump spillteksturer til mappen User/Dump/Textures/<game id>/\n"
|
|
"\n"
|
|
"Hvis usikker, la stå avslått."
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:111
|
|
msgid ""
|
|
"Dump the contents of EFB copies to User/Dump/Textures/\n"
|
|
"\n"
|
|
"If unsure, leave this unchecked."
|
|
msgstr ""
|
|
"Dump alt innholdet i EFB-kopier til mappen User/Dump/Textures/\n"
|
|
"\n"
|
|
"Hvis usikker, la stå avslått."
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:267
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:294
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:481
|
|
msgid "Dutch"
|
|
msgstr "Nederlansk"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:129
|
|
msgid "E&xit"
|
|
msgstr "&Avslutt"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:430
|
|
msgid "EFB Copies"
|
|
msgstr "EFB-kopier"
|
|
|
|
#: Source/Core/Core/Src/HW/BBA-TAP/TAP_Win32.cpp:249
|
|
#, c-format
|
|
msgid ""
|
|
"ERROR: This version of Dolphin requires a TAP-Win32 driver that is at least "
|
|
"version %d.%d -- If you recently upgraded your Dolphin distribution, a "
|
|
"reboot is probably required at this point to get Windows to see the new "
|
|
"driver."
|
|
msgstr ""
|
|
"FEIL: Denne versjonen av Dolphin krever en TAP-Win32-driver som er av siste "
|
|
"versjon %d.%d -- Hvis du nylig oppgraderte din Dolphin-distribusjon, kreves "
|
|
"sannsynligvis en restart for at Windows skal se den nye driveren."
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:162
|
|
msgid "EUROPE"
|
|
msgstr "EUROPA"
|
|
|
|
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:145
|
|
msgid "Early Memory Updates"
|
|
msgstr "Tidlige Minneoppdateringer"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:460
|
|
msgid "Edit"
|
|
msgstr "Endre"
|
|
|
|
#: Source/Core/DolphinWX/Src/ARCodeAddEdit.h:30
|
|
msgid "Edit ActionReplay Code"
|
|
msgstr "Endre ActionReplay-kode"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:282
|
|
msgid "Edit Config"
|
|
msgstr "Endre Konfigurasjon"
|
|
|
|
#: Source/Core/DolphinWX/Src/PatchAddEdit.h:30
|
|
msgid "Edit Patch"
|
|
msgstr "Endre Patch"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:460
|
|
msgid "Edit current perspective"
|
|
msgstr "Endre nåværende perspektiv"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:410
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:432
|
|
msgid "Edit..."
|
|
msgstr "Endre..."
|
|
|
|
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:44
|
|
msgid "Effect"
|
|
msgstr "Effekt"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:424
|
|
msgid "Embedded Frame Buffer"
|
|
msgstr "Embedded Frame Buffer (EFB)"
|
|
|
|
#: Source/Core/Core/Src/Core.cpp:173
|
|
msgid "Emu Thread already running"
|
|
msgstr "Emulator-CPU-tråden kjører allerede"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:108
|
|
msgid ""
|
|
"Emulate XFBs accurately.\n"
|
|
"Slows down emulation a lot and prohibits high-resolution rendering but is "
|
|
"necessary to emulate a number of games properly.\n"
|
|
"\n"
|
|
"If unsure, check virtual XFB emulation instead."
|
|
msgstr ""
|
|
"Emuler XFB nøyaktig.\n"
|
|
"Senker ytelsen kraftig og hindrer høytoppløselig rendering, men er nødvendig "
|
|
"for å emulere en rekke spill skikkelig.\n"
|
|
"\n"
|
|
"Hvis usikker, benytt virtuell XFB isteden."
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:107
|
|
msgid ""
|
|
"Emulate XFBs using GPU texture objects.\n"
|
|
"Fixes many games which don't work without XFB emulation while not being as "
|
|
"slow as real XFB emulation. However, it may still fail for a lot of other "
|
|
"games (especially homebrew applications).\n"
|
|
"\n"
|
|
"If unsure, leave this checked."
|
|
msgstr ""
|
|
"Emuler XFB ved å bruke GPU-teksturobjekter.\n"
|
|
"Fikser mange spill som ikke fungerer uten XFB-emulering, uten å yte like "
|
|
"dårlig som ekte XFB-emulering. Derimot kan den fortsatt ikke fungere for "
|
|
"mange andre spill. (Spesielt homebrew-applikasjoner).\n"
|
|
"\n"
|
|
"Hvis usikker, la stå på."
|
|
|
|
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:33
|
|
msgid "Emulated Wiimote"
|
|
msgstr "Emulert Wiimote"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:340
|
|
msgid "Emulation State: "
|
|
msgstr "Emulasjonsstatus:"
|
|
|
|
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:22
|
|
msgid "Enable"
|
|
msgstr "Aktiver"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:89
|
|
msgid ""
|
|
"Enable 3D effects via stereoscopy using Nvidia 3D Vision technology if it's "
|
|
"supported by your GPU.\n"
|
|
"Possibly causes issues.\n"
|
|
"Requires fullscreen to work.\n"
|
|
"\n"
|
|
"If unsure, leave this unchecked."
|
|
msgstr ""
|
|
"Tillat 3D-effekter via stereoskopi ved å bruke Nvidia 3D Vision-teknologi om "
|
|
"det støttes av din GPU.\n"
|
|
"Kan muligens forårsake feil.\n"
|
|
"Krever fullskjerm for å virke.\n"
|
|
"\n"
|
|
"Hvis usikker, la stå avslått."
|
|
|
|
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:111
|
|
msgid "Enable AR Logging"
|
|
msgstr "Aktiver AR-logging"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:603
|
|
msgid "Enable Audio Throttle"
|
|
msgstr "Aktiver Audio Throttle"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:310
|
|
msgid "Enable BAT"
|
|
msgstr "Aktiver BAT"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:318
|
|
msgid "Enable Block Merging"
|
|
msgstr "Aktiver Block Merging"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:536
|
|
msgid "Enable Cheats"
|
|
msgstr "Aktiver Juksekoder"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:600
|
|
msgid "Enable DTK Music"
|
|
msgstr "Aktiver DTK-musikk"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:306
|
|
msgid "Enable Dual Core"
|
|
msgstr "Aktiver Dobbelkjerne"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:534
|
|
msgid "Enable Dual Core (speedup)"
|
|
msgstr "Aktiver Dobbelkjerne (for bedre ytelse)"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:528
|
|
msgid "Enable Hotkeys"
|
|
msgstr "Aktiver Snarveistaster"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:307
|
|
msgid "Enable Idle Skipping"
|
|
msgstr "Aktiver Idle Skipping"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:535
|
|
msgid "Enable Idle Skipping (speedup)"
|
|
msgstr "Aktiver Idle Skipping (for bedre ytelse)"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:308
|
|
msgid "Enable MMU"
|
|
msgstr "Aktiver MMU"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:534
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:322
|
|
msgid "Enable Progressive Scan"
|
|
msgstr "Aktiver Progressiv Skanning"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:712
|
|
msgid "Enable Screen Saver"
|
|
msgstr "Aktiver Skjermsparer"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:323
|
|
msgid "Enable WideScreen"
|
|
msgstr "Aktiver Widescreen"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:493
|
|
msgid "Enable Wireframe"
|
|
msgstr "Aktiver WireFrame"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:84
|
|
msgid ""
|
|
"Enable anisotropic filtering.\n"
|
|
"Enhances visual quality of textures that are at oblique viewing angles.\n"
|
|
"Might cause issues in a small number of games.\n"
|
|
"\n"
|
|
"If unsure, select 1x."
|
|
msgstr ""
|
|
"Tillater anisotropisk filtrering.\n"
|
|
"Øker bildekvaliteten for teksturer med skjeve visningsvinkler.\n"
|
|
"\n"
|
|
"Hvis usikker, velg 1x."
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:317
|
|
msgid ""
|
|
"Enable fast disc access. Needed for a few games. (ON = Fast, OFF = "
|
|
"Compatible)"
|
|
msgstr ""
|
|
"Aktiver rask disktilgang. Trengs for noen få spill. (PÅ = Raskt, AV = "
|
|
"Kompitabelt)"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:799
|
|
msgid "Enable pages"
|
|
msgstr "Aktiver sider"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:76
|
|
msgid ""
|
|
"Enable this if you want the whole screen to be used for rendering.\n"
|
|
"If this is disabled, a render window will be created instead.\n"
|
|
"\n"
|
|
"If unsure, leave this unchecked."
|
|
msgstr ""
|
|
"Velg dette hvis du ønsker at hele skjermen skal benyttes for rendering.\n"
|
|
"Hvis denne står avslått, vil et renderingsvindu isteden bli laget.\n"
|
|
"\n"
|
|
"Hvis usikker, la stå avslått."
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:79
|
|
msgid ""
|
|
"Enable this if you want to use the main Dolphin window for rendering rather "
|
|
"than a separate render window.\n"
|
|
"\n"
|
|
"If unsure, leave this unchecked."
|
|
msgstr ""
|
|
"Aktiver dette hvis du ønsker å bruke Dolphins hovedvindu til å rendere, "
|
|
"isteden for et separat renderingsvindu.\n"
|
|
"\n"
|
|
"Hvis usikker, la stå avslått."
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:329
|
|
msgid ""
|
|
"Enable this to speed up The Legend of Zelda: Twilight Princess. Disable for "
|
|
"ANY other game."
|
|
msgstr ""
|
|
"Aktiver dette for å bedre ytelsen i The Legend Of Zelda: Twillight Princess. "
|
|
"Deaktiver for andre spill."
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:311
|
|
msgid ""
|
|
"Enables Block Address Translation (BAT); a function of the Memory Management "
|
|
"Unit. Accurate to the hardware, but slow to emulate. (ON = Compatible, OFF = "
|
|
"Fast)"
|
|
msgstr ""
|
|
"Tillater Block Adress Translation (BAT); en funksjon av Memory Management "
|
|
"Unit (MMU). Nøyaktig for maskinvaren, men treg å emulere. (PÅ = Kompitabelt, "
|
|
"AV = Raskt)"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:334
|
|
msgid "Enables Custom Projection Hack"
|
|
msgstr "Tillater Selvdefinerte Projeksjons-hack"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:80
|
|
msgid ""
|
|
"Enables progressive scan if supported by the emulated software.\n"
|
|
"Most games don't care about this.\n"
|
|
"\n"
|
|
"If unsure, leave this unchecked."
|
|
msgstr ""
|
|
"Benytter progressiv skanning hvis det tillates av den emulerte "
|
|
"programvaren.\n"
|
|
"De fleste spill bryr seg ikke om dette.\n"
|
|
"\n"
|
|
"Hvis usikker, la stå avslått."
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:309
|
|
msgid ""
|
|
"Enables the Memory Management Unit, needed for some games. (ON = Compatible, "
|
|
"OFF = Fast)"
|
|
msgstr ""
|
|
"Tillater Memory Management Unit (MMU), som trengs for noen spill. (PÅ = "
|
|
"Kompitabelt, AV = Raskt)"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:114
|
|
msgid ""
|
|
"Encode frame dumps using the FFV1 codec.\n"
|
|
"\n"
|
|
"If unsure, leave this unchecked."
|
|
msgstr ""
|
|
"Enkode spillopptak ved å bruke FFV1-kodeksen.\n"
|
|
"\n"
|
|
"Hvis usikker, la stå avslått."
|
|
|
|
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:50
|
|
msgid "End"
|
|
msgstr "Slutt"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:262
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:295
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:476
|
|
msgid "English"
|
|
msgstr "Engelsk"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:330
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:406
|
|
msgid "Enhancements"
|
|
msgstr "Forbedringer"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameAui.cpp:606
|
|
msgid "Enter a name for the new perspective:"
|
|
msgstr "Skriv inn et navn for det nye perspektivet:"
|
|
|
|
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:190
|
|
#, c-format
|
|
msgid "Entry %d/%d"
|
|
msgstr "Entry %d/%d"
|
|
|
|
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:84
|
|
#, c-format
|
|
msgid "Entry 1/%d"
|
|
msgstr "Entry 1/%d"
|
|
|
|
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:217
|
|
msgid "Equal"
|
|
msgstr "Lik"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1169
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:153
|
|
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:47
|
|
msgid "Error"
|
|
msgstr "Feil"
|
|
|
|
#: Source/Core/DolphinWX/Src/Main.cpp:356
|
|
msgid "Error loading selected language. Falling back to system default."
|
|
msgstr "Feil ved lasting av valgt språk. Faller tilbake til systemstandarden."
|
|
|
|
#: Source/Core/Core/Src/HW/EXI_DeviceIPL.cpp:273
|
|
#, c-format
|
|
msgid ""
|
|
"Error: Trying to access %s fonts but they are not loaded. Games may not show "
|
|
"fonts correctly, or crash."
|
|
msgstr ""
|
|
"Feil: Prøver å åpne %s-fonter, men de lastes ikke. Det kan hende spill ikke "
|
|
"åpner fonter korrekt, eller krasjer."
|
|
|
|
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:30
|
|
msgid "Escape"
|
|
msgstr "Escape"
|
|
|
|
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:26
|
|
msgid "Euphoria"
|
|
msgstr ""
|
|
|
|
#: Source/Core/Core/Src/MemTools.cpp:214
|
|
#, c-format
|
|
msgid "Exception handler - access below memory space. %08llx%08llx"
|
|
msgstr "Unntakshandler - tilgang under minneområde. %08llx%08llx"
|
|
|
|
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:58
|
|
msgid "Execute"
|
|
msgstr "Kjør"
|
|
|
|
#: Source/Core/DolphinWX/Src/Main.cpp:139
|
|
msgid "Exit Dolphin with emulator"
|
|
msgstr "Avslutt Dolphin med emulator"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:461
|
|
msgid "Export Failed"
|
|
msgstr "Eksportering mislyktes"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:639
|
|
msgid "Export File"
|
|
msgstr "Eksporter Fil"
|
|
|
|
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:193
|
|
msgid "Export Recording"
|
|
msgstr "Eksporter Opptak"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:358
|
|
msgid "Export Recording..."
|
|
msgstr "Eksporter Opptak..."
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:788
|
|
msgid "Export Save"
|
|
msgstr "Eksporter Lagringsfil"
|
|
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:984
|
|
msgid "Export Wii save (Experimental)"
|
|
msgstr "Eksporter Wii-lagringsfil (Eksperimentiell)"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:789
|
|
msgid "Export all saves"
|
|
msgstr "Eksporter alle lagringsfiler"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:80
|
|
msgid "Export failed, try again?"
|
|
msgstr "Eksportering mislyktes, prøv igjen?"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:556
|
|
msgid "Export save as..."
|
|
msgstr "Eksporter lagringsfil som..."
|
|
|
|
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:278
|
|
msgid "Extension"
|
|
msgstr "Utvidelse"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:448
|
|
msgid "External Frame Buffer"
|
|
msgstr "Ekstern Bildebuffer (EFB)"
|
|
|
|
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:60
|
|
msgid "Extra Parameter"
|
|
msgstr "Ekstra Parameter"
|
|
|
|
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:61
|
|
msgid "Extra Parameter useful in ''Metroid: Other M'' only."
|
|
msgstr "Ekstra Parameter nyttig kun i ''Metroid: Other M\"."
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:621
|
|
msgid "Extract All Files..."
|
|
msgstr "Ekstraher Alle Filer..."
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:623
|
|
msgid "Extract Apploader..."
|
|
msgstr "Ekstraher Applikasjonslaster..."
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:624
|
|
msgid "Extract DOL..."
|
|
msgstr "Ekstraher DOL..."
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:617
|
|
msgid "Extract Directory..."
|
|
msgstr "Ekstraher Mappe..."
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:619
|
|
msgid "Extract File..."
|
|
msgstr "Ekstraher Fil..."
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:615
|
|
msgid "Extract Partition..."
|
|
msgstr "Ekstraher Partisjon..."
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:724
|
|
#, c-format
|
|
msgid "Extracting %s"
|
|
msgstr "Ekstraherer %s"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:708
|
|
msgid "Extracting All Files"
|
|
msgstr "Ekstraherer Alle Filer"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:708
|
|
msgid "Extracting Directory"
|
|
msgstr "Ekstraherer Mappe"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:710
|
|
msgid "Extracting..."
|
|
msgstr "Ekstraherer..."
|
|
|
|
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:418
|
|
msgid "FIFO Byte"
|
|
msgstr "FIFO-Byte"
|
|
|
|
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:38
|
|
msgid "FIFO Player"
|
|
msgstr "FIFO-spiller"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:165
|
|
msgid "FRANCE"
|
|
msgstr "FRANKRIKE"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:471
|
|
msgid "FST Size:"
|
|
msgstr "FST-størrelse:"
|
|
|
|
#: Source/Core/Core/Src/NetPlayClient.cpp:77
|
|
msgid "Failed to Connect!"
|
|
msgstr "Tilkobling Mislyktes!"
|
|
|
|
#: Source/Core/DolphinWX/Src/NetWindow.cpp:212
|
|
msgid "Failed to Listen!!"
|
|
msgstr "Lytting Mislyktes!"
|
|
|
|
#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:286
|
|
msgid "Failed to download codes."
|
|
msgstr "Nedlasting av koder mislyktes."
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:824
|
|
#, c-format
|
|
msgid "Failed to extract to %s!"
|
|
msgstr "Ekstrahering til %s mislyktes!"
|
|
|
|
#: Source/Core/Core/Src/DSP/DSPCore.cpp:66
|
|
#, c-format
|
|
msgid ""
|
|
"Failed to load DSP ROM:\t%s\n"
|
|
"\n"
|
|
"This file is required to use DSP LLE.\n"
|
|
"It is not included with Dolphin as it contains copyrighted data.\n"
|
|
"Use DSPSpy to dump the file from your physical console.\n"
|
|
"\n"
|
|
"You may use the DSP HLE engine which does not require ROM dumps.\n"
|
|
"(Choose it from the \"Audio\" tab of the configuration dialog.)"
|
|
msgstr ""
|
|
"Kunne ikke laste DSP ROM:\t%s\n"
|
|
"\n"
|
|
"Denne filen kreves for å bruke DSP LLE.\n"
|
|
"Den følger ikke med Dolphin, da den inneholder kopibeskyttet data.\n"
|
|
"Bruk DSPSpy til å dumpe filen fra din fysiske konsoll.\n"
|
|
"\n"
|
|
"Du kan benytte DSP HLE-motoren som ikke krever noen ROM-dump.\n"
|
|
"(Velg den fra \"audio\"-panelet i konfigurasjonspanelet.)"
|
|
|
|
#: Source/Core/Core/Src/HW/WiimoteReal/IOWin.cpp:99
|
|
#: Source/Core/Core/Src/HW/WiimoteReal/IOWin.cpp:119
|
|
msgid "Failed to load bthprops.cpl"
|
|
msgstr "Kunne ikke laste bthprops.cpl"
|
|
|
|
#: Source/Core/Core/Src/HW/WiimoteReal/IOWin.cpp:83
|
|
#: Source/Core/Core/Src/HW/WiimoteReal/IOWin.cpp:92
|
|
msgid "Failed to load hid.dll"
|
|
msgstr "Kunne ikke laste hid.dll"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:151
|
|
msgid "Failed to read banner.bin"
|
|
msgstr "Kunne ikke lese banner.bin"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:150
|
|
msgid ""
|
|
"Failed to read block allocation table backup correctly\n"
|
|
"(0x8000-0x9FFF)"
|
|
msgstr ""
|
|
"Kunne ikke lese blokkallokasjonstabell-backup'en korrekt\n"
|
|
"(0x8000-0x9FFF)"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:144
|
|
msgid ""
|
|
"Failed to read block allocation table correctly\n"
|
|
"(0x6000-0x7FFF)"
|
|
msgstr ""
|
|
"Kunne ikke lese blokkallokasjonstabell-backup'en korrekt\n"
|
|
"(0x6000-0x7FFF)"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:286
|
|
#, c-format
|
|
msgid "Failed to read data from file %d"
|
|
msgstr "Kunne ikke lese data fra filen %d"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:138
|
|
msgid ""
|
|
"Failed to read directory backup correctly\n"
|
|
"(0x4000-0x5FFF)"
|
|
msgstr ""
|
|
"Kunne ikke lese mappesti-backup'en korrekt\n"
|
|
"(0x4000-0x5FFF)"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:132
|
|
msgid ""
|
|
"Failed to read directory correctly\n"
|
|
"(0x2000-0x3FFF)"
|
|
msgstr ""
|
|
"Kunne ikke lese mappestien korrekt\n"
|
|
"(0x2000-0x3FFF)"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:121
|
|
msgid ""
|
|
"Failed to read header correctly\n"
|
|
"(0x0000-0x1FFF)"
|
|
msgstr ""
|
|
"kunne ikke lese headeren korrekt\n"
|
|
"(0x0000-0x1FFF)"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:222
|
|
msgid ""
|
|
"Failed to read save data\n"
|
|
"(0xA000-)\n"
|
|
"Memcard may be truncated"
|
|
msgstr ""
|
|
"Kunne ikke lese lagringsdata\n"
|
|
"(0xA000-)\n"
|
|
"Minnekortet kan være trunkert"
|
|
|
|
#: Source/Core/DiscIO/Src/VolumeGC.cpp:61
|
|
msgid "Failed to read unique ID from disc image"
|
|
msgstr "Kunne ikke lese unik ID fra disk-bildet"
|
|
|
|
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:83
|
|
msgid "Failed to write BT.DINF to SYSCONF"
|
|
msgstr "Kunne ikke skrive BT.DINF til SYSCONF"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:228
|
|
msgid "Failed to write bkhdr"
|
|
msgstr "Kunne ikke skrive bkhdr"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:164
|
|
#, c-format
|
|
msgid "Failed to write header for %s"
|
|
msgstr "Kunne ikke skrive header for %s"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:258
|
|
#, c-format
|
|
msgid "Failed to write header for file %d"
|
|
msgstr "Kunne ikke skrive header for filen %d"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:313
|
|
msgid "Fast version of the MMU. Does not work for every game."
|
|
msgstr "Rask versjon av MMU. Fungerer ikke for alle spill."
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:212
|
|
msgid "Fifo Player"
|
|
msgstr "Fifo-spiller"
|
|
|
|
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:88
|
|
msgid "File Info"
|
|
msgstr "Filinformasjon"
|
|
|
|
#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:283
|
|
msgid "File contained no codes."
|
|
msgstr "Filen inneholder ingen koder."
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:415
|
|
msgid "File converted to .gci"
|
|
msgstr "Fil konvertert til .gci"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:430
|
|
msgid ""
|
|
"File could not be opened\n"
|
|
"or does not have a valid extension"
|
|
msgstr ""
|
|
"Filen kunne ikke åpnes\n"
|
|
"eller har ingen gyldig utvidelse"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:86
|
|
#, c-format
|
|
msgid ""
|
|
"File has the extension \"%s\"\n"
|
|
"valid extensions are (.raw/.gcp)"
|
|
msgstr ""
|
|
"Filen har utvidelsen \"%s\"\n"
|
|
"gyldige utvidelser er (.raw/.gcp)"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:427
|
|
msgid "File is not recognized as a memcard"
|
|
msgstr "Filen kjennes ikke igjen som et minnekort"
|
|
|
|
#: Source/Core/DiscIO/Src/CompressedBlob.cpp:294
|
|
msgid "File not compressed"
|
|
msgstr "Filen ikke komprimert"
|
|
|
|
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_FileIO.cpp:153
|
|
#, c-format
|
|
msgid "FileIO: Unknown open mode : 0x%02x"
|
|
msgstr "FileIO: Ukjent åpenmodus: 0x%02x"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:538
|
|
msgid "Filesystem"
|
|
msgstr "Filsystem"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1037
|
|
msgid "Filetype 'ini' is unknown! Will not open!"
|
|
msgstr "Filtypen 'ini' er ukjent! kan ikke åpnes!"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:629
|
|
msgid "First Block"
|
|
msgstr "Første Blokk"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:795
|
|
msgid "Fix Checksums"
|
|
msgstr "Fiks Sjekksummer"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:278
|
|
msgid "Force 16:9"
|
|
msgstr "Tving 16:9"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:278
|
|
msgid "Force 4:3"
|
|
msgstr "Tving 4:3"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:543
|
|
msgid "Force Console as NTSC-J"
|
|
msgstr "Tving Konsoll til NTSC-J"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:398
|
|
msgid "Force Texture Filtering"
|
|
msgstr "Tving Teksturfiltrering"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:88
|
|
msgid ""
|
|
"Force texture filtering even if the emulated game explicitly disabled it.\n"
|
|
"Improves texture quality slightly but causes glitches in some games.\n"
|
|
"\n"
|
|
"If unsure, leave this unchecked."
|
|
msgstr ""
|
|
"Tvinger bilineær teksturfiltrering, til og med om spillet bestemt har "
|
|
"avslått det.\n"
|
|
"Forbedrer teksturkvalitet noe, men forårsaker feil i noen spill.\n"
|
|
"\n"
|
|
"Hvis usikker, la stå avslått."
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:82
|
|
msgid ""
|
|
"Force the game to output graphics for widescreen resolutions.\n"
|
|
"Causes graphical glitches is some games.\n"
|
|
"\n"
|
|
"If unsure, leave this unchecked."
|
|
msgstr ""
|
|
"Tving spillet til å rendere grafikk for widescreen-oppløsninger.\n"
|
|
"Merk at dette kan forårsake grafiske feil.\n"
|
|
"\n"
|
|
"Hvis usikker, la stå avslått."
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:484
|
|
msgid ""
|
|
"Forces NTSC-J mode for using the Japanese ROM font.\n"
|
|
"Left unchecked, dolphin defaults to NTSC-U and automatically enables this "
|
|
"setting when playing Japanese games."
|
|
msgstr ""
|
|
"Tving NTSC-J-modus for å bruke japansk ROM-font.\n"
|
|
"Er dette avslått, benytter Dolphin NTSC-U som standard og går automatisk "
|
|
"over til denne innstillingen når japanske spill spilles."
|
|
|
|
#: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:73
|
|
msgid ""
|
|
"Format as ascii (NTSC\\PAL)?\n"
|
|
"Choose no for sjis (NTSC-J)"
|
|
msgstr ""
|
|
"Formater som ascii (NTSC\\PAL)?\n"
|
|
"Velg nei for sjis (NTSC-J)"
|
|
|
|
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:278
|
|
msgid "Forward"
|
|
msgstr "Send frem"
|
|
|
|
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:383
|
|
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:451
|
|
msgid "Frame"
|
|
msgstr "Stillbilde"
|
|
|
|
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:393
|
|
msgid "Frame "
|
|
msgstr "Stillbilde"
|
|
|
|
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:189
|
|
msgid "Frame Advance"
|
|
msgstr "Bilde-for-bilde Modus"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:514
|
|
msgid "Frame Dumps use FFV1"
|
|
msgstr "Spillopptak bruker FFV1"
|
|
|
|
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:105
|
|
msgid "Frame Range"
|
|
msgstr "Bilderekkevidde"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:151
|
|
msgid "Frame S&kipping"
|
|
msgstr "Frame S&kipping"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:547
|
|
msgid "Framelimit:"
|
|
msgstr "Framelimit:"
|
|
|
|
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:189
|
|
msgid "Frames To Record"
|
|
msgstr "Bilder Til Opptak"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:512
|
|
msgid "Free Look"
|
|
msgstr "Fri Utkikk"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:264
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:296
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:478
|
|
msgid "French"
|
|
msgstr "Fransk"
|
|
|
|
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:38
|
|
msgid "Frets"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:107
|
|
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:126
|
|
msgid "From"
|
|
msgstr "Fra"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:439
|
|
msgid "FullScr"
|
|
msgstr "FullSkj"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:259
|
|
msgid "Fullscreen resolution:"
|
|
msgstr "Fullskjermsoppløsning:"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:533
|
|
msgid "GCI File(*.gci)"
|
|
msgstr "GCI Fil(*.gci)"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:445
|
|
msgid "GCPad"
|
|
msgstr "GC-kontroll"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:455
|
|
msgid "Game ID:"
|
|
msgstr "Spill-ID:"
|
|
|
|
#: Source/Core/Core/Src/NetPlay.cpp:228
|
|
msgid "Game is already running!"
|
|
msgstr "Spillet kjører allerede!"
|
|
|
|
#: Source/Core/Core/Src/NetPlay.cpp:258
|
|
msgid "Game isn't running!"
|
|
msgstr "Et spill kjører ikke!"
|
|
|
|
#: Source/Core/DolphinWX/Src/NetWindow.cpp:383
|
|
msgid "Game not found!!"
|
|
msgstr "Spill ikke funnet!"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:392
|
|
msgid "Game-Specific Settings"
|
|
msgstr "Spill-spesifikke Innstillinger"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:290
|
|
msgid "GameConfig"
|
|
msgstr "SpillKonfigurasjon"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:528
|
|
msgid "Gamecube"
|
|
msgstr "GameCube"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:191
|
|
msgid "Gamecube &Pad Settings"
|
|
msgstr "Innstillinger for &GameCube-kontroll"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1007
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:215
|
|
msgid "Gamecube Memory Cards (*.raw,*.gcp)"
|
|
msgstr "GameCube-minnekort (*.raw,*.gcp)"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:445
|
|
msgid "Gamecube Pad settings"
|
|
msgstr "Innstillinger for GameCube-kontroll"
|
|
|
|
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:130
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:298
|
|
msgid "Gecko Codes"
|
|
msgstr "Gecko-juksekoder"
|
|
|
|
#: Source/Core/Core/Src/GeckoCode.cpp:139
|
|
#, c-format
|
|
msgid ""
|
|
"GeckoCode failed to run (CT%i CST%i) (%s)\n"
|
|
"(either a bad code or the code type is not yet supported.)"
|
|
msgstr ""
|
|
"GeckoKode mislyktes i å kjøre (CT%i CST%i) (%s)\n"
|
|
"(Enten en dårlig kode, eller så støttes ikke kodeformatet.)"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:525
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:200
|
|
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:176
|
|
msgid "General"
|
|
msgstr "Generelt"
|
|
|
|
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:144
|
|
msgid "General Settings"
|
|
msgstr "Generelle Innstillinger"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:263
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:297
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:477
|
|
msgid "German"
|
|
msgstr "Tysk"
|
|
|
|
#: Source/Core/Core/Src/ActionReplay.cpp:451
|
|
#, c-format
|
|
msgid "GetARCode: Index is greater than ar code list size %lu"
|
|
msgstr "GetARCode: Indeksen er større enn AR-kodelistens størrelse %lu"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:443
|
|
msgid "Graphics"
|
|
msgstr "Grafikk"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:443
|
|
msgid "Graphics settings"
|
|
msgstr "Innstillinger for Grafikk"
|
|
|
|
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:218
|
|
msgid "Greater Than"
|
|
msgstr "Større Enn"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:94
|
|
#, fuzzy
|
|
msgid ""
|
|
"Greatly increases quality of textures generated using render-to-texture "
|
|
"effects.\n"
|
|
"Raising the internal resolution will improve the effect of this setting.\n"
|
|
"\n"
|
|
"If unsure, leave this checked."
|
|
msgstr ""
|
|
"Øker kvaliteten på teksturer generert ved å bruke render-til-tekstur-"
|
|
"effekter.\n"
|
|
"Å øke den interne oppløsningen vil øke effekten av denne innstillingen.\n"
|
|
"Senker ytelsen noe og kan (usannsynligvis) skape små feil.\n"
|
|
"\n"
|
|
"Hvis usikker, la stå på."
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:298
|
|
msgid "Greek"
|
|
msgstr "Gresk"
|
|
|
|
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:22
|
|
msgid "Green"
|
|
msgstr "Grønn"
|
|
|
|
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:24
|
|
msgid "Green Left"
|
|
msgstr "Grønn Venstre"
|
|
|
|
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:25
|
|
msgid "Green Right"
|
|
msgstr "Grønn Høyre"
|
|
|
|
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:35
|
|
msgid "Guitar"
|
|
msgstr "Gitar"
|
|
|
|
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1250
|
|
msgid "HCI_CMD_INQUIRY is called, please report!"
|
|
msgstr "HCI_CMD_INQUIRY ble kalt, venligst rapporter!"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:420
|
|
msgid "Hacks"
|
|
msgstr "Hacks"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:160
|
|
msgid "Header checksum failed"
|
|
msgstr "Header-sjekksum feilet"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:299
|
|
msgid "Hebrew"
|
|
msgstr "Hebraisk"
|
|
|
|
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:312
|
|
msgid "Height"
|
|
msgstr "Høyde"
|
|
|
|
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:61
|
|
msgid "Help"
|
|
msgstr "Hjelp"
|
|
|
|
#: Source/Core/DolphinWX/Src/Main.cpp:196
|
|
msgid ""
|
|
"Hi,\n"
|
|
"\n"
|
|
"Dolphin requires that your CPU has support for SSE2 extensions.\n"
|
|
"Unfortunately your CPU does not support them, so Dolphin will not run.\n"
|
|
"\n"
|
|
"Sayonara!\n"
|
|
msgstr ""
|
|
"Hei,\n"
|
|
"\n"
|
|
"Dolphin krever at din CPU støtter SSE2-utvidelser.\n"
|
|
"Dessverre støttes de ikke av din CPU, så Dolphin vil ikke kjøre.\n"
|
|
"\n"
|
|
"Sayonara!\n"
|
|
|
|
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:308
|
|
msgid "Hide"
|
|
msgstr "Gjem"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:300
|
|
msgid "Hide Mouse Cursor"
|
|
msgstr "Gjem Musepeker"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:78
|
|
msgid ""
|
|
"Hides the mouse cursor if it's on top of the emulation window.\n"
|
|
"\n"
|
|
"If unsure, leave this checked."
|
|
msgstr ""
|
|
"Gjemmer musepekeren hvis den er over emulasjonsvinduet.\n"
|
|
"\n"
|
|
"Hvis usikker, la stå på."
|
|
|
|
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:51
|
|
msgid "Home"
|
|
msgstr "Hjem"
|
|
|
|
#: Source/Core/DolphinWX/Src/NetWindow.cpp:69
|
|
#: Source/Core/DolphinWX/Src/NetWindow.cpp:122
|
|
msgid "Host"
|
|
msgstr "Vert"
|
|
|
|
#: Source/Core/DolphinWX/Src/HotkeyDlg.h:44
|
|
msgid "Hotkey Configuration"
|
|
msgstr "Konfigurer Snarveistaster"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:570
|
|
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:276
|
|
msgid "Hotkeys"
|
|
msgstr "Snarveistaster"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:300
|
|
msgid "Hungarian"
|
|
msgstr "Ungarsk"
|
|
|
|
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:33
|
|
msgid "Hybrid Wiimote"
|
|
msgstr "Hybrid Wiimote"
|
|
|
|
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_es.cpp:523
|
|
#, c-format
|
|
msgid "IOCTL_ES_GETVIEWS: Tried to get data from an unknown ticket: %08x/%08x"
|
|
msgstr "IOCTL_ES_GETVIEWS: Forsøkte å få data fra en ukjent billett: %08x/%08x"
|
|
|
|
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_es.cpp:795
|
|
#, c-format
|
|
msgid ""
|
|
"IOCTL_ES_LAUNCH: Game tried to reload ios or a title that is not available "
|
|
"in your nand dump\n"
|
|
"TitleID %016llx.\n"
|
|
" Dolphin will likely hang now"
|
|
msgstr ""
|
|
"IOCTL_ES_LAUNCH: Spillet forsøkte å re-laste ios eller en billett som ikke "
|
|
"finnes i din NAND-dump\n"
|
|
"TitleID %016llx.\n"
|
|
"Dolphin vil sannsynligvis krasje nå"
|
|
|
|
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_es.cpp:304
|
|
msgid "IOCTL_ES_READCONTENT - bad destination"
|
|
msgstr "IOCTL_ES_READCONTENT - dårlig destinasjon"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:684
|
|
msgid "IPL Settings"
|
|
msgstr "Innstillinger for IPL"
|
|
|
|
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:260
|
|
msgid "IR"
|
|
msgstr "IR"
|
|
|
|
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:25
|
|
msgid "IR Pointer"
|
|
msgstr "IR-peker"
|
|
|
|
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:100
|
|
msgid "IR Sensitivity:"
|
|
msgstr "IR-sensitivitet:"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:509
|
|
msgid "ISO Details"
|
|
msgstr "ISO-detaljer"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:766
|
|
msgid "ISO Directories"
|
|
msgstr "ISO-mapper"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:168
|
|
msgid "ITALY"
|
|
msgstr "ITALIA"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:627
|
|
msgid "Icon"
|
|
msgstr "Ikon"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:315
|
|
msgid ""
|
|
"If the FPS is erratic, this option may help. (ON = Compatible, OFF = Fast)"
|
|
msgstr ""
|
|
"Hvis bilderatioen er erratisk, kan denne innstillingen hjelpe. (PÅ = "
|
|
"Kompitabelt, AV = Raskt)"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:481
|
|
msgid ""
|
|
"If you set Framelimit higher than game full speed (NTSC:60, PAL:50), you "
|
|
"also have to disable Audio Throttle in DSP to make it effective."
|
|
msgstr ""
|
|
"Hvis du setter Framelimit høyere enn spillets fulle hastighet (NTSC:60, "
|
|
"PAL:50), må du også deaktivere Audio Throttle i DSP-innstillingene for å "
|
|
"gjøre endringen effektiv."
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:427
|
|
msgid "Ignore Format Changes"
|
|
msgstr "Ignorer Formatendringer"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:92
|
|
msgid ""
|
|
"Ignore any changes to the EFB format.\n"
|
|
"Improves performance in many games without any negative effect. Causes "
|
|
"graphical defects in a small number of other games though.\n"
|
|
"\n"
|
|
"If unsure, leave this checked."
|
|
msgstr ""
|
|
"Ignorer endringer til EFB-formatet.\n"
|
|
"Øker ytelsen i mange spill uten negative effekter. Forårsaker derimot "
|
|
"grafiske defekter i en small mengde andre spill.\n"
|
|
"\n"
|
|
"Hvis usikker, la stå på."
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:91
|
|
msgid ""
|
|
"Ignore any requests of the CPU to read from or write to the EFB.\n"
|
|
"Improves performance in some games, but might disable some gameplay-related "
|
|
"features or graphical effects.\n"
|
|
"\n"
|
|
"If unsure, leave this unchecked."
|
|
msgstr ""
|
|
"Ignorer kall fra CPU-en til å lese fra eller skrive til EFB-en.\n"
|
|
"Øker ytelsen i noen spill, men kan deaktivere noen gameplay-relaterte "
|
|
"funksjoner eller grafiske effekter.\n"
|
|
"\n"
|
|
"Hvis usikker, la stå avslått."
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:787
|
|
msgid "Import Save"
|
|
msgstr "Importer Lagringsfil"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:59
|
|
msgid "Import failed, try again?"
|
|
msgstr "Importering mislyktes, prøv igjen?"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:456
|
|
msgid ""
|
|
"Imported file has gsc extension\n"
|
|
"but does not have a correct header"
|
|
msgstr ""
|
|
"Importert fil har .gsc-utvidelse\n"
|
|
"men har ikke korrekt header"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:444
|
|
msgid "Imported file has invalid length"
|
|
msgstr "importert fil har ugyldig lengde"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:453
|
|
msgid ""
|
|
"Imported file has sav extension\n"
|
|
"but does not have a correct header"
|
|
msgstr ""
|
|
"Importert fil har .sav-utvidelse\n"
|
|
"men har ikke korrekt header"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:99
|
|
msgid ""
|
|
"Improves performance but causes glitches in most games which rely on proper "
|
|
"fog emulation.\n"
|
|
"\n"
|
|
"If unsure, leave this unchecked."
|
|
msgstr ""
|
|
"Øker ytelsen, men skaper feil i spill som krever nøyaktig tåkeemulering.\n"
|
|
"\n"
|
|
"Hvis usikker, la stå avslått."
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:97
|
|
msgid ""
|
|
"Improves performance but causes lighting to disappear in most games.\n"
|
|
"\n"
|
|
"If unsure, leave this unchecked."
|
|
msgstr ""
|
|
"Øker ytelsen, men forårsaker at lys forsvinner i de fleste spill.\n"
|
|
"\n"
|
|
"Hvis usikker, la stå avslått."
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:344
|
|
msgid "In Game"
|
|
msgstr "I spillet"
|
|
|
|
#: Source/Core/DolphinWX/Src/NetWindow.cpp:592
|
|
msgid "In-Game"
|
|
msgstr "I spillet"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:301
|
|
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:49
|
|
msgid "Info"
|
|
msgstr "Info"
|
|
|
|
#: Source/Core/Common/Src/MsgHandler.cpp:65
|
|
msgid "Information"
|
|
msgstr "Informasjon"
|
|
|
|
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:485
|
|
msgid "Input"
|
|
msgstr "Inndata"
|
|
|
|
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:60
|
|
msgid "Insert"
|
|
msgstr "Sett Inn"
|
|
|
|
#: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:175
|
|
msgid "Insert Encrypted or Decrypted code here..."
|
|
msgstr "Sett Inn Kryptert eller Dekryptert kode her..."
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:718
|
|
msgid "Insert SD Card"
|
|
msgstr "Sett inn SD-kort"
|
|
|
|
#: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:33
|
|
msgid "Insert name here.."
|
|
msgstr "Sett inn navn her..."
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:209
|
|
msgid "Install WAD"
|
|
msgstr "Installer WAD"
|
|
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1004
|
|
msgid "Install to Wii Menu"
|
|
msgstr "Installer til Wii Meny"
|
|
|
|
#: Source/Core/Core/Src/MemTools.cpp:248
|
|
msgid ""
|
|
"InstallExceptionHandler called, but this platform does not yet support it."
|
|
msgstr "InstallExceptionHandler kalt, men denne plattformen støtter den ikke."
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1361
|
|
msgid "Installing WAD..."
|
|
msgstr "Installer WAD..."
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:526
|
|
msgid "Interface"
|
|
msgstr "Kontrollpanel"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:586
|
|
msgid "Interface Settings"
|
|
msgstr "Innstillinger for kontrollpanel"
|
|
|
|
#: Source/Core/Core/Src/State.cpp:192
|
|
msgid "Internal LZO Error - compression failed"
|
|
msgstr "Intern LZO-feil - komprimering mislyktes"
|
|
|
|
#: Source/Core/Core/Src/State.cpp:292
|
|
#, c-format
|
|
msgid ""
|
|
"Internal LZO Error - decompression failed (%d) (%li, %li) \n"
|
|
"Try loading the state again"
|
|
msgstr ""
|
|
"Intern LZO-feil - dekomprimering mislyktes (%d) (%li, %li) \n"
|
|
"Prøv å laste Save State'en igjen"
|
|
|
|
#: Source/Core/Core/Src/State.cpp:390
|
|
msgid "Internal LZO Error - lzo_init() failed"
|
|
msgstr "Intern LZO-feil - lzo_init() mislyktes"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:345
|
|
msgid "Internal Resolution:"
|
|
msgstr "Intern Oppløsning:"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:243
|
|
msgid "Interpreter (VERY slow)"
|
|
msgstr "Interpreter (VELDIG treg)"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:343
|
|
msgid "Intro"
|
|
msgstr "Intro"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:194
|
|
#, c-format
|
|
msgid "Invalid Size(%x) or Magic word (%x)"
|
|
msgstr "Ugyldig størrelse (%x) eller magisk ord (%x)"
|
|
|
|
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:611
|
|
msgid "Invalid Value!"
|
|
msgstr "Ugyldig verdi!"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:464
|
|
msgid "Invalid bat.map or dir entry"
|
|
msgstr "Ugyldig bat.map eller mappesti"
|
|
|
|
#: Source/Core/Core/Src/CoreTiming.cpp:534
|
|
#, c-format
|
|
msgid "Invalid event type %i"
|
|
msgstr "Ugyldig event-type %i"
|
|
|
|
#: Source/Core/Core/Src/HW/DVDInterface.cpp:314
|
|
msgid "Invalid file"
|
|
msgstr "Ugyldig fil"
|
|
|
|
#: Source/Core/DiscIO/Src/BannerLoaderGC.cpp:40
|
|
#, c-format
|
|
msgid ""
|
|
"Invalid opening.bnr found in gcm:\n"
|
|
"%s\n"
|
|
" You may need to redump this game."
|
|
msgstr ""
|
|
"Ugyldig opening.bnr funnet i gcm:\n"
|
|
"%s\n"
|
|
" Det kan hende du må re-dumpe dette spillet."
|
|
|
|
#: Source/Core/Core/Src/Movie.cpp:374
|
|
msgid "Invalid recording file"
|
|
msgstr "Ugyldig opptaksfil"
|
|
|
|
#: Source/Core/Core/Src/Core.cpp:488
|
|
msgid "Invalid state"
|
|
msgstr "Ugyldig save state"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:266
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:301
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:480
|
|
msgid "Italian"
|
|
msgstr "Italiensk"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:179
|
|
msgid "JAPAN"
|
|
msgstr "JAPAN"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:244
|
|
msgid "JIT Recompiler (recommended)"
|
|
msgstr "JIT Rekompilerer (anbefalt)"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:245
|
|
msgid "JITIL experimental recompiler"
|
|
msgstr "JITIL eksperimentiell rekompilerer"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:281
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:302
|
|
msgid "Japanese"
|
|
msgstr "Japansk"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:184
|
|
msgid "KOREA"
|
|
msgstr "KOREA"
|
|
|
|
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:245
|
|
msgid "Key"
|
|
msgstr "Tast"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:284
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:303
|
|
msgid "Korean"
|
|
msgstr "Koreansk"
|
|
|
|
#. i18n: Left
|
|
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:55
|
|
msgid "L"
|
|
msgstr "L"
|
|
|
|
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:39
|
|
msgid "L Button"
|
|
msgstr "L-Knappen"
|
|
|
|
#. i18n: Left-Analog
|
|
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:59
|
|
msgid "L-Analog"
|
|
msgstr "Venstre-Analog"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:582
|
|
msgid "Language:"
|
|
msgstr "Språk:"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:165
|
|
msgid "Last Overwritten State"
|
|
msgstr "Siste Overskrevne Save State:"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:172
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:174
|
|
msgid "Last Saved State"
|
|
msgstr "Siste Save State:"
|
|
|
|
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:52
|
|
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:276
|
|
msgid "Left"
|
|
msgstr "Venstre"
|
|
|
|
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Classic.cpp:60
|
|
msgid "Left Stick"
|
|
msgstr "Venstre Joystick"
|
|
|
|
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:261
|
|
msgid ""
|
|
"Left click to detect hotkeys.\n"
|
|
"Enter space to clear."
|
|
msgstr ""
|
|
"Venstreklikk for å oppdage hot-taster.\n"
|
|
"Trykk space for å klarere."
|
|
|
|
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:693
|
|
msgid ""
|
|
"Left-click to detect input.\n"
|
|
"Middle-click to clear.\n"
|
|
"Right-click for more options."
|
|
msgstr ""
|
|
"Venstreklikk for å oppdage inndata.\n"
|
|
"Middelklikk for å tømme.\n"
|
|
"Høyreklikk for flere alternativer."
|
|
|
|
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:698
|
|
msgid ""
|
|
"Left/Right-click for more options.\n"
|
|
"Middle-click to clear."
|
|
msgstr ""
|
|
"Venstre/Høyre-klikk for flere alternativer.\n"
|
|
"Middelklikk for å tømme."
|
|
|
|
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:219
|
|
msgid "Less Than"
|
|
msgstr "Mindre Enn"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:539
|
|
msgid "Limit by FPS"
|
|
msgstr "Begrens med FPS (bilder-per-sekund)"
|
|
|
|
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:928
|
|
msgid "Load"
|
|
msgstr "Last inn"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:509
|
|
msgid "Load Custom Textures"
|
|
msgstr "Last inn Kustomiserte Teksturer"
|
|
|
|
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:204
|
|
msgid "Load State Slot 1"
|
|
msgstr "Last Inn Save State Slot 1"
|
|
|
|
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:205
|
|
msgid "Load State Slot 2"
|
|
msgstr "Last Inn Save State Slot 2"
|
|
|
|
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:206
|
|
msgid "Load State Slot 3"
|
|
msgstr "Last Inn Save State Slot 3"
|
|
|
|
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:207
|
|
msgid "Load State Slot 4"
|
|
msgstr "Last Inn Save State Slot 4"
|
|
|
|
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:208
|
|
msgid "Load State Slot 5"
|
|
msgstr "Last Inn Save State Slot 5"
|
|
|
|
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:209
|
|
msgid "Load State Slot 6"
|
|
msgstr "Last Inn Save State Slot 6"
|
|
|
|
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:210
|
|
msgid "Load State Slot 7"
|
|
msgstr "Last Inn Save State Slot 7"
|
|
|
|
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:211
|
|
msgid "Load State Slot 8"
|
|
msgstr "Last Inn Save State Slot 8"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:168
|
|
msgid "Load State..."
|
|
msgstr "Last Inn Save State..."
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1400
|
|
msgid "Load Wii System Menu"
|
|
msgstr "Last inn Wii System Meny"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1395
|
|
#, c-format
|
|
msgid "Load Wii System Menu %d%c"
|
|
msgstr "Last inn Wii System Meny %d %c"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:110
|
|
msgid ""
|
|
"Load custom textures from User/Load/Textures/<game_id>/\n"
|
|
"\n"
|
|
"If unsure, leave this unchecked."
|
|
msgstr ""
|
|
"Laster inn kustomiserte teksturer fra mappen User/Load/Textures/<game id>/\n"
|
|
"\n"
|
|
"Hvis usikker, la stå avslått."
|
|
|
|
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:49
|
|
msgid "Load preset values from hack patterns available."
|
|
msgstr "Last in pre-satte verdier fra tilgjengelige hack-mønstre."
|
|
|
|
#: Source/Core/DolphinWX/Src/Main.cpp:134
|
|
msgid "Loads the specified file (DOL,ELF,GCM,ISO,WAD)"
|
|
msgstr "Laster den spesifiserte filen (DOL,ELF,WAD,GCM,ISO)"
|
|
|
|
#: Source/Core/DolphinWX/Src/NetWindow.cpp:590
|
|
msgid "Local"
|
|
msgstr "Lokal"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:542
|
|
msgid "Lock Threads to Cores"
|
|
msgstr "Lås CPU-tråder til Kjerner"
|
|
|
|
#: Source/Core/DolphinWX/Src/LogWindow.h:51
|
|
msgid "Log"
|
|
msgstr "Logg"
|
|
|
|
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:28
|
|
msgid "Log Configuration"
|
|
msgstr "Konfigurer Logg"
|
|
|
|
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:80
|
|
msgid "Log Types"
|
|
msgstr "Loggtyper"
|
|
|
|
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:75
|
|
msgid "Logger Outputs"
|
|
msgstr "Logger utdata"
|
|
|
|
#: Source/Core/DolphinWX/Src/Frame.cpp:398
|
|
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:132
|
|
msgid "Logging"
|
|
msgstr "Logging"
|
|
|
|
#: Source/Core/Core/Src/NetPlayClient.cpp:255
|
|
msgid "Lost connection to server!"
|
|
msgstr "Mistet koblingen til server!"
|
|
|
|
#: Source/Core/DolphinWX/Src/Main.cpp:149
|
|
msgid "Low level (LLE) or high level (HLE) audio"
|
|
msgstr "Lavt level emulert (LLE) eller høyt level (HLE) audio"
|
|
|
|
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:42
|
|
msgid "M Button"
|
|
msgstr "M-knappen"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:119
|
|
#, c-format
|
|
msgid ""
|
|
"MD5 mismatch\n"
|
|
" %016llx%016llx != %016llx%016llx"
|
|
msgstr ""
|
|
"MD5 mismatch\n"
|
|
" %016llx%016llx != %016llx%016llx"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:312
|
|
msgid "MMU Speed Hack"
|
|
msgstr "Ytelses-hack for MMU"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:526
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:560
|
|
msgid "MadCatz Gameshark files(*.gcs)"
|
|
msgstr "MadCatz Gameshark-filer(*.gcs)"
|
|
|
|
#: Source/Core/DolphinWX/Src/TASInputDlg.cpp:47
|
|
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:73
|
|
msgid "Main Stick"
|
|
msgstr "Hoved-joystick"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:463
|
|
msgid "Maker ID:"
|
|
msgstr "Skaper-ID:"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:486
|
|
msgid "Maker:"
|
|
msgstr "Skaper:"
|
|
|
|
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:102
|
|
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:105
|
|
msgid "Max"
|
|
msgstr "Maximum"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:450
|
|
msgid "Memcard already has a save for this title"
|
|
msgstr "Minnekortet har allerede en lagringsfil for denne tittelen."
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:289
|
|
msgid "Memcard already opened"
|
|
msgstr "Minnekort allerede åpnet"
|
|
|
|
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:438
|
|
msgid "Memory Byte"
|
|
msgstr "Memory Byte"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:84
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:222
|
|
msgid "Memory Card"
|
|
msgstr "Minnekort"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.h:36
|
|
msgid ""
|
|
"Memory Card Manager WARNING-Make backups before using, should be fixed but "
|
|
"could mangle stuff!"
|
|
msgstr ""
|
|
"Minnekort Manager ADVARSEL - Lag backup før du benytter, det skal bli "
|
|
"fikset, men den kan tukle med lagringsfilene dine!"
|
|
|
|
#: Source/Core/Core/Src/CoreParameter.cpp:369
|
|
#, c-format
|
|
msgid ""
|
|
"Memory Card filename in Slot %c is incorrect\n"
|
|
"Region not specified\n"
|
|
"\n"
|
|
"Slot %c path was changed to\n"
|
|
"%s\n"
|
|
"Would you like to copy the old file to this new location?\n"
|
|
msgstr ""
|
|
"Minnekortfilnavn i Slot %c er ukorrekt\n"
|
|
"Region er ikke spesifisert\n"
|
|
"\n"
|
|
"Slot %c mappesti er blitt endret til\n"
|
|
"%s\n"
|
|
"Vil du kopiere den gamle filen til denne nye plasseringen?\n"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:126
|
|
msgid "Memorycard filesize does not match the header size"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:47
|
|
msgid "Menu"
|
|
msgstr "Meny"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:85
|
|
msgid "Mic"
|
|
msgstr "Mic"
|
|
|
|
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:101
|
|
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:104
|
|
msgid "Min"
|
|
msgstr "Minimum"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:548
|
|
msgid "Misc"
|
|
msgstr "Diverse"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:731
|
|
msgid "Misc Settings"
|
|
msgstr "Diverse Innstillinger"
|
|
|
|
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:240
|
|
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:294
|
|
msgid "Modifier"
|
|
msgstr "Modifiserer"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:104
|
|
msgid ""
|
|
"Modify textures to show the format they're encoded in. Needs an emulation "
|
|
"reset in most cases.\n"
|
|
"\n"
|
|
"If unsure, leave this unchecked."
|
|
msgstr ""
|
|
"Modifiser teksturer til å vise formatet de er enkodet i. Krever vanligvis en "
|
|
"emulasjonsreset.\n"
|
|
"\n"
|
|
"Hvis usikker, la stå avslått."
|
|
|
|
#: Source/Core/DolphinWX/Src/LogWindow.cpp:113
|
|
msgid "Monospaced font"
|
|
msgstr "Mono-mellomrom tekst-font"
|
|
|
|
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:286
|
|
msgid "Motion Plus"
|
|
msgstr "Motion Plus"
|
|
|
|
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:290
|
|
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:83
|
|
msgid "Motor"
|
|
msgstr "Motor"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:634
|
|
msgid ""
|
|
"Move the mouse pointer over an option to display a detailed description.\n"
|
|
"\n"
|
|
"\n"
|
|
"\n"
|
|
"\n"
|
|
"\n"
|
|
"\n"
|
|
msgstr ""
|
|
"Flytt musepekeren over et alternativ for å vise en detaljert beskrivelse.\n"
|
|
"\n"
|
|
"\n"
|
|
"\n"
|
|
"\n"
|
|
"\n"
|
|
"\n"
|
|
|
|
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:72
|
|
msgid "Multiply"
|
|
msgstr "Multipliser"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:325
|
|
msgid ""
|
|
"Mutes the Wiimote speaker. Fixes random disconnections on real wiimotes. No "
|
|
"effect on emulated wiimotes."
|
|
msgstr ""
|
|
"Deaktiver Wiimote-høytaleren. Fikser tilfeldige avkoblinger på ekte Wiimote-"
|
|
"er. Har ingen effekt på emulert Wii-kontroll."
|
|
|
|
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:126
|
|
msgid "NP Add"
|
|
msgstr "NP Legg Til"
|
|
|
|
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:121
|
|
msgid "NP Begin"
|
|
msgstr "NP Begynn"
|
|
|
|
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:129
|
|
msgid "NP Decimal"
|
|
msgstr "NP Desimal"
|
|
|
|
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:123
|
|
msgid "NP Delete"
|
|
msgstr "NP Slett"
|
|
|
|
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:130
|
|
msgid "NP Divide"
|
|
msgstr "NP Divider"
|
|
|
|
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:117
|
|
msgid "NP Down"
|
|
msgstr "NP Ned"
|
|
|
|
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:120
|
|
msgid "NP End"
|
|
msgstr "NP Slutt"
|
|
|
|
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:108
|
|
msgid "NP Enter"
|
|
msgstr "NP Enter"
|
|
|
|
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:124
|
|
msgid "NP Equal"
|
|
msgstr "NP Erlik"
|
|
|
|
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:113
|
|
msgid "NP Home"
|
|
msgstr "NP Hjem"
|
|
|
|
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:122
|
|
msgid "NP Insert"
|
|
msgstr "NP Insert"
|
|
|
|
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:114
|
|
msgid "NP Left"
|
|
msgstr "NP Venstre"
|
|
|
|
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:125
|
|
msgid "NP Multiply"
|
|
msgstr "NP Multipliser"
|
|
|
|
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:119
|
|
msgid "NP Page Down"
|
|
msgstr "NP Page Down"
|
|
|
|
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:118
|
|
msgid "NP Page Up"
|
|
msgstr "NP Page Up"
|
|
|
|
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:116
|
|
msgid "NP Right"
|
|
msgstr "NP Høyre"
|
|
|
|
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:127
|
|
msgid "NP Separator"
|
|
msgstr "NP Separatør"
|
|
|
|
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:106
|
|
msgid "NP Space"
|
|
msgstr "NP Mellomrom"
|
|
|
|
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:128
|
|
msgid "NP Subtract"
|
|
msgstr "NP Trekk Fra"
|
|
|
|
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:107
|
|
msgid "NP Tab"
|
|
msgstr "NP Tab"
|
|
|
|
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:115
|
|
msgid "NP Up"
|
|
msgstr "NP Opp"
|
|
|
|
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:58
|
|
#: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:49
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:451
|
|
msgid "Name:"
|
|
msgstr "Navn:"
|
|
|
|
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:85
|
|
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:295
|
|
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:564
|
|
#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:13
|
|
msgid "Name: "
|
|
msgstr "Navn:"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:525
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:559
|
|
msgid "Native GCI files(*.gci)"
|
|
msgstr "Maskinvare-innfødte GCI-filer(*.gci)"
|
|
|
|
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:161
|
|
msgid "New Scan"
|
|
msgstr "Nytt Søk"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:203
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:797
|
|
msgid "Next Page"
|
|
msgstr "Neste Side"
|
|
|
|
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:165
|
|
msgid "Next Scan"
|
|
msgstr "Neste Søk"
|
|
|
|
#: Source/Core/DolphinWX/Src/NetWindow.cpp:52
|
|
msgid "Nickname :"
|
|
msgstr "Brukernavn :"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:192
|
|
msgid "No Country (SDK)"
|
|
msgstr "Intet Land (SDK)"
|
|
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:309
|
|
msgid "No ISOs or WADS found"
|
|
msgstr "Ingen ISO- eller WAD-filer funnet"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:508
|
|
#, c-format
|
|
msgid "No banner file found for title %s"
|
|
msgstr "Inngen banner-fil funnet for tittelen %s"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameAui.cpp:513
|
|
msgid "No docking"
|
|
msgstr "Ingen dokking"
|
|
|
|
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:385
|
|
msgid "No file loaded"
|
|
msgstr "Ingen fil lastet"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:441
|
|
msgid "No free dir index entries"
|
|
msgstr "Ingen ledige mappestiindeks-entries"
|
|
|
|
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:421
|
|
msgid "No recorded file"
|
|
msgstr "Ingen opptaksfil"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:501
|
|
#, c-format
|
|
msgid "No save folder found for title %s"
|
|
msgstr "Ingen lagringsmappe funnet for tittel %s"
|
|
|
|
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:32
|
|
#: Source/Core/DolphinWX/Src/NetWindow.cpp:598
|
|
msgid "None"
|
|
msgstr "Ingen"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:304
|
|
msgid "Norwegian Bokmaal"
|
|
msgstr "Norsk Bokmål"
|
|
|
|
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:216
|
|
msgid "Not Equal"
|
|
msgstr "Ikke Lik"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:341
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:914
|
|
msgid "Not Set"
|
|
msgstr "Ikke Satt"
|
|
|
|
#: Source/Core/DolphinWX/Src/Main.cpp:607
|
|
msgid "Not connected"
|
|
msgstr "Ikke tilkoblet"
|
|
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:261
|
|
msgid "Notes"
|
|
msgstr "Notater"
|
|
|
|
#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:14
|
|
msgid "Notes: "
|
|
msgstr "Notater:"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameAui.cpp:70
|
|
#: Source/Core/DolphinWX/Src/FrameAui.cpp:73
|
|
#: Source/Core/DolphinWX/Src/FrameAui.cpp:579
|
|
#: Source/Core/DolphinWX/Src/FrameAui.cpp:620
|
|
#: Source/Core/DolphinWX/Src/FrameAui.cpp:628
|
|
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:46
|
|
msgid "Notice"
|
|
msgstr "Merknad"
|
|
|
|
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:102
|
|
msgid "Num Lock"
|
|
msgstr "Num Lock"
|
|
|
|
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:88
|
|
msgid "Number Of Codes: "
|
|
msgstr "Antall koder:"
|
|
|
|
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:26
|
|
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Nunchuk.cpp:30
|
|
msgid "Nunchuk"
|
|
msgstr "Nunchuk"
|
|
|
|
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:27
|
|
msgid "Nunchuk Acceleration"
|
|
msgstr "Nunchuk Aksellerasjon"
|
|
|
|
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:403
|
|
msgid "Object"
|
|
msgstr "Objekt"
|
|
|
|
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:124
|
|
msgid "Object Range"
|
|
msgstr "Objekt Radius"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:237
|
|
msgid "Off"
|
|
msgstr "Av"
|
|
|
|
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:61
|
|
msgid "Offset:"
|
|
msgstr "Offset:"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:438
|
|
#, c-format
|
|
msgid "Only %d blocks available"
|
|
msgstr "Kun %d blokker tilgjengelig"
|
|
|
|
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:182
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:433
|
|
msgid "Open"
|
|
msgstr "Åpne"
|
|
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:986
|
|
msgid "Open &containing folder"
|
|
msgstr "Åpne &tilholdsmappe"
|
|
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:983
|
|
msgid "Open Wii &save folder"
|
|
msgstr "Åpne Wii-&lagringsfil-mappe"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:433
|
|
msgid "Open file..."
|
|
msgstr "Åpne fil..."
|
|
|
|
#: Source/Core/AudioCommon/Src/OpenALStream.cpp:53
|
|
#, c-format
|
|
msgid "OpenAL: can't create context for device %s"
|
|
msgstr "OpenAL: Kan ikke lage kontekst for device %s"
|
|
|
|
#: Source/Core/AudioCommon/Src/OpenALStream.cpp:65
|
|
msgid "OpenAL: can't find sound devices"
|
|
msgstr "OpenAL: Kan ikke finne lyd-device"
|
|
|
|
#: Source/Core/AudioCommon/Src/OpenALStream.cpp:59
|
|
#, c-format
|
|
msgid "OpenAL: can't open device %s"
|
|
msgstr "OpenAL: Kan ikke åpne device %s"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:470
|
|
msgid "OpenCL Texture Decoder"
|
|
msgstr "OpenCL Teksturdekoder"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:471
|
|
msgid "OpenMP Texture Decoder"
|
|
msgstr "OpenMP Teksturdekoder"
|
|
|
|
#: Source/Core/DolphinWX/Src/Main.cpp:124
|
|
msgid "Opens the debugger"
|
|
msgstr "Åpner debuggeren"
|
|
|
|
#: Source/Core/DolphinWX/Src/Main.cpp:129
|
|
msgid "Opens the logger"
|
|
msgstr "Åpner loggeren"
|
|
|
|
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:298
|
|
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:91
|
|
msgid "Options"
|
|
msgstr "Alternativer"
|
|
|
|
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:22
|
|
msgid "Orange"
|
|
msgstr "Oransje"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:470
|
|
msgid ""
|
|
"Order of files in the File Directory do not match the block order\n"
|
|
"Right click and export all of the saves,\n"
|
|
"and import the the saves to a new memcard\n"
|
|
msgstr ""
|
|
"Rekkefølgen av filer if Filmappen matcher ikke blokkrekkefølgen\n"
|
|
"Høyreklikk og eksporter all lagringsfilene,\n"
|
|
"og importer lagringsfilene til et nytt minnekort\n"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:317
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:473
|
|
msgid "Other"
|
|
msgstr "Annet"
|
|
|
|
#: Source/Core/Core/Src/NetPlayClient.cpp:206
|
|
msgid ""
|
|
"Other client disconnected while game is running!! NetPlay is disabled. You "
|
|
"manually stop the game."
|
|
msgstr ""
|
|
"Den andre klienten koblet fra mens spillet kjører! NetPlay er frakoblet. Du "
|
|
"må stoppe spillet manuelt."
|
|
|
|
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:485
|
|
msgid "Output"
|
|
msgstr "Utdata"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:355
|
|
msgid "P&lay Recording..."
|
|
msgstr "Spi&llopptak..."
|
|
|
|
#: Source/Core/Core/Src/HW/GCPad.cpp:29
|
|
msgid "Pad"
|
|
msgstr "Kontroll"
|
|
|
|
#: Source/Core/DolphinWX/Src/NetWindow.cpp:600
|
|
msgid "Pad "
|
|
msgstr "Kontroll"
|
|
|
|
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:34
|
|
msgid "Pads"
|
|
msgstr "Kontrollere"
|
|
|
|
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:105
|
|
msgid "Page Down"
|
|
msgstr "Page Down"
|
|
|
|
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:104
|
|
msgid "Page Up"
|
|
msgstr "Page Up"
|
|
|
|
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:75
|
|
msgid "Pair Up"
|
|
msgstr "Pair Up"
|
|
|
|
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:35
|
|
msgid "Paragraph"
|
|
msgstr "Paragraf"
|
|
|
|
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:63
|
|
msgid "Parameters"
|
|
msgstr "Parametere"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:219
|
|
#, c-format
|
|
msgid "Partition %i"
|
|
msgstr "Partisjon %i"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:293
|
|
msgid "Patches"
|
|
msgstr "Patcher"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:530
|
|
msgid "Paths"
|
|
msgstr "Mappestier"
|
|
|
|
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:48
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1603
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1604
|
|
msgid "Pause"
|
|
msgstr "Pause"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:397
|
|
msgid "Per-Pixel Lighting"
|
|
msgstr "Per-Pikselbelysning"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:346
|
|
msgid "Perfect"
|
|
msgstr "Perfekt"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameAui.cpp:608
|
|
#, c-format
|
|
msgid "Perspective %d"
|
|
msgstr "Perspektiv %d"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:437
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1612
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1613
|
|
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:153
|
|
msgid "Play"
|
|
msgstr "Spill"
|
|
|
|
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:192
|
|
msgid "Play Recording"
|
|
msgstr "Spill Opptak"
|
|
|
|
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:186
|
|
msgid "Play/Pause"
|
|
msgstr "Spill/Pause"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:345
|
|
msgid "Playable"
|
|
msgstr "Spillbar"
|
|
|
|
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:143
|
|
msgid "Playback Options"
|
|
msgstr "Avspillingsalterntiver"
|
|
|
|
#: Source/Core/DolphinWX/Src/NetWindow.cpp:288
|
|
msgid "Players"
|
|
msgstr "Spillere"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1052
|
|
msgid "Please confirm..."
|
|
msgstr "Vennligst bekreft..."
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameAui.cpp:578
|
|
msgid "Please create a perspective before saving"
|
|
msgstr "Vennligst lag et persektiv før du lagrer"
|
|
|
|
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:36
|
|
msgid "Plus-Minus"
|
|
msgstr "Pluss-Minus"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:305
|
|
msgid "Polish"
|
|
msgstr "Polsk"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:668
|
|
msgid "Port 1"
|
|
msgstr "Port 1"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:669
|
|
msgid "Port 2"
|
|
msgstr "Port 2"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:670
|
|
msgid "Port 3"
|
|
msgstr "Port 3"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:671
|
|
msgid "Port 4"
|
|
msgstr "Port 4"
|
|
|
|
#: Source/Core/DolphinWX/Src/NetWindow.cpp:81
|
|
#: Source/Core/DolphinWX/Src/NetWindow.cpp:114
|
|
msgid "Port :"
|
|
msgstr "Port :"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:306
|
|
msgid "Portuguese"
|
|
msgstr "Portugisisk"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:307
|
|
msgid "Portuguese (Brazilian)"
|
|
msgstr "Portugisisk (Brasilsk)"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:392
|
|
msgid "Post-Processing Effect:"
|
|
msgstr "postprosesseringseffekt:"
|
|
|
|
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:47
|
|
msgid "Presets: "
|
|
msgstr "Forhåndssatte:"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:202
|
|
msgid "Prev Page"
|
|
msgstr "Forrige Side"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:796
|
|
msgid "Previous Page"
|
|
msgstr "Forrige Side"
|
|
|
|
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:196
|
|
msgid "Previous Value"
|
|
msgstr "Forrige Verdi"
|
|
|
|
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:57
|
|
msgid "Print"
|
|
msgstr "Print"
|
|
|
|
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:898
|
|
msgid "Profile"
|
|
msgstr "Profil"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.h:55
|
|
msgid "Properties"
|
|
msgstr "Egenskaper"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:296
|
|
msgid "Purge Cache"
|
|
msgstr "Tøm Cache"
|
|
|
|
#: Source/Core/Common/Src/MsgHandler.cpp:66
|
|
msgid "Question"
|
|
msgstr "Spørsmål"
|
|
|
|
#: Source/Core/DolphinWX/Src/NetWindow.cpp:146
|
|
#: Source/Core/DolphinWX/Src/NetWindow.cpp:303
|
|
msgid "Quit"
|
|
msgstr "Avslutt"
|
|
|
|
#. i18n: Right
|
|
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:57
|
|
msgid "R"
|
|
msgstr "R"
|
|
|
|
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:40
|
|
msgid "R Button"
|
|
msgstr "R-knappen"
|
|
|
|
#. i18n: Right-Analog
|
|
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:61
|
|
msgid "R-Analog"
|
|
msgstr "Høyre-analog"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:434
|
|
msgid "RAM"
|
|
msgstr "RAM"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:171
|
|
msgid "RUSSIA"
|
|
msgstr "RUSSLAND"
|
|
|
|
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:532
|
|
msgid "Range"
|
|
msgstr "Rekkevidde"
|
|
|
|
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:194
|
|
msgid "Read-only mode"
|
|
msgstr "Les-kun-modus"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:452
|
|
msgid "Real"
|
|
msgstr "Ekte"
|
|
|
|
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:33
|
|
msgid "Real Wiimote"
|
|
msgstr "Ekte Wiimote"
|
|
|
|
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:81
|
|
#, fuzzy
|
|
msgid "Real Wiimotes"
|
|
msgstr "Ekte Wiimote"
|
|
|
|
#: Source/Core/DolphinWX/Src/Frame.cpp:163
|
|
msgid "Reconnect Wiimote Confirm"
|
|
msgstr "Gjenntilkoble Wiimote bekreftelse"
|
|
|
|
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:97
|
|
msgid "Reconnect Wiimote on State Loading"
|
|
msgstr "Gjenntilkoble Wiimote ved Lasting av Save State"
|
|
|
|
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:178
|
|
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:201
|
|
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:336
|
|
msgid "Record"
|
|
msgstr "Opptak"
|
|
|
|
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:159
|
|
msgid "Recording Info"
|
|
msgstr "Opptaksinformasjon"
|
|
|
|
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:187
|
|
msgid "Recording Options"
|
|
msgstr "Opptaksinnstillinger"
|
|
|
|
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:21
|
|
msgid "Red"
|
|
msgstr "Rød"
|
|
|
|
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:24
|
|
msgid "Red Left"
|
|
msgstr "Rød Venstre"
|
|
|
|
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:25
|
|
msgid "Red Right"
|
|
msgstr "Rød Høyre"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:85
|
|
msgid ""
|
|
"Reduces the amount of aliasing caused by rasterizing 3D graphics.\n"
|
|
"This makes the rendered picture look less blocky.\n"
|
|
"Heavily decreases emulation speed and sometimes causes issues.\n"
|
|
"\n"
|
|
"If unsure, select None."
|
|
msgstr ""
|
|
"Reduserer mengden firkant-avgrensning forårsaket av rasteriseringen av 3D-"
|
|
"grafikk.\n"
|
|
"Dette gjør at det gjengitte bildet ser mindre klumpete, men senker også "
|
|
"ytelsen kraftig, og kan forårsake feil.\n"
|
|
"\n"
|
|
"Hvis usikker, velg ingen."
|
|
|
|
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:907
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:434
|
|
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:71
|
|
msgid "Refresh"
|
|
msgstr "Oppdater"
|
|
|
|
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:184
|
|
msgid "Refresh List"
|
|
msgstr "Oppdater liste"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:434
|
|
msgid "Refresh game list"
|
|
msgstr "Oppdater spilliste"
|
|
|
|
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:76
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:748
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:412
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:434
|
|
msgid "Remove"
|
|
msgstr "Fjern"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:96
|
|
msgid ""
|
|
"Render the scene as a wireframe.\n"
|
|
"\n"
|
|
"If unsure, leave this unchecked."
|
|
msgstr ""
|
|
"Render scenen som en wireframe.\n"
|
|
"\n"
|
|
"Hvis usikker, la stå avslått."
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:301
|
|
msgid "Render to Main Window"
|
|
msgstr "Render til Hovedvindu"
|
|
|
|
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:919
|
|
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:188
|
|
msgid "Reset"
|
|
msgstr "Restart"
|
|
|
|
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:190
|
|
msgid "Results"
|
|
msgstr "Resultater"
|
|
|
|
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:29
|
|
msgid "Return"
|
|
msgstr "Tilbake"
|
|
|
|
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:54
|
|
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:277
|
|
msgid "Right"
|
|
msgstr "Høyre"
|
|
|
|
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Classic.cpp:61
|
|
msgid "Right Stick"
|
|
msgstr "Høyre Joystick"
|
|
|
|
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:289
|
|
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:82
|
|
msgid "Rumble"
|
|
msgstr "Rumble"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:500
|
|
msgid "Run DSP LLE on a dedicated thread (not recommended)."
|
|
msgstr "Kjør DSP LLE på en dedikert CPU-tråd (ikke anbefalt)."
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:308
|
|
msgid "Russian"
|
|
msgstr "Russisk"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:162
|
|
msgid "Sa&ve State"
|
|
msgstr "Lagre Sa&ve State"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:632
|
|
msgid "Sample Rate:"
|
|
msgstr "Samplingsratio:"
|
|
|
|
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:929
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:459
|
|
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:181
|
|
msgid "Save"
|
|
msgstr "Lagre"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:531
|
|
msgid "Save GCI as..."
|
|
msgstr "Lagre GCI som..."
|
|
|
|
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:213
|
|
msgid "Save State Slot 1"
|
|
msgstr "Lagre Save State Slot 1"
|
|
|
|
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:214
|
|
msgid "Save State Slot 2"
|
|
msgstr "Lagre Save State Slot 2"
|
|
|
|
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:215
|
|
msgid "Save State Slot 3"
|
|
msgstr "Lagre Save State Slot 3"
|
|
|
|
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:216
|
|
msgid "Save State Slot 4"
|
|
msgstr "Lagre Save State Slot 4"
|
|
|
|
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:217
|
|
msgid "Save State Slot 5"
|
|
msgstr "Lagre Save State Slot 5"
|
|
|
|
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:218
|
|
msgid "Save State Slot 6"
|
|
msgstr "Lagre Save State Slot 6"
|
|
|
|
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:219
|
|
msgid "Save State Slot 7"
|
|
msgstr "Lagre Save State Slot 7"
|
|
|
|
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:220
|
|
msgid "Save State Slot 8"
|
|
msgstr "Lagre Save State Slot 8"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:164
|
|
msgid "Save State..."
|
|
msgstr "Lagre Save State..."
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:589
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:599
|
|
msgid "Save as..."
|
|
msgstr "Lagre som..."
|
|
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1308
|
|
msgid "Save compressed GCM/ISO"
|
|
msgstr "Lagre komprimert GCM/ISO"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:459
|
|
msgid "Save current perspective"
|
|
msgstr "Lagre nåværende perspektiv"
|
|
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1297
|
|
msgid "Save decompressed GCM/ISO"
|
|
msgstr "Lagre dekomprimert GCM/ISO"
|
|
|
|
#: Source/Core/Core/Src/Movie.cpp:428
|
|
#, c-format
|
|
msgid "Savestate movie %s is corrupted, movie recording stopping..."
|
|
msgstr "Save State-film %s er korrupt, opptak avsluttes..."
|
|
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:598
|
|
#, c-format
|
|
msgid "Scanning %s"
|
|
msgstr "Søker i %s"
|
|
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:579
|
|
msgid "Scanning for ISOs"
|
|
msgstr "Søker etter ISO-filer"
|
|
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:580
|
|
msgid "Scanning..."
|
|
msgstr "Søker..."
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:440
|
|
msgid "ScrShot"
|
|
msgstr "SkjDump"
|
|
|
|
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:103
|
|
msgid "Scroll Lock"
|
|
msgstr "Scroll Lock"
|
|
|
|
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:227
|
|
msgid "Search Filter"
|
|
msgstr "Søkefilter"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:746
|
|
msgid "Search Subfolders"
|
|
msgstr "Søk i Undermapper"
|
|
|
|
#: Source/Core/Common/Src/SysConf.h:104 Source/Core/Common/Src/SysConf.h:127
|
|
#: Source/Core/Common/Src/SysConf.h:147 Source/Core/Common/Src/SysConf.h:168
|
|
#, c-format
|
|
msgid "Section %s not found in SYSCONF"
|
|
msgstr "Seksjon %s ikke funnet i SYSCONF"
|
|
|
|
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:494
|
|
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:56
|
|
msgid "Select"
|
|
msgstr "Velg"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:740
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1140
|
|
msgid "Select The Recording File"
|
|
msgstr "Velg Opptaksfil"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1349
|
|
msgid "Select a Wii WAD file to install"
|
|
msgstr "Velg en Wii WAD-fil å innstallere"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:74
|
|
msgid ""
|
|
"Select a hardware adapter to use.\n"
|
|
"\n"
|
|
"If unsure, use the first one."
|
|
msgstr ""
|
|
"Velg en maskinvareadapter å bruke.\n"
|
|
"\n"
|
|
"Om du er i tvil, benytt den første."
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:520
|
|
msgid "Select a save file to import"
|
|
msgstr "Velg en lagringsfil å importere"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameAui.cpp:362
|
|
msgid "Select floating windows"
|
|
msgstr "Velg flytvindu"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:664
|
|
msgid "Select the file to load"
|
|
msgstr "Velg fil å laste"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1306
|
|
msgid "Select the save file"
|
|
msgstr "Velg lagringsfil"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1455
|
|
msgid "Select the state to load"
|
|
msgstr "Velg en save state å laste"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1469
|
|
msgid "Select the state to save"
|
|
msgstr "Velg en save state å lagre"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:81
|
|
msgid ""
|
|
"Select what aspect ratio to use when rendering:\n"
|
|
"Auto: Use the native aspect ratio\n"
|
|
"Force 16:9: Stretch the picture to an aspect ratio of 16:9.\n"
|
|
"Force 4:3: Stretch the picture to an aspect ratio of 4:3.\n"
|
|
"Stretch to Window: Stretch the picture to the window size.\n"
|
|
"\n"
|
|
"If unsure, select Auto."
|
|
msgstr ""
|
|
"Velg hvilket bildeformat som skal benyttes under rendering:\n"
|
|
"Automatisk: Benytter det egentlige bildeformat (4:3 eller 16:9)\n"
|
|
"Tving 16:9: Strekker bildet til formatet 16:9.\n"
|
|
"Tving 4:3: Strekker bildet til formatet 4:3.\n"
|
|
"Strekk til vindu: Strekker bildet til vindusstørrelsen.\n"
|
|
"\n"
|
|
"Hvis usikker, velg Automatisk."
|
|
|
|
#: Source/Core/DolphinWX/Src/LogWindow.cpp:114
|
|
msgid "Selected font"
|
|
msgstr "Valgt font"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:75
|
|
msgid ""
|
|
"Selects the display resolution used in fullscreen mode.\n"
|
|
"This should always be bigger than or equal to the internal resolution. "
|
|
"Performance impact is negligible.\n"
|
|
"\n"
|
|
"If unsure, use your desktop resolution.\n"
|
|
"If still unsure, use the highest resolution which works for you."
|
|
msgstr ""
|
|
"Velger visningsoppløsningen brukt i fullskjermsmodus.\n"
|
|
"Denne bør alltid være større eller lik den interne oppløsningen. "
|
|
"Ytelsespåvirkningen er ubetydelig.\n"
|
|
"\n"
|
|
"Hvis usikker, velg skrivebordsoppløsningen din.\n"
|
|
"Hvis fortsatt usikker, bruk den høyeste oppløsingen som fungerer for deg."
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:73
|
|
msgid ""
|
|
"Selects what graphics API to use internally.\n"
|
|
"Direct3D 9 usually is the fastest one. OpenGL is more accurate though. "
|
|
"Direct3D 11 is somewhere between the two.\n"
|
|
"Note that the Direct3D backends are only available on Windows.\n"
|
|
"\n"
|
|
"If unsure, use Direct3D 9."
|
|
msgstr ""
|
|
"Velger hvilken grafikk-API som skal brukes internt.\n"
|
|
"Direct3D 9 er vanligvis den raskeste. OpenGL er derimot mer nøyaktig. "
|
|
"Direct3D 11 ligger noe immelom de to.\n"
|
|
"Merk at Direct3D backend-ene kun kan benyttes på Windows.\n"
|
|
"\n"
|
|
"Hvis usikker, velg Direct3D 9."
|
|
|
|
#: Source/Core/DolphinWX/Src/NetWindow.cpp:275
|
|
msgid "Send"
|
|
msgstr "Send"
|
|
|
|
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:99
|
|
msgid "Sensor Bar Position:"
|
|
msgstr "Sensorbarposisjon:"
|
|
|
|
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:74
|
|
msgid "Separator"
|
|
msgstr "Separatør"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:309
|
|
msgid "Serbian"
|
|
msgstr "Serbisk"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:506
|
|
msgid ""
|
|
"Serial Port 1 - This is the port which devices such as the net adapter use"
|
|
msgstr "Serieport 1 - Dette er porten enheter som nettadapter bruker"
|
|
|
|
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:492
|
|
msgid "Set"
|
|
msgstr "Sett"
|
|
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:987
|
|
msgid "Set as &default ISO"
|
|
msgstr "Sett som &standard-ISO"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:798
|
|
#, c-format
|
|
msgid "Set as default Memcard %c"
|
|
msgstr "Sett som standard Minnekort %c"
|
|
|
|
#: Source/Core/Core/Src/ActionReplay.cpp:462
|
|
#, c-format
|
|
msgid "SetARCode_IsActive: Index is greater than ar code list size %lu"
|
|
msgstr "SetARCode_IsActive: indeks er større enn AR-kodelistestørrelsen %lu"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:335
|
|
msgid "Settings..."
|
|
msgstr "Innstillinger..."
|
|
|
|
#: Source/Core/Core/Src/Boot/Boot_BS2Emu.cpp:221
|
|
msgid "SetupWiiMem: Cant find setting file"
|
|
msgstr "SetupWiiMem: Kan ikke finne konfigurasjonsfilen"
|
|
|
|
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:272
|
|
msgid "Shake"
|
|
msgstr "Rist"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:484
|
|
msgid "Short Name:"
|
|
msgstr "Kortnavn:"
|
|
|
|
#: Source/Core/DolphinWX/Src/TASInputDlg.cpp:75
|
|
#, fuzzy
|
|
msgid "Shoulder Buttons"
|
|
msgstr "Knapper"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:230
|
|
msgid "Show &Console"
|
|
msgstr "Vis &Konsoll"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:228
|
|
msgid "Show &Log"
|
|
msgstr "Vis &Logg"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:225
|
|
msgid "Show &Statusbar"
|
|
msgstr "Vis &Statusbar"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:223
|
|
msgid "Show &Toolbar"
|
|
msgstr "Vis &Verktøylinje"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:294
|
|
msgid "Show Drives"
|
|
msgstr "Vis DVD-stasjoner"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:494
|
|
msgid "Show EFB Copy Regions"
|
|
msgstr "Vis Kopieringsregioner for EFB"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:298
|
|
msgid "Show FPS"
|
|
msgstr "Vis Bildefrekvens (FPS)"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:284
|
|
msgid "Show France"
|
|
msgstr "Vis Frankrike"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:270
|
|
msgid "Show GameCube"
|
|
msgstr "Vis GameCube"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:526
|
|
msgid "Show Input Display"
|
|
msgstr "Vis Inndata"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:286
|
|
msgid "Show Italy"
|
|
msgstr "Vis Italia"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:277
|
|
msgid "Show JAP"
|
|
msgstr "Vis JAP"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:288
|
|
msgid "Show Korea"
|
|
msgstr "Vis Korea"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:475
|
|
msgid "Show Language:"
|
|
msgstr "Vis Språk:"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:229
|
|
msgid "Show Log &Configuration"
|
|
msgstr "Vis Loggk&onfigurasjon"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:279
|
|
msgid "Show PAL"
|
|
msgstr "Vis PAL"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:267
|
|
msgid "Show Platforms"
|
|
msgstr "Vis Plattformer"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:276
|
|
msgid "Show Regions"
|
|
msgstr "Vis Regioner"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:495
|
|
msgid "Show Statistics"
|
|
msgstr "Vis Statistikker"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:290
|
|
msgid "Show Taiwan"
|
|
msgstr "Vis Taiwan"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:281
|
|
msgid "Show USA"
|
|
msgstr "Vis USA"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:272
|
|
msgid "Show Wad"
|
|
msgstr "Vis WAD"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:268
|
|
msgid "Show Wii"
|
|
msgstr "Vis Wii"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:487
|
|
msgid "Show a confirmation box before stopping a game."
|
|
msgstr "Vis en bekreftelsesboks før spill stoppes."
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:488
|
|
msgid ""
|
|
"Show a message box when a potentially serious error has occured.\n"
|
|
"Disabling this may avoid annoying and non-fatal messages, but it may also "
|
|
"mean that Dolphin suddenly crashes without any explanation at all."
|
|
msgstr ""
|
|
"Vis en meldingsboks når en potensielt alvorlig feil inntreffer.\n"
|
|
"Ved å deaktivere denne, kan irriterende og ikke-kritiske meldinger unngås, "
|
|
"men det kan også forårsake\n"
|
|
"at Dolphin plutselig krasjer uten noen forklaring."
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:812
|
|
msgid "Show first block"
|
|
msgstr "Vis første blokk"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:811
|
|
msgid "Show save blocks"
|
|
msgstr "Vis lagringsblokker"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:809
|
|
msgid "Show save comment"
|
|
msgstr "Vis lagringskommentar"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:810
|
|
msgid "Show save icon"
|
|
msgstr "Vis lagringsikon"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:808
|
|
msgid "Show save title"
|
|
msgstr "Vis lagringstittel"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:101
|
|
msgid ""
|
|
"Show the number of frames rendered per second as a measure of emulation "
|
|
"speed.\n"
|
|
"\n"
|
|
"If unsure, leave this unchecked."
|
|
msgstr ""
|
|
"Vis antall bilder rendert per sekund som et mål på emulasjonsfart.\n"
|
|
"\n"
|
|
"Hvis usikker, la stå avslått."
|
|
|
|
#: Source/Core/DolphinWX/Src/Main.cpp:119
|
|
msgid "Show this help message"
|
|
msgstr "Vis denne hjelpemelding"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:292
|
|
msgid "Show unknown"
|
|
msgstr "Vis ukjent"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:103
|
|
msgid ""
|
|
"Show various statistics.\n"
|
|
"\n"
|
|
"If unsure, leave this unchecked."
|
|
msgstr ""
|
|
"Vis diverse statistikker.\n"
|
|
"\n"
|
|
"Hvis usikker, la stå avslått."
|
|
|
|
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:300
|
|
msgid "Sideways Wiimote"
|
|
msgstr "Sideveis-pekende Wiimote"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:282
|
|
msgid "Simplified Chinese"
|
|
msgstr "Simplifisert Kinesisk"
|
|
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:263
|
|
msgid "Size"
|
|
msgstr "Størrelse"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:651
|
|
msgid "Skip BIOS"
|
|
msgstr "Dropp BIOS"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:469
|
|
msgid "Skip Dest. Alpha Pass"
|
|
msgstr "Dropp Dest. Alpha Pass"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:441
|
|
msgid "Skip EFB Access from CPU"
|
|
msgstr "Dropp EFB Access fra CPU"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:100
|
|
msgid ""
|
|
"Skip the destination alpha pass used in many games for various graphical "
|
|
"effects.\n"
|
|
"\n"
|
|
"If unsure, leave this unchecked."
|
|
msgstr ""
|
|
"Dropper destinasjon alpha pass, brukt i mange spill for diverse grafiske "
|
|
"effekter.\n"
|
|
"\n"
|
|
"Hvis usikker, la stå avslått."
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:387
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:399
|
|
#, c-format
|
|
msgid "Slot %i"
|
|
msgstr "Slot %i"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:655
|
|
msgid "Slot A"
|
|
msgstr "Slot A"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:656
|
|
msgid "Slot B"
|
|
msgstr "Slot B"
|
|
|
|
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:59
|
|
msgid "Snapshot"
|
|
msgstr "Stillbilde"
|
|
|
|
#: Source/Plugins/Plugin_VideoSoftware/Src/SWmain.cpp:52
|
|
msgid "Software Renderer"
|
|
msgstr "Software-renderer"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.h:83
|
|
msgid ""
|
|
"Software rendering is an order of magnitude slower than using the other "
|
|
"backends.\n"
|
|
"It's only useful for debugging purposes.\n"
|
|
"Do you really want to enable software rendering? If unsure, select 'No'."
|
|
msgstr ""
|
|
"Programvarerendering er enormt mye tregere enn de andre backend-er.\n"
|
|
"Det er kun nyttig for å debugge.\n"
|
|
"Vil du virkelig benytte programvarerendering? Hvis usikker, velg 'nei'."
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:618
|
|
msgid "Sound Settings"
|
|
msgstr "Innstillinger for Audio"
|
|
|
|
#: Source/Core/AudioCommon/Src/AudioCommon.cpp:70
|
|
#, c-format
|
|
msgid "Sound backend %s is not valid."
|
|
msgstr "Audio backend %s er ugyldig"
|
|
|
|
#: Source/Core/AudioCommon/Src/DSoundStream.cpp:59
|
|
#, c-format
|
|
msgid "Sound buffer creation failed: %s"
|
|
msgstr "Laging av lydbuffer mislyktes: %s"
|
|
|
|
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:31
|
|
msgid "Space"
|
|
msgstr "Mellomrom"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:265
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:310
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:479
|
|
msgid "Spanish"
|
|
msgstr "Spansk"
|
|
|
|
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:103
|
|
msgid "Speaker Volume:"
|
|
msgstr "Høytalervolum:"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:90
|
|
msgid ""
|
|
"Specifies the resolution used to render at. A high resolution will improve "
|
|
"visual quality a lot but is also quite heavy on performance and might cause "
|
|
"glitches in certain games.\n"
|
|
"\"Multiple of 640x528\" is a bit slower than \"Window Size\" but yields less "
|
|
"issues. Generally speaking, the lower the internal resolution is, the better "
|
|
"your performance will be.\n"
|
|
"\n"
|
|
"If unsure, select 640x528."
|
|
msgstr ""
|
|
"Spesifiserer renderingsoppløsningen. En høy oppløsningen vil øke den "
|
|
"visuelle kvaliteten kraftig, men kan også senke ytelsen og forårsake feil i "
|
|
"visse spill.\n"
|
|
"\"Multiplum av 640x528\" er noe tregere enn \"Vindusstørrelse\", men "
|
|
"forårsaker mindre feil. Generelt gir lavere intern oppløsning bedre ytelse.\n"
|
|
"\n"
|
|
"Hvis usikker, velg 640x528."
|
|
|
|
#: Source/Core/DolphinWX/Src/Main.cpp:144
|
|
msgid "Specify a video backend"
|
|
msgstr "Spesifiser en programvareutvidelse for video"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:316
|
|
msgid "Speed up Disc Transfer Rate"
|
|
msgstr "Øk diskoverføringshatighet"
|
|
|
|
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:243
|
|
msgid "Square Stick"
|
|
msgstr "Kvadrat-joystick"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:80
|
|
msgid "Standard Controller"
|
|
msgstr "Standardkontroller"
|
|
|
|
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:38
|
|
#: Source/Core/DolphinWX/Src/NetWindow.cpp:309
|
|
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:49
|
|
msgid "Start"
|
|
msgstr "Start"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:207
|
|
msgid "Start &NetPlay"
|
|
msgstr "Start &NetPlay"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:352
|
|
msgid "Start Re&cording"
|
|
msgstr "Begynn &Opptak"
|
|
|
|
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:191
|
|
msgid "Start Recording"
|
|
msgstr "Begynn Opptak"
|
|
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:264
|
|
msgid "State"
|
|
msgstr "Save State"
|
|
|
|
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:177
|
|
msgid "State Saves"
|
|
msgstr "Save State-lagringsfiler"
|
|
|
|
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:53
|
|
msgid "Stick"
|
|
msgstr "Joystick"
|
|
|
|
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:187
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:438
|
|
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:315
|
|
#: Source/Core/DolphinWX/Src/NetWindow.cpp:312
|
|
msgid "Stop"
|
|
msgstr "Stopp"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:278
|
|
msgid "Stretch to Window"
|
|
msgstr "Strekk til Vindu"
|
|
|
|
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:43
|
|
msgid "Strum"
|
|
msgstr "Klimpre"
|
|
|
|
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:75
|
|
msgid "Subtract"
|
|
msgstr "Trekk Fra"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:77
|
|
#, c-format
|
|
msgid "Successfully exported file to %s"
|
|
msgstr "Eksportering av fil til %s vellykket"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:56
|
|
msgid "Successfully imported save files"
|
|
msgstr "Importering av lagringsfiler vellykket"
|
|
|
|
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:263
|
|
msgid "Swing"
|
|
msgstr "Sving"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:680
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:728
|
|
msgid "System Language:"
|
|
msgstr "Systemspråk:"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:187
|
|
msgid "TAIWAN"
|
|
msgstr "TAIWAN"
|
|
|
|
#: Source/Core/DolphinWX/Src/TASInputDlg.h:32
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:144
|
|
#, fuzzy
|
|
msgid "TAS Input"
|
|
msgstr "Inndata"
|
|
|
|
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:28
|
|
msgid "Tab"
|
|
msgstr "Tab"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameAui.cpp:509
|
|
msgid "Tab split"
|
|
msgstr "Tab-splitting"
|
|
|
|
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:37
|
|
msgid "Table Left"
|
|
msgstr "Tabell Venstre"
|
|
|
|
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:38
|
|
msgid "Table Right"
|
|
msgstr "Tabell Høyre"
|
|
|
|
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:197
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:368
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:440
|
|
msgid "Take Screenshot"
|
|
msgstr "Ta Skjermbilde"
|
|
|
|
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:489
|
|
msgid "Test"
|
|
msgstr "Test"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:496
|
|
msgid "Texture Format Overlay"
|
|
msgstr "Teksturformat Overlegg"
|
|
|
|
#: Source/Core/Core/Src/CoreParameter.cpp:228
|
|
msgid "The WAD has been installed successfully"
|
|
msgstr "Installasjon av WAD-fil var vellykket"
|
|
|
|
#: Source/Core/Core/Src/ActionReplay.cpp:197
|
|
msgid "The address is invalid"
|
|
msgstr "Adressen er ugyldig"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:509
|
|
msgid "The checksum was successfully fixed"
|
|
msgstr "Fiksing av sjekksummen var vellykket"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1169
|
|
msgid "The chosen directory is already in the list"
|
|
msgstr "Den valgte mappen finnes allerede i listen"
|
|
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1227
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1255
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1321
|
|
#, c-format
|
|
msgid ""
|
|
"The file %s already exists.\n"
|
|
"Do you wish to replace it?"
|
|
msgstr ""
|
|
"Filen %s eksisterer allerede.\n"
|
|
"Ønsker du å erstatte den?"
|
|
|
|
#: Source/Core/AudioCommon/Src/WaveFile.cpp:51
|
|
#, c-format
|
|
msgid ""
|
|
"The file %s could not be opened for writing. Please check if it's already "
|
|
"opened by another program."
|
|
msgstr ""
|
|
"Filen %s kunne åpnes for skriving. Vennligst sjekk at den ikke allerede er "
|
|
"åpen i et annet program."
|
|
|
|
#: Source/Core/AudioCommon/Src/WaveFile.cpp:44
|
|
#, c-format
|
|
msgid "The file %s was already open, the file header will not be written."
|
|
msgstr "Filen %s er allerede åpen, fil-headeren vil ikke bli skrevet."
|
|
|
|
#: Source/Core/Core/Src/Boot/Boot.cpp:281
|
|
#, c-format
|
|
msgid "The file you specified (%s) does not exist"
|
|
msgstr "Filen du spesifiserte (%s) eksisterer ikke"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameAui.cpp:627
|
|
msgid "The name can not be empty"
|
|
msgstr "Navnet kan ikke være blankt"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameAui.cpp:619
|
|
msgid "The name can not contain the character ','"
|
|
msgstr "navnet kan ikke inneholde tegnet ','"
|
|
|
|
#: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:141
|
|
msgid "The resulting decrypted AR code doesn't contain any lines."
|
|
msgstr "Den dekrypterte AR-koden inneholder ingen linjer."
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:447
|
|
msgid "The save you are trying to copy has an invalid file size"
|
|
msgstr "Lagringsfilen du forsøker å åpne har en ugyldig filstørrelse"
|
|
|
|
#: Source/Core/DolphinWX/Src/Main.cpp:363
|
|
msgid ""
|
|
"The selected language is not supported by your system. Falling back to "
|
|
"system default."
|
|
msgstr ""
|
|
"Det valgte språket støttes ikke av ditt system. Faller tilbake til standard."
|
|
|
|
#: Source/Core/Core/Src/NetPlayClient.cpp:43
|
|
msgid "The server and client's NetPlay versions are incompatible!"
|
|
msgstr "Serverens og klientens NetPlay-versjoner er ukompitable!"
|
|
|
|
#: Source/Core/Core/Src/NetPlayClient.cpp:40
|
|
msgid "The server is full!"
|
|
msgstr "Serveren er full!"
|
|
|
|
#: Source/Core/Core/Src/NetPlayClient.cpp:46
|
|
msgid "The server responded: the game is currently running!"
|
|
msgstr "Serveren responderte: Spillet kjører!"
|
|
|
|
#: Source/Core/Core/Src/NetPlayClient.cpp:49
|
|
msgid "The server sent an unknown error message!"
|
|
msgstr "Serveren sente en ukjent feilmelding!"
|
|
|
|
#: Source/Core/Core/Src/CoreParameter.cpp:122
|
|
#, c-format
|
|
msgid "The specified file \"%s\" does not exist"
|
|
msgstr "Den spesifiserte filen \"%s\" eksisterer ikke"
|
|
|
|
#: Source/Core/Core/Src/ActionReplay.cpp:198
|
|
msgid "The value is invalid"
|
|
msgstr "Verdien er ugyldig"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:573
|
|
msgid "Theme"
|
|
msgstr "Tema"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:602
|
|
msgid "Theme selection went wrong"
|
|
msgstr "Velging av tema gikk feil"
|
|
|
|
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_es.cpp:467
|
|
msgid ""
|
|
"There must be a ticket for 00000001/00000002. Your NAND dump is probably "
|
|
"incomplete."
|
|
msgstr ""
|
|
"Det må være en billett for 00000001/00000002. Din NAND-dump er ukomplett."
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:304
|
|
msgid ""
|
|
"These settings override core Dolphin settings.\n"
|
|
"Undetermined means the game uses Dolphin's setting."
|
|
msgstr ""
|
|
"Disse innstillingene overstyrer Dolphins kjerneinnstillinger.\n"
|
|
"Ubestemt betyr at spillet bruker Dolphins kjerneinnstillinger."
|
|
|
|
#: Source/Core/Core/Src/ActionReplay.cpp:356
|
|
msgid ""
|
|
"This action replay simulator does not support codes that modify Action "
|
|
"Replay itself."
|
|
msgstr ""
|
|
"Denne Action Replay-simulatoren støtter ikke koder som modifiserer selve "
|
|
"Action Replay."
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:509
|
|
msgid "This could cause slow down in Wii Menu and some games."
|
|
msgstr "Dette kan føre til ytelsesreduksjon i Wii Meny og noen spill."
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:116
|
|
msgid ""
|
|
"This feature allows you to change the game's camera.\n"
|
|
"Hold the right mouse button and move the mouse to pan the camera around. "
|
|
"Hold SHIFT and press one of the WASD keys to move the camera by a certain "
|
|
"step distance (SHIFT+0 to move faster and SHIFT+9 to move slower). Press "
|
|
"SHIFT+R to reset the camera.\n"
|
|
"\n"
|
|
"If unsure, leave this unchecked."
|
|
msgstr ""
|
|
"Denne funksjonen tillater deg å endre spillets kameraposisjon.\n"
|
|
"Hold nede høyre museknapp og flytt musen for å snu på kameraet. Hold nede "
|
|
"SHIFT og press en av tastene WASD for å flytte kameraet en viss distanse "
|
|
"(SHIFT + 0 for å flytte raskere og SHIFT + 9 for å flytte saktere). Trykk "
|
|
"SHIFT + R for å resette kameraet.\n"
|
|
"\n"
|
|
"Hvis usikker, la stå avslått."
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:501
|
|
msgid ""
|
|
"This is used to control game speed by sound throttle.\n"
|
|
"Disabling this could cause abnormal game speed, such as too fast.\n"
|
|
"But sometimes enabling this could cause constant noise.\n"
|
|
"\n"
|
|
"Keyboard Shortcut <TAB>: Hold down to instantly disable Throttle."
|
|
msgstr ""
|
|
"Dette brukes for å kontrollere spillets bildefrekvens via Audio Throttle.\n"
|
|
"Deaktivering av denne kan forårsake unormal bildefrekvens, kanskje for høy.\n"
|
|
"Men å aktivere den kan noen ganger foråsake konstant bråk.\n"
|
|
"\n"
|
|
"Tastatursnarvei <TAB>: Hold nede for å deaktivere Audio Throttle."
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:499
|
|
msgid "This is used to play music tracks, like BGM."
|
|
msgstr ""
|
|
"Dette formatet brukes for å spille musikkspor, som bakgrunnsmusikk (BGM)."
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:480
|
|
msgid ""
|
|
"This splits the Video and CPU threads, so they can be run on separate "
|
|
"cores.\n"
|
|
"Causes major speed improvements on PCs with more than one core, but can also "
|
|
"cause occasional crashes/glitches."
|
|
msgstr ""
|
|
"Dette splitter opp Video- og CPU- trådene, så de kan kjære på separate "
|
|
"kjerner.\n"
|
|
"Øker ytelsen på datamaskiner med mer enn én kjerne,\n"
|
|
"men kan også føre til feil/krasj."
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:283
|
|
msgid "This will let you Manually Edit the INI config file"
|
|
msgstr "Dette lar deg manuelt endre INI-konfigurasjonsfilen"
|
|
|
|
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:249
|
|
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:254
|
|
msgid "Threshold"
|
|
msgstr "Terskel"
|
|
|
|
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:266
|
|
msgid "Tilt"
|
|
msgstr "Tilt"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:625
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:256
|
|
msgid "Title"
|
|
msgstr "Tittel"
|
|
|
|
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:114
|
|
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:133
|
|
msgid "To"
|
|
msgstr "Til"
|
|
|
|
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:66
|
|
msgid "Toggle All Log Types"
|
|
msgstr "Vipp Alle Loggtyper"
|
|
|
|
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:196
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:439
|
|
msgid "Toggle Fullscreen"
|
|
msgstr "Vipp Mellom Vindu/Fullskjerm"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:273
|
|
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:92
|
|
msgid "Top"
|
|
msgstr "Topp"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:283
|
|
msgid "Traditional Chinese"
|
|
msgstr "Tradisjonell Kinesisk"
|
|
|
|
#: Source/Core/Core/Src/Boot/Boot.cpp:375
|
|
msgid "Tried to load an unknown file type."
|
|
msgstr "Forsøkte å laste en ukjent filtype."
|
|
|
|
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:77
|
|
msgid "Triggers"
|
|
msgstr "Triggere"
|
|
|
|
#: Source/Core/Common/Src/SysConf.h:92 Source/Core/Common/Src/SysConf.h:115
|
|
msgid "Trying to read from invalid SYSCONF"
|
|
msgstr "Forsøker å lese fra ugyldig SYSCONF"
|
|
|
|
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:43
|
|
msgid ""
|
|
"Trying to read from invalid SYSCONF\n"
|
|
"Wiimote bt ids are not available"
|
|
msgstr ""
|
|
"Forsøker å lese fra ugyldig SYSCONF\n"
|
|
"Wiimote bt ids er ikke tilgjengelig"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:311
|
|
msgid "Turkish"
|
|
msgstr "Tyrkisk"
|
|
|
|
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:29
|
|
msgid "Turntable"
|
|
msgstr "Dreieskive"
|
|
|
|
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:70
|
|
msgid "Type"
|
|
msgstr "Type"
|
|
|
|
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:30
|
|
msgid "UDP Port:"
|
|
msgstr "UDP Port:"
|
|
|
|
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:12
|
|
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:269
|
|
msgid "UDP Wiimote"
|
|
msgstr "UDP Wiimote"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:195
|
|
msgid "UNKNOWN"
|
|
msgstr "UKJENT"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:174
|
|
msgid "USA"
|
|
msgstr "USA"
|
|
|
|
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:224
|
|
msgid ""
|
|
"Unable to create patch from given values.\n"
|
|
"Entry not modified."
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:123
|
|
#, c-format
|
|
msgid ""
|
|
"Unable to parse line %lu of the entered AR code as a valid encrypted or "
|
|
"decrypted code. Make sure you typed it correctly.\n"
|
|
"Would you like to ignore this line and continue parsing?"
|
|
msgstr ""
|
|
"Kunne ikke parsere linje %lu fra den innskrevne AR-koden som en gyldig "
|
|
"kryptert eller dekryptert kode. Sørg for at du tastet den inn korrekt.\n"
|
|
"Ønsker du å ignorere denne linjen og fortsette parsering?"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:404
|
|
#, c-format
|
|
msgid "Undefined %i"
|
|
msgstr "Udefinert %i"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:176
|
|
msgid "Undo Load State"
|
|
msgstr "Angre Lasting av Save State"
|
|
|
|
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:215
|
|
msgid "Unknown"
|
|
msgstr "Ukjent"
|
|
|
|
#: Source/Core/Core/Src/HW/DVDInterface.cpp:894
|
|
#, c-format
|
|
msgid "Unknown DVD command %08x - fatal error"
|
|
msgstr "Ukjent DVD-kommando%08x - fatal feil"
|
|
|
|
#: Source/Core/Common/Src/SysConf.cpp:145
|
|
#, c-format
|
|
msgid "Unknown entry type %i in SYSCONF (%s@%x)!"
|
|
msgstr "Ukjent entry-type %i in SYSCONF (%s@%x)!"
|
|
|
|
#: Source/Core/Core/Src/NetPlayClient.cpp:228
|
|
#, c-format
|
|
msgid "Unknown message received with id : %d"
|
|
msgstr "Ukjent melding mottatt med ID: %d"
|
|
|
|
#: Source/Core/Core/Src/NetPlayServer.cpp:504
|
|
#, c-format
|
|
msgid "Unknown message with id:%d received from player:%d Kicking player!"
|
|
msgstr "Ukjent melding mottatt med ID: %d fra spiller: %d Sparker spiller!"
|
|
|
|
#: Source/Core/Core/Src/HW/Memmap.cpp:633
|
|
#, c-format
|
|
msgid ""
|
|
"Unknown pointer %#08x\n"
|
|
"Continue?"
|
|
msgstr ""
|
|
"Ukjent peker %#08x\n"
|
|
"Fortsett?"
|
|
|
|
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:53
|
|
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:274
|
|
msgid "Up"
|
|
msgstr "Opp"
|
|
|
|
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:108
|
|
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:17
|
|
msgid "Update"
|
|
msgstr "Oppdater"
|
|
|
|
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:301
|
|
msgid "Upright Wiimote"
|
|
msgstr "Mot-skjerm-pekende Wiimote"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:713
|
|
msgid "Use EuRGB60 Mode (PAL60)"
|
|
msgstr "Bruk EuRGB60-modus (PAL60)"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:289
|
|
msgid "Use Fullscreen"
|
|
msgstr "Bruk Fullskjerm"
|
|
|
|
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:574
|
|
msgid "Use Hex"
|
|
msgstr "Bruk Hex"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:579
|
|
msgid "Use Panic Handlers"
|
|
msgstr "Bruk Panikkadvarslere"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:120
|
|
msgid ""
|
|
"Use multiple threads to decode textures.\n"
|
|
"Might result in a speedup (especially on CPUs with more than two cores).\n"
|
|
"\n"
|
|
"If unsure, leave this unchecked."
|
|
msgstr ""
|
|
"Bruk flere CPU-tråder til å dekode teksturer.\n"
|
|
"Kan resultere i en ytelsesøkning (spesielt på CPU-er med mer enn to "
|
|
"kjerner.)\n"
|
|
"\n"
|
|
"Hvis usikker, la stå avslått."
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:123
|
|
msgid ""
|
|
"Usually if shader compilation fails, an error message is displayed.\n"
|
|
"However, one may skip the popups to allow interruption free gameplay by "
|
|
"checking this option.\n"
|
|
"\n"
|
|
"If unsure, leave this unchecked."
|
|
msgstr ""
|
|
"Vanligvis om shader-kompilering mislykkes, vil en feilmelding vises.\n"
|
|
"En kan derimot droppe disse pop-up-ene for å tillate uavbrutt spilling ved å "
|
|
"aktivere dette alternativet.\n"
|
|
"\n"
|
|
"Hvis usikker, la stå avslått."
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:517
|
|
msgid "Utility"
|
|
msgstr "Verktøyet"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:288
|
|
msgid "V-Sync"
|
|
msgstr "Vertikal Synkronisering"
|
|
|
|
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:209
|
|
msgid "Value"
|
|
msgstr "Verdi"
|
|
|
|
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:72
|
|
msgid "Value:"
|
|
msgstr "Verdi:"
|
|
|
|
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:571
|
|
msgid "Value: "
|
|
msgstr "Verdi:"
|
|
|
|
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:53
|
|
msgid "Verbosity"
|
|
msgstr "Verbøsitet"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:385
|
|
msgid "Video"
|
|
msgstr "Video"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:433
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:451
|
|
msgid "Virtual"
|
|
msgstr "Virtuell"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:625
|
|
msgid "Volume"
|
|
msgstr "Volum"
|
|
|
|
#: Source/Core/DiscIO/Src/NANDContentLoader.cpp:496
|
|
#: Source/Core/DiscIO/Src/NANDContentLoader.cpp:525
|
|
#: Source/Core/DiscIO/Src/NANDContentLoader.cpp:546
|
|
#, c-format
|
|
msgid "WAD installation failed: error creating %s"
|
|
msgstr "WAD-installasjon feilet: Skaper feil %s"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:83
|
|
msgid ""
|
|
"Wait for vertical blanks in order to reduce tearing.\n"
|
|
"Decreases performance if emulation speed is below 100%.\n"
|
|
"\n"
|
|
"If unsure, leave this unchecked."
|
|
msgstr ""
|
|
"Vent for vertikale blanke for å redusere bildeskjæring.\n"
|
|
"Øker ytelsen hvis emulasjonsfarten er under 100%.\n"
|
|
"\n"
|
|
"Hvis usikker, la stå avslått."
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.h:84
|
|
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:48
|
|
#: Source/Core/Common/Src/MsgHandler.cpp:67
|
|
msgid "Warning"
|
|
msgstr "Advarsel"
|
|
|
|
#: Source/Core/Core/Src/Boot/Boot.cpp:240
|
|
msgid "Warning - starting DOL in wrong console mode!"
|
|
msgstr "Advarsel - starter DOL i feil konsollmodus!"
|
|
|
|
#: Source/Core/Core/Src/Boot/Boot.cpp:290
|
|
msgid "Warning - starting ELF in wrong console mode!"
|
|
msgstr "Advarsel - starter ELF i feil konsollmodus!"
|
|
|
|
#: Source/Core/Core/Src/Boot/Boot.cpp:185
|
|
msgid "Warning - starting ISO in wrong console mode!"
|
|
msgstr "Advarsel - starter ISO i feil konsollmodus!"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:519
|
|
#, c-format
|
|
msgid ""
|
|
"Warning! it is advised to backup all files in the folder:\n"
|
|
"%s\n"
|
|
"Do you wish to continue?"
|
|
msgstr ""
|
|
"Advarsel! Det er anbefalt å backe up alle filer i denne mappen:\n"
|
|
"%s\n"
|
|
"Ønsker du å fortsette?"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:582
|
|
#, c-format
|
|
msgid ""
|
|
"Warning: This will overwrite any existing saves that are in the folder:\n"
|
|
"%s\n"
|
|
"and have the same name as a file on your memcard\n"
|
|
"Continue?"
|
|
msgstr ""
|
|
"Advarsel: Dette vil overskrive eventuelle lagringsfiler som er i mappen:\n"
|
|
"%s\n"
|
|
"og har samme navn som en fil på ditt minnekort\n"
|
|
"Fortsette?"
|
|
|
|
#: Source/Core/AudioCommon/Src/WaveFile.cpp:106
|
|
#: Source/Core/AudioCommon/Src/WaveFile.cpp:120
|
|
msgid "WaveFileWriter - file not open."
|
|
msgstr "WaveFileWriter - fil ikke åpen."
|
|
|
|
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:56
|
|
msgid "Whammy"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:530
|
|
msgid "Widescreen Hack"
|
|
msgstr "Widescreen Hack"
|
|
|
|
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:311
|
|
msgid "Width"
|
|
msgstr "Bredde"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:529
|
|
msgid "Wii"
|
|
msgstr "Wii"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:365
|
|
msgid "Wii Console"
|
|
msgstr "Wii-konsoll"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:780
|
|
msgid "Wii NAND Root:"
|
|
msgstr "Wii NAND-rot:"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:204
|
|
msgid "Wii Save Import"
|
|
msgstr "Importer Wii-lagringsfil"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1308
|
|
msgid "Wii save files (*.bin)|*.bin"
|
|
msgstr "Wii-lagringsfiler (*.bin)|*.bin"
|
|
|
|
#: Source/Core/DiscIO/Src/WiiWad.cpp:81
|
|
msgid "WiiWAD: Could not read from file"
|
|
msgstr "WiiWAD: Kunne ikke lese fra fil"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:446
|
|
#: Source/Core/Core/Src/HW/Wiimote.cpp:16
|
|
msgid "Wiimote"
|
|
msgstr "Wiimote"
|
|
|
|
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:30
|
|
#, fuzzy, c-format
|
|
msgid "Wiimote %i"
|
|
msgstr "Wiimote"
|
|
|
|
#: Source/Core/DolphinWX/Src/Frame.cpp:162
|
|
#, c-format
|
|
msgid ""
|
|
"Wiimote %i has been disconnected by system.\n"
|
|
"Maybe this game doesn't support multi-wiimote,\n"
|
|
"or maybe it is due to idle time out or other reason.\n"
|
|
"Do you want to reconnect immediately?"
|
|
msgstr ""
|
|
"Wiimote-en %i har blitt frakoblet av systemet.\n"
|
|
"Kanskje spillet ikke støtter flere enn en Wiimote,\n"
|
|
"eller kanskje den koblet seg fra pga. inaktivitet.\n"
|
|
"Vil du koble til igjen øyeblikkelig?"
|
|
|
|
#: Source/Core/DolphinWX/Src/Main.cpp:609
|
|
msgid "Wiimote Connected"
|
|
msgstr "Wiimote Tilkoblet"
|
|
|
|
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:96
|
|
msgid "Wiimote Motor"
|
|
msgstr "Wiimote-motor"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:446
|
|
msgid "Wiimote settings"
|
|
msgstr "Innstillinger for Wiimote"
|
|
|
|
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:57
|
|
#, fuzzy
|
|
msgid "Wiimotes"
|
|
msgstr "Wiimote"
|
|
|
|
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:131
|
|
msgid "Windows Left"
|
|
msgstr "Windows Venstre"
|
|
|
|
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:133
|
|
msgid "Windows Menu"
|
|
msgstr "Windows Meny"
|
|
|
|
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:132
|
|
msgid "Windows Right"
|
|
msgstr "Windows Høyre"
|
|
|
|
#: Source/Core/DolphinWX/Src/LogWindow.cpp:129
|
|
msgid "Word Wrap"
|
|
msgstr "Ordkrumning"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1362
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1194
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1327
|
|
msgid "Working..."
|
|
msgstr "Arbeider..."
|
|
|
|
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:61
|
|
msgid "Write to Console"
|
|
msgstr "Skriv til Konsoll"
|
|
|
|
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:59
|
|
msgid "Write to File"
|
|
msgstr "Skriv til Fil"
|
|
|
|
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:63
|
|
msgid "Write to Window"
|
|
msgstr "Skriv til Vindu ->"
|
|
|
|
#: Source/Core/AudioCommon/Src/XAudio2Stream.cpp:60
|
|
#, c-format
|
|
msgid "XAudio2 CreateSourceVoice failed: %#X"
|
|
msgstr "XAudio2 CreateSourceVoice mislyktes: %#X"
|
|
|
|
#: Source/Core/AudioCommon/Src/XAudio2Stream.cpp:114
|
|
#, c-format
|
|
msgid "XAudio2 init failed: %#X"
|
|
msgstr "XAudio2-initialisering mislyktes: %#X"
|
|
|
|
#: Source/Core/AudioCommon/Src/XAudio2Stream.cpp:124
|
|
#, c-format
|
|
msgid "XAudio2 master voice creation failed: %#X"
|
|
msgstr "XAudio2 master voice-laging mislyktes: %#X"
|
|
|
|
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:21
|
|
msgid "Yellow"
|
|
msgstr "Gul"
|
|
|
|
#: Source/Core/Core/Src/DSP/DSPCore.cpp:107
|
|
msgid ""
|
|
"You are using free dsp roms made by Dolphin Team.\n"
|
|
"Only Zelda ucode games will work correctly with them.\n"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameAui.cpp:72
|
|
msgid "You can't close panes that have pages in them."
|
|
msgstr "Du kan ikke lukke panelene som har sider/faner i dem."
|
|
|
|
#: Source/Core/DolphinWX/Src/NetWindow.cpp:194
|
|
msgid "You must choose a game!!"
|
|
msgstr "Du må velge et spill!"
|
|
|
|
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:604
|
|
msgid "You must enter a name!"
|
|
msgstr "Du må skrive inn et navn!"
|
|
|
|
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:450
|
|
msgid "You must enter a valid decimal, hexadecimal or octal value."
|
|
msgstr "Du må skrive inn en gyldig desimal, hexadesimal eller octal verdi."
|
|
|
|
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:607
|
|
msgid "You must enter a valid profile name."
|
|
msgstr "Du må skrive inn et gyldig profilnavn."
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:877
|
|
msgid "You must restart Dolphin in order for the change to take effect."
|
|
msgstr "Du må restarte Dolphin for at endringen skal tre i kraft."
|
|
|
|
#: Source/Core/Core/Src/CoreParameter.cpp:177
|
|
msgid ""
|
|
"Your GCM/ISO file seems to be invalid (invalid country).\n"
|
|
"Continue with PAL region?"
|
|
msgstr ""
|
|
"Din GCM/ISO-fil synes å være ugyldig (ugyldig land).\n"
|
|
"Fortsette som fra PAL-regionen?"
|
|
|
|
#: Source/Core/Common/Src/SysConf.cpp:58
|
|
#, c-format
|
|
msgid ""
|
|
"Your SYSCONF file is the wrong size.\n"
|
|
"It should be 0x%04x (but is 0x%04llx)\n"
|
|
"Do you want to generate a new one?"
|
|
msgstr ""
|
|
"Din SYSCONF-fil er av feil størrelse.\n"
|
|
"Den skal være 0x%04x (men er 0x%04llx)\n"
|
|
"Ønsker du å generere en ny en?"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:328
|
|
msgid "ZTP hack"
|
|
msgstr "ZTP-hack"
|
|
|
|
#: Source/Core/Core/Src/ActionReplay.cpp:388
|
|
msgid "Zero 3 code not supported"
|
|
msgstr "Zero 3-kode støttes ikke"
|
|
|
|
#: Source/Core/Core/Src/ActionReplay.cpp:410
|
|
#, c-format
|
|
msgid "Zero code unknown to dolphin: %08x"
|
|
msgstr "Zero-kode ukjent for Dolphin: %08x"
|
|
|
|
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:440
|
|
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:464
|
|
msgid "[ waiting ]"
|
|
msgstr "[ venter ]"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:105
|
|
msgid ""
|
|
"[BROKEN]\n"
|
|
"Highlight regions the EFB was copied from.\n"
|
|
"\n"
|
|
"If unsure, leave this unchecked."
|
|
msgstr ""
|
|
"[ØDELAGT]/nBelyser regioner EFB var kopiert fra.\n"
|
|
"\n"
|
|
"Hvis usikker, la stå avslått."
|
|
|
|
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:90
|
|
msgid "[Custom]"
|
|
msgstr "[Selvdefinert]"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:118
|
|
msgid ""
|
|
"[EXPERIMENTAL]\n"
|
|
"Aims to speed up emulation by offloading texture decoding to the GPU using "
|
|
"the OpenCL framework.\n"
|
|
"However, right now it's known to cause texture defects in various games. "
|
|
"Also it's slower than regular CPU texture decoding in most cases.\n"
|
|
"\n"
|
|
"If unsure, leave this unchecked."
|
|
msgstr ""
|
|
"[EKSPERIMENTIELL]\n"
|
|
"Sikter på å øke emulasjonsytelsen ved å avlaste teksturdekoding til GPU-en "
|
|
"ved å bruke OpenCL-rammeverket.\n"
|
|
"Derimot er det for tiden kjent for å skape teksturdefeksjoner i diverse "
|
|
"spill. Det er også tregere enn vanlig CPU-teksturdekoding i de fleste "
|
|
"tilfeller.\n"
|
|
"\n"
|
|
"Hvis usikker, la stå avslått."
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:119
|
|
msgid ""
|
|
"[EXPERIMENTAL]\n"
|
|
"Speeds up emulation a bit by caching display lists.\n"
|
|
"Possibly causes issues though.\n"
|
|
"\n"
|
|
"If unsure, leave this unchecked."
|
|
msgstr ""
|
|
"[EKSPERIMENTIELL]\n"
|
|
"Øker emulasjonsytelsen litt ved å cache visningslister.\n"
|
|
"Kan muligens skape problemer.\n"
|
|
"\n"
|
|
"Hvis usikker, la stå avslått."
|
|
|
|
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:512
|
|
msgid "^ ADD"
|
|
msgstr "^ LEGG TIL"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:756
|
|
msgid "apploader (.img)"
|
|
msgstr "applikasjonslaster (.img)"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:185
|
|
msgid "failed to read bk header"
|
|
msgstr "Kunne ikke lese bk header"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:375
|
|
#, c-format
|
|
msgid "failed to read data from file: %s"
|
|
msgstr "Kunne ikke lese data fra fil: %s"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:97
|
|
msgid "failed to read header"
|
|
msgstr "Kunne ikke lese header"
|
|
|
|
#: Source/Core/Core/Src/HW/Memmap.cpp:447
|
|
#, c-format
|
|
msgid "iCacheJIT: Reading Opcode from %x. Please report."
|
|
msgstr "iCacheJIT: Leser Opcode fra %x. Vennligst rapporter."
|
|
|
|
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:108
|
|
#, c-format
|
|
msgid "not a wii save or read failure for file header size %x"
|
|
msgstr "ikke en Wii-lagringsfil eller lesefeil for fil-header-størrelse %x"
|
|
|
|
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:461
|
|
msgid "s"
|
|
msgstr "s"
|
|
|
|
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_DI.cpp:443
|
|
#, c-format
|
|
msgid "unknown cmd 0x%08x"
|
|
msgstr "ukjent cmd 0x%08x"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1047
|
|
msgid "wxExecute returned -1 on application run!"
|
|
msgstr "wxExecute returnerte -1 på applikasjonskjøring!"
|
|
|
|
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:55
|
|
msgid "zFar Correction: "
|
|
msgstr "zFar Korreksjon: "
|
|
|
|
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:50
|
|
msgid "zNear Correction: "
|
|
msgstr "zNear Korreksjon: "
|
|
|
|
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:497
|
|
msgid "| OR"
|
|
msgstr "| ELLER"
|
|
|
|
#~ msgid "%d %%"
|
|
#~ msgstr "%d %%"
|
|
|
|
#~ msgid "&Frame Stepping"
|
|
#~ msgstr "&Bilde-etter-bilde Modus"
|
|
|
|
#~ msgid "(Default)"
|
|
#~ msgstr "(Standard)"
|
|
|
|
#~ msgid "3D Vision (Requires Fullscreen)"
|
|
#~ msgstr "3D Vision (Krever fullskjerm)"
|
|
|
|
#~ msgid "< as Default Profile >"
|
|
#~ msgstr "< som Standardprofil >"
|
|
|
|
#, fuzzy
|
|
#~ msgid "AOSound"
|
|
#~ msgstr "&Lyd"
|
|
|
|
#~ msgid "Accuracy:"
|
|
#~ msgstr "Nøyaktighet:"
|
|
|
|
#~ msgid "Accurate Texture Cache"
|
|
#~ msgstr "Nøyaktig Tekstur-Cache"
|
|
|
|
#, fuzzy
|
|
#~ msgid "Adjust window size"
|
|
#~ msgstr "Vindusstørrelse:"
|
|
|
|
#~ msgid ""
|
|
#~ "Allows the CPU to read or write to the EFB (render buffer).\n"
|
|
#~ "This is needed for certain gameplay functionality (e.g. star pointer in "
|
|
#~ "Super Mario Galaxy) as well as for certain visual effects (e.g. Monster "
|
|
#~ "Hunter Tri),\n"
|
|
#~ "but enabling this option can also have a huge negative impact on "
|
|
#~ "performance if the game uses this functionality heavily."
|
|
#~ msgstr ""
|
|
#~ "Tillater CPU-en å lese og skrive til EFB (renderingsbufferen).\n"
|
|
#~ "Dette trengs for at enkelte funksjoner i spill skal fungere skikkelig (f."
|
|
#~ "eks. stjernesiktet i Super Mario Galaxy) i tillegg til noen spills "
|
|
#~ "visuelle effekter (F.eks. Monster Hunter Tri),\n"
|
|
#~ " men å aktivere dette alternativet kan også ha negativ innvirkning på "
|
|
#~ "ytelsen om spillet bruker funksjonen mye."
|
|
|
|
#~ msgid "Alternate RFI"
|
|
#~ msgstr "Alternativ RFI"
|
|
|
|
#~ msgid "Auto [recommended]"
|
|
#~ msgstr "Automatisk [anbefalt]"
|
|
|
|
#~ msgid ""
|
|
#~ "Auto size the window to match the game's output resolution adjusted by "
|
|
#~ "the EFB scale.\n"
|
|
#~ "It is best to set the aspect ratio to stretch when using this."
|
|
#~ msgstr ""
|
|
#~ "Automatisk juster vindusstørrelsen til å matche spillets oppløsning "
|
|
#~ "justert med EFB-skalering.\n"
|
|
#~ "Det er best å sette aspektratioen til strekk når dette benyttes."
|
|
|
|
#~ msgid ""
|
|
#~ "Automatically generate mipmaps rather than decoding them from memory.\n"
|
|
#~ "Increases performance a bit but might cause minor texture defects.\n"
|
|
#~ "\n"
|
|
#~ "If unsure, leave this checked."
|
|
#~ msgstr ""
|
|
#~ "Automatisk generer mipmaps isteden for å dekode dem fra minne.\n"
|
|
#~ "Øker ytelsen litt, men kan forårsake mindre teksturkorrupsjoner.\n"
|
|
#~ "\n"
|
|
#~ "Hvis usikker, la stå på."
|
|
|
|
#~ msgid "Bleach Versus Crusade"
|
|
#~ msgstr "Bleach Versus Crusade"
|
|
|
|
#~ msgid ""
|
|
#~ "Calculates lighting of 3D graphics on a per-pixel basis rather than per "
|
|
#~ "vertex.\n"
|
|
#~ "This is the more accurate behavior but reduces performance."
|
|
#~ msgstr ""
|
|
#~ "Kalkuler lys for 3D grafikk på et per-pixel nivå istedenfor per hjørne.\n"
|
|
#~ "Dette er mer nøyaktig oppførsel, men reduserer ytelse."
|
|
|
|
#~ msgid "Config..."
|
|
#~ msgstr "Konfigurasjon..."
|
|
|
|
#~ msgid "Configuration profile"
|
|
#~ msgstr "Konfigurasjonsprofil"
|
|
|
|
#~ msgid "Configuration profile:"
|
|
#~ msgstr "Konfigurasjonsprofil:"
|
|
|
|
#~ msgid "Connected"
|
|
#~ msgstr "Tilkoblet"
|
|
|
|
#~ msgid "Connected to %i Wiimotes"
|
|
#~ msgstr "Koblet til %i Wiimote-er"
|
|
|
|
#~ msgid "Copy"
|
|
#~ msgstr "Kopier"
|
|
|
|
#~ msgid "Could not copy %s to %s"
|
|
#~ msgstr "Kunne ikke kopiere %s til %s"
|
|
|
|
#, fuzzy
|
|
#~ msgid "Could not get info about plugin %s"
|
|
#~ msgstr "Kunne ikke lage %s"
|
|
|
|
#~ msgid "DList Cache"
|
|
#~ msgstr "DList Cache"
|
|
|
|
#, fuzzy
|
|
#~ msgid "DSound"
|
|
#~ msgstr "&Lyd"
|
|
|
|
#~ msgid "Danish"
|
|
#~ msgstr "Dansk"
|
|
|
|
#~ msgid ""
|
|
#~ "Disable texturing.\n"
|
|
#~ "This is only useful for debugging purposes."
|
|
#~ msgstr ""
|
|
#~ "Deaktiverer teksturer.\n"
|
|
#~ "Dette er kun nyttig for feilsøking."
|
|
|
|
#~ msgid ""
|
|
#~ "Disables an alpha-setting pass.\n"
|
|
#~ "Breaks certain effects but might help performance."
|
|
#~ msgstr ""
|
|
#~ "Deaktiverer alpha-setting pass.\n"
|
|
#~ "ødelegger enkelte effekter, men kan hjelpe på ytelsen."
|
|
|
|
#~ msgid "Distance Alpha Pass"
|
|
#~ msgstr "Avstand Alpha Pass"
|
|
|
|
#, fuzzy
|
|
#~ msgid "Dolphin OpenGL"
|
|
#~ msgstr "Dolphin FIFO"
|
|
|
|
#~ msgid ""
|
|
#~ "Dolphin has not been configured with an install location,\n"
|
|
#~ "Keep Dolphin portable?"
|
|
#~ msgstr ""
|
|
#~ "Dolphin har ikke blitt konfigurert med en innstallasjonsmappe,\n"
|
|
#~ "Behold Dolphin bærbar?"
|
|
|
|
#~ msgid "EFB"
|
|
#~ msgstr "EFB"
|
|
|
|
#~ msgid ""
|
|
#~ "Emulate frame buffer copies directly to textures.\n"
|
|
#~ "This is not so accurate, but it's good enough for the way many games use "
|
|
#~ "framebuffer copies."
|
|
#~ msgstr ""
|
|
#~ "Emuler skjermbufferkopiering direkte til teksturer.\n"
|
|
#~ "Dette er ikke så nøyaktig, men det er bra nok for måten mange spill "
|
|
#~ "benytter skjermbufferkopier."
|
|
|
|
#~ msgid "Emulator Display Settings"
|
|
#~ msgstr "Innstillinger for Emulasjonsvisning"
|
|
|
|
#~ msgid "Enable CPU Access"
|
|
#~ msgstr "Aktiver CPU Access"
|
|
|
|
#~ msgid "Enable Cache"
|
|
#~ msgstr "Aktiver cache"
|
|
|
|
#~ msgid "Enable Copy to EFB"
|
|
#~ msgstr "Aktiver kopiering til EFB"
|
|
|
|
#~ msgid "Enable EFB To Texture"
|
|
#~ msgstr "Aktiver EFB Til Tekstur"
|
|
|
|
#~ msgid "Enable HLE Audio"
|
|
#~ msgstr "Aktiver HLE Audio"
|
|
|
|
#~ msgid "Enable JIT Dynarec"
|
|
#~ msgstr "Aktiver JIT Dynarec"
|
|
|
|
#~ msgid "Enable OpenCL"
|
|
#~ msgstr "Aktiver OpenCL"
|
|
|
|
#~ msgid "Enable Screen Saver (burn-in reduction)"
|
|
#~ msgstr "Aktiver Skjermsparer (reduserer bildeinnbrenning)"
|
|
|
|
#~ msgid ""
|
|
#~ "Enables dynamic recompilation of DSP code.\n"
|
|
#~ "Changing this will have no effect while the emulator is running!"
|
|
#~ msgstr ""
|
|
#~ "Tillater dynamisk rekompilering av DSP kode.\n"
|
|
#~ "Endring av dette vil ikke ha noen effekt mens emulatoren er i gang!"
|
|
|
|
#~ msgid ""
|
|
#~ "Enables emulation of Embedded Frame Buffer copies, if the game uses "
|
|
#~ "them.\n"
|
|
#~ "Games often need this for post-processing or other things, but if you can "
|
|
#~ "live without it, you can sometimes get a big speedup."
|
|
#~ msgstr ""
|
|
#~ "Tillater emulering av Embedded Frame Buffer-kopier, om spillet benytter "
|
|
#~ "dem.\n"
|
|
#~ "Spill trenger dette ofte for postprosessering eller andre ting, men du "
|
|
#~ "kan leve uten, og noen ganger oppleve kraftig økt ytelse."
|
|
|
|
#~ msgid ""
|
|
#~ "Enables reinterpreting the data inside the EFB when the pixel format "
|
|
#~ "changes.\n"
|
|
#~ "Some games depend on this function for certain effects, so enable it if "
|
|
#~ "you're having glitches.\n"
|
|
#~ "Depending on how the game uses this function, the speed hits caused by "
|
|
#~ "this option range from none to critical."
|
|
#~ msgstr ""
|
|
#~ "Tillater tolkning av dataen i EFB når pikselformatet endres.\n"
|
|
#~ "Noen spill trenger denne funksjonen for enkelte effekter, så aktiver "
|
|
#~ "denne hvis du opplever feil.\n"
|
|
#~ "Avhengig av hvordan spillet bruker denne funksjonen, kan "
|
|
#~ "ytelsespåvirkningen variere fra ingen til kritisk."
|
|
|
|
#~ msgid "Error opening file %s for recording"
|
|
#~ msgstr "Feil ved åpning av fil %s for opptak"
|
|
|
|
#~ msgid ""
|
|
#~ "Failed to load DSP ROM:\n"
|
|
#~ "%s\n"
|
|
#~ "This file is required to use DSP LLE"
|
|
#~ msgstr ""
|
|
#~ "Lasting av DSP ROM mislyktes:\n"
|
|
#~ "%s\n"
|
|
#~ "Denne filen kreves for å bruke DSP LLE."
|
|
|
|
#~ msgid "Fast"
|
|
#~ msgstr "Rask"
|
|
|
|
#~ msgid "Fast Mipmaps"
|
|
#~ msgstr "Raske Mipmaps"
|
|
|
|
#~ msgid ""
|
|
#~ "Faster variants look at fewer pixels and thus have more potential for "
|
|
#~ "errors.\n"
|
|
#~ "Slower variants look at more pixels and thus are safer."
|
|
#~ msgstr ""
|
|
#~ "Raskere variant som ser på færre piksler, men har større potensiell for "
|
|
#~ "feil.\n"
|
|
#~ "Tregere variant som ser på flere piksler, og er dermed mer nøyaktig."
|
|
|
|
#~ msgid "Force Bi/Trilinear Filtering"
|
|
#~ msgstr "Tving Bi/Trilineær Filtrering"
|
|
|
|
#~ msgid "Fractional"
|
|
#~ msgstr "Desimal"
|
|
|
|
#~ msgid ""
|
|
#~ "Fully emulate embedded frame buffer copies.\n"
|
|
#~ "This is more accurate than EFB Copy to Texture, and some games need this "
|
|
#~ "to work properly, but it can also be very slow."
|
|
#~ msgstr ""
|
|
#~ "Fullstendig emuler Embedded Frame Buffer-kopier.\n"
|
|
#~ "Dette er mer nøyaktig enn EFB-kopiering til tekstur, og noen spill krever "
|
|
#~ "dette for å fungere skikkelig, men det kan også være tregt."
|
|
|
|
#~ msgid "GFX Config"
|
|
#~ msgstr "GFX Konfig"
|
|
|
|
#, fuzzy
|
|
#~ msgid "Graphics Plugin"
|
|
#~ msgstr "Grafikk"
|
|
|
|
#~ msgid "Hide Shader Errors"
|
|
#~ msgstr "Gjem Shader-feil"
|
|
|
|
#~ msgid ""
|
|
#~ "Hide the cursor when it is over the rendering window and the rendering "
|
|
#~ "window has focus."
|
|
#~ msgstr ""
|
|
#~ "Gjem musepekeren når den er over renderingsvinduet, og renderingsvinduet "
|
|
#~ "er i fokus."
|
|
|
|
#~ msgid ""
|
|
#~ "If a game hangs, works only in the Interpreter or Dolphin crashes, this "
|
|
#~ "option may fix the game."
|
|
#~ msgstr ""
|
|
#~ "Hvis et spill fryser til, fungerer kun i Interpreter-modus, eller Dolphin "
|
|
#~ "krasjer, kan dette alternativet muligens fikse spillet."
|
|
|
|
#~ msgid "Input Source"
|
|
#~ msgstr "Kilde For Inndata"
|
|
|
|
#~ msgid "Install directory could not be saved"
|
|
#~ msgstr "Innstallasjonsmappen kunne ikke bli lagret"
|
|
|
|
#~ msgid "Installing WAD to Wii Menu..."
|
|
#~ msgstr "Installer WAD til Wii Meny..."
|
|
|
|
#~ msgid "Integral [recommended]"
|
|
#~ msgstr "Heltallig [anbefalt]"
|
|
|
|
#~ msgid ""
|
|
#~ "Keeps track of textures based on looking at the actual pixels in the "
|
|
#~ "texture.\n"
|
|
#~ "Can cause slowdown, but some games need this option enabled to work "
|
|
#~ "properly."
|
|
#~ msgstr ""
|
|
#~ "Holder orden på teksturer basert på det faktiske antall piksler i "
|
|
#~ "teksturen.\n"
|
|
#~ "Kan skade ytelsen, men noen spill krever dette for å fungere skikkelig."
|
|
|
|
#~ msgid "Load Script..."
|
|
#~ msgstr "Last Inn Skript..."
|
|
|
|
#~ msgid ""
|
|
#~ "Loads native mipmaps instead of generating them.\n"
|
|
#~ "Loading native mipmaps is the more accurate behavior, but might also "
|
|
#~ "decrease performance (your mileage might vary though)."
|
|
#~ msgstr ""
|
|
#~ "Laster opprinnelige mipmaps istedenfor å generere dem.\n"
|
|
#~ "Å laste mipmaps er den nøyaktigste oppførserselen i forhold til GC/Wii, "
|
|
#~ "men det kan redusere ytelsen."
|
|
|
|
#~ msgid "Lua Script Console"
|
|
#~ msgstr "Lua Script-Konsoll"
|
|
|
|
#~ msgid "Metroid Other M"
|
|
#~ msgstr "Metroid Other M"
|
|
|
|
#~ msgid ""
|
|
#~ "Modify textures to show the format they're using.\n"
|
|
#~ "This is only useful for debugging purposes."
|
|
#~ msgstr ""
|
|
#~ "Modifiser teksturer til å vise formatet de benytter.\n"
|
|
#~ "Dette er kun nyttig for feilsøking."
|
|
|
|
#~ msgid "New &Lua Console"
|
|
#~ msgstr "Ny &Lua-konsoll"
|
|
|
|
#~ msgid "Normal"
|
|
#~ msgstr "Normal"
|
|
|
|
#~ msgid "OK"
|
|
#~ msgstr "OK"
|
|
|
|
#, fuzzy
|
|
#~ msgid "OpenAL"
|
|
#~ msgstr "Åpne"
|
|
|
|
#, fuzzy
|
|
#~ msgid "OpenGL"
|
|
#~ msgstr "Åpne"
|
|
|
|
#~ msgid "Plugins"
|
|
#~ msgstr "Programvareutvidelser"
|
|
|
|
#~ msgid ""
|
|
#~ "Portable Setting could not be saved\n"
|
|
#~ " Are you running Dolphin from read only media or from a directory that "
|
|
#~ "dolphin is not located in?"
|
|
#~ msgstr ""
|
|
#~ "Bærbare Instillinger kunne ikke lagres\n"
|
|
#~ " Kjører du Dolphin fra et kun-les media, eller fra en mappe som Dolphin "
|
|
#~ "ikke ligger i?"
|
|
|
|
#~ msgid "Projection Stats"
|
|
#~ msgstr "Projeksjonsstatistikk"
|
|
|
|
#~ msgid "Relaunch Dolphin from the install directory and save from there"
|
|
#~ msgstr "Restart Dolphin fra installasjonsmappen og lagre derfra"
|
|
|
|
#~ msgid "Render to main window."
|
|
#~ msgstr "Render til hovedvindu."
|
|
|
|
#~ msgid "Rendering"
|
|
#~ msgstr "Renderer"
|
|
|
|
#~ msgid "Required for using the Japanese ROM font."
|
|
#~ msgstr "Kreves for å bruke den japanske ROM-fonten."
|
|
|
|
#, fuzzy
|
|
#~ msgid "Run"
|
|
#~ msgstr "Tilbake"
|
|
|
|
#~ msgid "Running script...\n"
|
|
#~ msgstr "Kjører skript...\n"
|
|
|
|
#~ msgid "Safe"
|
|
#~ msgstr "Sikker"
|
|
|
|
#~ msgid "Scale:"
|
|
#~ msgstr "Skala:"
|
|
|
|
#~ msgid "Scaled EFB Copy"
|
|
#~ msgstr "Skalert EFB-kopi"
|
|
|
|
#~ msgid "Select resolution for fullscreen mode"
|
|
#~ msgstr "Velg oppløsning for fullskjermsmodus"
|
|
|
|
#~ msgid ""
|
|
#~ "Select the System Menu wad extracted from the update partition of a disc"
|
|
#~ msgstr ""
|
|
#~ "Velg en Wii System Menu WAD-fil ekstraktert fra en oppdateringpartisjon "
|
|
#~ "på en Wii-disk."
|
|
|
|
#~ msgid "Select the script to load"
|
|
#~ msgstr "Velg et skript å laste"
|
|
|
|
#~ msgid ""
|
|
#~ "Selects which game should be affected by the configuration changes done "
|
|
#~ "in this dialog.\n"
|
|
#~ "The (Default) profile affects the standard settings used for every game."
|
|
#~ msgstr ""
|
|
#~ "Velg hvilket spill som skal affekteres av konfigurasjonsendringene gjort "
|
|
#~ "i denne dialog.\n"
|
|
#~ "(Standard)profilen affekterer standardinnstillingene brukt for hvert "
|
|
#~ "spill."
|
|
|
|
#~ msgid "Set All to Default"
|
|
#~ msgstr "Resett Alle Instillinger"
|
|
|
|
#~ msgid ""
|
|
#~ "Set install location to:\n"
|
|
#~ " %s ?"
|
|
#~ msgstr ""
|
|
#~ "Sett innstallasjonsmappe til:\n"
|
|
#~ " %s?"
|
|
|
|
#~ msgid ""
|
|
#~ "Show projection statistics.\n"
|
|
#~ "This is only useful for debugging purposes."
|
|
#~ msgstr ""
|
|
#~ "Vis projeksjonsstatistikker.\n"
|
|
#~ "Dette er kun nyttig for feilsøing."
|
|
|
|
#~ msgid "Show save banner"
|
|
#~ msgstr "Vis lagringsbanner."
|
|
|
|
#~ msgid "Show the number of frames rendered per second."
|
|
#~ msgstr "Vis antall bilder rendert per sekund (FPS)."
|
|
|
|
#~ msgid ""
|
|
#~ "Show various statistics.\n"
|
|
#~ "This is only useful for debugging purposes."
|
|
#~ msgstr ""
|
|
#~ "Vis diverse statistikker.\n"
|
|
#~ "Dette er kun nyttig for feilsøking."
|
|
|
|
#~ msgid "Skies of Arcadia"
|
|
#~ msgstr "Skies of Arcadia"
|
|
|
|
#~ msgid ""
|
|
#~ "Slightly speeds up EFB to RAM copies by sacrificing emulation accuracy.\n"
|
|
#~ "Sometimes also increases visual quality.\n"
|
|
#~ "If you're experiencing any issues, try raising texture cache accuracy or "
|
|
#~ "disable this option.\n"
|
|
#~ "\n"
|
|
#~ "If unsure, leave this unchecked."
|
|
#~ msgstr ""
|
|
#~ "Øker ytelsen noe for EFB-til-RAM-kopier ved å ofre "
|
|
#~ "emulasjonsnøyaktighet.\n"
|
|
#~ "Økeri noen tilfeller den visuelle kvaliteten.\n"
|
|
#~ "Hvis du opplever problemer, prøv å øke tekstur-cache-nøyaktigheten, eller "
|
|
#~ "deaktiver dette alternativet.\n"
|
|
#~ "\n"
|
|
#~ "Hvis usikker, la stå avslått."
|
|
|
|
#, fuzzy
|
|
#~ msgid "Slot"
|
|
#~ msgstr "Slot A"
|
|
|
|
#~ msgid "Sonic and the Black Knight"
|
|
#~ msgstr "Sonic and the Black Knight"
|
|
|
|
#~ msgid ""
|
|
#~ "Specifies the resolution used to render at. A high resolution will "
|
|
#~ "improve visual quality but is also quite heavy on performance and might "
|
|
#~ "cause glitches in certain games.\n"
|
|
#~ "Fractional: Uses your display resolution directly instead of the native "
|
|
#~ "resolution. The quality scales with your display/window size, as does the "
|
|
#~ "performance impact.\n"
|
|
#~ "Integral: This is like Fractional, but rounds up to an integer multiple "
|
|
#~ "of the native resolution. Should give a more accurate look but is usually "
|
|
#~ "slower.\n"
|
|
#~ "The other options are fixed resolutions for choosing a visual quality "
|
|
#~ "independent of your display size."
|
|
#~ msgstr ""
|
|
#~ "Spesifiser oppløsning å rendere på. En høy oppløsning vil øke "
|
|
#~ "bildekvaliteten, men krever også mer grafisk ytelse, og kan forårsake "
|
|
#~ "feil i enkelte spill.\n"
|
|
#~ "Desimalmodus: Bruker din skjermoppløsning direkte isteden for den "
|
|
#~ "opprinnelige oppløsningen. Kvaliteten skalerer med din skerm/vindus-"
|
|
#~ "størrelse, dette gjør også ytelseskravet.\n"
|
|
#~ "Helltallmodus: Skalerer som i desimalmodus, men runder opp til et "
|
|
#~ "heltallig forhold til opprinnelig oppløsning. Kan være mer nøyaktig, men "
|
|
#~ "tregere.\n"
|
|
#~ "De andre alternativene er forhåndsbestemte oppløsninger for å velge en "
|
|
#~ "visuell kvalitet uavhengig av din skjermoppløsning."
|
|
|
|
#~ msgid "Specify an audio plugin"
|
|
#~ msgstr "Spesifiser en programvareutvidelse for audio"
|
|
|
|
#~ msgid "Start Renderer in Fullscreen"
|
|
#~ msgstr "Start rendereren i Fullskjerm"
|
|
|
|
#~ msgid "Start the rendering window in fullscreen mode."
|
|
#~ msgstr "Start renderingsvinduet i fullskjermsmodus."
|
|
|
|
#~ msgid ""
|
|
#~ "Store EFB copies in GPU texture objects.\n"
|
|
#~ "This is not so accurate, but it works well enough for most games and "
|
|
#~ "gives a great speedup over EFB to RAM.\n"
|
|
#~ "\n"
|
|
#~ "If unsure, leave this checked."
|
|
#~ msgstr ""
|
|
#~ "Lagre EFB-kopier i GPU-teksturobjekter.\n"
|
|
#~ "Dette er ikke så nøyaktig, men det fungerer bra nok for de fleste spill "
|
|
#~ "og gir en god ytelsesøkning over EFB-til-RAM.\n"
|
|
#~ "\n"
|
|
#~ "Hvis usikker, la stå på."
|
|
|
|
#~ msgid "Texture"
|
|
#~ msgstr "Tekstur"
|
|
|
|
#~ msgid "Texture Cache"
|
|
#~ msgstr "Tekstur-cache"
|
|
|
|
#~ msgid "The file "
|
|
#~ msgstr "Filen"
|
|
|
|
#~ msgid ""
|
|
#~ "The safer you adjust this, the less likely the emulator will be missing "
|
|
#~ "any texture updates from RAM.\n"
|
|
#~ "\n"
|
|
#~ "If unsure, use the second-fastest value from the right."
|
|
#~ msgstr ""
|
|
#~ "Jo tryggere du setter denne, jo mindre sannsynlig er det at emulatoren "
|
|
#~ "mangler noen teksturoppdateringer fra RAM.\n"
|
|
#~ "\n"
|
|
#~ "Hvis usikker, bruk den andre-raskeste verdien fra høyre."
|
|
|
|
#~ msgid "This is usually used to play voice and sound effects."
|
|
#~ msgstr ""
|
|
#~ "Dette formatet brukes vanligvis til å spille stemme- og lyd- effekter."
|
|
|
|
#~ msgid "Use FPS For Limiting"
|
|
#~ msgstr "Bruk FPS (Bilder-per-sekund) For Begrensning"
|
|
|
|
#~ msgid "Use XFB"
|
|
#~ msgstr "Bruk XFB"
|
|
|
|
#~ msgid "Uses multiple threads to decode the textures in the game."
|
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#~ msgstr "Bruker flere CPU-tråder til å dekode teksturene i spillet."
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#~ msgid ""
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#~ "Uses the high-resolution render buffer for EFB copies instead of scaling "
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#~ "them down to native resolution.\n"
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#~ "Vastly improves visual quality in games which use EFB copies but might "
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#~ "cause glitches in some games."
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#~ msgstr ""
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#~ "Bruker høyoppløsningsrenderbufferen for EFB-kopier istedenfor å skalere "
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#~ "dem ned til opprinnelig oppløsning.\n"
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#~ "Forbedrer den visuelle kvaliteten meget i spill som bruker EFB-koper, men "
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#~ "kan skape feil i noen spill."
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#~ msgid "Video Backend:"
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#~ msgstr "Video Backend:"
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#~ msgid ""
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#~ "Wait for vertical blanks.\n"
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#~ "Reduces tearing but might also decrease performance"
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#~ msgstr ""
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#~ "Vent på vertikale mellomrom.\n"
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#~ "Minsker grafiske rifter, men kan også redusere ytelsen"
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#~ msgid ""
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#~ "When using EFB to RAM we very often need to decode RAM data to a VRAM "
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#~ "texture, which is a very time-consuming task.\n"
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#~ "With this option enabled, we'll skip decoding a texture if it didn't "
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#~ "change.\n"
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#~ "This results in a nice speedup, but possibly causes glitches.\n"
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#~ "If you have any problems with this option enabled you should either try "
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#~ "increasing the safety of the texture cache or disable this option.\n"
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#~ "(NOTE: The safer the texture cache is adjusted the lower the speedup will "
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#~ "be; accurate texture cache set to \"safe\" might actually be slower!)"
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#~ msgstr ""
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#~ "Når EFB til RAM benyttes, må RAM-data ofte de-kodes til en VRAM-tekstur, "
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#~ "noe som er veldig tidskrevende.\n"
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#~ "Med dette alternativet aktivert, vil de-kodingen hoppes over hvis en "
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#~ "tekstur ikke ble endret.\n"
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#~ "Resultatet er en økning i ytelse, men feil vil muligens oppstå.\n"
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#~ "Hvis du har problemer med denne innstillingen aktivert, bør du enten "
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#~ "prøve å øke nøyaktigheten til tekstur-cache-en, eller deaktivere "
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#~ "alternativet.\n"
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#~ "(MERK: Jo nøyaktigere tekstur-cache-en er innstilt på, jo lavere vil "
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#~ "ytelsesøkningen bli; med tekstur-cache sett til \"sikker\" kan ytelsen "
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#~ "bli dårligere!)"
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#, fuzzy
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#~ msgid "Wiimote %i %s"
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#~ msgstr "Wii-kontroll"
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#~ msgid "Wiimote Settings"
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#~ msgstr "Innstillinger for Wii-kontroll"
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#~ msgid "Will enable progressive scan option if supported by software."
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#~ msgstr "Vil aktivere progressiv skanning, om det støttes av programvaren."
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#~ msgid "Window Size:"
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#~ msgstr "Vindusstørrelse:"
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#~ msgid "Window height for windowed mode"
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#~ msgstr "Vindushøyde for vindusmodus"
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#~ msgid "Window width for windowed mode"
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#~ msgstr "Vinduslengde for vindusmodus"
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#~ msgid "XFB"
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#~ msgstr "XFB"
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#~ msgid "Zelda Twilight Princess Bloom hack"
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#~ msgstr "Zelda Twilight Princess Bloom-hack"
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