dolphin/Languages/po/ru.po
2018-04-23 18:47:02 +02:00

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# Translation of dolphin-emu.pot to LANGUAGE
# Copyright (C) 2003-2013
# This file is distributed under the same license as the Dolphin Emulator package.
#
# Translators:
# Сайб <cyb3rm4n@gmail.com>, 2014-2015
# Anton Guts <BFG1992@mail.ru>, 2015-2016
# dffggff <nanoposan69@gmail.com>, 2013
# dffggff <nanoposan69@gmail.com>, 2013
# flashmozzg <flashmozzg@gmail.com>, 2014-2016
# Kein <kein-of@yandex.ru>, 2011
# P@S@f <pavel-saf@mail.ru>, 2015-2016
# Sukharev Andrey <lazy.fremis@gmail.com>, 2015-2018
msgid ""
msgstr ""
"Project-Id-Version: Dolphin Emulator\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2018-04-23 18:45+0200\n"
"PO-Revision-Date: 2018-04-23 16:46+0000\n"
"Last-Translator: JosJuice\n"
"Language-Team: Russian (http://www.transifex.com/delroth/dolphin-emu/"
"language/ru/)\n"
"Language: ru\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=4; plural=(n%10==1 && n%100!=11 ? 0 : n%10>=2 && n"
"%10<=4 && (n%100<12 || n%100>14) ? 1 : n%10==0 || (n%10>=5 && n%10<=9) || (n"
"%100>=11 && n%100<=14)? 2 : 3);\n"
#: Source/Core/DolphinQt2/MenuBar.cpp:813
msgid ""
"\n"
"\n"
"WARNING: Fixing this NAND requires the deletion of titles that have "
"incomplete data on the NAND, including all associated save data. By "
"continuing, the following title(s) will be removed:\n"
"\n"
"%1\n"
"Launching these titles may also fix the issues."
msgstr ""
"\n"
"\n"
"ПРЕДУПРЕЖДЕНИЕ: для исправления данного NAND требуется удалить продукты, "
"которые содержат неполные данные в NAND, включая связанные файлы сохранений. "
"При продолжении будут удалены следующие продукты:\n"
"\n"
"%1\n"
"Часть проблем может решиться сама собой при запуске данных продуктов."
#: Source/Core/DolphinWX/FrameTools.cpp:1361
#, c-format
msgid ""
"\n"
"\n"
"WARNING: Fixing this NAND requires the deletion of titles that have "
"incomplete data on the NAND, including all associated save data. By "
"continuing, the following title(s) will be removed:\n"
"\n"
"%s\n"
"Launching these titles may also fix the issues."
msgstr ""
"\n"
"\n"
"ПРЕДУПРЕЖДЕНИЕ: для исправления данного NAND требуется удалить продукты, "
"которые содержат неполные данные в NAND, включая связанные файлы сохранений. "
"При продолжении будут удалены следующие продукты:\n"
"\n"
"%s\n"
"Часть проблем может решиться сама собой при запуске данных продуктов."
#: Source/Core/DolphinWX/AboutDolphin.cpp:36
msgid ""
"\n"
"Dolphin is a free and open-source GameCube and Wii emulator.\n"
"\n"
"This software should not be used to play games you do not legally own.\n"
msgstr ""
"\n"
"Dolphin бесплатный эмулятор GameCube и Wii с открытым исходным кодом.\n"
"\n"
"Это ПО не должно использоваться для воспроизведения игр, которыми вы не "
"владеете.\n"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:765
msgid " (internal IP)"
msgstr " (внутренний IP)"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:315
msgid " (too many to display)"
msgstr " (слишком много)"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:118
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:540
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:646
msgid " Game : "
msgstr " Игра : "
#: Source/Core/DolphinQt2/Config/Mapping/IOWindow.cpp:53
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:770
msgid "! NOT"
msgstr "! НЕ"
#: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:38
#, c-format
msgid ""
"\"%s\" does not exist.\n"
" Create a new 16MB Memory Card?"
msgstr ""
"\"%s\" не существует.\n"
"Создать новую карту памяти размером 16 Мб?"
#: Source/Core/DiscIO/CompressedBlob.cpp:188
#, c-format
msgid "\"%s\" failed to be scrubbed. Probably the image is corrupt."
msgstr "Не удалось сжать \"%s\". Вероятно, образ поврежден."
#: Source/Core/DiscIO/CompressedBlob.cpp:163
#, c-format
msgid "\"%s\" is already compressed! Cannot compress it further."
msgstr "\"%s\" уже сжат! Дальнейшее сжатие невозможно."
#: Source/Core/Core/Boot/Boot.cpp:104
#, c-format
msgid "\"%s\" is an invalid GCM/ISO file, or is not a GC/Wii ISO."
msgstr ""
"\"%s\" является неверным файлом GCM/ISO, или не является образом GC/Wii."
#: Source/Core/DolphinQt2/Settings/AudioPane.cpp:263
msgid "%1 %"
msgstr "%1 %"
#: Source/Core/DolphinQt2/Settings/AdvancedPane.cpp:137
msgid "%1 % (%2 MHz)"
msgstr "%1 % (%2 МГц)"
#. i18n: If there is a pre-defined patch with the name %1 and the user wants to edit it,
#. a copy of it gets created with this name
#: Source/Core/DolphinQt2/Config/PatchesWidget.cpp:93
msgid "%1 (Copy)"
msgstr "%1 (Копировать)"
#: Source/Core/DolphinQt2/Config/InfoWidget.cpp:42
msgid "%1 (Disc %2, Revision %3)"
msgstr "%1 (Диск %2, ревизия %3)"
#: Source/Core/DolphinQt2/FIFOPlayerWindow.cpp:260
msgid ""
"%1 FIFO bytes\n"
"%2 memory bytes\n"
"%3 frames"
msgstr ""
"%1 байт FIFO\n"
"%2 байт памяти\n"
"%3 кадров"
#: Source/Core/DolphinQt2/GCMemcardManager.cpp:237
msgid "%1 Free Blocks; %2 Free Dir Entries"
msgstr "%1 свободных блоков; %2 свободных папок"
#: Source/Core/DolphinQt2/CheatsManager.cpp:487
msgid "%1 Match(es)"
msgstr ""
#: Source/Core/DolphinQt2/FIFOPlayerWindow.cpp:240
msgid ""
"%1 frame(s)\n"
"%2 object(s)\n"
"Current Frame: %3"
msgstr ""
"%1 кадр(ов)\n"
"%2 объект(ов)\n"
"Текущий кадр: %3"
#: Source/Core/DolphinQt2/Settings/AudioPane.cpp:183
#: Source/Core/DolphinQt2/Settings/AudioPane.cpp:226
msgid "%1 ms"
msgstr "%1 мс"
#: Source/Core/DolphinWX/MemcardManager.cpp:172
#, c-format
msgid "%1$sCopy%1$s"
msgstr "%1$sКопировать%1$s"
#: Source/Core/DolphinQt2/NetPlay/MD5Dialog.cpp:110
msgid "%1[%2]: %3"
msgstr "%1[%2]: %3"
#: Source/Core/DolphinQt2/NetPlay/MD5Dialog.cpp:98
msgid "%1[%2]: %3 %"
msgstr "%1[%2]: %3 %"
#: Source/Core/DiscIO/CompressedBlob.cpp:240
#, c-format
msgid "%i of %i blocks. Compression ratio %i%%"
msgstr "%i из %i блоков. Коэффициент сжатия: %i%%"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:50
#, c-format
msgid "%i%%"
msgstr "%i%%"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:48
#, c-format
msgid "%i%% (Normal Speed)"
msgstr "%i%% (обычная скорость)"
#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:51
#, c-format
msgid ""
"%s\n"
"was not loaded because it has the same internal filename as previously "
"loaded save\n"
"%s"
msgstr ""
"%s\n"
"не был загружен, так как имеет то же внутреннее имя файла, что и предыдущее "
"загруженное сохранение\n"
"%s"
#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:73
#, c-format
msgid ""
"%s\n"
"was not loaded because it is an invalid GCI.\n"
" File size (0x%<PRIx64>) does not match the size recorded in the header (0x"
"%x)"
msgstr ""
"%s\n"
"не был загружен, потому что это некорректный GCI.\n"
" Размер файла (0x%<PRIx64>) не совпадает с размером, записанным в заголовке "
"(0x%x)"
#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:64
#, c-format
msgid ""
"%s\n"
"was not loaded because it is an invalid GCI.\n"
" Number of blocks claimed to be %u"
msgstr ""
"%s\n"
"не был загружен, потому что это некорректный GCI.\n"
" Заявленное количество блоков: %u"
#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:104
#, c-format
msgid ""
"%s\n"
"was not loaded because there are not enough free blocks on the virtual "
"memory card"
msgstr ""
"%s\n"
"не был загружен, т.к. на виртуальной карте памяти недостаточно свободных "
"блоков"
#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:93
#, c-format
msgid ""
"%s\n"
"was not loaded because there is less than 10%% free blocks available on the "
"memory card\n"
"Total Blocks: %d; Free Blocks: %d"
msgstr ""
"%s\n"
"не был загружен, потому что на карте памяти осталось меньше 10%% свободных "
"блоков\n"
"Всего блоков: %d; свободных блоков: %d"
#: Source/Core/DolphinWX/GameListCtrl.cpp:537
#, c-format
msgid "%s (Disc %i)"
msgstr "%s (Диск %i)"
#: Source/Core/Core/Boot/Boot.cpp:254
#, c-format
msgid "%s IPL found in %s directory. The disc might not be recognized"
msgstr "%s IPL найдено в папке %s. Диск может быть не опознан"
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:186
#, c-format
msgid ""
"%s already exists. Consider making a backup of the current save files before "
"overwriting.\n"
"Overwrite now?"
msgstr ""
"%s уже существует. Рекомендуется сделать резервную копию текущих файлов "
"сохранения перед тем, как они будут перезаписаны.\n"
"Перезаписать сейчас?"
#: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:67
#, c-format
msgid ""
"%s failed to load as a memory card.\n"
"Card file size is invalid (0x%x bytes)"
msgstr ""
"Не удалось загрузить %s как карту памяти.\n"
"Некорректный размер файла карты (0x%x байт)"
#: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:83
#, c-format
msgid ""
"%s failed to load as a memory card.\n"
"Card size is invalid (0x%x bytes)"
msgstr ""
"Не удалось загрузить %s как карту памяти.\n"
"Некорректный размер карты (0x%x байт)"
#: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:60
#, c-format
msgid ""
"%s failed to load as a memory card.\n"
"File is not large enough to be a valid memory card file (0x%x bytes)"
msgstr ""
"Не удалось загрузить %s как карту памяти.\n"
"Размер файла слишком мал (0x%x байт)"
#: Source/Core/Core/HW/EXI/EXI_DeviceMemoryCard.cpp:194
#, c-format
msgid ""
"%s is not a directory, failed to move to *.original.\n"
" Verify your write permissions or move the file outside of Dolphin"
msgstr ""
"%s - не папка, не удалось переместить в *.original.\n"
" Убедитесь, что у вас есть права на запись, или переместите файл во внешнюю "
"папку"
#: Source/Core/Core/HW/EXI/EXI_DeviceMemoryCard.cpp:188
#, c-format
msgid "%s was not a directory, moved to *.original"
msgstr "%s - не папка, перемещено в *.original"
#: Source/Core/DolphinWX/MemcardManager.cpp:178
#, c-format
msgid "%sDelete%s"
msgstr "%sУдалить%s"
#: Source/Core/DolphinWX/MemcardManager.cpp:176
#, c-format
msgid "%sExport GCI%s"
msgstr "%sЭкспортировать GCI%s"
#: Source/Core/DolphinWX/MemcardManager.cpp:174
#, c-format
msgid "%sImport GCI%s"
msgstr "%sИмпортировать GCI%s"
#: Source/Core/DolphinWX/MemcardManager.cpp:780
#, c-format
msgid "%u Free Blocks; %u Free Dir Entries"
msgstr "%u свободных блоков; %u свободных папок"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:880
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:946
#, c-format
msgid "%u frames"
msgstr "%u кадров"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:900
#, c-format
msgid "%u objects"
msgstr "%u объектов"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:915
#, c-format
msgid "%zu FIFO bytes"
msgstr "%zu байт FIFO"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:935
#, c-format
msgid "%zu memory bytes"
msgstr "%zu байт памяти"
#: Source/Core/DolphinQt2/Config/Mapping/IOWindow.cpp:51
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:769
msgid "&& AND"
msgstr "&& И"
#: Source/Core/DolphinQt2/MenuBar.cpp:473
#: Source/Core/DolphinWX/MainMenuBar.cpp:525
msgid "&About"
msgstr "&Об эмуляторе"
#: Source/Core/DolphinQt2/Debugger/WatchWidget.cpp:241
msgid "&Add Memory Breakpoint"
msgstr "&Добавить точку останова в памяти"
#: Source/Core/DolphinQt2/Config/ARCodeWidget.cpp:45
#: Source/Core/DolphinQt2/Config/GeckoCodeWidget.cpp:65
#: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:106
msgid "&Add New Code..."
msgstr "&Добавить код..."
#: Source/Core/DolphinQt2/Debugger/CodeViewWidget.cpp:252
#: Source/Core/DolphinWX/Debugger/CodeView.cpp:449
msgid "&Add function"
msgstr "&Добавить функцию"
#: Source/Core/DolphinQt2/Config/PatchesWidget.cpp:38
msgid "&Add..."
msgstr "&Добавить..."
#: Source/Core/DolphinWX/MainMenuBar.cpp:451
msgid "&Address"
msgstr "&адреса"
#: Source/Core/DolphinQt2/MenuBar.cpp:433
#: Source/Core/DolphinWX/MainMenuBar.cpp:179
msgid "&Audio Settings"
msgstr "Настройки &звука"
#: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:149
msgid "&Auto Update:"
msgstr ""
#: Source/Core/DolphinQt2/MenuBar.cpp:447
#: Source/Core/DolphinWX/MainMenuBar.cpp:195
msgid "&Automatic Start"
msgstr "&Автоматический запуск"
#: Source/Core/DolphinQt2/MenuBar.cpp:136
#: Source/Core/DolphinWX/MainMenuBar.cpp:87
msgid "&Boot from DVD Backup"
msgstr "&Запустить игру с DVD-бэкапа"
#: Source/Core/DolphinQt2/MenuBar.cpp:396
#: Source/Core/DolphinWX/MainMenuBar.cpp:339
msgid "&Breakpoints"
msgstr "&Точки останова"
#: Source/Core/DolphinQt2/GCMemcardManager.cpp:77
msgid "&Browse..."
msgstr "&Обзор..."
#: Source/Core/DolphinQt2/WiiUpdate.cpp:98
msgid "&Cancel"
msgstr "&Отмена"
#: Source/Core/DolphinWX/MainMenuBar.cpp:235
msgid "&Cheat Manager"
msgstr "Менеджер &чит-кодов"
#: Source/Core/DolphinQt2/MenuBar.cpp:174
msgid "&Cheats Manager"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:385
msgid "&Clear JIT Cache"
msgstr "&Очистить кэш JIT"
#: Source/Core/DolphinQt2/MenuBar.cpp:661
#: Source/Core/DolphinWX/MainMenuBar.cpp:448
msgid "&Clear Symbols"
msgstr "&Очистить символы"
#: Source/Core/DolphinQt2/Config/PatchesWidget.cpp:178
msgid "&Clone..."
msgstr "&Клонировать..."
#: Source/Core/DolphinQt2/MenuBar.cpp:371
msgid "&Code"
msgstr "&Код"
#: Source/Core/DolphinQt2/MenuBar.cpp:434
#: Source/Core/DolphinWX/MainMenuBar.cpp:180
msgid "&Controller Settings"
msgstr "Настройки &управления"
#: Source/Core/DolphinQt2/Debugger/CodeViewWidget.cpp:234
#: Source/Core/DolphinWX/Debugger/CodeView.cpp:438
msgid "&Copy address"
msgstr "&Скопировать адрес"
#: Source/Core/DolphinQt2/MenuBar.cpp:680
#: Source/Core/DolphinWX/MainMenuBar.cpp:488
msgid "&Create Signature File..."
msgstr "&Создать файл сигнатуры..."
#: Source/Core/DolphinWX/MainMenuBar.cpp:57
msgid "&Debug"
msgstr "&Отладка"
#: Source/Core/DolphinQt2/GCMemcardManager.cpp:65
msgid "&Delete"
msgstr "&Удалить"
#: Source/Core/DolphinWX/GameListCtrl.cpp:873
msgid "&Delete File..."
msgstr "&Удалить файл..."
#. i18n: This kind of "watch" is used for watching emulated memory.
#. It's not related to timekeeping devices.
#: Source/Core/DolphinQt2/Debugger/WatchWidget.cpp:240
msgid "&Delete Watch"
msgstr "&Удалить из наблюдения"
#: Source/Core/DolphinWX/GameListCtrl.cpp:915
msgid "&Delete selected ISOs..."
msgstr "&Удалить выбранные ISO-файлы..."
#. i18n: This kind of "watch" is used for watching emulated memory.
#. It's not related to timekeeping devices.
#: Source/Core/DolphinWX/Debugger/WatchView.cpp:266
msgid "&Delete watch"
msgstr "&Удалить из наблюдения"
#: Source/Core/DolphinWX/MainMenuBar.cpp:381
msgid "&Disable JIT Cache"
msgstr "&Отключить кэш JIT"
#: Source/Core/DolphinQt2/Config/ARCodeWidget.cpp:46
#: Source/Core/DolphinQt2/Config/ARCodeWidget.cpp:98
#: Source/Core/DolphinQt2/Config/GeckoCodeWidget.cpp:66
#: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:107
#: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:206
msgid "&Edit Code..."
msgstr "&Изменить код..."
#: Source/Core/DolphinQt2/Config/PatchesWidget.cpp:178
msgid "&Edit..."
msgstr "&Изменить..."
#: Source/Core/DolphinQt2/MenuBar.cpp:156
msgid "&Eject Disc"
msgstr ""
#: Source/Core/DolphinQt2/MenuBar.cpp:252
#: Source/Core/DolphinWX/MainMenuBar.cpp:48
msgid "&Emulation"
msgstr "&Эмуляция"
#: Source/Core/DolphinQt2/GCMemcardManager.cpp:66
msgid "&Export..."
msgstr "&Экспортировать..."
#: Source/Core/DolphinQt2/MenuBar.cpp:149
#: Source/Core/DolphinWX/MainMenuBar.cpp:47
msgid "&File"
msgstr "&Файл"
#: Source/Core/DolphinQt2/MenuBar.cpp:454
#: Source/Core/DolphinWX/MainMenuBar.cpp:203
msgid "&Font..."
msgstr "&Шрифт..."
#: Source/Core/DolphinQt2/MenuBar.cpp:258
#: Source/Core/DolphinWX/MainMenuBar.cpp:130
msgid "&Frame Advance"
msgstr "Перемотка &кадров"
#: Source/Core/DolphinQt2/MenuBar.cpp:663
#: Source/Core/DolphinWX/MainMenuBar.cpp:459
msgid "&Generate Symbols From"
msgstr "&Создать символы из"
#: Source/Core/DolphinQt2/MenuBar.cpp:467
#: Source/Core/DolphinWX/MainMenuBar.cpp:523
msgid "&GitHub Repository"
msgstr "Репозиторий на &GitHub"
#: Source/Core/DolphinQt2/MenuBar.cpp:432
#: Source/Core/DolphinWX/MainMenuBar.cpp:178
msgid "&Graphics Settings"
msgstr "Настройки &графики"
#: Source/Core/DolphinQt2/MenuBar.cpp:459
#: Source/Core/DolphinWX/MainMenuBar.cpp:62
msgid "&Help"
msgstr "&Помощь"
#: Source/Core/DolphinQt2/MenuBar.cpp:435
#: Source/Core/DolphinWX/MainMenuBar.cpp:181
msgid "&Hotkey Settings"
msgstr "Горячие &клавиши"
#: Source/Core/DolphinQt2/GCMemcardManager.cpp:68
msgid "&Import..."
msgstr "&Импортировать..."
#: Source/Core/DolphinQt2/Debugger/CodeViewWidget.cpp:254
#: Source/Core/DolphinWX/Debugger/CodeView.cpp:451
msgid "&Insert blr"
msgstr "&Вставить blr"
#: Source/Core/DolphinWX/MainMenuBar.cpp:370
msgid "&Interpreter Core"
msgstr "Ядро &интерпретатора"
#: Source/Core/DolphinWX/MainMenuBar.cpp:56
#: Source/Core/DolphinWX/MainMenuBar.cpp:341
msgid "&JIT"
msgstr "&JIT"
#: Source/Core/DolphinWX/MainMenuBar.cpp:377
msgid "&JIT Block Linking Off"
msgstr "Отключить линковку блоков &JIT"
#: Source/Core/DolphinWX/MainMenuBar.cpp:401
msgid "&JIT FloatingPoint Off"
msgstr "Отключить &JIT для FloatingPoint"
#: Source/Core/DolphinWX/MainMenuBar.cpp:402
msgid "&JIT Integer Off"
msgstr "Отключить &JIT для Integer"
#: Source/Core/DolphinWX/MainMenuBar.cpp:399
msgid "&JIT LoadStore Floating Off"
msgstr "Отключить &JIT LoadStore Floating"
#: Source/Core/DolphinWX/MainMenuBar.cpp:395
msgid "&JIT LoadStore Off"
msgstr "Отключить &JIT LoadStore"
#: Source/Core/DolphinWX/MainMenuBar.cpp:400
msgid "&JIT LoadStore Paired Off"
msgstr "Отключить &JIT LoadStore Paired"
#: Source/Core/DolphinWX/MainMenuBar.cpp:397
msgid "&JIT LoadStore lXz Off"
msgstr "Отключить &JIT LoadStore lXz"
#: Source/Core/DolphinWX/MainMenuBar.cpp:396
msgid "&JIT LoadStore lbzx Off"
msgstr "Отключить &JIT LoadStore lbzx"
#: Source/Core/DolphinWX/MainMenuBar.cpp:398
msgid "&JIT LoadStore lwz Off"
msgstr "Отключить &JIT LoadStore lwz"
#: Source/Core/DolphinWX/MainMenuBar.cpp:392
msgid "&JIT Off (JIT Core)"
msgstr "Отключить &JIT (ядро JIT)"
#: Source/Core/DolphinWX/MainMenuBar.cpp:403
msgid "&JIT Paired Off"
msgstr "Отключить &JIT Paired"
#: Source/Core/DolphinWX/MainMenuBar.cpp:404
msgid "&JIT SystemRegisters Off"
msgstr "Отключить &JIT SystemRegisters"
#: Source/Core/DolphinQt2/Settings/InterfacePane.cpp:103
msgid "&Language:"
msgstr "&Язык:"
#: Source/Core/DolphinQt2/MenuBar.cpp:272
#: Source/Core/DolphinWX/MainMenuBar.cpp:134
msgid "&Load State"
msgstr "Быстрая &загрузка"
#: Source/Core/DolphinQt2/MenuBar.cpp:669
#: Source/Core/DolphinWX/MainMenuBar.cpp:461
msgid "&Load Symbol Map"
msgstr "&Загрузить карту символов"
#: Source/Core/DolphinQt2/MenuBar.cpp:363
msgid "&Lock Widgets In Place"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:387
msgid "&Log JIT Instruction Coverage"
msgstr "&Логировать покрытие инструкций JIT"
#: Source/Core/DolphinQt2/MenuBar.cpp:405
#: Source/Core/DolphinWX/MainMenuBar.cpp:340
msgid "&Memory"
msgstr "&Память"
#: Source/Core/DolphinQt2/MenuBar.cpp:170
#: Source/Core/DolphinWX/MainMenuBar.cpp:221
msgid "&Memory Card Manager (GC)"
msgstr "Менеджер &карт памяти (GC)"
#: Source/Core/DolphinQt2/MenuBar.cpp:588
#: Source/Core/DolphinWX/MainMenuBar.cpp:49
msgid "&Movie"
msgstr "&Запись"
#: Source/Core/DolphinQt2/MenuBar.cpp:150
#: Source/Core/DolphinWX/MainMenuBar.cpp:84
msgid "&Open..."
msgstr "&Открыть..."
#: Source/Core/DolphinQt2/MenuBar.cpp:429
#: Source/Core/DolphinWX/MainMenuBar.cpp:50
msgid "&Options"
msgstr "&Опции"
#: Source/Core/DolphinQt2/MenuBar.cpp:683
#: Source/Core/DolphinWX/MainMenuBar.cpp:501
msgid "&Patch HLE Functions"
msgstr "&Патчить HLE-функции"
#: Source/Core/DolphinQt2/MenuBar.cpp:254
#: Source/Core/DolphinWX/MainMenuBar.cpp:554
msgid "&Pause"
msgstr "&Пауза"
#: Source/Core/DolphinQt2/MenuBar.cpp:253
#: Source/Core/DolphinWX/MainMenuBar.cpp:556
msgid "&Play"
msgstr "&Запустить"
#. i18n: "Profile" is used as a verb, not a noun.
#: Source/Core/DolphinWX/MainMenuBar.cpp:511
msgid "&Profile Blocks"
msgstr "&Профилирование блоков"
#: Source/Core/DolphinWX/MainMenuBar.cpp:59
msgid "&Profiler"
msgstr "&Профилировщик"
#: Source/Core/DolphinQt2/GameList/GameList.cpp:165
#: Source/Core/DolphinWX/GameListCtrl.cpp:842
msgid "&Properties"
msgstr "&Свойства"
#: Source/Core/DolphinWX/MainMenuBar.cpp:457
msgid "&RSO Modules"
msgstr "Модули &RSO"
#: Source/Core/DolphinQt2/MenuBar.cpp:603
#: Source/Core/DolphinWX/MainMenuBar.cpp:150
msgid "&Read-Only Mode"
msgstr "Режим \"Только для &чтения\""
#: Source/Core/DolphinWX/Debugger/JitWindow.cpp:44
msgid "&Refresh"
msgstr "&Обновить"
#: Source/Core/DolphinWX/MainMenuBar.cpp:89
msgid "&Refresh Game List"
msgstr "&Обновить список игр"
#: Source/Core/DolphinQt2/MenuBar.cpp:379
#: Source/Core/DolphinWX/MainMenuBar.cpp:335
msgid "&Registers"
msgstr "&Регистры"
#: Source/Core/DolphinQt2/Config/PatchesWidget.cpp:40
msgid "&Remove"
msgstr "&Удалить"
#: Source/Core/DolphinQt2/Config/ARCodeWidget.cpp:47
#: Source/Core/DolphinQt2/Config/GeckoCodeWidget.cpp:67
#: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:108
msgid "&Remove Code"
msgstr "&Удалить код"
#: Source/Core/DolphinWX/MainMenuBar.cpp:502
msgid "&Rename Symbols from File..."
msgstr "&Переименовать символы из файла..."
#: Source/Core/DolphinQt2/Debugger/CodeViewWidget.cpp:243
#: Source/Core/DolphinWX/Debugger/CodeView.cpp:444
msgid "&Rename symbol"
msgstr "&Переименовать символ"
#: Source/Core/DolphinQt2/MenuBar.cpp:256
#: Source/Core/DolphinWX/MainMenuBar.cpp:127
msgid "&Reset"
msgstr "&Сбросить"
#: Source/Core/DolphinQt2/MenuBar.cpp:670
#: Source/Core/DolphinWX/MainMenuBar.cpp:464
msgid "&Save Symbol Map"
msgstr "&Сохранить карту символов"
#: Source/Core/DolphinWX/MainMenuBar.cpp:388
msgid "&Search for an Instruction"
msgstr "&Найти инструкцию"
#: Source/Core/DolphinWX/MainMenuBar.cpp:454
msgid "&Signature Database"
msgstr "базы &сигнатур"
#: Source/Core/DolphinWX/MainMenuBar.cpp:342
msgid "&Sound"
msgstr "З&вук"
#: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:137
msgid "&Speed Limit:"
msgstr "&Ограничение скорости:"
#: Source/Core/DolphinQt2/MenuBar.cpp:255
#: Source/Core/DolphinWX/MainMenuBar.cpp:126
msgid "&Stop"
msgstr "&Остановить"
#: Source/Core/DolphinWX/MainMenuBar.cpp:58
msgid "&Symbols"
msgstr "&Символы"
#: Source/Core/DolphinQt2/Settings/InterfacePane.cpp:107
msgid "&Theme:"
msgstr "&Тема:"
#: Source/Core/DolphinQt2/MenuBar.cpp:168
#: Source/Core/DolphinWX/MainMenuBar.cpp:51
msgid "&Tools"
msgstr "&Инструменты"
#: Source/Core/DolphinWX/MainMenuBar.cpp:343
msgid "&Video"
msgstr "&Видео"
#: Source/Core/DolphinQt2/MenuBar.cpp:337
#: Source/Core/DolphinWX/MainMenuBar.cpp:52
msgid "&View"
msgstr "&Вид"
#. i18n: This kind of "watch" is used for watching emulated memory.
#. It's not related to timekeeping devices.
#: Source/Core/DolphinQt2/MenuBar.cpp:388
#: Source/Core/DolphinWX/MainMenuBar.cpp:338
msgid "&Watch"
msgstr "&Наблюдение"
#: Source/Core/DolphinQt2/MenuBar.cpp:460
#: Source/Core/DolphinWX/MainMenuBar.cpp:521
msgid "&Website"
msgstr "&Сайт"
#: Source/Core/DolphinQt2/GameList/GameList.cpp:166
#: Source/Core/DolphinWX/GameListCtrl.cpp:843
msgid "&Wiki"
msgstr "&Вики"
#: Source/Core/DolphinWX/MainMenuBar.cpp:513
msgid "&Write to profile.txt, Show"
msgstr "&Записать в profile.txt, показать"
#: Source/Core/DolphinQt2/MenuBar.cpp:912
msgid "'%1' not found, no symbol names generated"
msgstr "'%1' не найден, имена символов не созданы"
#: Source/Core/DolphinQt2/MenuBar.cpp:956
msgid "'%1' not found, scanning for common functions instead"
msgstr "'%1' не найден, ищем на замену распространенные функции"
#: Source/Core/DolphinWX/AboutDolphin.cpp:29
msgid ""
"(c) 2003-2015+ Dolphin Team. \"GameCube\" and \"Wii\" are trademarks of "
"Nintendo. Dolphin is not affiliated with Nintendo in any way."
msgstr ""
"(c) 2003-2015+ Команда Dolphin. \"GameCube\" и \"Wii\" являются торговыми "
"марками Nintendo. Dolphin никоим образом не связан с Nintendo."
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:157
msgid "(off)"
msgstr "(отключено)"
#: Source/Core/DolphinQt2/Config/Mapping/IOWindow.cpp:52
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:771
msgid "+ ADD"
msgstr "+ ДОБАВИТЬ"
#: Source/Core/DolphinQt2/Debugger/CodeViewWidget.cpp:132
msgid "--> %1"
msgstr "--> %1"
#: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:366
#: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:82
#: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:83
msgid "..."
msgstr "..."
#: Source/Core/DolphinQt2/Config/NewPatchDialog.cpp:97
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:61
msgid "16-bit"
msgstr "16-бит"
#: Source/Core/DolphinQt2/CheatsManager.cpp:288
msgid "16-bit Integer"
msgstr ""
#: Source/Core/DolphinQt2/Settings/WiiPane.cpp:103
msgid "16:9"
msgstr "16:9"
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:63
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:555
msgid "16x"
msgstr "16x"
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:63
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:555
msgid "1x"
msgstr "1x"
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:63
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:555
msgid "2x"
msgstr "2x"
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:47
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:521
msgid "2x Native (1280x1056) for 720p"
msgstr "Родное 2x (1280x1056) для 720p"
#: Source/Core/DolphinQt2/Config/NewPatchDialog.cpp:98
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:61
msgid "32-bit"
msgstr "32-бита"
#: Source/Core/DolphinQt2/CheatsManager.cpp:288
msgid "32-bit Integer"
msgstr ""
#. i18n: Stereoscopic 3D
#: Source/Core/Core/HotkeyManager.cpp:256
#: Source/Core/DolphinQt2/Config/Mapping/Hotkey3D.cpp:22
#: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:291
#: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:123
msgid "3D"
msgstr "3D"
#: Source/Core/Core/HotkeyManager.cpp:257
#: Source/Core/DolphinQt2/Config/Mapping/Hotkey3D.cpp:24
msgid "3D Depth"
msgstr "Глубина 3D"
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:48
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:521
msgid "3x Native (1920x1584) for 1080p"
msgstr "Родное 3x (1920x1584) для 1080p"
#: Source/Core/DolphinQt2/Settings/WiiPane.cpp:102
msgid "4:3"
msgstr "4:3"
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:63
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:555
msgid "4x"
msgstr "4x"
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:49
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:522
msgid "4x Native (2560x2112) for 1440p"
msgstr "Родное 4x (2560x2112) для 1440p"
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:50
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:522
msgid "5x Native (3200x2640)"
msgstr "Родное 5x (3200x2640)"
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:50
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:523
msgid "6x Native (3840x3168) for 4K"
msgstr "Родное 6x (3840x3168) для 4K"
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:51
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:523
msgid "7x Native (4480x3696)"
msgstr "Родное 7x (4480x3696)"
#: Source/Core/DolphinQt2/Config/NewPatchDialog.cpp:96
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:61
msgid "8-bit"
msgstr "8-бит"
#: Source/Core/DolphinQt2/CheatsManager.cpp:288
msgid "8-bit Integer"
msgstr ""
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:63
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:555
msgid "8x"
msgstr "8x"
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:51
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:524
msgid "8x Native (5120x4224) for 5K"
msgstr "Родное 8x (5120x4224) для 5K"
#: Source/Core/DolphinWX/PatchAddEdit.cpp:40
msgid "<Insert name here>"
msgstr "<Введите название>"
#: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:88
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:34
msgid "<Nothing>"
msgstr "<Ничего>"
#: Source/Core/DolphinQt2/Settings/InterfacePane.cpp:61
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:55
msgid "<System Language>"
msgstr "<Системный язык>"
#: Source/Core/DolphinQt2/Updater.cpp:38
msgid ""
"<h2>A new version of Dolphin is available!</h2>Dolphin %1 is available for "
"download. You are running %2.<br> Would you like to update?<br><h4>Release "
"Notes:</h4>"
msgstr ""
#: Source/Core/DolphinQt2/MainWindow.cpp:883
#: Source/Core/DolphinQt2/MainWindow.cpp:940
msgid "A NetPlay Session is already in progress!"
msgstr "Сессия сетевой игры уже создана!"
#: Source/Core/DolphinWX/NetPlay/NetPlayLauncher.cpp:22
msgid "A NetPlay window is already open!"
msgstr "Окно сетевой игры уже открыто!"
#: Source/Core/Core/WiiUtils.cpp:130
#, c-format
msgid ""
"A different version of this title is already installed on the NAND.\n"
"\n"
"Installed version: %u\n"
"WAD version: %u\n"
"\n"
"Installing this WAD will replace it irreversibly. Continue?"
msgstr ""
"Другая версия данного продукта уже установлена в NAND.\n"
"\n"
"Установленная версия: %u\n"
"Версия WAD: %u\n"
"\n"
"После установки этого WAD вернуть прежнюю версию не получится. Продолжить?"
#: Source/Core/Core/HW/DVD/DVDInterface.cpp:487
msgid "A disc is already about to be inserted."
msgstr "Диск уже должен быть вставлен."
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:185
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:216
msgid "A game is not currently running."
msgstr "Игра не запущена."
#: Source/Core/DolphinQt2/MainWindow.cpp:561
#: Source/Core/DolphinWX/FrameTools.cpp:861
msgid ""
"A shutdown is already in progress. Unsaved data may be lost if you stop the "
"current emulation before it completes. Force stop?"
msgstr ""
"Завершение работы уже запущено. Если остановить эмуляцию, несохранённые "
"данные могут быть утеряны. Остановить принудительно?"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:357
msgid ""
"A supported Bluetooth device could not be found,\n"
"so you must connect Wii Remotes manually."
msgstr ""
"Поддерживаемых устройств Bluetooth не обнаружено.\n"
"Необходимо подключить Wii Remote вручную."
#: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:343
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:546
msgid "A sync can only be triggered when a Wii game is running."
msgstr "Синхронизация возможна только при запущенной игре для Wii."
#: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:89
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:168
msgid ""
"ALERT:\n"
"\n"
"All players must use the same Dolphin version.\n"
"All memory cards, SD cards and cheats must be identical between players or "
"disabled.\n"
"If DSP LLE is used, DSP ROMs must be identical between players.\n"
"If connecting directly, the host must have the chosen UDP port open/"
"forwarded!\n"
"\n"
"Wii Remote support in netplay is experimental and should not be expected to "
"work.\n"
msgstr ""
"ВНИМАНИЕ:\n"
"\n"
"У всех игроков должна быть одна и та же версия Dolphin.\n"
"Также должны совпадать или быть отключены карты памяти, SD-карты и читы.\n"
"При использовании DSP LLE у игроков должны быть одинаковые ПЗУ DSP.\n"
"При прямом подключении у хоста должен быть открыт или проброшен выбранный "
"UDP порт!\n"
"\n"
"Игра по сети с Wii Remote экспериментальная и может не работать.\n"
#: Source/Core/DolphinQt2/CheatsManager.cpp:83
msgid "AR Code"
msgstr ""
#: Source/Core/DolphinQt2/Config/PropertiesDialog.cpp:44
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:128
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:252
msgid "AR Codes"
msgstr "AR-коды"
#: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:101
#: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:117
msgid "ASCII"
msgstr ""
#: Source/Core/DolphinQt2/GameList/GameList.cpp:308
msgid "Abort"
msgstr "Прервать"
#: Source/Core/DolphinQt2/AboutDialog.cpp:15
#: Source/Core/DolphinWX/AboutDolphin.h:13
msgid "About Dolphin"
msgstr "Информация о Dolphin"
#: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:59
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:723
msgid "Accuracy:"
msgstr "Точность:"
#: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:89
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:81
msgid "Action"
msgstr "Действие"
#: Source/Core/Core/ARDecrypt.cpp:478
#, c-format
msgid ""
"Action Replay Code Decryption Error:\n"
"Parity Check Failed\n"
"\n"
"Culprit Code:\n"
"%s"
msgstr ""
"Ошибка расшифровки Action Replay Code:\n"
"Проверка на четность не удалась\n"
"\n"
"Ошибочный код:\n"
"%s"
#: Source/Core/Core/ActionReplay.cpp:491
#, c-format
msgid ""
"Action Replay Error: Invalid size (%08x : address = %08x) in Add Code (%s)"
msgstr ""
"Ошибка ActionReplay: неверный размер (%08x : адрес = %08x) в коде добавления "
"(%s)"
#: Source/Core/Core/ActionReplay.cpp:581
#, c-format
msgid ""
"Action Replay Error: Invalid size (%08x : address = %08x) in Fill and Slide "
"(%s)"
msgstr ""
"Ошибка Action Replay: неверный размер (%08x : адрес = %08x) в Fill и Slide "
"(%s)"
#: Source/Core/Core/ActionReplay.cpp:369
#, c-format
msgid ""
"Action Replay Error: Invalid size (%08x : address = %08x) in Ram Write And "
"Fill (%s)"
msgstr ""
"Ошибка Action Replay: неверный размер (%08x : адрес = %08x) в заполнении ОЗУ "
"(%s)"
#: Source/Core/Core/ActionReplay.cpp:429
#, c-format
msgid ""
"Action Replay Error: Invalid size (%08x : address = %08x) in Write To "
"Pointer (%s)"
msgstr ""
"Ошибка Action Replay: неверный размер (%08x : адрес = %08x) при записи в "
"указатель (%s)"
#: Source/Core/Core/ActionReplay.cpp:635
#, c-format
msgid "Action Replay Error: Invalid value (%08x) in Memory Copy (%s)"
msgstr "Ошибка Action Replay: неверное значение (%08x) в копии памяти (%s)"
#: Source/Core/Core/ActionReplay.cpp:506
#, c-format
msgid ""
"Action Replay Error: Master Code and Write To CCXXXXXX not implemented (%s)\n"
"Master codes are not needed. Do not use master codes."
msgstr ""
"Ошибка Action Replay: мастер-коды и запись в CCXXXXXX не реализована (%s)\n"
"Мастер-коды не нужны. Не используйте мастер-коды."
#: Source/Core/Core/ActionReplay.cpp:215
#, c-format
msgid "Action Replay Error: invalid AR code line: %s"
msgstr "Ошибка Action Replay: неверная строка в AR-коде: %s"
#: Source/Core/Core/ActionReplay.cpp:746
#, c-format
msgid "Action Replay: Conditional Code: Invalid Size %08x (%s)"
msgstr "Action Replay: неверный размер условного кода %08x (%s)"
#: Source/Core/Core/ActionReplay.cpp:714
#, c-format
msgid "Action Replay: Invalid Normal Code Type %08x (%s)"
msgstr "Action Replay: неверный тип нормального кода %08x (%s)"
#: Source/Core/Core/ActionReplay.cpp:770
#, c-format
msgid "Action Replay: Normal Code %i: Invalid subtype %08x (%s)"
msgstr "Action Replay: нормальный код %i: неверный подтип %08x (%s)"
#: Source/Core/Core/ActionReplay.cpp:672
#, c-format
msgid "Action Replay: Normal Code 0: Invalid Subtype %08x (%s)"
msgstr "Action Replay: нормальный код 0: неверный подтип %08x (%s)"
#: Source/Core/DolphinQt2/Debugger/BreakpointWidget.cpp:122
#: Source/Core/DolphinWX/Debugger/BreakpointView.cpp:33
msgid "Active"
msgstr "Активна"
#: Source/Core/DolphinQt2/Config/Mapping/GCPadWiiUConfigDialog.cpp:30
#: Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp:42
#: Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp:76
msgid "Adapter Detected"
msgstr "Адаптер обнаружен"
#: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:68
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:378
msgid "Adapter:"
msgstr "Адаптер:"
#: Source/Core/DolphinQt2/Config/NewPatchDialog.cpp:52
#: Source/Core/DolphinQt2/Settings/PathPane.cpp:83
#: Source/Core/DolphinQt2/Settings/USBDeviceAddToWhitelistDialog.cpp:44
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:132
#: Source/Core/DolphinWX/Config/AddUSBDeviceDiag.cpp:33
#: Source/Core/DolphinWX/PatchAddEdit.cpp:84
msgid "Add"
msgstr "Добавить"
#: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:247
msgid "Add ActionReplay Code"
msgstr "Добавление ActionReplay-кода"
#: Source/Core/DolphinWX/Debugger/BreakpointDlg.cpp:20
msgid "Add Breakpoint"
msgstr "Добавить точку останова"
#: Source/Core/DolphinWX/MainMenuBar.cpp:429
msgid "Add New Pane To"
msgstr "Добавить новую панель"
#: Source/Core/DolphinQt2/Settings/USBDeviceAddToWhitelistDialog.cpp:42
#: Source/Core/DolphinWX/Config/AddUSBDeviceDiag.cpp:23
msgid "Add New USB Device"
msgstr "Добавление нового USB-устройства"
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:784
msgid "Add Patch"
msgstr "Добавление патча"
#: Source/Core/Core/HotkeyManager.cpp:62
msgid "Add a Breakpoint"
msgstr "Добавить точку останова"
#: Source/Core/Core/HotkeyManager.cpp:63
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:21
msgid "Add a Memory Breakpoint"
msgstr "Добавить точку останова в памяти"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:141
msgid "Add address"
msgstr "Добавить адрес"
#: Source/Core/DolphinWX/MainMenuBar.cpp:491
msgid ""
"Add any named functions missing from a .dsy file, so that these additional "
"functions can also be recognized in other games."
msgstr ""
"Добавить пропущенные именованные функции из файла .dsy, чтобы эти "
"дополнительные функции можно было опознать из других игр."
#: Source/Core/DolphinWX/Debugger/WatchView.cpp:271
msgid "Add memory &breakpoint"
msgstr "Добавить &точку останова в памяти"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:133
msgid "Add the specified address manually."
msgstr "Добавить указанный адрес вручную."
#. i18n: This kind of "watch" is used for watching emulated memory.
#. It's not related to timekeeping devices.
#: Source/Core/DolphinQt2/Debugger/RegisterWidget.cpp:120
#: Source/Core/DolphinWX/Debugger/MemoryView.cpp:317
#: Source/Core/DolphinWX/Debugger/RegisterView.cpp:508
msgid "Add to &watch"
msgstr "Добавить в &наблюдение"
#: Source/Core/DolphinQt2/CheatsManager.cpp:156
msgid "Add to Watch"
msgstr ""
#: Source/Core/DolphinQt2/Settings/WiiPane.cpp:142
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:37
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:79
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:385
msgid "Add..."
msgstr "Добавить..."
#: Source/Core/DolphinQt2/CheatsManager.cpp:476
#: Source/Core/DolphinQt2/CheatsManager.cpp:477
#: Source/Core/DolphinQt2/Debugger/BreakpointWidget.cpp:122
#: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:49
#: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:163
#: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:175
#: Source/Core/DolphinQt2/Debugger/WatchWidget.cpp:124
#: Source/Core/DolphinQt2/MenuBar.cpp:664
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:68
#: Source/Core/DolphinWX/Debugger/BreakpointView.cpp:36
#: Source/Core/DolphinWX/Debugger/JitWindow.cpp:174
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:28
#: Source/Core/DolphinWX/Debugger/WatchView.cpp:84
msgid "Address"
msgstr "Адрес"
#: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:550
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:450
msgid "Address Out of Range"
msgstr "Адрес вне диапазона"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:246
#, c-format
msgid ""
"Address too large (greater than RAM size).\n"
"Did you mean to strip the cheat opcode (0x%08X)?"
msgstr ""
"Слишком большой адрес (больше, чем размер ОЗУ).\n"
"Возможно, вы хотели обрезать код операции чита (0x%08X)?"
#: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:43
#: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:135
msgid "Address:"
msgstr "Адрес:"
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1073
msgid "Adjust the analog control pressure required to activate buttons."
msgstr "Настройка аналогового давления, необходимого для активации кнопок."
#: Source/Core/DolphinQt2/Settings/AdvancedPane.cpp:55
#: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:50
msgid ""
"Adjusts the emulated CPU's clock rate.\n"
"\n"
"Higher values may make variable-framerate games run at a higher framerate, "
"at the expense of performance. Lower values may activate a game's internal "
"frameskip, potentially improving performance.\n"
"\n"
"WARNING: Changing this from the default (100%) can and will break games and "
"cause glitches. Do so at your own risk. Please do not report bugs that occur "
"with a non-default clock."
msgstr ""
"Регулирует тактовую частоту эмулируемого процессора.\n"
"\n"
"Более высокие значения позволят играм с переменной частотой кадров выдавать "
"больше кадров ценой производительности. Более низкие значения позволят таким "
"играм задействовать внутренний механизм пропуска кадров, что, вероятно, "
"улучшит производительность.\n"
"\n"
"ПРЕДУПРЕЖДЕНИЕ: нестандартные значения (кроме 100%) могут сломать игры и "
"вызвать глюки. Используйте на свой страх и риск. Пожалуйста, не сообщайте об "
"ошибках, возникших при использовании нестандартной частоты. "
#: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:94
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:41
msgid "Advance Game Port"
msgstr "Advance Game Port"
#: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:196
#: Source/Core/DolphinQt2/Config/Graphics/GraphicsWindow.cpp:76
#: Source/Core/DolphinQt2/Config/Graphics/GraphicsWindow.cpp:102
#: Source/Core/DolphinQt2/Config/SettingsWindow.cpp:50
#: Source/Core/DolphinWX/Config/ConfigMain.cpp:90
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:810
msgid "Advanced"
msgstr "Расширенные"
#: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:173
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:122
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:239
msgid "Advanced Settings"
msgstr "Расширенные настройки"
#: Source/Core/DolphinQt2/MainWindow.cpp:446
#: Source/Core/DolphinQt2/Settings/PathPane.cpp:43
msgid ""
"All GC/Wii files (*.elf *.dol *.gcm *.iso *.tgc *.wbfs *.ciso *.gcz *.wad);;"
"All Files (*)"
msgstr ""
"Файлы GC/Wii (*.elf *.dol *.gcm *.iso *.tgc *.wbfs *.ciso *.gcz *.wad);;Все "
"файлы (*)"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:43
msgid "All GC/Wii files (elf, dol, gcm, iso, tgc, wbfs, ciso, gcz, wad)"
msgstr "Файлы GC/Wii (elf, dol, gcm, iso, tgc, wbfs, ciso, gcz, wad)"
#: Source/Core/DolphinWX/FrameTools.cpp:352
msgid "All GC/Wii files (elf, dol, gcm, iso, tgc, wbfs, ciso, gcz, wad, dff)"
msgstr "Файлы GC/Wii (elf, dol, gcm, iso, tgc, wbfs, ciso, gcz, wad, dff)"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1218
msgid "All GameCube GCM files (gcm)"
msgstr "GCM-файлы GameCube (gcm)"
#: Source/Core/DolphinQt2/MainWindow.cpp:791
#: Source/Core/DolphinQt2/MainWindow.cpp:798
msgid "All Save States (*.sav *.s##);; All Files (*)"
msgstr "Файлы быстрых сохранений (*.sav, *.s##);; Все файлы (*)"
#: Source/Core/DolphinWX/FrameTools.cpp:1548
#: Source/Core/DolphinWX/FrameTools.cpp:1560
msgid "All Save States (sav, s##)"
msgstr "Файлы быстрых сохранений (sav, s##)"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1216
msgid "All Wii ISO files (iso)"
msgstr "Файлы образов Wii (iso)"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1231
msgid "All compressed GC/Wii ISO files (gcz)"
msgstr "Сжатые образы дисков GC/Wii (gcz)"
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:235
msgid ""
"Allows manual editing of the user configuration INI file for this game. "
"Settings in the user config INI override default config INI settings."
msgstr ""
"Позволяет вручную редактировать INI-файл с пользовательскими настройками для "
"данной игры. Пользовательские настройки INI перезаписывают настройки INI по "
"умолчанию."
#. i18n: Treat a controller as always being connected regardless of what
#. devices the user actually has plugged in
#: Source/Core/Core/HW/GCPadEmu.cpp:100
msgid "Always Connected"
msgstr "Всегда подключен"
#: Source/Core/DolphinQt2/Settings/InterfacePane.cpp:147
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:431
msgid "Always Hide Mouse Cursor"
msgstr "Всегда скрывать курсор мыши"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:129
msgid ""
"An address to add manually. The 0x prefix is optional - all addresses are "
"always in hexadecimal."
msgstr ""
"Адрес для ручного добавления. Префикс 0x - необязательный, адреса всегда "
"представлены в шестнадцатеричном виде."
#: Source/Core/Common/Assert.h:60
#, c-format
msgid ""
"An error occurred.\n"
"\n"
" Line: %d\n"
" File: %s\n"
"\n"
"Ignore and continue?"
msgstr ""
"Произошла ошибка.\n"
"\n"
"Строка: %d\n"
"Файл: %s\n"
"\n"
"Игнорировать и продолжить?"
#: Source/Core/Core/HW/DVD/DVDThread.cpp:162
msgid "An inserted disc was expected but not found."
msgstr "Ожидалась вставка диска, но он не был обнаружен."
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:102
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:627
msgid "Anaglyph"
msgstr "Анаглиф"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:274
msgid "Analyze"
msgstr "Анализ"
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:31
msgid "Angle"
msgstr "Угол"
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:82
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:556
msgid "Anisotropic Filtering:"
msgstr "Анизотропная фильтрация:"
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:80
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:542
msgid "Anti-Aliasing:"
msgstr "Сглаживание:"
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:383
msgid "Append signature to"
msgstr "Добавить сигнатуру к"
#: Source/Core/DolphinWX/MainMenuBar.cpp:490
msgid "Append to &Existing Signature File..."
msgstr "Добавить к &готовому файлу сигнатуры..."
#: Source/Core/DolphinQt2/Config/InfoWidget.cpp:62
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:234
msgid "Apploader Date:"
msgstr "Дата загрузчика:"
#: Source/Core/DolphinQt2/Config/Mapping/IOWindow.cpp:58
msgid "Apply"
msgstr "Применить"
#: Source/Core/DolphinWX/MainMenuBar.cpp:497
msgid "Apply Signat&ure File..."
msgstr "Применить файл &сигнатуры..."
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:241
msgid ""
"Apply a post-processing effect after finishing a frame.\n"
"\n"
"If unsure, select (off)."
msgstr ""
"Применять эффекты пост-обработки после получения кадра.\n"
"\n"
"Если не уверены выберите (отключено)."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:259
msgid ""
"Apply a post-processing effect after finishing a frame.\n"
"\n"
"If unsure, select Off."
msgstr ""
"Применять эффекты пост-обработки после получения кадра.\n"
"\n"
"Если не уверены выберите Отключено."
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:317
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:401
msgid "Apply signature file"
msgstr "Применить файл сигнатуры"
#: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:161
msgid "Are you sure that you want to delete '%1'?"
msgstr "Вы действительно хотите удалить '%1'?"
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:897
#, c-format
msgid "Are you sure you want to delete \"%s\"?"
msgstr "Вы действительно хотите удалить \"%s\"?"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1018
msgid "Are you sure you want to delete these files? They will be gone forever!"
msgstr "Вы уверены, что хотите удалить эти файлы? Это действие необратимо!"
#: Source/Core/DolphinQt2/GameList/GameList.cpp:395
msgid "Are you sure you want to delete this file?"
msgstr "Вы действительно хотите удалить этот файл?"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1017
msgid "Are you sure you want to delete this file? It will be gone forever!"
msgstr "Вы уверены, что хотите удалить этот файл? Это действие необратимо!"
#: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:281
msgid "Are you sure you want to quit NetPlay?"
msgstr "Вы уверены, что хотите выйти из сетевой игры?"
#: Source/Core/DolphinQt2/GameList/GameList.cpp:283
msgid "Are you sure?"
msgstr "Вы уверены?"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:421
msgid "Are you trying to use the same file in both slots?"
msgstr "Вы пытаетесь использовать один и тот же файл в обоих слотах?"
#: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:72
#: Source/Core/DolphinQt2/Settings/WiiPane.cpp:100
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:102
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:392
msgid "Aspect Ratio:"
msgstr "Соотношение сторон:"
#: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:125
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:233
msgid "Assign Controller Ports"
msgstr "Назначить порты контроллеров"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:454
msgid "Asynchronous (Skip Drawing)"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:453
msgid "Asynchronous (Ubershaders)"
msgstr ""
#: Source/Core/DolphinWX/FrameAui.cpp:82
msgid "At least one pane must remain open."
msgstr "Хотя бы одна панель должна быть открыта."
#: Source/Core/DolphinQt2/Config/SettingsWindow.cpp:39
#: Source/Core/DolphinWX/Config/ConfigMain.cpp:86
msgid "Audio"
msgstr "Звук"
#: Source/Core/DolphinQt2/Settings/AudioPane.cpp:71
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:81
msgid "Audio Backend:"
msgstr "Звуковой бэкенд:"
#: Source/Core/DolphinQt2/Settings/AudioPane.cpp:93
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:121
msgid "Audio Stretching Settings"
msgstr "Настройки растяжения звука"
#: Source/Core/DiscIO/Enums.cpp:33
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:100
msgid "Australia"
msgstr "Австралия"
#: Source/Core/DolphinQt2/AboutDialog.cpp:51
#: Source/Core/DolphinWX/AboutDolphin.cpp:41
msgid "Authors"
msgstr "Авторы"
#: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:53
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:389
msgid "Auto"
msgstr "Автоматически"
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:46
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:520
msgid "Auto (Multiple of 640x528)"
msgstr "Автоматически (Кратное 640x528)"
#: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:142
msgid "Auto Update Settings"
msgstr ""
#: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:86
#: Source/Core/DolphinQt2/Settings/InterfacePane.cpp:122
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:422
msgid "Auto-Adjust Window Size"
msgstr "Автонастройка размера окна"
#: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:262
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:113
msgid ""
"Automatically adjusts the window size to your internal resolution.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Автоматическая настройка размера окна под ваше внутреннее разрешение.\n"
"\n"
"Если не уверены оставьте выключенным."
#: Source/Core/DolphinWX/MainMenuBar.cpp:196
msgid ""
"Automatically load the Default ISO when Dolphin starts, or the last game you "
"loaded, if you have not given it an elf file with the --elf command line. "
"[This can be convenient if you are bug-testing with a certain game and want "
"to rebuild and retry it several times, either with changes to Dolphin or if "
"you are developing a homebrew game.]"
msgstr ""
"Автоматически загружать образ ISO по умолчанию или последнюю загруженную "
"игру при запуске Dolphin, если вы не задали файл elf опцией --elf в "
"командной строке. [Это может быть полезным, если вы дебажите определённую "
"игру и хотите пересобирать и пытаться снова несколько раз, как с изменениями "
"в Dolphin, так и при разработке собственной homebrew-игры.]"
#: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:116
msgid ""
"Automatically progress one button after another during configuration. Useful "
"for first-time setup."
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:382
msgid ""
"Avoid any involuntary JIT cache clearing, this may prevent Zelda TP from "
"crashing.\n"
"[This option must be selected before a game is started.]"
msgstr ""
"Избегать непреднамеренной очистки кэша JIT, что может предотвратить падение "
"Zelda TP.\n"
"[Эта опция должна быть выбрана перед запуском игры.]"
#. i18n: The symbol for the unit "bytes"
#: Source/Core/UICommon/UICommon.cpp:400
msgid "B"
msgstr "Б"
#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:505
msgid "BAT incorrect. Dolphin will now exit"
msgstr "Некорректная BAT. Dolphin завершит работу"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:773
msgid "BP register "
msgstr "Регистр в ТО "
#: Source/Core/DolphinQt2/Settings/AudioPane.cpp:68
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:96
msgid "Backend Settings"
msgstr "Настройки бэкенда"
#: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:64
#: Source/Core/DolphinQt2/Config/Graphics/SoftwareRendererWidget.cpp:43
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:60
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:348
msgid "Backend:"
msgstr "Бэкенд:"
#: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:198
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:234
#: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:60
msgid "Background Input"
msgstr "Ввод в фоне"
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:30
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:27
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:23
msgid "Backward"
msgstr "Назад"
#: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:376
msgid "Bad address provided."
msgstr ""
#: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:400
msgid "Bad value provided."
msgstr ""
#: Source/Core/DolphinQt2/GameList/GameList.cpp:489
#: Source/Core/DolphinQt2/GameList/GameListModel.cpp:118
#: Source/Core/DolphinQt2/GCMemcardManager.cpp:154
#: Source/Core/DolphinQt2/MenuBar.cpp:500
#: Source/Core/DolphinWX/GameListCtrl.cpp:423
#: Source/Core/DolphinWX/MainMenuBar.cpp:308
#: Source/Core/DolphinWX/MemcardManager.cpp:626
msgid "Banner"
msgstr "Логотип"
#: Source/Core/DolphinQt2/Config/InfoWidget.cpp:71
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:308
msgid "Banner Details"
msgstr "Данные логотипа"
#: Source/Core/DolphinQt2/Config/InfoWidget.cpp:94
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:284
msgid "Banner:"
msgstr "Логотип:"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:92
msgid "Bar"
msgstr "Тремоло"
#: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:48
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:471
msgid "Basic"
msgstr "Основные"
#: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:109
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:103
msgid "Basic Settings"
msgstr "Основные настройки"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:37
msgid "Bass"
msgstr "Басы"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:322
msgid "Battery"
msgstr "Батарея"
#: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:152
msgid "Beta (once a month)"
msgstr ""
#: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:159
msgid "Block Allocation Table checksum failed"
msgstr "Проверка контрольной суммы таблицы размещения блоков не удалась"
#: Source/Core/DolphinQt2/GCMemcardManager.cpp:154
#: Source/Core/DolphinWX/MemcardManager.cpp:630
msgid "Blocks"
msgstr "Блоков"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:34
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:50
msgid "Blue"
msgstr "Синяя"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:40
msgid "Blue Left"
msgstr "Синяя слева"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:43
msgid "Blue Right"
msgstr "Синяя справа"
#: Source/Core/Core/IOS/USB/Bluetooth/BTStub.cpp:19
msgid ""
"Bluetooth passthrough mode is enabled, but Dolphin was built without libusb. "
"Passthrough mode cannot be used."
msgstr ""
"Включён режим проброса Bluetooth, но Dolphin собран без поддержки libusb. "
"Невозможно использовать режим проброса."
#: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:142
msgid ""
"Bluetooth passthrough mode is enabled, but no usable Bluetooth USB device "
"was found. Aborting."
msgstr ""
"Включён режим проброса Bluetooth, но не найдено подходящего устройства "
"Bluetooth USB. Отмена."
#: Source/Core/DolphinQt2/MenuBar.cpp:440
#: Source/Core/DolphinWX/MainMenuBar.cpp:190
msgid "Boot to Pause"
msgstr "Пауза после запуска"
#: Source/Core/DolphinWX/FrameTools.cpp:1299
msgid "BootMii NAND backup file (*.bin)"
msgstr "Файл бэкапа BootMii NAND (*.bin)"
#: Source/Core/DolphinQt2/MainWindow.cpp:1071
msgid "BootMii NAND backup file (*.bin);;All Files (*)"
msgstr "Файл бэкапа NAND BootMii (*.bin);;Все файлы (*)"
#: Source/Core/DolphinWX/FrameTools.cpp:1312
msgid "BootMii keys file (*.bin)"
msgstr "Файл с ключами BootMii (*.bin)"
#: Source/Core/DolphinQt2/MainWindow.cpp:1099
msgid "BootMii keys file (*.bin);;All Files (*)"
msgstr "Файл с ключами BootMii (*.bin);;Все файлы (*)"
#: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:95
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:901
msgid "Borderless Fullscreen"
msgstr "Полноэкранный режим без рамок"
#: Source/Core/DolphinQt2/Settings/WiiPane.cpp:162
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:67
#: Source/Core/DolphinWX/MainMenuBar.cpp:415
msgid "Bottom"
msgstr "снизу"
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:343
#, c-format
msgid "Bound Controls: %lu"
msgstr "Привязано: %lu"
#: Source/Core/DolphinQt2/AboutDialog.cpp:27
msgid "Branch: "
msgstr "Ветвь: "
#: Source/Core/DolphinWX/AboutDolphin.cpp:31
#, c-format
msgid "Branch: %s"
msgstr "Ветвь: %s"
#. i18n: This is a selectable action when adding a breakpoint
#: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:67
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:52
msgid "Break"
msgstr "Останов"
#: Source/Core/Core/HotkeyManager.cpp:251
#: Source/Core/DolphinQt2/Config/Mapping/HotkeyDebugging.cpp:28
msgid "Breakpoint"
msgstr "Точка останова"
#: Source/Core/DolphinQt2/Debugger/CodeWidget.cpp:448
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:411
msgid "Breakpoint encountered! Step out aborted."
msgstr "Попадание в точку останова! Шаг с выходом отменён."
#: Source/Core/DolphinQt2/Debugger/BreakpointWidget.cpp:27
#: Source/Core/DolphinWX/Debugger/BreakpointWindow.h:19
msgid "Breakpoints"
msgstr "Точки останова"
#: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:102
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:40
msgid "Broadband Adapter"
msgstr "Широкополосный адаптер"
#: Source/Core/DolphinWX/GameListCtrl.cpp:360
msgid "Browse for a directory to add"
msgstr "Выбор добавляемой папки"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1118
msgid "Browse for output directory"
msgstr "Укажите папку для сохранения"
#: Source/Core/DolphinQt2/Settings/AudioPane.cpp:98
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:56
msgid "Buffer Size:"
msgstr "Размер буфера:"
#: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:490
msgid "Buffer size changed to %1"
msgstr "Размер буфера изменён на %1"
#: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:67
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:252
msgid "Buffer:"
msgstr "Буфер:"
#: Source/Core/Core/HW/GCPadEmu.cpp:85
msgid "Button"
msgstr "Кнопка"
#: Source/Core/Core/HW/GCPadEmu.cpp:52
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:97
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:60
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:81
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:34
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:49
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:260
#: Source/Core/DolphinQt2/Config/Mapping/GCPadEmu.cpp:26
#: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:34
#: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:57
#: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:95
#: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:110
#: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:135
#: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuGeneral.cpp:33
#: Source/Core/DolphinQt2/TAS/GCTASInputWindow.cpp:75
#: Source/Core/DolphinWX/TASInputDlg.cpp:241
#: Source/Core/DolphinWX/TASInputDlg.cpp:326
#: Source/Core/DolphinWX/TASInputDlg.cpp:438
msgid "Buttons"
msgstr "Кнопки"
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:274
msgid ""
"Bypass the clearing of the data cache by the DCBZ instruction. Usually leave "
"this option disabled."
msgstr ""
"Обход очистки кэша данных DCBZ-инструкцией. Обычно не требует включения."
#: Source/Core/Core/HW/GCPadEmu.cpp:66
#: Source/Core/DolphinQt2/Config/Mapping/GCPadEmu.cpp:30
#: Source/Core/DolphinQt2/TAS/GCTASInputWindow.cpp:22
#: Source/Core/DolphinWX/TASInputDlg.cpp:397
msgid "C Stick"
msgstr "C Stick"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:785
msgid "CP register "
msgstr "CP-регистр "
#: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:179
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:70
msgid "CPU Emulation Engine"
msgstr "Движок эмуляции ЦП"
#: Source/Core/DolphinQt2/Settings/AdvancedPane.cpp:35
#: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:80
msgid "CPU Options"
msgstr "Настройки ЦП"
#: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:152
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:235
msgid ""
"Cache custom textures to system RAM on startup.\n"
"This can require exponentially more RAM but fixes possible stuttering.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Кешировать пользовательские текстуры в системное ОЗУ при запуске.\n"
"Потребление ОЗУ может вырасти экспоненциально, но исправляет возможные "
"\"заикания\".\n"
"\n"
"Если не уверены оставьте выключенным."
#: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:185
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:30
msgid "Cached Interpreter (slower)"
msgstr "Кэшированный интерпретатор (медленнее)"
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:250
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:153
msgid ""
"Calculates lighting of 3D objects per-pixel rather than per-vertex, "
"smoothing out the appearance of lit polygons and making individual triangles "
"less noticeable.\n"
"Rarely causes slowdowns or graphical issues.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Рассчитывает освещение 3D-объектов попиксельно, а не повершинно, улучшая вид "
"освещенных полигонов и делая отдельные треугольники менее заметными.\n"
"Изредка может быть причиной замедлений или проблем с графикой.\n"
"\n"
"Если не уверены оставьте выключенным."
#: Source/Core/DolphinQt2/Debugger/CodeWidget.cpp:87
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:98
msgid "Callstack"
msgstr "Стэк вызова"
#: Source/Core/Core/IOS/USB/Bluetooth/BTEmu.cpp:1759
#, c-format
msgid "Can't find Wii Remote by connection handle %02x"
msgstr "Не удаётся найти Wii Remote по дескриптору %02x"
#: Source/Core/DolphinQt2/MainWindow.cpp:876
#: Source/Core/DolphinQt2/MainWindow.cpp:933
msgid "Can't start a NetPlay Session while a game is still running!"
msgstr "Невозможно создать сессию сетевой игры, пока игра всё ещё запущена!"
#: Source/Core/DolphinQt2/Config/InfoWidget.cpp:189
msgid "Cancel"
msgstr "Отмена"
#: Source/Core/Core/FifoPlayer/FifoPlayer.cpp:102
msgid "Cannot SingleStep the FIFO. Use Frame Advance instead."
msgstr ""
"Не удалось выполнить SingleStep в FIFO. Воспользуйтесь перемоткой кадров."
#: Source/Core/Core/Boot/Boot_WiiWAD.cpp:33
msgid "Cannot boot this WAD because it could not be installed to the NAND."
msgstr ""
"Не удалось загрузить данный WAD, потому что его нельзя установить в NAND."
#: Source/Core/Core/Boot/Boot.cpp:408
msgid "Cannot find the GC IPL."
msgstr "Не удалось найти IPL GC."
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:231
msgid "Cannot set uninitialized memory."
msgstr "Не удалось записать в неинициализированную память."
#: Source/Core/Core/Boot/Boot.cpp:406
msgid "Cannot start the game, because the GC IPL could not be found."
msgstr "Не удалось запустить игру, потому что IPL GC не был найден."
#: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:184
msgid ""
"Cannot use that file as a memory card.\n"
"%1\n"
"is not a valid GameCube memory card file"
msgstr ""
"Невозможно использовать этот файл как карту памяти.\n"
"%1\n"
"не является корректным файлом карты памяти GameCube"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:368
#, c-format
msgid ""
"Cannot use that file as a memory card.\n"
"%s\n"
"is not a valid GameCube memory card file"
msgstr ""
"Невозможно использовать этот файл как карту памяти.\n"
"%s\n"
"не является корректным файлом карты памяти GameCube"
#: Source/Core/DolphinWX/MainMenuBar.cpp:418
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:34
msgid "Center"
msgstr "Центр"
#: Source/Core/DolphinQt2/GameList/GameList.cpp:179
#: Source/Core/DolphinWX/GameListCtrl.cpp:882
msgid "Change &Disc"
msgstr "Сменить &диск"
#: Source/Core/DolphinQt2/MenuBar.cpp:155
#: Source/Core/DolphinWX/MainMenuBar.cpp:85
msgid "Change &Disc..."
msgstr "Сменить &диск..."
#: Source/Core/Core/HotkeyManager.cpp:25
msgid "Change Disc"
msgstr "Сменить диск"
#: Source/Core/DolphinQt2/Debugger/CodeViewWidget.cpp:451
msgid "Change instruction"
msgstr "Изменить инструкцию"
#: Source/Core/Core/Movie.cpp:1192
#, c-format
msgid "Change the disc to %s"
msgstr "Сменить диск на %s"
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:132
msgid ""
"Change the language of the user interface.\n"
"Requires restart."
msgstr ""
"Изменяет язык интерфейса программы.\n"
"Требуется перезапуск."
#: Source/Core/DolphinQt2/Config/CheatWarningWidget.cpp:65
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:159
msgid "Changing cheats will only take effect when the game is restarted."
msgstr "Изменения в читах вступят в силу после перезапуска игры."
#: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:98
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:159
msgid "Chat"
msgstr "Чат"
#: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.cpp:39
msgid "Cheat Code"
msgstr "Чит-код"
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:174
msgid "Cheat Manager"
msgstr "Менеджер чит-кодов"
#: Source/Core/DolphinQt2/CheatsManager.cpp:97
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:130
msgid "Cheat Search"
msgstr "Поиск чит-кодов"
#: Source/Core/DolphinQt2/CheatsManager.cpp:44
msgid "Cheats Manager"
msgstr ""
#: Source/Core/DolphinQt2/MenuBar.cpp:209
#: Source/Core/DolphinWX/MainMenuBar.cpp:242
msgid "Check NAND..."
msgstr "Проверить NAND..."
#: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:196
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:210
msgid "Check Partition Integrity"
msgstr "Проверка целостности раздела"
#: Source/Core/DolphinQt2/AboutDialog.cpp:32
#: Source/Core/DolphinWX/AboutDolphin.cpp:34
msgid "Check for updates: "
msgstr "Проверить обновления: "
#: Source/Core/DolphinQt2/GameList/GameList.cpp:417
msgid ""
"Check whether you have the permissions required to delete the file or "
"whether it's still in use."
msgstr ""
"Проверьте, достаточно ли у вас прав для удаления этого файла, и используется "
"ли он приложением."
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:318
msgid "Checking integrity..."
msgstr "Проверка целостности..."
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:48
msgid "Choose a NAND root directory:"
msgstr "Выберите корневую папку NAND:"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:42
msgid "Choose a default ISO:"
msgstr "Выберите файл образа по умолчанию:"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:151
msgid "Choose a directory to add"
msgstr "Выберите папку для добавления в список"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:51
msgid "Choose a dump directory:"
msgstr "Выберите папку с дампом:"
#: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:169
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:357
msgid "Choose a file to open"
msgstr "Выберите открываемый файл"
#: Source/Core/DolphinWX/MemcardManager.cpp:194
msgid "Choose a memory card:"
msgstr "Выберите карту памяти:"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:54
msgid "Choose an SD Card file:"
msgstr "Выберите файл с SD-картой:"
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:417
msgid "Choose priority input file"
msgstr "Выберите приоритетный файл"
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:424
msgid "Choose secondary input file"
msgstr "Выберите вторичный файл"
#: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:138
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:235
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:243
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:270
msgid "Choose the folder to extract to"
msgstr "Выберите папку для извлечения файлов"
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:30
msgid "Circle Stick"
msgstr "Круглый стик"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:94
msgid "Classic"
msgstr "Classic"
#: Source/Core/DolphinQt2/TAS/WiiTASInputWindow.cpp:226
msgid "Classic Buttons"
msgstr "Кнопки Classic"
#: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:31
msgid "Classic Controller"
msgstr "Контроллер Classic"
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:93
msgid "Classic Controller Configuration"
msgstr "Настройка контроллера Classic"
#: Source/Core/DolphinQt2/Config/LogWidget.cpp:118
#: Source/Core/DolphinQt2/Config/Mapping/IOWindow.cpp:57
#: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:97
#: Source/Core/DolphinQt2/Debugger/BreakpointWidget.cpp:89
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:99
#: Source/Core/DolphinWX/Debugger/BreakpointWindow.cpp:43
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:751
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1215
#: Source/Core/DolphinWX/LogWindow.cpp:104
msgid "Clear"
msgstr "Очистить"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:116
msgid "Clear Pixel Shaders"
msgstr "Очистить пикс. шейдеры"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:102
msgid "Clear Screen"
msgstr "Очистить экран"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:105
msgid "Clear Textures"
msgstr "Очистить текстуры"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:109
msgid "Clear Vertex Shaders"
msgstr "Очистить верш. шейдеры"
#: Source/Core/DolphinQt2/Config/ARCodeWidget.cpp:98
#: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:206
msgid "Clone and &Edit Code..."
msgstr "Скопировать и &изменить код..."
#: Source/Core/DolphinQt2/SearchBar.cpp:24
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:278
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:433
#: Source/Core/DolphinWX/MemcardManager.cpp:233
#: Source/Core/DolphinWX/PostProcessingConfigDiag.cpp:135
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:147
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:923
msgid "Close"
msgstr "Закрыть"
#: Source/Core/DolphinQt2/MenuBar.cpp:430
#: Source/Core/DolphinWX/MainMenuBar.cpp:176
msgid "Co&nfiguration"
msgstr "&Настройка"
#: Source/Core/DolphinQt2/Debugger/CodeWidget.cpp:29
#: Source/Core/DolphinWX/Debugger/CodeWindow.h:82
msgid "Code"
msgstr "Код"
#: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:77
msgid "Code Info"
msgstr "Информация о коде"
#: Source/Core/DolphinQt2/Config/CheatCodeEditor.cpp:98
#: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.cpp:43
msgid "Code:"
msgstr "Код:"
#: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:23
msgid "Code: "
msgstr "Код: "
#: Source/Core/DolphinWX/MainMenuBar.cpp:493
msgid "Combine Two Signature Files..."
msgstr "Объединить два файла сигнатуры..."
#: Source/Core/DolphinQt2/GCMemcardManager.cpp:154
#: Source/Core/DolphinWX/MemcardManager.cpp:628
msgid "Comment"
msgstr "Комментарий"
#: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:124
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:464
msgid "Compile Shaders Before Starting"
msgstr ""
#: Source/Core/VideoCommon/ShaderCache.cpp:154
msgid "Compiling shaders..."
msgstr "Компиляция шейдеров..."
#: Source/Core/DolphinQt2/GameList/GameList.cpp:177
#: Source/Core/DolphinWX/GameListCtrl.cpp:880
msgid "Compress ISO..."
msgstr "Сжать ISO-файл..."
#: Source/Core/DolphinWX/GameListCtrl.cpp:917
msgid "Compress selected ISOs..."
msgstr "Сжать выбранные ISO-файлы..."
#: Source/Core/DolphinQt2/GameList/GameList.cpp:302
msgid "Compressed GC/Wii images (*.gcz)"
msgstr "Сжатые образы GC/Wii (*.gcz)"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1127
#: Source/Core/DolphinWX/GameListCtrl.cpp:1246
msgid "Compressing ISO"
msgstr "Сжатие образа"
#: Source/Core/DolphinQt2/GameList/GameList.cpp:285
#: Source/Core/DolphinWX/GameListCtrl.cpp:1327
msgid ""
"Compressing a Wii disc image will irreversibly change the compressed copy by "
"removing padding data. Your disc image will still work. Continue?"
msgstr ""
"Сжатие образа диска Wii необратимо изменит сжатую копию, удалив из неё "
"пустые данные. Это не повлияет на работоспособность образа. Продолжить?"
#: Source/Core/DolphinQt2/GameList/GameList.cpp:307
msgid "Compressing..."
msgstr "Сжатие..."
#: Source/Core/DolphinQt2/Config/InfoWidget.cpp:168
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:255
msgid "Compute"
msgstr "Вычислить"
#: Source/Core/DolphinQt2/Config/InfoWidget.cpp:189
#: Source/Core/DolphinQt2/Config/InfoWidget.cpp:190
msgid "Computing MD5 Checksum"
msgstr "Вычисление контрольной суммы MD5"
#: Source/Core/DolphinWX/NetPlay/MD5Dialog.cpp:27
#, c-format
msgid ""
"Computing MD5 Checksum for:\n"
"%s"
msgstr ""
"Вычисление контрольной суммы MD5 для:\n"
"%s"
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:335
msgid "Computing MD5 checksum"
msgstr "Вычисление контрольной суммы MD5"
#: Source/Core/DolphinWX/NetPlay/MD5Dialog.cpp:41
msgid "Computing..."
msgstr "Вычисление..."
#: Source/Core/DolphinWX/NetPlay/MD5Dialog.cpp:79
msgid "Computing: "
msgstr "Вычисление: "
#: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:80
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:75
msgid "Condition"
msgstr "Условие"
#: Source/Core/DolphinQt2/ToolBar.cpp:93
#: Source/Core/DolphinWX/MainToolBar.cpp:176
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:569
msgid "Config"
msgstr "Настройки"
#: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:81
#: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:175
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:67
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:166
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:338
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:235
msgid "Configure"
msgstr "Настройка"
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:197
msgid "Configure Control"
msgstr "Настройка управления"
#: Source/Core/DolphinQt2/Config/CheatWarningWidget.cpp:42
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:110
msgid "Configure Dolphin"
msgstr "Настройка Dolphin"
#: Source/Core/DolphinQt2/Config/Mapping/IOWindow.cpp:37
msgid "Configure Input"
msgstr "Настройка ввода"
#: Source/Core/DolphinQt2/Config/Mapping/IOWindow.cpp:37
msgid "Configure Output"
msgstr "Настройка вывода"
#: Source/Core/DolphinWX/MainToolBar.cpp:176
msgid "Configure..."
msgstr "Настроить..."
#: Source/Core/DolphinQt2/MainWindow.cpp:559
#: Source/Core/DolphinQt2/MainWindow.cpp:1039
#: Source/Core/DolphinQt2/WiiUpdate.cpp:134
msgid "Confirm"
msgstr "Подтвердить"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1151
#: Source/Core/DolphinWX/GameListCtrl.cpp:1176
#: Source/Core/DolphinWX/GameListCtrl.cpp:1241
msgid "Confirm File Overwrite"
msgstr "Подтвердить перезапись файла"
#: Source/Core/DolphinQt2/Settings/InterfacePane.cpp:142
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:87
msgid "Confirm on Stop"
msgstr "Подтверждать остановку"
#: Source/Core/DolphinQt2/MenuBar.cpp:879
#: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:280
msgid "Confirmation"
msgstr "Подтверждение"
#: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:79
#: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:142
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:145
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:163
msgid "Connect"
msgstr "Подключиться"
#: Source/Core/Core/HotkeyManager.cpp:70 Source/Core/DolphinQt2/MenuBar.cpp:246
#: Source/Core/DolphinWX/MainMenuBar.cpp:218
msgid "Connect Balance Board"
msgstr "Подключить Balance Board"
#: Source/Core/DolphinQt2/Settings/WiiPane.cpp:99
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:76
msgid "Connect USB Keyboard"
msgstr "Подключить USB-клавиатуру"
#: Source/Core/DolphinQt2/MenuBar.cpp:238
msgid "Connect Wii Remote %1"
msgstr "Подключить Wii Remote %1"
#: Source/Core/DolphinWX/MainMenuBar.cpp:215
#, c-format
msgid "Connect Wii Remote %i"
msgstr "Подключить Wii Remote %i"
#: Source/Core/Core/HotkeyManager.cpp:66
msgid "Connect Wii Remote 1"
msgstr "Подключить Wii Remote 1"
#: Source/Core/Core/HotkeyManager.cpp:67
msgid "Connect Wii Remote 2"
msgstr "Подключить Wii Remote 2"
#: Source/Core/Core/HotkeyManager.cpp:68
msgid "Connect Wii Remote 3"
msgstr "Подключить Wii Remote 3"
#: Source/Core/Core/HotkeyManager.cpp:69
msgid "Connect Wii Remote 4"
msgstr "Подключить Wii Remote 4"
#: Source/Core/DolphinQt2/MenuBar.cpp:231
#: Source/Core/DolphinWX/MainMenuBar.cpp:255
msgid "Connect Wii Remotes"
msgstr "Подключить Wii Remote"
#: Source/Core/DolphinQt2/WiiUpdate.cpp:135
#: Source/Core/DolphinWX/FrameTools.cpp:1485
msgid "Connect to the Internet and perform an online system update?"
msgstr "Подключиться к интернету и выполнить обновление системы?"
#: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:133
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:91
msgid "Connection Type:"
msgstr "Тип подключения:"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:82
msgid "Continue"
msgstr "Продолжить"
#: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:148
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:348
msgid "Continuous Scanning"
msgstr "Непрерывное сканирование"
#: Source/Core/Core/HW/GCPadEmu.cpp:65
#: Source/Core/DolphinQt2/Config/Mapping/GCPadEmu.cpp:28
msgid "Control Stick"
msgstr "Control Stick"
#: Source/Core/DolphinWX/NetPlay/PadMapDialog.cpp:18
msgid "Controller Ports"
msgstr "Порты контроллера"
#: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:59
msgid "Controller Settings"
msgstr "Настройки управления"
#: Source/Core/DolphinWX/MainToolBar.cpp:180
msgid "Controller settings"
msgstr "Настройки управления"
#: Source/Core/DolphinQt2/ToolBar.cpp:95
#: Source/Core/DolphinWX/MainToolBar.cpp:179
msgid "Controllers"
msgstr "Управление"
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:273
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:274
msgid ""
"Controls the distance of the convergence plane. This is the distance at "
"which virtual objects will appear to be in front of the screen.\n"
"A higher value creates stronger out-of-screen effects while a lower value is "
"more comfortable."
msgstr ""
"Управление расположением плоскости сведения.\n"
"Плоскость сведения это расстояние, на котором виртуальные обьекты будут "
"находиться перед экраном.\n"
"Высокие значения создают более сильную видимость \"выпячивания\" обьектов из "
"экрана, низкие более комфортны."
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:270
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:271
msgid ""
"Controls the separation distance between the virtual cameras.\n"
"A higher value creates a stronger feeling of depth while a lower value is "
"more comfortable."
msgstr ""
"Управление расстоянием между виртуальным камерами.\n"
"Высокие значения создают более сильное ощущение глубины, низкие более "
"комфортны."
#: Source/Core/DolphinQt2/Config/GameConfigWidget.cpp:116
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:112
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:323
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:653
msgid "Convergence:"
msgstr "Сведение:"
#: Source/Core/DolphinWX/MemcardManager.cpp:165
msgid "Convert to GCI"
msgstr "Конвертировать в GCI"
#: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:122
#: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:375
#: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:392
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:211
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:785
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:793
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:812
msgid "Copy"
msgstr "Копировать"
#: Source/Core/DolphinWX/Debugger/MemoryView.cpp:312
msgid "Copy &address"
msgstr "Скопировать &адрес"
#: Source/Core/DolphinQt2/Debugger/CodeViewWidget.cpp:236
#: Source/Core/DolphinWX/Debugger/CodeView.cpp:439
msgid "Copy &function"
msgstr "Скопировать &функцию"
#: Source/Core/DolphinQt2/Debugger/CodeViewWidget.cpp:239
#: Source/Core/DolphinWX/Debugger/CodeView.cpp:441
#: Source/Core/DolphinWX/Debugger/MemoryView.cpp:313
msgid "Copy &hex"
msgstr "Скопировать &hex-значение"
#: Source/Core/DolphinQt2/Debugger/MemoryViewWidget.cpp:335
msgid "Copy Address"
msgstr ""
#: Source/Core/DolphinQt2/Debugger/MemoryViewWidget.cpp:337
msgid "Copy Hex"
msgstr ""
#: Source/Core/DolphinQt2/Debugger/CodeViewWidget.cpp:238
#: Source/Core/DolphinWX/Debugger/CodeView.cpp:440
msgid "Copy code &line"
msgstr "Скопировать код &строки"
#: Source/Core/Core/ConfigManager.cpp:1031
msgid "Copy failed"
msgstr "Копирование не удалось"
#: Source/Core/DolphinWX/MemcardManager.cpp:806
#, c-format
msgid "Copy to Memory Card %c"
msgstr "Копировать на карту памяти %c"
#: Source/Core/DolphinQt2/Config/GameConfigWidget.cpp:58
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:337
msgid "Core"
msgstr "Ядро"
#. i18n: Performance cost, not monetary cost
#: Source/Core/DolphinWX/Debugger/JitWindow.cpp:185
msgid "Cost"
msgstr "Стоимость"
#: Source/Core/DolphinQt2/WiiUpdate.cpp:46
#: Source/Core/DolphinWX/FrameTools.cpp:1426
msgid ""
"Could not download update files from Nintendo. Please check your Internet "
"connection and try again."
msgstr ""
"Не удалось загрузить файлы обновлений от Nintendo. Проверьте подключение к "
"интернету и повторите попытку."
#: Source/Core/DolphinQt2/WiiUpdate.cpp:41
#: Source/Core/DolphinWX/FrameTools.cpp:1421
msgid ""
"Could not download update information from Nintendo. Please check your "
"Internet connection and try again."
msgstr ""
"Не удалось загрузить информацию об обновлениях от Nintendo. Проверьте "
"подключение к интернету и повторите попытку."
#: Source/Core/DolphinQt2/WiiUpdate.cpp:51
#: Source/Core/DolphinWX/FrameTools.cpp:1431
msgid ""
"Could not install an update to the Wii system memory. Please refer to logs "
"for more information."
msgstr ""
"Не удалось установить обновление в системную память Wii. Для получения "
"дополнительной информации обратитесь к логам."
#: Source/Core/Core/IOS/ES/ES.cpp:266
#, c-format
msgid ""
"Could not launch IOS %016<PRIx64> because it is missing from the NAND.\n"
"The emulated software will likely hang now."
msgstr ""
"Не удалось запустить IOS %016<PRIx64> из-за отсутствия в NAND.\n"
"Вероятнее всего, эмулируемое ПО зависнет."
#: Source/Core/Core/IOS/ES/ES.cpp:286
msgid ""
"Could not launch the Wii Menu because it is missing from the NAND.\n"
"The emulated software will likely hang now."
msgstr ""
"Не удалось запустить меню Wii, потому что оно отсутствует в NAND.\n"
"Вероятнее всего, эмулируемое ПО зависнет."
#: Source/Core/Core/IOS/ES/ES.cpp:291
#, c-format
msgid ""
"Could not launch title %016<PRIx64> because it is missing from the NAND.\n"
"The emulated software will likely hang now."
msgstr ""
"Не удалось запустить %016<PRIx64>, потому что он отсутствует в NAND.\n"
"Вероятнее всего, эмулируемое ПО зависнет."
#: Source/Core/Core/Boot/Boot.cpp:96
#, c-format
msgid ""
"Could not read \"%s\". There is no disc in the drive or it is not a GameCube/"
"Wii backup. Please note that Dolphin cannot play games directly from the "
"original GameCube and Wii discs."
msgstr ""
"Не удалось прочесть \"%s\". В приводе нет диска или он не содержит копии "
"игры GameCube/Wii. Учтите то, что Dolphin не может воспроизводить игры с "
"оригинальных дисков GameCube и Wii."
#: Source/Core/Core/Boot/Boot.cpp:115
#, c-format
msgid "Could not recognize file %s"
msgstr "Не удалось распознать файл %s"
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:465
#, c-format
msgid "Could not save %s."
msgstr "Не удалось сохранить %s."
#: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:119
#, c-format
msgid ""
"Could not write memory card file %s.\n"
"\n"
"Are you running Dolphin from a CD/DVD, or is the save file maybe write "
"protected?\n"
"\n"
"Are you receiving this after moving the emulator directory?\n"
"If so, then you may need to re-specify your memory card location in the "
"options."
msgstr ""
"Не удалось записать в файл карты памяти %s.\n"
"\n"
"Возможно, вы запустили Dolphin с CD/DVD, или файл сохранения защищён от "
"записи?\n"
"\n"
"Если вы получаете данное сообщение после перемещения эмулятора в другую "
"папку, то, возможно, потребуется заново указать расположение вашей карты "
"памяти в настройках."
#: Source/Core/Core/NetPlayClient.cpp:93
msgid "Couldn't Create Client"
msgstr "Не удалось войти в режим клиента"
#: Source/Core/Core/NetPlayClient.cpp:104
msgid "Couldn't create peer."
msgstr "Не удалось создать точку подключения."
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:634
msgid "Couldn't find open command for extension 'ini'!"
msgstr "Не удалось найти команду для открытия файла с разрешением 'ini'!"
#: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:67
#, c-format
msgid "Couldn't initialise libusb for Bluetooth passthrough: %s"
msgstr "Не удалось инициализировать libusb для проброса Bluetooth: %s"
#: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:511
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:468
msgid "Couldn't look up central server"
msgstr "Не удалось обнаружить центральный сервер"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:86
msgid "Count"
msgstr "Количество"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:82
msgid "Count:"
msgstr "Найдено:"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:312
#, c-format
msgid "Count: %lu"
msgstr "Найдено: %lu"
#: Source/Core/DolphinQt2/Config/InfoWidget.cpp:60
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:231
msgid "Country:"
msgstr "Страна:"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:56
#: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:17
msgid "Create AR Code"
msgstr "Создать AR-код"
#: Source/Core/DolphinWX/MainMenuBar.cpp:426
msgid "Create New Perspective"
msgstr "Создать новую точку обозрения"
#: Source/Core/DolphinWX/MainMenuBar.cpp:489
msgid ""
"Create a .dsy file that can be used to recognise these same functions in "
"other games."
msgstr ""
"Создать файл .dsy, который можно использовать для опознания этих же функций "
"в других играх."
#: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:158
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:242
msgid ""
"Create frame dumps and screenshots at the internal resolution of the "
"renderer, rather than the size of the window it is displayed within. If the "
"aspect ratio is widescreen, the output image will be scaled horizontally to "
"preserve the vertical resolution.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Создавать дампы кадров и скриншоты во внутреннем разрешении, а не с размером "
"окна. Если изображение широкоформатное, то на выходе оно будет "
"отмасштабировано по горизонтали с сохранением вертикального разрешения.\n"
"\n"
"Если не уверены оставьте выключенным."
#: Source/Core/DolphinWX/FrameAui.cpp:538
msgid "Create new perspective"
msgstr "Создать новую точку обозрения"
#: Source/Core/DolphinQt2/Config/CheatCodeEditor.cpp:87
#: Source/Core/DolphinQt2/Config/GeckoCodeWidget.cpp:84
#: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:31
msgid "Creator:"
msgstr "Создатель:"
#: Source/Core/Common/MsgHandler.cpp:68
msgid "Critical"
msgstr "Критический"
#: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:86
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:884
msgid "Crop"
msgstr "Обрезка"
#: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:176
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:256
msgid ""
"Crop the picture from its native aspect ratio to 4:3 or 16:9.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Обрезает картинку с её родного соотношения сторон до 4:3 или 16:9.\n"
"\n"
"Если не уверены оставьте выключенным."
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:80
#: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:149
msgid "Crossfade"
msgstr "Crossfade"
#: Source/Core/DolphinQt2/MenuBar.cpp:219
#: Source/Core/DolphinWX/MainMenuBar.cpp:245
msgid "Current Region"
msgstr "Текущий регион"
#: Source/Core/DolphinWX/FrameTools.cpp:364
#, c-format
msgid "Current directory changed from %s to %s after wxFileSelector!"
msgstr "Текущая папка сменилась с %s на %s после wxFileSelector!"
#: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:74
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:134
msgid "Current game"
msgstr "Текущая игра"
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:56
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:524
msgid "Custom"
msgstr "Своё"
#: Source/Core/DolphinQt2/Settings/AdvancedPane.cpp:65
#: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:95
msgid "Custom RTC Options"
msgstr "Свои настройки времени"
#: Source/Core/Core/HW/GCPadEmu.cpp:88
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:120
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:302
#: Source/Core/DolphinQt2/Config/Mapping/GCPadEmu.cpp:31
#: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:43
#: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuGeneral.cpp:35
msgid "D-Pad"
msgstr "Крестовина"
#: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:85
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:52
msgid "DK Bongos"
msgstr "Бонго DK"
#: Source/Core/DolphinQt2/Settings/AudioPane.cpp:39
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:40
msgid "DSP Emulation Engine"
msgstr "Движок эмуляции DSP"
#: Source/Core/DolphinQt2/Config/GameConfigWidget.cpp:67
#: Source/Core/DolphinQt2/Settings/AudioPane.cpp:43
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:35
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:291
msgid "DSP HLE Emulation (fast)"
msgstr "Эмуляция DSP HLE (быстро)"
#: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:34
msgid "DSP LLE Debugger"
msgstr "Отладчик DSP LLE"
#: Source/Core/DolphinQt2/Settings/AudioPane.cpp:45
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:37
msgid "DSP LLE Interpreter (slow)"
msgstr "Интерпретатор DSP LLE (медленно)"
#: Source/Core/DolphinQt2/Settings/AudioPane.cpp:44
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:36
msgid "DSP LLE Recompiler"
msgstr "Рекомпилятор DSP LLE"
#: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:85
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:52
msgid "Dance Mat"
msgstr "Танцевальный коврик"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:62
msgid "Data Size"
msgstr "Размер данных"
#: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:110
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:91
msgid "Data Type"
msgstr "Тип данных"
#: Source/Core/DolphinQt2/GCMemcardManager.cpp:284
#: Source/Core/DolphinQt2/GCMemcardManager.cpp:318
#: Source/Core/DolphinWX/MemcardManager.cpp:525
#: Source/Core/DolphinWX/MemcardManager.cpp:560
msgid "Datel MaxDrive/Pro files(*.sav)"
msgstr "Файлы Datel MaxDrive/Pro (*.sav)"
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/AnalogStick.cpp:36
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:37
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:29
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Slider.cpp:26
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:29
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Triggers.cpp:21
msgid "Dead Zone"
msgstr "Мёртвая зона"
#: Source/Core/DolphinWX/LogConfigWindow.cpp:45
msgid "Debug"
msgstr "Отладка"
#: Source/Core/DolphinQt2/Config/Graphics/SoftwareRendererWidget.cpp:65
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:113
msgid "Debug Only"
msgstr "Только для отладки"
#: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:40
#: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:288
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:166
#: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:116
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:830
msgid "Debugging"
msgstr "Отладка"
#. i18n: The base 10 numeral system. Not related to non-integer numbers
#: Source/Core/DolphinQt2/CheatsManager.cpp:304
#: Source/Core/DolphinQt2/Debugger/WatchWidget.cpp:124
#: Source/Core/DolphinWX/Debugger/WatchView.cpp:89
msgid "Decimal"
msgstr "Десятичный"
#: Source/Core/DolphinQt2/GameList/GameList.cpp:175
#: Source/Core/DolphinWX/GameListCtrl.cpp:878
msgid "Decompress ISO..."
msgstr "Расжать ISO-файл..."
#: Source/Core/DolphinWX/GameListCtrl.cpp:918
msgid "Decompress selected ISOs..."
msgstr "Расжать выбранные ISO-файлы..."
#: Source/Core/DolphinWX/GameListCtrl.cpp:1127
#: Source/Core/DolphinWX/GameListCtrl.cpp:1246
msgid "Decompressing ISO"
msgstr "Расжатие ISO"
#: Source/Core/DolphinQt2/GameList/GameList.cpp:307
msgid "Decompressing..."
msgstr "Распаковка..."
#: Source/Core/Core/HotkeyManager.cpp:103
msgid "Decrease Convergence"
msgstr "Уменьшить сведение"
#: Source/Core/Core/HotkeyManager.cpp:101
msgid "Decrease Depth"
msgstr "Уменьшить глубину"
#: Source/Core/Core/HotkeyManager.cpp:39
msgid "Decrease Emulation Speed"
msgstr "Уменьшить скорость эмуляции"
#. i18n: IR stands for internal resolution
#: Source/Core/Core/HotkeyManager.cpp:84
msgid "Decrease IR"
msgstr "Уменьшить внутреннее разрешение"
#: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:98
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1213
msgid "Default"
msgstr "По умолчанию"
#: Source/Core/DolphinQt2/Config/LogWidget.cpp:120
#: Source/Core/DolphinWX/LogWindow.cpp:67
msgid "Default Font"
msgstr "Шрифт по умолчанию"
#: Source/Core/DolphinQt2/Settings/PathPane.cpp:119
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:73
msgid "Default ISO:"
msgstr "Образ по умолчанию:"
#: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:77
#: Source/Core/DolphinQt2/Debugger/BreakpointWidget.cpp:88
#: Source/Core/DolphinWX/Debugger/BreakpointWindow.cpp:40
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1238
msgid "Delete"
msgstr "Удалить"
#: Source/Core/DolphinQt2/GameList/GameList.cpp:227
msgid "Delete File..."
msgstr "Удалить файл..."
#: Source/Core/DolphinWX/MemcardManager.cpp:807
msgid "Delete Save"
msgstr "Удалить сохранение"
#: Source/Core/AudioCommon/WaveFile.cpp:34
#: Source/Core/VideoCommon/AVIDump.cpp:111
#, c-format
msgid "Delete the existing file '%s'?"
msgstr "Удалить существующий файл '%s'?"
#: Source/Core/DolphinQt2/Config/GameConfigWidget.cpp:114
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:314
msgid "Depth Percentage:"
msgstr "Процент глубины:"
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:110
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:642
msgid "Depth:"
msgstr "Глубина:"
#: Source/Core/DolphinQt2/Config/Graphics/GraphicsWindow.cpp:37
#: Source/Core/DolphinQt2/GameList/GameList.cpp:491
#: Source/Core/DolphinQt2/GameList/GameListModel.cpp:120
#: Source/Core/DolphinQt2/MenuBar.cpp:502
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:1176
msgid "Description"
msgstr "Описание"
#: Source/Core/DolphinQt2/Config/GeckoCodeWidget.cpp:85
#: Source/Core/DolphinQt2/Config/InfoWidget.cpp:85
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:281
msgid "Description:"
msgstr "Описание:"
#: Source/Core/DolphinQt2/Config/Mapping/IOWindow.cpp:49
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:749
msgid "Detect"
msgstr "Считать"
#: Source/Core/DolphinQt2/Config/GameConfigWidget.cpp:89
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:296
msgid "Deterministic dual core:"
msgstr "Детерминированная двухядерность:"
#: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:152
msgid "Dev (multiple times a day)"
msgstr ""
#: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:59
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:214
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1187
msgid "Device"
msgstr "Устройство"
#. i18n: PID means Product ID (in the context of a USB device), not Process ID
#: Source/Core/DolphinQt2/Settings/USBDeviceAddToWhitelistDialog.cpp:92
#: Source/Core/DolphinWX/Config/AddUSBDeviceDiag.cpp:63
msgid "Device PID (e.g., 0305)"
msgstr "PID устройства (напр., 0305)"
#: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:74
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:120
msgid "Device Settings"
msgstr "Настройки устройства"
#. i18n: VID means Vendor ID (in the context of a USB device)
#: Source/Core/DolphinQt2/Settings/USBDeviceAddToWhitelistDialog.cpp:90
#: Source/Core/DolphinWX/Config/AddUSBDeviceDiag.cpp:61
msgid "Device VID (e.g., 057e)"
msgstr "VID устройства (напр., 057e)"
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:352
msgid "Device not found"
msgstr "Устройство не найдено"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:77
msgid "Dial"
msgstr "Вызов"
#: Source/Core/DolphinQt2/Settings/WiiPane.cpp:119
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:89
msgid "Dims the screen after five minutes of inactivity."
msgstr "Затемняет экран после пяти минут бездействия."
#: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:130
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:95
msgid "Direct Connection"
msgstr "Прямое подключение"
#: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:140
msgid "Directory checksum and directory backup checksum failed"
msgstr "Контрольные суммы папки и резервной копии папки неверны"
#: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:85
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:784
msgid "Disable Bounding Box"
msgstr "Отключить эмуляцию bounding box"
#: Source/Core/DolphinWX/MainMenuBar.cpp:431
msgid "Disable Docking"
msgstr "Отключить стыковку"
#: Source/Core/Core/HotkeyManager.cpp:41
msgid "Disable Emulation Speed Limit"
msgstr "Отключить огр. скорости эмуляции"
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:74
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:601
msgid "Disable Fog"
msgstr "Отключить туман"
#: Source/Core/DolphinWX/MainMenuBar.cpp:432
msgid "Disable docking of perspective panes to main window"
msgstr "Отключить стыковку панелей обозрения в главном окне"
#: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:197
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:161
msgid ""
"Disable the bounding box emulation.\n"
"This may improve the GPU performance a lot, but some games will break.\n"
"\n"
"If unsure, leave this checked."
msgstr ""
"Отключает эмуляцию ограничивающего параллелепипеда (bounding box).\n"
"Может значительно ускорить производительность графики, но поломает некоторые "
"игры.\n"
"\n"
"Если не уверены оставьте включенным."
#: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:79
msgid "Disassembly"
msgstr "Дизассемблировать"
#: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:77
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:140
msgid "Disc"
msgstr "Диск"
#: Source/Core/DiscIO/DriveBlob.cpp:146
msgid "Disc Read Error"
msgstr "Ошибка чтения диска"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:476
msgid "Display"
msgstr "Изображение"
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:121
msgid ""
"Display messages over the emulation screen area.\n"
"These messages include memory card writes, video backend and CPU "
"information, and JIT cache clearing."
msgstr ""
"Выводить сообщения в окно эмуляции.\n"
"В эти сообщения входят запись на карту памяти, текущий бэкенд видео и "
"информация о ЦП, а также очистка JIT-кэша."
#: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:181
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:196
msgid ""
"Displays the XFB copies as soon as they are created, without waiting for "
"scanout. Can cause graphical defects in some games if the game doesn't "
"expect all XFB copies to be displayed. However, turning this setting on "
"reduces latency.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Отображать копии XFB сразу после создания, не дожидаясь развёртки. Может "
"вызвать графические дефекты в некоторых играх, которые не ожидают "
"отображения всех копий XFB. Однако включение этой настройки уменьшает "
"задержку.\n"
"\n"
"Если не уверены оставьте выключенным."
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:241
msgid ""
"Displays the default configuration INI file(s) for this game. These defaults "
"are recommended settings from the developers to avoid known issues. Changes "
"should be made to the user config INI files only, not to default config INI "
"files."
msgstr ""
"Показывает INI файл(ы) по умолчанию с настройками для данной игры. Эти "
"настройки рекомендуются разработчиками, чтобы избежать известных проблем. "
"Изменения должны производиться только в файлах INI пользовательских "
"настроек, а не в файлах INI по умолчанию."
#: Source/Core/DolphinQt2/Main.cpp:141
msgid "Do you authorize Dolphin to report information to Dolphin's developers?"
msgstr "Вы разрешаете отправку данной информации разработчикам Dolphin?"
#: Source/Core/DolphinQt2/MainWindow.cpp:1040
msgid "Do you want to add \"%1\" to the list of Game Paths?"
msgstr "Вы хотите добавить \"%1\" в список путей к играм?"
#: Source/Core/DolphinQt2/MenuBar.cpp:880
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:183
msgid "Do you want to clear the list of symbol names?"
msgstr "Вы хотите очистить список имён символов?"
#: Source/Core/DolphinQt2/GCMemcardManager.cpp:364
msgid "Do you want to delete the %1 selected save files?"
msgstr "Вы хотите удалить выбранные файлы сохранений (%1 шт.)?"
#: Source/Core/DolphinQt2/GCMemcardManager.cpp:363
msgid "Do you want to delete the selected save file?"
msgstr "Вы хотите удалить выбранный файл сохранения?"
#: Source/Core/DolphinQt2/MainWindow.cpp:564
#: Source/Core/DolphinWX/FrameTools.cpp:860
msgid "Do you want to stop the current emulation?"
msgstr "Вы хотите остановить текущую эмуляцию?"
#: Source/Core/DolphinQt2/Settings/AudioPane.cpp:73
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:42
msgid "Dolby Pro Logic II Decoder"
msgstr "Декодер Dolby Pro Logic II"
#: Source/Core/DolphinQt2/AboutDialog.cpp:23
#: Source/Core/DolphinWX/AboutDolphin.cpp:26
#: Source/Core/DolphinWX/FrameTools.cpp:689
msgid "Dolphin"
msgstr "Dolphin"
#: Source/Core/DolphinQt2/Config/Graphics/GraphicsWindow.cpp:89
msgid "Dolphin %1 Graphics Configuration"
msgstr "Настройка графики %1"
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:37
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:322
#, c-format
msgid "Dolphin %s Graphics Configuration"
msgstr "Настройка графики %s"
#: Source/Core/DolphinWX/Config/ConfigMain.h:22
msgid "Dolphin Configuration"
msgstr "Настройка Dolphin"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:49
msgid "Dolphin Controller Configuration"
msgstr "Настройка управления Dolphin"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:527
#, c-format
msgid "Dolphin Emulated Wii Remote Configuration Port %i"
msgstr "Настройка эмулируемого Wii Remote - Порт %i"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:378
msgid "Dolphin FIFO"
msgstr "Dolphin FIFO"
#: Source/Core/DolphinQt2/FIFOPlayerWindow.cpp:170
#: Source/Core/DolphinQt2/FIFOPlayerWindow.cpp:181
msgid "Dolphin FIFO Log (*.dff)"
msgstr "Лог Dolphin FIFO (*.dff)"
#: Source/Core/DolphinWX/FrameTools.cpp:1059
msgid "Dolphin Hotkeys"
msgstr "Горячие клавиши Dolphin"
#: Source/Core/DolphinQt2/MenuBar.cpp:983
#: Source/Core/DolphinQt2/MenuBar.cpp:999
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:263
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:279
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:298
msgid "Dolphin Map File (*.map)"
msgstr "Файл карты Dolphin (*.map)"
#: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:46
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:72
msgid "Dolphin NetPlay"
msgstr "Сетевая игра"
#: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:26
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:40
msgid "Dolphin NetPlay Setup"
msgstr "Настройка сетевой игры Dolphin"
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:169
msgid "Dolphin Signature CSV File (*.csv)"
msgstr "CSV-файл сигнатуры Dolphin (*.csv)"
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:168
msgid "Dolphin Signature File (*.dsy)"
msgstr "Файл сигнатуры Dolphin (*.dsy)"
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:318
msgid "Dolphin Symbol Rename File (*.sym)"
msgstr "Файл с переименованными символами Dolphin (*.sym)"
#: Source/Core/DolphinQt2/MainWindow.cpp:1117
#: Source/Core/DolphinQt2/MainWindow.cpp:1188
#: Source/Core/DolphinWX/FrameTools.cpp:503
#: Source/Core/DolphinWX/FrameTools.cpp:994
msgid "Dolphin TAS Movies (*.dtm)"
msgstr "TAS-ролики (*.dtm)"
#: Source/Core/DolphinQt2/GameList/GameList.cpp:127
msgid ""
"Dolphin could not find any GameCube/Wii ISOs or WADs.\n"
"Double-click here to set a games directory..."
msgstr ""
"Dolphin не может найти ISO или WAD от GameCube/Wii.\n"
"Щелкните дважды по этой надписи, чтобы указать путь к играм..."
#: Source/Core/DolphinWX/GameListCtrl.cpp:482
msgid ""
"Dolphin could not find any GameCube/Wii ISOs or WADs. Double-click here to "
"set a games directory..."
msgstr ""
"Dolphin не может найти образы GameCube/Wii. Щелкните дважды по этой надписи, "
"чтобы указать путь к играм..."
#: Source/Core/DolphinQt2/GameList/GameList.cpp:333
msgid "Dolphin failed to complete the requested action."
msgstr "Dolphin не удалось выполнить запрошенное действие."
#. i18n: The word "free" in the standard phrase "free and open source"
#. is "free" as in "freedom" - it refers to certain properties of the
#. software's license, not the software's price. (It is true that Dolphin
#. can be downloaded at no cost, but that's not what this message says.)
#: Source/Core/DolphinQt2/AboutDialog.cpp:39
msgid "Dolphin is a free and open-source GameCube and Wii emulator."
msgstr ""
"Dolphin бесплатный эмулятор GameCube и Wii с открытым исходным кодом."
#: Source/Core/DolphinWX/GameListCtrl.cpp:478
msgid ""
"Dolphin is currently set to hide all games. Double-click here to show all "
"games..."
msgstr ""
"Dolphin сейчас настроен на скрытие всех игр. Щелкните дважды по этой "
"надписи, чтобы отобразить все игры..."
#: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:516
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:471
msgid "Dolphin is too old for traversal server"
msgstr "Слишком старая версия Dolphin для подключения к промежуточному серверу"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1188
#: Source/Core/DolphinWX/GameListCtrl.cpp:1261
msgid "Dolphin was unable to complete the requested action."
msgstr "Dolphin не смог выполнить запрошенное действие."
#: Source/Core/DolphinQt2/Config/CheatWarningWidget.cpp:72
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:153
msgid "Dolphin's cheat system is currently disabled."
msgstr "На данный момент поддержка читов в Dolphin отключена."
#: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:151
msgid "Don't Update"
msgstr ""
#: Source/Core/DiscIO/CompressedBlob.cpp:332
msgid "Done compressing disc image."
msgstr "Сжатие образа диска завершено."
#. i18n: A double precision floating point number
#: Source/Core/DolphinQt2/CheatsManager.cpp:289
#: Source/Core/DolphinQt2/Debugger/RegisterWidget.cpp:136
msgid "Double"
msgstr "Double"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:78
#: Source/Core/DolphinWX/TASInputDlg.cpp:122
#: Source/Core/DolphinWX/TASInputDlg.cpp:274
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:23
#: Source/Core/InputCommon/ControllerEmu/ControllerEmu.h:20
msgid "Down"
msgstr "Вниз"
#: Source/Core/DolphinQt2/Config/GeckoCodeWidget.cpp:68
msgid "Download Codes"
msgstr "Скачать коды"
#: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:60
msgid "Download Codes (WiiRD Database)"
msgstr "Скачать готовые коды (база WiiRD)"
#: Source/Core/DolphinQt2/Config/GeckoCodeWidget.cpp:70
msgid "Download Codes from the WiiRD Database"
msgstr "Скачать коды из базы данных WiiRD"
#: Source/Core/DolphinQt2/Config/GeckoCodeWidget.cpp:276
msgid "Download complete"
msgstr "Загрузка завершена"
#: Source/Core/DolphinQt2/Config/GeckoCodeWidget.cpp:277
msgid "Downloaded %1 codes. (added %2)"
msgstr "Скачано %1 кодов. (добавлено %2)"
#: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:199
#, c-format
msgid "Downloaded %lu codes. (added %lu)"
msgstr "Скачано %lu кодов. (добавлено %lu)"
#: Source/Core/DolphinQt2/Config/Graphics/SoftwareRendererWidget.cpp:80
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:130
msgid "Drawn Object Range"
msgstr "Диапазон выводимых объектов"
#: Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp:36
msgid "Driver Not Detected"
msgstr "Драйвер не обнаружен"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:45
#: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:54
msgid "Drums"
msgstr "Барабаны"
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:106
msgid "Drums Configuration"
msgstr "Настройка барабанов"
#: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:89
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:35
msgid "Dummy"
msgstr "Заглушка"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:96
msgid "Dump"
msgstr "Дампить"
#: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:91
msgid "Dump &ExRAM"
msgstr ""
#: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:92
msgid "Dump &FakeVMEM"
msgstr ""
#: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:90
msgid "Dump &MRAM"
msgstr ""
#: Source/Core/DolphinQt2/MenuBar.cpp:650
#: Source/Core/DolphinWX/MainMenuBar.cpp:167
msgid "Dump Audio"
msgstr "Дампить звук"
#: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:67
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:857
msgid "Dump EFB Target"
msgstr "Дампить конечный EFB"
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:136
msgid "Dump EXRAM"
msgstr "Дампить EXRAM"
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:145
msgid "Dump FakeVMEM"
msgstr "Дампить FakeVMEM"
#: Source/Core/DolphinQt2/MenuBar.cpp:644
#: Source/Core/DolphinWX/MainMenuBar.cpp:165
msgid "Dump Frames"
msgstr "Дампить кадры"
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:133
msgid "Dump MRAM"
msgstr "Дампить MRAM"
#: Source/Core/DolphinQt2/Config/Graphics/SoftwareRendererWidget.cpp:59
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:109
msgid "Dump Objects"
msgstr "Дампить объекты"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:79
msgid "Dump Path:"
msgstr "Путь к дампам:"
#: Source/Core/DolphinQt2/Config/Graphics/SoftwareRendererWidget.cpp:67
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:121
msgid "Dump TEV Stages"
msgstr "Дампить этапы TEV"
#: Source/Core/DolphinQt2/Config/Graphics/SoftwareRendererWidget.cpp:69
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:123
msgid "Dump Texture Fetches"
msgstr "Дампить выборки текстур"
#: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:61
#: Source/Core/DolphinQt2/Config/Graphics/SoftwareRendererWidget.cpp:58
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:107
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:842
msgid "Dump Textures"
msgstr "Дампить текстуры"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:860
msgid "Dump XFB Target"
msgstr "Дампить конечный XFB"
#: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:146
#: Source/Core/DolphinQt2/Config/Graphics/SoftwareRendererWidget.cpp:161
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:230
msgid ""
"Dump decoded game textures to User/Dump/Textures/<game_id>/.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Дампить декодированные текстуры в User/Dump/Textures/<game_id>/.\n"
"\n"
"Если не уверены оставьте выключенным."
#: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:155
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:238
msgid ""
"Dump the contents of EFB copies to User/Dump/Textures/.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Дампить содержимое копий EFB в User/Dump/Textures/.\n"
"\n"
"Если не уверены оставьте выключенным."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:240
msgid ""
"Dump the contents of XFB copies to User/Dump/Textures/.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Дампить содержимое копий XFB в User/Dump/Textures/.\n"
"\n"
"Если не уверены оставьте выключенным."
#: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:262
msgid "Duplicate Bundled ActionReplay Code"
msgstr "Дублировать готовый код ActionReplay"
#: Source/Core/DiscIO/Enums.cpp:95
#: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:65
#: Source/Core/DolphinQt2/Settings/WiiPane.cpp:112
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:58
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:61
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:74
msgid "Dutch"
msgstr "Голландский"
#: Source/Core/DolphinQt2/MenuBar.cpp:162
#: Source/Core/DolphinWX/MainMenuBar.cpp:91
msgid "E&xit"
msgstr "&Закрыть"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:57
msgid "EFB Cmd"
msgstr "Команда EFB"
#: Source/Core/Core/HW/EXI/BBA-TAP/TAP_Win32.cpp:208
#, c-format
msgid ""
"ERROR: This version of Dolphin requires a TAP-Win32 driver that is at least "
"version %d.%d -- If you recently upgraded your Dolphin distribution, a "
"reboot is probably required at this point to get Windows to see the new "
"driver."
msgstr ""
"ОШИБКА: Этой версии Dolphin необходим драйвер TAP-Win32 не ниже версии %d.%d "
" Если вы недавно обновили Dolphin, то, скорее всего, необходимо "
"перезагрузить компьютер, чтобы Windows обнаружил новый драйвер."
#: Source/Core/DolphinQt2/FIFOPlayerWindow.cpp:110
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:101
msgid "Early Memory Updates"
msgstr "Ранние обновления памяти"
#: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.h:17
msgid "Edit ActionReplay Code"
msgstr "Редактировать код ActionReplay"
#: Source/Core/DolphinWX/PatchAddEdit.h:23
msgid "Edit Patch"
msgstr "Редактировать патч"
#: Source/Core/DolphinWX/MainMenuBar.cpp:423
#: Source/Core/DolphinWX/MainMenuBar.cpp:440
msgid "Edit Perspectives"
msgstr "Изменить точки обозрения"
#: Source/Core/DolphinQt2/Config/GameConfigWidget.cpp:54
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:233
msgid "Edit User Config"
msgstr "Изменить настройки пользователя"
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:384
msgid "Edit..."
msgstr "Изменить..."
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:75
#: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:139
msgid "Effect"
msgstr "Эффект"
#: Source/Core/UICommon/UICommon.cpp:401
msgid "EiB"
msgstr "ЭиБ"
#: Source/Core/Core/HotkeyManager.cpp:26
#: Source/Core/DolphinWX/MainMenuBar.cpp:86
msgid "Eject Disc"
msgstr "Извлечь диск"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:48
msgid ""
"Eliminate items from the current scan results that do not match the current "
"Search settings."
msgstr ""
"Удалить результаты поиска, не соответствующие текущим критериям поиска."
#: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:31
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:682
msgid "Embedded Frame Buffer (EFB)"
msgstr "Встроенный буфер кадров (EFB)"
#: Source/Core/Core/State.cpp:446
msgid "Empty"
msgstr "Пусто"
#: Source/Core/Core/Core.cpp:199
msgid "Emu Thread already running"
msgstr "Процесс эмулятора уже запущен"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:262
msgid "Emulate the Wii's Bluetooth Adapter"
msgstr "Эмулировать Bluetooth-адаптер Wii"
#: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:147
msgid "Emulate the Wii's Bluetooth adapter"
msgstr "Эмулировать Bluetooth-адаптер Wii"
#: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:177
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:312
msgid "Emulated Wii Remote"
msgstr "Эмулируемый Wii Remote"
#: Source/Core/Core/HotkeyManager.cpp:246
#: Source/Core/DolphinQt2/Config/Mapping/HotkeyGeneral.cpp:28
msgid "Emulation Speed"
msgstr "Скорость эмуляции"
#: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:49
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:825
msgid "Enable API Validation Layers"
msgstr "Включить слои проверки API"
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:102
msgid "Enable AR Logging"
msgstr "Включить логирование AR-событий"
#: Source/Core/DolphinQt2/Settings/AudioPane.cpp:95
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:55
msgid "Enable Audio Stretching"
msgstr "Включить растяжение звука"
#: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:117
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:57
msgid "Enable Cheats"
msgstr "Включить чит-коды"
#: Source/Core/DolphinQt2/Settings/AdvancedPane.cpp:69
#: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:38
msgid "Enable Custom RTC"
msgstr "Включить переопределение времени"
#: Source/Core/DolphinQt2/Config/GameConfigWidget.cpp:62
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:266
msgid "Enable Dual Core"
msgstr "Включить двухядерный режим"
#: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:114
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:56
msgid "Enable Dual Core (speedup)"
msgstr "Включить двухядерный режим (ускорение)"
#: Source/Core/DolphinQt2/Settings/AdvancedPane.cpp:40
#: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:33
msgid "Enable Emulated CPU Clock Override"
msgstr "Переопределять частоту эмулируемого ЦП"
#: Source/Core/DolphinQt2/Config/GameConfigWidget.cpp:64
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:276
msgid "Enable FPRF"
msgstr "Включить FPRF"
#: Source/Core/DolphinQt2/Config/GameConfigWidget.cpp:63
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:268
msgid "Enable MMU"
msgstr "Включить MMU"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:441
msgid "Enable Multi-threading"
msgstr "Включить многопоточность"
#: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:88
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:889
msgid "Enable Progressive Scan"
msgstr "Включить прогрессивную развёртку"
#: Source/Core/DolphinQt2/Config/Mapping/GCPadWiiUConfigDialog.cpp:31
#: Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp:22
msgid "Enable Rumble"
msgstr "Включить вибрацию"
#: Source/Core/DolphinQt2/Settings/WiiPane.cpp:97
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:70
msgid "Enable Screen Saver"
msgstr "Включить скринсейвер"
#: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:150
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:368
msgid "Enable Speaker Data"
msgstr "Включить данные динамика"
#: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:164
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:59
msgid "Enable Usage Statistics Reporting"
msgstr "Включить отправку статистики об использовании"
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:308
msgid "Enable WideScreen"
msgstr "Включить широкоэкранный режим"
#: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:44
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:817
msgid "Enable Wireframe"
msgstr "Включить каркас моделей"
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:237
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:140
msgid ""
"Enable anisotropic filtering.\n"
"Enhances visual quality of textures that are at oblique viewing angles.\n"
"Might cause issues in a small number of games.\n"
"\n"
"If unsure, select 1x."
msgstr ""
"Включает анизотропную фильтрацию.\n"
"Повышает визуальное качество текстур, находящихся под наклонными углами "
"обзора.\n"
"В некоторых играх возможны проблемы.\n"
"\n"
"Если не уверены выберите 1x."
#: Source/Core/DolphinQt2/Config/GameConfigWidget.cpp:80
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:289
msgid ""
"Enable fast disc access. This can cause crashes and other problems in some "
"games. (ON = Fast, OFF = Compatible)"
msgstr ""
"Включение быстрого доступа к диску. Может вызывать падения и другие проблемы "
"в некоторых играх. (ВКЛ = выше скорость, ВЫКЛ = лучше совместимость)"
#: Source/Core/DolphinWX/MemcardManager.cpp:821
msgid "Enable pages"
msgstr "Включить страницы"
#: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:259
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:110
msgid ""
"Enable this if you want the whole screen to be used for rendering.\n"
"If this is disabled, a render window will be created instead.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Включите, чтобы изображение выводилось во весь экран.\n"
"Если выключено вместо этого будет создано отдельное окно вывода.\n"
"\n"
"Если не уверены оставьте выключенным."
#: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:270
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:121
msgid ""
"Enable this if you want to use the main Dolphin window for rendering rather "
"than a separate render window.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Включите, чтобы изображение выводилось в главное окно Dolphin вместо "
"создания отдельного окна вывода.\n"
"\n"
"Если не уверены оставьте выключенным."
#: Source/Core/DolphinQt2/Settings/AudioPane.cpp:86
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:68
msgid ""
"Enables Dolby Pro Logic II emulation using 5.1 surround. Certain backends "
"only."
msgstr ""
"Включить эмуляцию Dolby Pro Logic II с использованием 5.1 канального звука. "
"Только для некоторых бэкендов."
#: Source/Core/DolphinQt2/Config/GameConfigWidget.cpp:76
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:279
msgid ""
"Enables Floating Point Result Flag calculation, needed for a few games. (ON "
"= Compatible, OFF = Fast)"
msgstr ""
"Включение вычисления флага результата с плавающей точкой (floating point "
"result flag), необходимого для небольшого количества игр. (ВКЛ = лучше "
"совместимость, ВЫКЛ = выше скорость)"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:93
msgid "Enables Wii Remote vibration."
msgstr "Включает вибрацию Wii Remote."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:284
msgid ""
"Enables multi-threading in the video backend, which may result in "
"performance gains in some scenarios.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Включение многопоточности в видео-бэкенде, что в некоторых случаях "
"увеличивает производительность.\n"
"\n"
"Если не уверены оставьте выключенным."
#: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:179
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:124
msgid ""
"Enables progressive scan if supported by the emulated software.\n"
"Most games don't care about this.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Включение прогрессивной развёртки, если поддерживается эмулируемым ПО.\n"
"Не влияет на большинство игр.\n"
"\n"
"Если не уверены оставьте выключенным."
#: Source/Core/DolphinQt2/Settings/AudioPane.cpp:104
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:69
msgid "Enables stretching of the audio to match emulation speed."
msgstr "Включает растяжение звука для соответствия скорости эмуляции."
#: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:188
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:295
msgid ""
"Enables texture decoding using the GPU instead of the CPU. This may result "
"in performance gains in some scenarios, or on systems where the CPU is the "
"bottleneck.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Включает декодирование текстур с использованием графического процессора "
"вместо центрального. В системах, где узким местом является ЦП, в некоторых "
"случаях это может увеличить производительность.\n"
"\n"
"Если не уверены оставьте выключенным."
#: Source/Core/DolphinQt2/Config/GameConfigWidget.cpp:74
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:271
msgid ""
"Enables the Memory Management Unit, needed for some games. (ON = Compatible, "
"OFF = Fast)"
msgstr ""
"Активирует устройство управления памятью (MMU), требуется для некоторых игр. "
"(ВКЛ = лучше совместимость, ВЫКЛ = выше скорость)"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:79
msgid ""
"Enables the collection and sharing of usage statistics data with the Dolphin "
"development team. This data is used to improve the emulator and help us "
"understand how our users interact with the system. No private data is ever "
"collected."
msgstr ""
"Включает сбор и отправку статистики использования команде разработчиков "
"Dolphin. Эти данные используются для улучшения эмулятора и понимания того, "
"как пользователи взаимодействуют с системой. Сбор личных данных не "
"производится."
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:76
msgid "Enables the use of Action Replay and Gecko cheats."
msgstr "Разрешает активацию чит-кодов Action Replay и Gecko."
#: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:143
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:281
msgid ""
"Enables validation of API calls made by the video backend, which may assist "
"in debugging graphical issues.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Включает проверку вызовов API из видео-бэкенда, которая помогает "
"обнаруживать проблемы с графикой.\n"
"\n"
"Если не уверены оставьте выключенным."
#: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:165
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:248
msgid ""
"Encode frame dumps using the FFV1 codec.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Кодировать дампы кадров, используя кодек FFV1.\n"
"\n"
"Если не уверены оставьте выключенным."
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:31
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:139
msgid "End"
msgstr "Конец"
#: Source/Core/Core/NetPlayServer.cpp:76
msgid "Enet Didn't Initialize"
msgstr "Enet не был инициализирован"
#: Source/Core/DiscIO/Enums.cpp:80
#: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:65
#: Source/Core/DolphinQt2/Settings/WiiPane.cpp:107
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:53
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:56
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:59
msgid "English"
msgstr "Английский"
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:42
#: Source/Core/DolphinQt2/Config/Graphics/GraphicsWindow.cpp:74
#: Source/Core/DolphinQt2/Config/Graphics/GraphicsWindow.cpp:100
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:509
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:609
msgid "Enhancements"
msgstr "Улучшения"
#: Source/Core/DolphinQt2/Settings/USBDeviceAddToWhitelistDialog.cpp:51
#: Source/Core/DolphinWX/Config/AddUSBDeviceDiag.cpp:39
msgid "Enter USB device ID"
msgstr "Введите ID USB-устройства"
#: Source/Core/DolphinWX/FrameAui.cpp:537
msgid "Enter a name for the new perspective:"
msgstr "Введите имя для новой точки обозрения:"
#: Source/Core/DolphinWX/Debugger/CodeView.cpp:315
msgid "Enter instruction code:"
msgstr "Введите код инструкции:"
#: Source/Core/DolphinWX/Debugger/CodeView.cpp:402
#, c-format
msgid "Enter symbol (%s) end address:"
msgstr "Введите адрес конца символа (%s):"
#: Source/Core/DolphinWX/Debugger/CodeView.cpp:379
#, c-format
msgid "Enter symbol (%s) size:"
msgstr "Введите размер символа (%s):"
#: Source/Core/DolphinQt2/MenuBar.cpp:920
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:213
msgid "Enter the RSO module address:"
msgstr "Введите адрес модуля RSO:"
#: Source/Core/DolphinWX/PatchAddEdit.cpp:207
#, c-format
msgid "Entry %d/%d"
msgstr "Запись %d/%d"
#: Source/Core/DolphinWX/PatchAddEdit.cpp:96
#, c-format
msgid "Entry 1/%d"
msgstr "Запись 1/%d"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:109
msgid "Equal"
msgstr "Равно"
#: Source/Core/DolphinQt2/CheatsManager.cpp:294
msgid "Equals to"
msgstr ""
#: Source/Core/DolphinQt2/Config/CheatCodeEditor.cpp:210
#: Source/Core/DolphinQt2/Config/CheatCodeEditor.cpp:273
#: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:238
#: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:286
#: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:309
#: Source/Core/DolphinQt2/Config/GeckoCodeWidget.cpp:250
#: Source/Core/DolphinQt2/Config/GeckoCodeWidget.cpp:256
#: Source/Core/DolphinQt2/Config/LogConfigWidget.cpp:45
#: Source/Core/DolphinQt2/Config/NewPatchDialog.cpp:195
#: Source/Core/DolphinQt2/Config/NewPatchDialog.cpp:211
#: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:376
#: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:382
#: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:400
#: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:433
#: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:440
#: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:141
#: Source/Core/DolphinQt2/Debugger/RegisterColumn.cpp:87
#: Source/Core/DolphinQt2/Debugger/WatchWidget.cpp:302
#: Source/Core/DolphinQt2/FIFOPlayerWindow.cpp:191
#: Source/Core/DolphinQt2/Main.cpp:117
#: Source/Core/DolphinQt2/MainWindow.cpp:658
#: Source/Core/DolphinQt2/MainWindow.cpp:875
#: Source/Core/DolphinQt2/MainWindow.cpp:882
#: Source/Core/DolphinQt2/MainWindow.cpp:916
#: Source/Core/DolphinQt2/MainWindow.cpp:932
#: Source/Core/DolphinQt2/MainWindow.cpp:939
#: Source/Core/DolphinQt2/MainWindow.cpp:1024
#: Source/Core/DolphinQt2/MenuBar.cpp:844
#: Source/Core/DolphinQt2/MenuBar.cpp:911
#: Source/Core/DolphinQt2/MenuBar.cpp:926
#: Source/Core/DolphinQt2/MenuBar.cpp:938
#: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:380
#: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:236
#: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:183
#: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:203
#: Source/Core/DolphinQt2/Translation.cpp:298
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:67
#: Source/Core/DolphinWX/LogConfigWindow.cpp:42
#: Source/Core/DolphinWX/Main.cpp:335 Source/Core/DolphinWX/Main.cpp:343
#: Source/Core/DolphinWX/MemcardManager.cpp:554
#: Source/Core/DolphinWX/PatchAddEdit.cpp:242
#: Source/Core/DolphinWX/WxUtils.cpp:72
msgid "Error"
msgstr "Ошибка"
#: Source/Core/DolphinQt2/Translation.cpp:299
#: Source/Core/DolphinWX/Main.cpp:334
msgid "Error loading selected language. Falling back to system default."
msgstr ""
"Ошибка загрузки выбранного языка. Возврат к языку системы по умолчанию."
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:390
msgid "Error saving file."
msgstr "Ошибка при сохранении файла."
#: Source/Core/Common/ChunkFile.h:247
#, c-format
msgid ""
"Error: After \"%s\", found %d (0x%X) instead of save marker %d (0x%X). "
"Aborting savestate load..."
msgstr ""
"Ошибка: после \"%s\" найдено %d (0x%X) вместо маркера сохранения %d (0x%X). "
"Отмена загрузки быстрого сохранения..."
#: Source/Core/Core/HW/EXI/EXI_DeviceIPL.cpp:393
msgid ""
"Error: Trying to access Shift JIS fonts but they are not loaded. Games may "
"not show fonts correctly, or crash."
msgstr ""
"Ошибка: попытка получить доступ к шрифтам Shift JIS, когда они не загружены. "
"Игры могут показывать шрифты некорректно или падать."
#: Source/Core/Core/HW/EXI/EXI_DeviceIPL.cpp:388
msgid ""
"Error: Trying to access Windows-1252 fonts but they are not loaded. Games "
"may not show fonts correctly, or crash."
msgstr ""
"Ошибка: попытка получить доступ к шрифтам Windows-1252, когда они не "
"загружены. Игры могут показывать шрифты некорректно или падать."
#. i18n: This button name refers to a gameplay element in DJ Hero
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:61
msgid "Euphoria"
msgstr "Эйфория"
#: Source/Core/DiscIO/Enums.cpp:24 Source/Core/DolphinQt2/MenuBar.cpp:222
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:102
#: Source/Core/DolphinWX/MainMenuBar.cpp:247
msgid "Europe"
msgstr "Европа"
#: Source/Core/Core/HotkeyManager.cpp:33
msgid "Exit"
msgstr "Выйти"
#: Source/Core/DolphinQt2/GCMemcardManager.cpp:67
msgid "Export &All..."
msgstr "Экспортировать &всё..."
#: Source/Core/DolphinQt2/MenuBar.cpp:183
#: Source/Core/DolphinWX/MainMenuBar.cpp:223
msgid "Export All Wii Saves"
msgstr "Экспортировать все сохранения Wii"
#: Source/Core/Core/HotkeyManager.cpp:50
msgid "Export Recording"
msgstr "Экспорт записи"
#: Source/Core/DolphinQt2/MenuBar.cpp:596
#: Source/Core/DolphinWX/MainMenuBar.cpp:149
msgid "Export Recording..."
msgstr "Экспорт записи..."
#: Source/Core/DolphinWX/MemcardManager.cpp:809
msgid "Export Save"
msgstr "Экспортировать сохранение"
#: Source/Core/DolphinQt2/GCMemcardManager.cpp:279
#: Source/Core/DolphinQt2/GCMemcardManager.cpp:316
msgid "Export Save File"
msgstr "Экспортировать файл сохранения"
#: Source/Core/DolphinQt2/GameList/GameList.cpp:222
#: Source/Core/DolphinWX/GameListCtrl.cpp:851
msgid "Export Wii save (Experimental)"
msgstr "Экспортировать сохранение Wii (экспериментально)"
#: Source/Core/DolphinWX/MemcardManager.cpp:810
msgid "Export all saves"
msgstr "Экспортировать все сохранения"
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:55
#: Source/Core/DolphinWX/MemcardManager.cpp:451
msgid "Export failed"
msgstr "Экспорт не удался"
#: Source/Core/DolphinWX/MemcardManager.cpp:558
msgid "Export save as..."
msgstr "Экспортировать сохранение как..."
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:288
#: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:280
#: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuGeneral.cpp:40
msgid "Extension"
msgstr "Расширение"
#: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:66
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:760
msgid "External Frame Buffer (XFB)"
msgstr "Внешний буфер кадров (XFB)"
#: Source/Core/DolphinQt2/MenuBar.cpp:210
#: Source/Core/DolphinWX/MainMenuBar.cpp:243
msgid "Extract Certificates from NAND"
msgstr "Извлечь сертификаты из NAND"
#: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:172
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:203
msgid "Extract Entire Disc..."
msgstr "Извлечь весь диск..."
#: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:190
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:205
msgid "Extract Entire Partition..."
msgstr "Извлечь весь раздел..."
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:223
msgid "Extract File"
msgstr "Извлечь файл"
#: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:208
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:193
msgid "Extract File..."
msgstr "Извлечь файл..."
#: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:200
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:195
msgid "Extract Files..."
msgstr "Извлечь файлы..."
#: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:161
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:200
msgid "Extract System Data..."
msgstr "Извлечь системные данные..."
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:381
#, c-format
msgid "Extracting %s"
msgstr "Извлечение %s"
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:370
msgid "Extracting All Files"
msgstr "Извлечение всех файлов"
#: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:262
msgid "Extracting All Files..."
msgstr "Извлечение всех файлов..."
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:370
msgid "Extracting Directory"
msgstr "Извлечение папки"
#: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:262
msgid "Extracting Directory..."
msgstr "Извлечение папки..."
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:371
msgid "Extracting..."
msgstr "Извлечение..."
#: Source/Core/DolphinQt2/FIFOPlayerWindow.cpp:31
#: Source/Core/DolphinQt2/MenuBar.cpp:200
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:48
#: Source/Core/DolphinWX/MainMenuBar.cpp:237
msgid "FIFO Player"
msgstr "Проигрыватель FIFO"
#: Source/Core/DolphinWX/Debugger/MemoryView.cpp:321
msgid "FP value"
msgstr "Число с пл. запятой"
#: Source/Core/Core/NetPlayClient.cpp:174
msgid "Failed To Connect!"
msgstr "Ошибка подключения!"
#: Source/Core/Core/NetPlayClient.cpp:119
msgid "Failed to Connect!"
msgstr "Ошибка подключения!"
#: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:582
msgid "Failed to claim interface for BT passthrough"
msgstr "Не удалось запросить интерфейс для проброса BT"
#: Source/Core/DolphinQt2/MainWindow.cpp:917
msgid "Failed to connect to server"
msgstr "Не удалось подключиться к серверу"
#: Source/Core/DolphinQt2/GameList/GameList.cpp:416
msgid "Failed to delete the selected file."
msgstr "Не удалось удалить выбранный файл."
#: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:576
#, c-format
msgid "Failed to detach kernel driver for BT passthrough: %s"
msgstr "Не удалось отсоединить драйвер ядра для проброса BT: %s"
#: Source/Core/DolphinQt2/Config/GeckoCodeWidget.cpp:250
#: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:166
msgid "Failed to download codes."
msgstr "Не удалось скачать коды."
#: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:434
msgid "Failed to dump %1: Can't open file"
msgstr ""
#: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:441
msgid "Failed to dump %1: Failed to write to file"
msgstr ""
#: Source/Core/DolphinQt2/GameList/GameList.cpp:261
msgid "Failed to export save files!"
msgstr "Не удалось экспортировать файлы сохранений!"
#: Source/Core/DolphinQt2/MenuBar.cpp:844
msgid "Failed to extract certificates from NAND"
msgstr "Не удалось извлечь сертификаты из NAND"
#: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:286
msgid "Failed to extract file."
msgstr "Не удалось извлечь файл."
#: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:238
msgid "Failed to extract system data."
msgstr "Не удалось извлечь системные данные."
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:264
#, c-format
msgid "Failed to extract to %s!"
msgstr "Ошибка извлечения в %s!"
#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:556
#, c-format
msgid ""
"Failed to find new filename.\n"
"%s\n"
" will be overwritten"
msgstr ""
"Не удалось найти новое имя файла.\n"
"%s\n"
" будет перезаписан"
#: Source/Core/DolphinQt2/MainWindow.cpp:658
msgid "Failed to init core"
msgstr "Не удалось инициализировать ядро"
#: Source/Core/DolphinQt2/GameList/GameList.cpp:345
#: Source/Core/DolphinQt2/MenuBar.cpp:751
msgid "Failed to install this title to the NAND."
msgstr "Не удалось установить этот продукт в NAND."
#: Source/Core/DolphinQt2/MainWindow.cpp:965
msgid ""
"Failed to listen on port %1. Is another instance of the NetPlay server "
"running?"
msgstr ""
"Не удалось инициализировать прослушивание порта %1. У вас запущен ещё один "
"сервер сетевой игры?"
#: Source/Core/DolphinWX/NetPlay/NetPlayLauncher.cpp:33
msgid "Failed to listen. Is another instance of the NetPlay server running?"
msgstr ""
"Не удалось инициализировать прослушивание порта. Возможно, запущено "
"несколько копий сервера сетевой игры?"
#: Source/Core/VideoBackends/D3D/D3DBase.cpp:116
#, c-format
msgid ""
"Failed to load %s. If you are using Windows 7, try installing the KB4019990 "
"update package."
msgstr ""
"Не удалось загрузить %s. Если вы пользуетесь Windows 7, попробуйте "
"установить пакет обновления KB4019990."
#: Source/Core/DolphinQt2/MenuBar.cpp:938
msgid "Failed to load RSO module at %1"
msgstr "Не удалось загрузить модуль RSO на %1"
#: Source/Core/Core/Boot/Boot.cpp:349
msgid "Failed to load the executable to memory."
msgstr "Не удалось загрузить исполняемый файл в память."
#: Source/Core/DolphinQt2/MainWindow.cpp:1024
msgid "Failed to open '%1'"
msgstr "Не удалось открыть '%1'"
#: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:566
#, c-format
msgid "Failed to open Bluetooth device: %s"
msgstr "Не удалось открыть устройство Bluetooth: %s"
#: Source/Core/DolphinQt2/MainWindow.cpp:963
msgid "Failed to open server"
msgstr "Не удалось открыть сервер"
#: Source/Core/DiscIO/CompressedBlob.cpp:169
#: Source/Core/DiscIO/CompressedBlob.cpp:354
#, c-format
msgid "Failed to open the input file \"%s\"."
msgstr "Не удалось открыть входной файл \"%s\"."
#: Source/Core/DiscIO/CompressedBlob.cpp:176
#: Source/Core/DiscIO/CompressedBlob.cpp:361
#, c-format
msgid ""
"Failed to open the output file \"%s\".\n"
"Check that you have permissions to write the target folder and that the "
"media can be written."
msgstr ""
"Ошибка при открытии выходного файла \"%s\".\n"
"Проверьте, есть ли у вас разрешения на запись в целевую директорию и "
"записываемый ли носитель."
#: Source/Core/Core/Movie.cpp:934
#, c-format
msgid "Failed to read %s"
msgstr "Не удалось прочесть %s"
#: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:196
#, c-format
msgid ""
"Failed to read block %u of the save data\n"
"Memory card may be truncated\n"
"File position: 0x%<PRIx64>"
msgstr ""
"Не удалось прочесть %u-й блок данных сохранения\n"
"Карта памяти может быть усечена\n"
"Позиция в файле: 0x%<PRIx64>"
#: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:121
msgid ""
"Failed to read block allocation table backup correctly\n"
"(0x8000-0x9FFF)"
msgstr ""
"Не удалось корректно прочитать резервную копию таблицы размещения блоков\n"
"(0x8000-0x9FFF)"
#: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:115
msgid ""
"Failed to read block allocation table correctly\n"
"(0x6000-0x7FFF)"
msgstr ""
"Не удалось корректно прочитать таблицу размещения блоков\n"
"(0x6000-0x7FFF)"
#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:654
#, c-format
msgid "Failed to read data from GCI file %s"
msgstr "Не удалось прочесть данные из GCI-файла %s"
#: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:109
msgid ""
"Failed to read directory backup correctly\n"
"(0x4000-0x5FFF)"
msgstr ""
"Не удалось корректно прочитать резервную копию папки\n"
"(0x4000-0x5FFF)"
#: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:103
msgid ""
"Failed to read directory correctly\n"
"(0x2000-0x3FFF)"
msgstr ""
"Не удалось корректно прочитать папку\n"
"(0x2000-0x3FFF)"
#: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:92
msgid ""
"Failed to read header correctly\n"
"(0x0000-0x1FFF)"
msgstr ""
"Не удалось корректно прочитать заголовок\n"
"(0x0000-0x1FFF)"
#: Source/Core/DiscIO/VolumeGC.cpp:68
msgid "Failed to read unique ID from disc image"
msgstr "Не удалось прочитать уникальный ID с образа диска"
#: Source/Core/DolphinQt2/GameList/GameList.cpp:367
#: Source/Core/DolphinWX/FrameTools.cpp:1281
msgid "Failed to remove this title from the NAND."
msgstr "Не удалось удалить этот продукт из NAND."
#: Source/Core/DolphinQt2/FIFOPlayerWindow.cpp:191
msgid "Failed to save FIFO log."
msgstr "Не удалось сохранить лог FIFO."
#: Source/Core/Core/IOS/USB/Bluetooth/BTEmu.cpp:84
msgid "Failed to write BT.DINF to SYSCONF"
msgstr "Не удалось записать BT.DINF в SYSCONF"
#: Source/Core/DiscIO/CompressedBlob.cpp:298
#: Source/Core/DiscIO/CompressedBlob.cpp:392
#, c-format
msgid ""
"Failed to write the output file \"%s\".\n"
"Check that you have enough space available on the target drive."
msgstr ""
"Не удалось записать выходной файл \"%s\".\n"
"Проверьте, достаточно ли у вас свободного места на выбранном диске."
#: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:62
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:729
msgid "Fast"
msgstr "Быстрое"
#: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:83
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:781
msgid "Fast Depth Calculation"
msgstr "Быстрое вычисление глубины"
#: Source/Core/Core/Movie.cpp:1224
#, c-format
msgid ""
"Fatal desync. Aborting playback. (Error in PlayWiimote: %u != %u, byte %u.)%s"
msgstr ""
"Критическая рассинхронизация. Остановка воспроизведения. (Ошибка в "
"PlayWiimote: %u != %u, байт %u.)%s"
#: Source/Core/DolphinWX/GameListCtrl.cpp:427
msgid "File"
msgstr "Файл"
#: Source/Core/DolphinQt2/FIFOPlayerWindow.cpp:68
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:103
msgid "File Info"
msgstr "Информация о файле"
#: Source/Core/DolphinQt2/GameList/GameList.cpp:493
#: Source/Core/DolphinQt2/GameList/GameListModel.cpp:124
#: Source/Core/DolphinQt2/MenuBar.cpp:504
#: Source/Core/DolphinWX/MainMenuBar.cpp:314
msgid "File Name"
msgstr "Имя файла"
#: Source/Core/DolphinQt2/GameList/GameList.cpp:496
#: Source/Core/DolphinQt2/MenuBar.cpp:507
#: Source/Core/DolphinWX/MainMenuBar.cpp:320
msgid "File Size"
msgstr "Размер файла"
#: Source/Core/DolphinQt2/Config/GeckoCodeWidget.cpp:256
#: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:172
msgid "File contained no codes."
msgstr "Файл не содержит кодов."
#: Source/Core/DolphinWX/MemcardManager.cpp:401
msgid "File converted to .gci"
msgstr "Файл конвертирован в .gci"
#: Source/Core/DolphinWX/MemcardManager.cpp:417
msgid ""
"File could not be opened\n"
"or does not have a valid extension"
msgstr ""
"Файл не может быть открыт\n"
"или имеет неверное расширение"
#: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:53
#, c-format
msgid ""
"File has the extension \"%s\".\n"
"Valid extensions are (.raw/.gcp)"
msgstr ""
"Файл имеет расширение \"%s\".\n"
"Корректными являются расширения (.raw/.gcp)"
#: Source/Core/DolphinWX/MemcardManager.cpp:414
msgid "File is not recognized as a memory card"
msgstr "Файл не распознан как карта памяти"
#: Source/Core/DiscIO/CompressedBlob.cpp:345
msgid "File not compressed"
msgstr "Файл не сжат"
#: Source/Core/DolphinQt2/GCMemcardManager.cpp:326
#: Source/Core/DolphinQt2/GCMemcardManager.cpp:347
#: Source/Core/DolphinQt2/GCMemcardManager.cpp:382
#: Source/Core/DolphinQt2/GCMemcardManager.cpp:394
#: Source/Core/DolphinWX/MemcardManager.cpp:408
#: Source/Core/DolphinWX/MemcardManager.cpp:457
#: Source/Core/DolphinWX/MemcardManager.cpp:508
msgid "File write failed"
msgstr "Запись файла не удалась"
#: Source/Core/DolphinQt2/Config/InfoWidget.cpp:58
msgid "File:"
msgstr "Файл:"
#: Source/Core/DiscIO/CompressedBlob.cpp:200
msgid "Files opened, ready to compress."
msgstr "Файлы открыты и готовы к сжатию."
#: Source/Core/DolphinQt2/Config/PropertiesDialog.cpp:51
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:427
msgid "Filesystem"
msgstr "Файловая система"
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:626
msgid "Filetype 'ini' is unknown! Will not open!"
msgstr "Тип файла 'ini' неизвестен! Его нельзя открыть!"
#: Source/Core/DolphinQt2/Debugger/CodeWidget.cpp:84
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:83
msgid "Filter Symbols"
msgstr "Фильтр символов"
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:284
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:164
msgid ""
"Filter all textures, including any that the game explicitly set as "
"unfiltered.\n"
"May improve quality of certain textures in some games, but will cause issues "
"in others.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Фильтровать все текстуры, включая заданные игрой как нефильтруемые.\n"
"Может улучшить качество определенных текстур в некоторых играх, но вызвать "
"проблемы в других.\n"
"\n"
"Если не уверены оставьте выключенным."
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:84
msgid "Filter the symbol list by name. This is case-sensitive."
msgstr "Фильтровать список символов по имени. Зависит от регистра."
#: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:99
msgid "Find &Next"
msgstr ""
#: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:100
msgid "Find &Previous"
msgstr ""
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:156
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:234
msgid "Find Next"
msgstr "Искать далее"
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:159
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:235
msgid "Find Previous"
msgstr "Искать ранее"
#: Source/Core/DolphinWX/MainMenuBar.cpp:458
msgid "Find functions based on RSO modules (experimental)..."
msgstr "Найти функции, основанные на модулях RSO (экспериментально)..."
#: Source/Core/DolphinQt2/WiiUpdate.cpp:103
msgid ""
"Finishing the update...\n"
"This can take a while."
msgstr ""
"Завершение обновления...\n"
"Это может занять некоторое время."
#: Source/Core/DolphinQt2/GCMemcardManager.cpp:154
#: Source/Core/DolphinWX/MemcardManager.cpp:631
msgid "First Block"
msgstr "Первый блок"
#: Source/Core/DolphinQt2/GCMemcardManager.cpp:69
#: Source/Core/DolphinWX/MemcardManager.cpp:816
msgid "Fix Checksums"
msgstr "Исправить контрольные суммы"
#. i18n: These are the kinds of flags that a CPU uses (e.g. carry),
#. not the kinds of flags that represent e.g. countries
#: Source/Core/DolphinQt2/Debugger/BreakpointWidget.cpp:122
#: Source/Core/DolphinWX/Debugger/BreakpointView.cpp:37
#: Source/Core/DolphinWX/Debugger/JitWindow.cpp:181
msgid "Flags"
msgstr "Флаги"
#. i18n: A floating point number
#: Source/Core/DolphinQt2/CheatsManager.cpp:289
#: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:118
#: Source/Core/DolphinQt2/Debugger/RegisterWidget.cpp:134
msgid "Float"
msgstr "Float"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:152
msgid "Flow Control"
msgstr "Управление потоком"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:49
msgid "Flush"
msgstr "Сбросить"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:63
msgid "Fog Cmd"
msgstr "Команда тумана"
#: Source/Core/DolphinQt2/Debugger/CodeViewWidget.cpp:230
#: Source/Core/DolphinWX/Debugger/CodeView.cpp:434
msgid "Follow &branch"
msgstr "Перейти к &ветке"
#: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:53
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:389
msgid "Force 16:9"
msgstr "Принудительно 16:9"
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:76
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:603
msgid "Force 24-Bit Color"
msgstr "Принудительная 24-битная палитра"
#: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:53
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:389
msgid "Force 4:3"
msgstr "Принудительно 4:3"
#: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:106
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:202
msgid "Force Listen Port:"
msgstr "Принудительно слушать порт:"
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:72
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:596
msgid "Force Texture Filtering"
msgstr "Принудительная фильтрация текстур"
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:254
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:132
msgid ""
"Forces the game to output graphics for any aspect ratio.\n"
"Use with \"Aspect Ratio\" set to \"Force 16:9\" to force 4:3-only games to "
"run at 16:9.\n"
"Rarely produces good results and often partially breaks graphics and game "
"UIs.\n"
"Unnecessary (and detrimental) if using any AR/Gecko-code widescreen "
"patches.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Принудительно выводит графику игр в любом соотношении сторон.\n"
"Используйте с соотношением сторон, установленным в значение \"Принудительно "
"16:9\" для принудительного вывода 4:3-игр в 16:9.\n"
"Редко выдаёт хороший результат и зачастую частично ломает графику и "
"интерфейс игр.\n"
"Необязателен (и вреден) при использовании любых широкоэкранных AR/Gecko "
"патчей.\n"
"\n"
"Если не уверены оставьте выключенным."
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:280
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:287
msgid ""
"Forces the game to render the RGB color channels in 24-bit, thereby "
"increasing quality by reducing color banding.\n"
"It has no impact on performance and causes few graphical issues.\n"
"\n"
"\n"
"If unsure, leave this checked."
msgstr ""
"Цветовые каналы будут принудительно отрисовываться в 24-бит, что уменьшит "
"полосатость и тем самым улучшит качество.\n"
"Не влияет на производительность и вызывает мало проблем с графикой.\n"
"\n"
"Если не уверены оставьте включенным."
#: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:41
msgid ""
"Format as Shift JIS (Japanese)?\n"
"Choose no for Windows-1252 (Western)"
msgstr ""
"Форматировать как Shift JIS (японский)?\n"
"Выберите \"нет\" для Windows-1252 (западный)"
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:29
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:26
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:22
msgid "Forward"
msgstr "Вперед"
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:225
msgid "Forward Port (UPnP)"
msgstr "Пробросить порт (UPnP)"
#: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:110
msgid "Forward port (UPnP)"
msgstr "Пробросить порт (UPnP)"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:498
#, c-format
msgid "Found %u results for '"
msgstr "Найдено %u результатов для '"
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:88
#, c-format
msgid "Found %zu save file(s)"
msgstr "Найдено файлов сохранений: %zu"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:48
msgid "Frame"
msgstr "Кадр"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:890
#, c-format
msgid "Frame %u"
msgstr "Кадр %u"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:866
#, c-format
msgid "Frame %zu"
msgstr "Кадр %zu"
#: Source/Core/Core/HotkeyManager.cpp:43 Source/Core/Core/HotkeyManager.cpp:247
#: Source/Core/DolphinQt2/Config/Mapping/HotkeyTAS.cpp:22
msgid "Frame Advance"
msgstr "Перемотка кадров"
#: Source/Core/Core/HotkeyManager.cpp:44
msgid "Frame Advance Decrease Speed"
msgstr "Перемотка кадров: умен. скорость"
#: Source/Core/Core/HotkeyManager.cpp:45
msgid "Frame Advance Increase Speed"
msgstr "Перемотка кадров: увел. скорость"
#: Source/Core/Core/HotkeyManager.cpp:46
msgid "Frame Advance Reset Speed"
msgstr "Перемотка кадров: сбросить скорость"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:129
msgid "Frame Buffer"
msgstr "Буфер кадров"
#: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:69
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:866
msgid "Frame Dumps Use FFV1"
msgstr "Дампить кадры, используя FFV1"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:245
msgid "Frame Info"
msgstr "Информация о кадре"
#: Source/Core/DolphinQt2/FIFOPlayerWindow.cpp:93
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:113
msgid "Frame Range"
msgstr "Диапазон кадров"
#: Source/Core/VideoCommon/RenderBase.cpp:997
#, c-format
msgid "Frame dump image(s) '%s' already exists. Overwrite?"
msgstr "Изображения с дампами кадра(ов) '%s' уже существуют. Перезаписать?"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:167
msgid "Frames to Record"
msgstr "Кадры на запись"
#: Source/Core/DolphinQt2/FIFOPlayerWindow.cpp:121
msgid "Frames to Record:"
msgstr "Кадров для записи:"
#: Source/Core/DiscIO/Enums.cpp:36
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:104
msgid "France"
msgstr "Франция"
#: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:68
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:863
msgid "Free Look"
msgstr "Свободный обзор"
#: Source/Core/Core/HotkeyManager.cpp:255
#: Source/Core/DolphinQt2/Config/Mapping/HotkeyGraphics.cpp:23
msgid "Freelook"
msgstr "Свободный обзор"
#: Source/Core/Core/HotkeyManager.cpp:86
msgid "Freelook Decrease Speed"
msgstr "Свободный обзор: умен. скорость"
#: Source/Core/Core/HotkeyManager.cpp:87
msgid "Freelook Increase Speed"
msgstr "Свободный обзор: увел. скорость"
#: Source/Core/Core/HotkeyManager.cpp:90
msgid "Freelook Move Down"
msgstr "Свободный обзор: движение вниз"
#: Source/Core/Core/HotkeyManager.cpp:91
msgid "Freelook Move Left"
msgstr "Свободный обзор: движение влево"
#: Source/Core/Core/HotkeyManager.cpp:92
msgid "Freelook Move Right"
msgstr "Свободный обзор: движение вправо"
#: Source/Core/Core/HotkeyManager.cpp:89
msgid "Freelook Move Up"
msgstr "Свободный обзор: движение вверх"
#: Source/Core/Core/HotkeyManager.cpp:95
msgid "Freelook Reset"
msgstr "Свободный обзор: сброс"
#: Source/Core/Core/HotkeyManager.cpp:88
msgid "Freelook Reset Speed"
msgstr "Свободный обзор: сбросить скорость"
#: Source/Core/Core/HotkeyManager.cpp:93
msgid "Freelook Zoom In"
msgstr "Свободный обзор: приблизить"
#: Source/Core/Core/HotkeyManager.cpp:94
msgid "Freelook Zoom Out"
msgstr "Свободный обзор: отдалить"
#: Source/Core/DiscIO/Enums.cpp:86
#: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:65
#: Source/Core/DolphinQt2/Settings/WiiPane.cpp:109
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:55
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:58
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:65
msgid "French"
msgstr "Французский"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:67
#: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:119
msgid "Frets"
msgstr "Лады"
#: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:175
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:85
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:93
msgid "From"
msgstr "от"
#: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:135
#: Source/Core/DolphinQt2/FIFOPlayerWindow.cpp:82
#: Source/Core/DolphinQt2/FIFOPlayerWindow.cpp:97
msgid "From:"
msgstr "От:"
#: Source/Core/DolphinQt2/ToolBar.cpp:88
#: Source/Core/DolphinWX/MainToolBar.cpp:173
msgid "FullScr"
msgstr "Во весь экран"
#: Source/Core/DolphinQt2/Debugger/BreakpointWidget.cpp:122
#: Source/Core/DolphinWX/Debugger/BreakpointView.cpp:35
msgid "Function"
msgstr "Функция"
#: Source/Core/DolphinQt2/Debugger/CodeWidget.cpp:111
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:116
msgid "Function callers"
msgstr "Вызывающие функции"
#: Source/Core/DolphinQt2/Debugger/CodeWidget.cpp:103
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:110
msgid "Function calls"
msgstr "Вызовы функции"
#: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:85
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:52
msgid "GBA"
msgstr "GBA"
#: Source/Core/DolphinWX/NetPlay/PadMapDialog.cpp:62
msgid "GC Port"
msgstr "Порт GC"
#: Source/Core/DolphinQt2/NetPlay/PadMappingDialog.cpp:33
msgid "GC Port %1"
msgstr "Порт GC %1"
#: Source/Core/DolphinWX/MemcardManager.cpp:530
msgid "GCI File(*.gci)"
msgstr "Файл GCI(*.gci)"
#: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:93
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:38
msgid "GCI Folder"
msgstr "Папка GCI"
#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:336
msgid "GCMemcardDirectory: ClearBlock called with invalid block address"
msgstr "GCMemcardDirectory: вызван ClearBlock некорректного адреса блока"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.h:19
msgid "GFX Debugger"
msgstr "Отладчик GFX"
#: Source/Core/VideoCommon/CommandProcessor.cpp:517
#, c-format
msgid ""
"GFX FIFO: Unknown Opcode (0x%02x @ %p, %s).\n"
"This means one of the following:\n"
"* The emulated GPU got desynced, disabling dual core can help\n"
"* Command stream corrupted by some spurious memory bug\n"
"* This really is an unknown opcode (unlikely)\n"
"* Some other sort of bug\n"
"\n"
"Further errors will be sent to the Video Backend log and\n"
"Dolphin will now likely crash or hang. Enjoy."
msgstr ""
"GFX FIFO: Неизвестный код операции (0x%02x @ %p, %s).\n"
"Это может означать что-то из следующего:\n"
"* Рассинхронизация эмулируемого ГП, отключение двухядерного режима может "
"помочь\n"
"* Поток команд повреждён из-за странного бага с памятью\n"
"* Действительно неизвестный код операции (вряд ли)\n"
"* Какой-то другой баг\n"
"\n"
"Последующие ошибки будут записаны в логе бэкенда видео, а\n"
"Dolphin, скорее всего, зависнет или упадёт. Наслаждайтесь."
#: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:54
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:735
msgid "GPU Texture Decoding"
msgstr "Декодирование текстур на ГП"
#: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:159
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:359
msgid "Game Boy Advance Carts (*.gba)"
msgstr "Картриджи от Game Boy Advance (*.gba)"
#: Source/Core/DolphinQt2/Config/PropertiesDialog.cpp:42
msgid "Game Config"
msgstr "Настройки игры"
#: Source/Core/DolphinQt2/Settings/PathPane.cpp:65
msgid "Game Folders"
msgstr "Папки с играми"
#: Source/Core/DolphinQt2/GameList/GameList.cpp:494
#: Source/Core/DolphinQt2/MenuBar.cpp:505
#: Source/Core/DolphinWX/MainMenuBar.cpp:316
msgid "Game ID"
msgstr "ID игры"
#: Source/Core/DolphinQt2/Config/InfoWidget.cpp:59
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:230
msgid "Game ID:"
msgstr "ID игры:"
#: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:452
msgid "Game changed to \"%1\""
msgstr "Игра изменена на \"%1\""
#: Source/Core/Core/NetPlayClient.cpp:816
msgid "Game is already running!"
msgstr "Игра уже запущена!"
#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:404
#, c-format
msgid ""
"Game overwrote with another games save. Data corruption ahead 0x%x, 0x%x"
msgstr ""
"Игра перезаписана сохранениями других игр. Повреждение данных после 0x%x, 0x"
"%x"
#: Source/Core/DolphinQt2/Config/GameConfigWidget.cpp:120
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:365
msgid "Game-Specific Settings"
msgstr "Настройки конкретной игры"
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:248
msgid "GameConfig"
msgstr "Настройки игры"
#: Source/Core/DolphinQt2/Config/SettingsWindow.cpp:41
#: Source/Core/DolphinWX/Config/ConfigMain.cpp:87
msgid "GameCube"
msgstr "GameCube"
#: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:84
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:51
msgid "GameCube Adapter for Wii U"
msgstr "Адаптер GameCube для Wii U"
#: Source/Core/DolphinQt2/Config/Mapping/GCPadWiiUConfigDialog.cpp:26
msgid "GameCube Adapter for Wii U at Port %1"
msgstr "Адаптер GameCube для Wii U на порту %1"
#: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:265
msgid "GameCube Controller"
msgstr "Контроллер GameCube"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:493
#, c-format
msgid "GameCube Controller Configuration Port %i"
msgstr "Настройка контроллера GameCube - Порт %i"
#: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:264
msgid "GameCube Controller at Port %1"
msgstr "Контроллер GameCube на порту %1"
#: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:72
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:147
msgid "GameCube Controllers"
msgstr "Контроллеры GameCube"
#: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:256
msgid "GameCube Keyboard"
msgstr "Клавиатура GameCube"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:477
#, c-format
msgid "GameCube Keyboard Configuration Port %i"
msgstr "Настройка клавиатуры GameCube - Порт %i"
#: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:257
msgid "GameCube Keyboard at Port %1"
msgstr "Клавиатура GameCube на порту %1"
#: Source/Core/DolphinQt2/GCMemcardManager.cpp:51
msgid "GameCube Memory Card Manager"
msgstr "Менеджер карт памяти GameCube"
#: Source/Core/DolphinQt2/GCMemcardManager.cpp:254
#: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:154
msgid "GameCube Memory Cards (*.raw *.gcp)"
msgstr "Карты памяти GameCube (*.raw *.gcp)"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:358
#: Source/Core/DolphinWX/MemcardManager.cpp:195
msgid "GameCube Memory Cards (*.raw,*.gcp)"
msgstr "Файлы карт памяти GameCube (*.raw,*.gcp)"
#: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:269
msgid "GameCube Microphone Slot %1"
msgstr "Микрофон GameCube Слот %1"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:289
msgid "GameCube Microphone Slot A"
msgstr "Микрофон GameCube Слот A"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:294
msgid "GameCube Microphone Slot B"
msgstr "Микрофон GameCube Слот B"
#: Source/Core/DolphinWX/MemcardManager.cpp:522
msgid "GameCube Savegame files(*.gci;*.gcs;*.sav)"
msgstr "Файлы сохранений GameCube(*.gci;*.gcs;*.sav)"
#: Source/Core/DolphinQt2/TAS/GCTASInputWindow.cpp:19
msgid "GameCube TAS Input %1"
msgstr "Ввод GameCube TAS %1"
#: Source/Core/DolphinQt2/CheatsManager.cpp:84
#: Source/Core/DolphinQt2/Config/PropertiesDialog.cpp:45
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:129
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:254
msgid "Gecko Codes"
msgstr "Gecko-коды"
#: Source/Core/Core/HotkeyManager.cpp:244
#: Source/Core/DolphinQt2/Config/Graphics/GraphicsWindow.cpp:72
#: Source/Core/DolphinQt2/Config/Graphics/GraphicsWindow.cpp:99
#: Source/Core/DolphinQt2/Config/Mapping/HotkeyGeneral.cpp:23
#: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:286
#: Source/Core/DolphinQt2/Config/SettingsWindow.cpp:37
#: Source/Core/DolphinWX/Config/ConfigMain.cpp:84
#: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:108
#: Source/Core/DolphinWX/PostProcessingConfigDiag.cpp:130
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:46
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:339
msgid "General"
msgstr "Общие"
#: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:278
#: Source/Core/DolphinWX/Input/WiimoteInputConfigDiag.cpp:67
msgid "General and Options"
msgstr "Общее и настройки"
#: Source/Core/DolphinQt2/CheatsManager.cpp:144
msgid "Generate Action Replay Code"
msgstr ""
#: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:165
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:61
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:64
msgid "Generate a New Statistics Identity"
msgstr "Сгенерировать новый ID сбора статистики"
#: Source/Core/DolphinQt2/CheatsManager.cpp:204
msgid "Generated by search (Address %1)"
msgstr ""
#: Source/Core/DolphinQt2/MenuBar.cpp:905
msgid "Generated symbol names from '%1'"
msgstr "Созданы имена символов из '%1'"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:130
msgid "Geometry data"
msgstr "Данные геометрии"
#: Source/Core/DiscIO/Enums.cpp:83
#: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:65
#: Source/Core/DolphinQt2/Settings/WiiPane.cpp:108
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:54
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:57
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:62
msgid "German"
msgstr "Немецкий"
#: Source/Core/DiscIO/Enums.cpp:39
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:108
msgid "Germany"
msgstr "Германия"
#: Source/Core/UICommon/UICommon.cpp:400
msgid "GiB"
msgstr "ГиБ"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:79
msgid "Go to Next Frame"
msgstr "К следующему кадру"
#: Source/Core/DolphinWX/MainToolBar.cpp:201
msgid "Go to the current instruction"
msgstr "К текущей инструкции"
#: Source/Core/DolphinQt2/Config/Graphics/GraphicsWindow.cpp:28
#: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:290
#: Source/Core/DolphinQt2/ToolBar.cpp:94
#: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:120
#: Source/Core/DolphinWX/MainToolBar.cpp:177
msgid "Graphics"
msgstr "Графика"
#: Source/Core/Core/HotkeyManager.cpp:253
#: Source/Core/DolphinQt2/Config/Mapping/HotkeyGraphics.cpp:26
msgid "Graphics Toggles"
msgstr "Переключатели графики"
#: Source/Core/DolphinWX/MainToolBar.cpp:178
msgid "Graphics settings"
msgstr "Настройки графики"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:110
msgid "Greater Than"
msgstr "Больше, чем"
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:244
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:149
msgid ""
"Greatly increases quality of textures generated using render-to-texture "
"effects.\n"
"Raising the internal resolution will improve the effect of this setting.\n"
"Slightly increases GPU load and causes relatively few graphical issues.\n"
"\n"
"If unsure, leave this checked."
msgstr ""
"Сильно повышает качество текстур, генерируемых с использованием рендеринга-в-"
"текстуру (render to texture).\n"
"Повышение внутреннего разрешения усилит эффект от этой настройки.\n"
"Слегка увеличивает нагрузку на ГП и вызывает сравнительно мало проблем с "
"графикой.\n"
"\n"
"Если не уверены оставьте включенным."
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:35
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:47
msgid "Green"
msgstr "Зелёная"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:38
msgid "Green Left"
msgstr "Зеленая слева"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:41
msgid "Green Right"
msgstr "Зеленая справа"
#: Source/Core/DolphinQt2/MenuBar.cpp:481
msgid "Grid View"
msgstr "В виде сетки"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:64
#: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:106
msgid "Guitar"
msgstr "Гитара"
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:100
msgid "Guitar Configuration"
msgstr "Настройка гитары"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:627
msgid "HDMI 3D"
msgstr "HDMI 3D"
#: Source/Core/DolphinQt2/Config/Graphics/GraphicsWindow.cpp:75
#: Source/Core/DolphinQt2/Config/Graphics/GraphicsWindow.cpp:101
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:677
msgid "Hacks"
msgstr "Хаки"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:744
#, c-format
msgid ""
"Hash tap count is set to %d which is non-standard.\n"
"You will need to edit the INI manually."
msgstr ""
"Нестандартное количество hash tap (%d).\n"
"Требуется ручная правка INI."
#: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:131
msgid "Header checksum failed"
msgstr "Ошибка контрольной суммы заголовка"
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:36
msgid "Height"
msgstr "Высота"
#: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:102
#: Source/Core/DolphinWX/Debugger/MemoryView.cpp:325
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:164
msgid "Hex"
msgstr "Hex"
#: Source/Core/DolphinQt2/CheatsManager.cpp:305
#: Source/Core/DolphinQt2/Debugger/RegisterWidget.cpp:130
#: Source/Core/DolphinQt2/Debugger/WatchWidget.cpp:124
#: Source/Core/DolphinWX/Debugger/WatchView.cpp:86
msgid "Hexadecimal"
msgstr "Шестнадцатеричный"
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:31
msgid "Hide"
msgstr "Спрятать"
#: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:90
msgid "Hide Mouse Cursor"
msgstr "Скрывать курсор мыши"
#: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:267
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:118
msgid ""
"Hides the mouse cursor if it's on top of the emulation window.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Скрывает курсор мыши, если он находится в окне эмуляции.\n"
"\n"
"Если не уверены оставьте выключенным."
#: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:113
#: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:143
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:147
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:212
msgid "Host"
msgstr "Создать"
#: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:211
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:394
msgid "Host Code:"
msgstr "Код хоста:"
#: Source/Core/Core/NetPlayClient.cpp:126
msgid ""
"Host code size is to large.\n"
"Please recheck that you have the correct code"
msgstr ""
"Код хост-сервера слишком длинный.\n"
"Пожалуйста, проверьте правильность кода"
#: Source/Core/DolphinQt2/GameList/GameList.cpp:229
msgid "Host with NetPlay"
msgstr "Создать сетевую игру"
#: Source/Core/DolphinWX/GameListCtrl.cpp:907
msgid "Host with Netplay"
msgstr "Создать сетевую игру"
#: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:293
msgid "Hotkey Settings"
msgstr "Горячие клавиши"
#: Source/Core/Core/HotkeyManager.cpp:168
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:325
#: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuGeneral.cpp:37
msgid "Hotkeys"
msgstr "Горячие клавиши"
#: Source/Core/DolphinQt2/GameList/GameListModel.cpp:116
#: Source/Core/DolphinWX/GameListCtrl.cpp:428
msgid "ID"
msgstr "ID"
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:237
msgid "IOS Version:"
msgstr "Версия IOS:"
#: Source/Core/Core/IOS/Network/SSL.cpp:131
#, c-format
msgid ""
"IOS: A file required for SSL services (%s) is invalid. Please refer to "
"https://dolphin-emu.org/docs/guides/wii-network-guide/ for instructions on "
"setting up Wii networking."
msgstr ""
"IOS: Файл, необходимый для работы SSL (%s), некорректен. Пожалуйста, "
"обратитесь к инструкции по настройки сети Wii: https://dolphin-emu.org/docs/"
"guides/wii-network-guide/"
#: Source/Core/Core/IOS/Network/SSL.cpp:116
#, c-format
msgid ""
"IOS: Could not read a file required for SSL services (%s). Please refer to "
"https://dolphin-emu.org/docs/guides/wii-network-guide/ for instructions on "
"setting up Wii networking."
msgstr ""
"IOS: Не удалось прочитать файл, необходимый для работы SSL (%s). Пожалуйста, "
"обратитесь к инструкции по настройки сети Wii: https://dolphin-emu.org/docs/"
"guides/wii-network-guide/"
#: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:211
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:419
msgid "IP Address:"
msgstr "IP-адрес:"
#: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:55
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:114
msgid "IPL Settings"
msgstr "Настройки IPL"
#: Source/Core/Core/Boot/Boot.cpp:247
#, c-format
msgid "IPL with unknown hash %x"
msgstr "IPL с неизвестным хэшем %x"
#. i18n: IR stands for infrared and refers to the pointer functionality of Wii Remotes
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:270
#: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuMotionControl.cpp:28
#: Source/Core/DolphinQt2/TAS/WiiTASInputWindow.cpp:32
#: Source/Core/DolphinWX/TASInputDlg.cpp:160
msgid "IR"
msgstr "ИК"
#. i18n: IR stands for infrared and refers to the pointer functionality of Wii Remotes
#: Source/Core/DolphinQt2/Settings/WiiPane.cpp:165
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:137
msgid "IR Sensitivity:"
msgstr "Чувствительность ИК:"
#: Source/Core/DolphinQt2/Config/InfoWidget.cpp:34
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:265
msgid "ISO Details"
msgstr "Данные образа"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:66
msgid "ISO Directories"
msgstr "Папки с файлами образов"
#: Source/Core/DolphinQt2/GCMemcardManager.cpp:154
#: Source/Core/DolphinWX/MemcardManager.cpp:629
msgid "Icon"
msgstr "Иконка"
#: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:296
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:217
msgid "Identity Generation"
msgstr "Генерация ID"
#: Source/Core/DolphinQt2/Main.cpp:143
msgid ""
"If authorized, Dolphin can collect data on its performance, feature usage, "
"and configuration, as well as data on your system's hardware and operating "
"system.\n"
"\n"
"No private data is ever collected. This data helps us understand how people "
"and emulated games use Dolphin and prioritize our efforts. It also helps us "
"identify rare configurations that are causing bugs, performance and "
"stability issues.\n"
"This authorization can be revoked at any time through Dolphin's settings."
msgstr ""
"Dolphin, с вашего разрешения, может собирать данные о производительности, "
"использовании компонент и настройках, а также данные об аппаратном "
"обеспечении и операционной системе.\n"
"\n"
"Сбор личных данных не производится. Собранные данные помогут понять, на "
"каких внутренних компонентах Dolphin нам нужно сосредоточить усилия. Также "
"это поможет найти редкие случаи, которые вызывают ошибки, падения "
"производительности и стабильности.\n"
"Данное разрешение можно отозвать в любой момент из настроек Dolphin."
#: Source/Core/DolphinWX/Main.cpp:234
msgid ""
"If authorized, Dolphin can collect data on its performance, feature usage, "
"and configuration, as well as data on your system's hardware and operating "
"system.\n"
"\n"
"No private data is ever collected. This data helps us understand how people "
"and emulated games use Dolphin and prioritize our efforts. It also helps us "
"identify rare configurations that are causing bugs, performance and "
"stability issues.\n"
"This authorization can be revoked at any time through Dolphin's settings.\n"
"\n"
"Do you authorize Dolphin to report this information to Dolphin's developers?"
msgstr ""
"Dolphin, с вашего разрешения, может собирать данные о производительности, "
"использовании компонент и настройках, а также данные об аппаратном "
"обеспечении и операционной системе.\n"
"\n"
"Сбор личных данных не производится. Собранные данные помогут понять, на "
"каких внутренних компонентах Dolphin нам нужно сосредоточить усилия. Также "
"это поможет найти редкие случаи, которые вызывают ошибки, падения "
"производительности и стабильности.\n"
"Данное разрешение можно отозвать в любой момент из настроек Dolphin.\n"
"\n"
"Вы даёте разрешение на отправку данной информации разработчикам Dolphin?"
#: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:36
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:689
msgid "Ignore Format Changes"
msgstr "Игнорировать изменение формата"
#: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:161
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:183
msgid ""
"Ignore any changes to the EFB format.\n"
"Improves performance in many games without any negative effect. Causes "
"graphical defects in a small number of other games.\n"
"\n"
"If unsure, leave this checked."
msgstr ""
"Игнорировать любые изменения формата EFB.\n"
"Улучшает производительность во многих играх без какого-либо негативного "
"влияния. Вызывает проблемы с графикой в небольшом количестве других игр.\n"
"\n"
"Если не уверены оставьте включенным."
#: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:157
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:179
msgid ""
"Ignore any requests from the CPU to read from or write to the EFB.\n"
"Improves performance in some games, but might disable some gameplay-related "
"features or graphical effects.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Игнорировать любые запросы чтения из/записи в EFB от ЦП.\n"
"Улучшает производительность в некоторых играх, но может отключить некоторые "
"связанные с игровым процессом функции или графические эффекты.\n"
"\n"
"Если не уверены оставьте выключенным."
#: Source/Core/DolphinQt2/Main.cpp:37
msgid "Ignore for this session"
msgstr ""
#: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:72
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:768
msgid "Immediately Present XFB"
msgstr "Выводить XFB немедленно"
#: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:183
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:168
msgid ""
"Implement fullscreen mode with a borderless window spanning the whole screen "
"instead of using exclusive mode.\n"
"Allows for faster transitions between fullscreen and windowed mode, but "
"slightly increases input latency, makes movement less smooth and slightly "
"decreases performance.\n"
"Exclusive mode is required for Nvidia 3D Vision to work in the Direct3D "
"backend.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Реализует полноэкранный режим в виде окна без рамок, занимающего весь экран "
"вместо использования исключительного режима.\n"
"Позволяет быстрее переключаться между полноэкранным и оконным режимами, но "
"слегка увеличивает задержку ввода, делает движения менее плавными и слегка "
"ухудшает производительность.\n"
"Исключительный режим необходим для работы Nvidia 3D Vision в бэкенде "
"Direct3D.\n"
"\n"
"Если не уверены оставьте выключенным."
#: Source/Core/DolphinQt2/MenuBar.cpp:207
#: Source/Core/DolphinWX/MainMenuBar.cpp:241
msgid "Import BootMii NAND Backup..."
msgstr "Импортировать бэкап BootMii NAND..."
#: Source/Core/DolphinWX/MemcardManager.cpp:808
msgid "Import Save"
msgstr "Импортировать сохранение"
#: Source/Core/DolphinQt2/MenuBar.cpp:182
#: Source/Core/DolphinWX/MainMenuBar.cpp:222
msgid "Import Wii Save..."
msgstr "Импортировать сохранение Wii..."
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:119
msgid "Import failed"
msgstr "Импорт не удался"
#: Source/Core/DolphinWX/MemcardManager.cpp:446
msgid ""
"Imported file has gsc extension\n"
"but does not have a correct header."
msgstr ""
"Импортированный файл имеет расширение gsc,\n"
"но содержит неверный заголовок."
#: Source/Core/DolphinWX/MemcardManager.cpp:432
msgid "Imported file has invalid length."
msgstr "Импортированный файл имеет неверный размер."
#: Source/Core/DolphinWX/MemcardManager.cpp:442
msgid ""
"Imported file has sav extension\n"
"but does not have a correct header."
msgstr ""
"Импортированный файл имеет расширение sav,\n"
"но содержит неверный заголовок."
#: Source/Core/DolphinQt2/MainWindow.cpp:1080
#: Source/Core/DolphinWX/FrameTools.cpp:1305
msgid "Importing NAND backup"
msgstr "Импортирование бэкапа NAND"
#: Source/Core/DolphinQt2/MainWindow.cpp:1091
#, c-format
msgid ""
"Importing NAND backup\n"
" Time elapsed: %1s"
msgstr ""
"Импортирование бэкапа NAND\n"
" Прошло времени: %1s"
#: Source/Core/DolphinQt2/Settings/InterfacePane.cpp:137
msgid "In Game"
msgstr "Почти играбельно"
#: Source/Core/Core/HotkeyManager.cpp:104
msgid "Increase Convergence"
msgstr "Увеличить сведение"
#: Source/Core/Core/HotkeyManager.cpp:102
msgid "Increase Depth"
msgstr "Увеличить глубину"
#: Source/Core/Core/HotkeyManager.cpp:40
msgid "Increase Emulation Speed"
msgstr "Увеличить скорость эмуляции"
#. i18n: IR stands for internal resolution
#: Source/Core/Core/HotkeyManager.cpp:82
msgid "Increase IR"
msgstr "Увеличить внутреннее разрешение"
#: Source/Core/DolphinQt2/Config/LogConfigWidget.cpp:47
#: Source/Core/DolphinQt2/Config/PropertiesDialog.cpp:46
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:256
#: Source/Core/DolphinWX/LogConfigWindow.cpp:44
msgid "Info"
msgstr "Информация"
#: Source/Core/Common/MsgHandler.cpp:65 Source/Core/DolphinQt2/MenuBar.cpp:904
#: Source/Core/DolphinQt2/MenuBar.cpp:963
msgid "Information"
msgstr "Информация"
#: Source/Core/DolphinQt2/MenuBar.cpp:920
#: Source/Core/DolphinQt2/MenuBar.cpp:1021
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:739
msgid "Input"
msgstr "Ввод"
#: Source/Core/DolphinQt2/Debugger/CodeViewWidget.cpp:255
#: Source/Core/DolphinWX/Debugger/CodeView.cpp:452
msgid "Insert &nop"
msgstr "Вставить &nop"
#: Source/Core/DolphinQt2/Settings/WiiPane.cpp:98
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:75
msgid "Insert SD Card"
msgstr "Вставить SD-карту"
#: Source/Core/DolphinQt2/Updater.cpp:60
msgid "Install Update"
msgstr ""
#: Source/Core/DolphinQt2/MenuBar.cpp:187
#: Source/Core/DolphinWX/MainMenuBar.cpp:239
msgid "Install WAD..."
msgstr "Установить WAD..."
#: Source/Core/DolphinQt2/GameList/GameList.cpp:198
#: Source/Core/DolphinWX/GameListCtrl.cpp:896
msgid "Install to the NAND"
msgstr "Установить в NAND"
#: Source/Core/DolphinWX/FrameTools.cpp:1258
msgid "Installing WAD..."
msgstr "Установка WAD-файла..."
#: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:304
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:309
msgid ""
"Instead of using ubershaders during shader compilation, objects which use "
"these shaders will be not be rendered. This can further reduce stuttering "
"and performance requirements, compared to ubershaders, at the cost of "
"introducing visual glitches and broken effects. Not recommended."
msgstr ""
#: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:36
msgid "Instruction Breakpoint"
msgstr "Точка останова инструкции"
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:341
msgid "Integrity Check Error"
msgstr "Ошибка проверки целостности"
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:334
msgid "Integrity check completed"
msgstr "Проверка целостности завершена"
#: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:307
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:333
msgid "Integrity check completed. No errors have been found."
msgstr "Проверка целостности завершена. Ошибки не найдены."
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:338
#, c-format
msgid ""
"Integrity check for %s failed. The disc image is most likely corrupted or "
"has been patched incorrectly."
msgstr ""
"Проверка целостности %s завершилась неудачей. Образ диска, скорее всего, "
"поврежден или был некорректно пропатчен."
#: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:310
msgid ""
"Integrity check for partition failed. The disc image is most likely "
"corrupted or has been patched incorrectly."
msgstr ""
"Проверка целостности раздела завершилась неудачей. Образ диска, скорее "
"всего, поврежден или был некорректно пропатчен."
#: Source/Core/DolphinQt2/Config/SettingsWindow.cpp:38
#: Source/Core/DolphinWX/Config/ConfigMain.cpp:85
msgid "Interface"
msgstr "Интерфейс"
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:147
msgid "Interface Settings"
msgstr "Настройки интерфейса"
#: Source/Core/Core/State.cpp:365
msgid "Internal LZO Error - compression failed"
msgstr "Внутренняя ошибка LZO - ошибка сжатия"
#: Source/Core/Core/State.cpp:497
#, c-format
msgid ""
"Internal LZO Error - decompression failed (%d) (%li, %li) \n"
"Try loading the state again"
msgstr ""
"Внутренняя ошибка LZO - ошибка распаковки (%d) (%li, %li) \n"
"Попробуйте загрузить сохранение повторно"
#: Source/Core/Core/State.cpp:606
msgid "Internal LZO Error - lzo_init() failed"
msgstr "Внутренняя ошибка LZO - ошибка в lzo_init()"
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:229
msgid "Internal Name:"
msgstr "Внутреннее имя:"
#: Source/Core/Core/HotkeyManager.cpp:254
#: Source/Core/DolphinQt2/Config/Mapping/HotkeyGraphics.cpp:29
msgid "Internal Resolution"
msgstr "Внутреннее разрешение"
#: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:65
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:853
msgid "Internal Resolution Frame Dumps"
msgstr "Дампы кадров во внутреннем разрешении"
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:78
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:534
msgid "Internal Resolution:"
msgstr "Внутреннее разрешение:"
#: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:184
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:29
msgid "Interpreter (slowest)"
msgstr "Интерпретатор (самый медленный)"
#: Source/Core/DolphinQt2/Config/CheatCodeEditor.cpp:182
#: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.cpp:156
msgid "Invalid Mixed Code"
msgstr "Неверный смешанный код"
#: Source/Core/DolphinQt2/NetPlay/MD5Dialog.cpp:17
msgid "Invalid Player ID"
msgstr "Некорректный ID игрока"
#: Source/Core/DolphinQt2/MenuBar.cpp:926
msgid "Invalid RSO module address: %1"
msgstr "Некорректный адрес модуля RSO: %1"
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:239
#, c-format
msgid "Invalid address: %s"
msgstr "Некорректный адрес: %s"
#: Source/Core/DolphinWX/MemcardManager.cpp:454
msgid "Invalid bat.map or dir entry."
msgstr "Неверный bat.map или каталог."
#: Source/Core/DolphinQt2/Debugger/CodeWidget.cpp:262
msgid "Invalid callstack"
msgstr "Некорректный стэк вызовов"
#: Source/Core/Core/NetPlayClient.cpp:951
msgid "Invalid host"
msgstr "Неверный хост-сервер"
#: Source/Core/DolphinWX/MemcardManager.cpp:554
msgid "Invalid index"
msgstr "Неверный индекс"
#: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:141
msgid "Invalid input for the field \"%1\""
msgstr "Неверные входные данные для поля \"%1\""
#: Source/Core/DolphinQt2/Debugger/RegisterColumn.cpp:87
#: Source/Core/DolphinQt2/Debugger/WatchWidget.cpp:302
msgid "Invalid input provided"
msgstr "Неверные входные данные"
#: Source/Core/Core/Movie.cpp:877
msgid "Invalid recording file"
msgstr "Неверный файл записи"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:467
msgid "Invalid search parameters (no object selected)"
msgstr "Неверные параметры поиска (не выбран объект)"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:450
msgid "Invalid search string (couldn't convert to number)"
msgstr "Неверная строка поиска (невозможно конвертировать в число)"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:438
msgid "Invalid search string (only even string lengths supported)"
msgstr "Неверная строка поиска (поддерживаются только строки чётной длины)"
#: Source/Core/DolphinQt2/Main.cpp:117
msgid "Invalid title ID."
msgstr "Неверный ID продукта."
#: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:77
msgid "Invalid value."
msgstr "Неверное значение."
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:247
#, c-format
msgid "Invalid value: %s"
msgstr "Некорректное значение: %s"
#: Source/Core/DiscIO/Enums.cpp:92
#: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:65
#: Source/Core/DolphinQt2/Settings/WiiPane.cpp:111
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:57
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:60
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:71
msgid "Italian"
msgstr "Итальянский"
#: Source/Core/DiscIO/Enums.cpp:42
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:106
msgid "Italy"
msgstr "Италия"
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:84
#: Source/Core/Core/HW/GCPadEmu.cpp:102
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:318
#: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:112
#: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:65
msgid "Iterative Input"
msgstr "Ввод по порядку"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:32
msgid "JIT Arm64 (experimental)"
msgstr "JIT Arm64 (экспериментальный)"
#: Source/Core/DolphinWX/Debugger/JitWindow.h:33
msgid "JIT Block Viewer"
msgstr "Просмотр блоков JIT"
#: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:186
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:31
msgid "JIT Recompiler (recommended)"
msgstr "JIT-рекомпилятор (рекомендуется)"
#: Source/Core/DiscIO/Enums.cpp:27 Source/Core/DolphinQt2/MenuBar.cpp:224
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:118
#: Source/Core/DolphinWX/MainMenuBar.cpp:248
msgid "Japan"
msgstr "Япония"
#: Source/Core/DiscIO/Enums.cpp:77
#: Source/Core/DolphinQt2/Settings/WiiPane.cpp:106
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:55
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:56
msgid "Japanese"
msgstr "Японский"
#: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:89
#: Source/Core/DolphinQt2/Settings/InterfacePane.cpp:123
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:428
msgid "Keep Window on Top"
msgstr "Держать окно поверх остальных"
#: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:265
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:116
msgid ""
"Keep the game window on top of all other windows.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Держать игровое окно поверх всех остальных окон.\n"
"\n"
"Если не уверены оставьте выключенным."
#: Source/Core/Core/HW/GCKeyboard.cpp:21
#: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:85
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:53
msgid "Keyboard"
msgstr "Клавиатура"
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:57
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:61
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:65
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:69
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:73
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:77
msgid "Keys"
msgstr "Клавиши"
#: Source/Core/UICommon/UICommon.cpp:400
msgid "KiB"
msgstr "КиБ"
#: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:124
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:229
msgid "Kick Player"
msgstr "Исключить игрока"
#: Source/Core/DiscIO/Enums.cpp:45 Source/Core/DolphinQt2/MenuBar.cpp:226
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:120
#: Source/Core/DolphinWX/MainMenuBar.cpp:249
msgid "Korea"
msgstr "Корея"
#: Source/Core/DiscIO/Enums.cpp:104
#: Source/Core/DolphinQt2/Settings/WiiPane.cpp:115
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:64
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:83
msgid "Korean"
msgstr "Корейский"
#. i18n: The left trigger button (labeled L on real controllers)
#: Source/Core/Core/HW/GCPadEmu.cpp:41
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:78
#: Source/Core/DolphinQt2/Config/Mapping/MappingIndicator.cpp:261
msgid "L"
msgstr "L"
#. i18n: The left trigger button (labeled L on real controllers) used as an analog input
#: Source/Core/Core/HW/GCPadEmu.cpp:45
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:82
#: Source/Core/DolphinQt2/Config/Mapping/MappingIndicator.cpp:260
msgid "L-Analog"
msgstr "L-аналог"
#: Source/Core/DolphinQt2/Debugger/WatchWidget.cpp:124
#: Source/Core/DolphinWX/Debugger/WatchView.cpp:82
msgid "Label"
msgstr "Название"
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:137
msgid "Language:"
msgstr "Язык:"
#: Source/Core/DolphinWX/MainMenuBar.cpp:122
#, c-format
msgid "Last %i"
msgstr "Последний %i"
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:52
msgid "Latency (ms):"
msgstr "Задержка (мс):"
#: Source/Core/DolphinQt2/Settings/AudioPane.cpp:77
msgid "Latency:"
msgstr "Задержка:"
#: Source/Core/DolphinQt2/TAS/GCTASInputWindow.cpp:31
#: Source/Core/DolphinQt2/TAS/WiiTASInputWindow.cpp:132
#: Source/Core/DolphinWX/MainMenuBar.cpp:416
#: Source/Core/DolphinWX/TASInputDlg.cpp:124
#: Source/Core/DolphinWX/TASInputDlg.cpp:274
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:24
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Slider.cpp:23
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:24
#: Source/Core/InputCommon/ControllerEmu/ControllerEmu.h:20
msgid "Left"
msgstr "Влево"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:107
#: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:36
#: Source/Core/DolphinQt2/TAS/WiiTASInputWindow.cpp:71
msgid "Left Stick"
msgstr "Левый стик"
#. i18n: "Table" refers to a turntable
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:65
#: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:142
msgid "Left Table"
msgstr "Левая таблица"
#: Source/Core/DolphinWX/TASInputDlg.cpp:294
msgid "Left stick"
msgstr "Левый стик"
#: Source/Core/DolphinQt2/Config/Mapping/MappingButton.cpp:42
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:987
msgid ""
"Left-click to detect input.\n"
"Middle-click to clear.\n"
"Right-click for more options."
msgstr ""
"Левый клик - считать ввод.\n"
"Средний клик - очистить.\n"
"Правый клик - дополнительные опции."
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:992
msgid ""
"Left/Right-click for more options.\n"
"Middle-click to clear."
msgstr ""
"Левый или правый клик - дополнительные опции.\n"
"Средний клик - очистить."
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:111
msgid "Less Than"
msgstr "Меньше, чем"
#: Source/Core/DolphinQt2/CheatsManager.cpp:295
msgid "Less or equal to"
msgstr ""
#: Source/Core/DolphinQt2/CheatsManager.cpp:294
msgid "Less than"
msgstr ""
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:66
msgid ""
"Lets the system language be set to values that games were not designed for. "
"This can allow the use of extra translations for a few games, but can also "
"lead to text display issues."
msgstr ""
"Позволяет установку системного языка, для которого игры не предназначались. "
"Станет возможным использование дополнительных переводов для нескольких игр, "
"но может привести к ошибкам отображения текста."
#: Source/Core/DolphinQt2/AboutDialog.cpp:50
#: Source/Core/DolphinWX/AboutDolphin.cpp:40
msgid "License"
msgstr "Лицензия"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:62
msgid "Light Cmd"
msgstr "Команда света"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:88
msgid ""
"Limits the emulation speed to the specified percentage.\n"
"Note that raising or lowering the emulation speed will also raise or lower "
"the audio pitch unless audio stretching is enabled."
msgstr ""
"Ограничивает скорость эмуляции заданной величиной. Учтите, что при повышении "
"или понижении скорости эмуляции тональность звука также будет повышена или "
"понижена, если не включено растяжение звука."
#: Source/Core/DolphinQt2/MenuBar.cpp:510
msgid "List Columns"
msgstr "Столбцы в списке"
#: Source/Core/DolphinQt2/MenuBar.cpp:478
msgid "List View"
msgstr "В виде списка"
#: Source/Core/DolphinQt2/Config/Mapping/HotkeyStates.cpp:24
#: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:75
#: Source/Core/DolphinQt2/Debugger/BreakpointWidget.cpp:91
#: Source/Core/DolphinQt2/Debugger/WatchWidget.cpp:86
#: Source/Core/DolphinWX/Debugger/BreakpointWindow.cpp:52
#: Source/Core/DolphinWX/Debugger/WatchWindow.cpp:30
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1234
msgid "Load"
msgstr "Загр."
#: Source/Core/DolphinWX/MainMenuBar.cpp:472
msgid "Load &Bad Map File..."
msgstr "Загрузить &плохой файл с картой..."
#: Source/Core/DolphinQt2/MenuBar.cpp:673
#: Source/Core/DolphinWX/MainMenuBar.cpp:469
msgid "Load &Other Map File..."
msgstr "Загрузить &другой файл с картой..."
#: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:62
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:845
msgid "Load Custom Textures"
msgstr "Загружать свои текстуры"
#: Source/Core/DolphinQt2/MenuBar.cpp:190
#: Source/Core/DolphinWX/MainMenuBar.cpp:232
msgid "Load GameCube Main Menu"
msgstr "Загрузить главное меню GameCube"
#: Source/Core/Core/HotkeyManager.cpp:261
msgid "Load Last State"
msgstr "Загрузить последнее сохранение"
#: Source/Core/DolphinWX/MainMenuBar.cpp:227
msgid "Load NTSC-J GameCube Main Menu from the JAP folder."
msgstr "Загрузить главное меню GameCube NTSC-J из папки JAP."
#: Source/Core/DolphinWX/MainMenuBar.cpp:229
msgid "Load NTSC-U GameCube Main Menu from the USA folder."
msgstr "Загрузить главное меню GameCube NTSC-U из папки USA."
#: Source/Core/DolphinWX/MainMenuBar.cpp:231
msgid "Load PAL GameCube Main Menu from the EUR folder."
msgstr "Загрузить главное меню GameCube PAL из папки EUR."
#: Source/Core/Core/HotkeyManager.cpp:156
#: Source/Core/Core/HotkeyManager.cpp:258
msgid "Load State"
msgstr "Загрузить быстрое сохранение"
#: Source/Core/Core/HotkeyManager.cpp:141
msgid "Load State Last 1"
msgstr "Загр. посл. быстрое сохранение 1"
#: Source/Core/Core/HotkeyManager.cpp:150
msgid "Load State Last 10"
msgstr "Загр. посл. быстрое сохранение 10"
#: Source/Core/Core/HotkeyManager.cpp:142
msgid "Load State Last 2"
msgstr "Загр. посл. быстрое сохранение 2"
#: Source/Core/Core/HotkeyManager.cpp:143
msgid "Load State Last 3"
msgstr "Загр. посл. быстрое сохранение 3"
#: Source/Core/Core/HotkeyManager.cpp:144
msgid "Load State Last 4"
msgstr "Загр. посл. быстрое сохранение 4"
#: Source/Core/Core/HotkeyManager.cpp:145
msgid "Load State Last 5"
msgstr "Загр. посл. быстрое сохранение 5"
#: Source/Core/Core/HotkeyManager.cpp:146
msgid "Load State Last 6"
msgstr "Загр. посл. быстрое сохранение 6"
#: Source/Core/Core/HotkeyManager.cpp:147
msgid "Load State Last 7"
msgstr "Загр. посл. быстрое сохранение 7"
#: Source/Core/Core/HotkeyManager.cpp:148
msgid "Load State Last 8"
msgstr "Загр. посл. быстрое сохранение 8"
#: Source/Core/Core/HotkeyManager.cpp:149
msgid "Load State Last 9"
msgstr "Загр. посл. быстрое сохранение 9"
#: Source/Core/Core/HotkeyManager.cpp:106
msgid "Load State Slot 1"
msgstr "Быстрая загрузка 1"
#: Source/Core/Core/HotkeyManager.cpp:115
msgid "Load State Slot 10"
msgstr "Быстрая загрузка 10"
#: Source/Core/Core/HotkeyManager.cpp:107
msgid "Load State Slot 2"
msgstr "Быстрая загрузка 2"
#: Source/Core/Core/HotkeyManager.cpp:108
msgid "Load State Slot 3"
msgstr "Быстрая загрузка 3"
#: Source/Core/Core/HotkeyManager.cpp:109
msgid "Load State Slot 4"
msgstr "Быстрая загрузка 4"
#: Source/Core/Core/HotkeyManager.cpp:110
msgid "Load State Slot 5"
msgstr "Быстрая загрузка 5"
#: Source/Core/Core/HotkeyManager.cpp:111
msgid "Load State Slot 6"
msgstr "Быстрая загрузка 6"
#: Source/Core/Core/HotkeyManager.cpp:112
msgid "Load State Slot 7"
msgstr "Быстрая загрузка 7"
#: Source/Core/Core/HotkeyManager.cpp:113
msgid "Load State Slot 8"
msgstr "Быстрая загрузка 8"
#: Source/Core/Core/HotkeyManager.cpp:114
msgid "Load State Slot 9"
msgstr "Быстрая загрузка 9"
#: Source/Core/DolphinQt2/MenuBar.cpp:273
msgid "Load State from File"
msgstr "Быстрая загрузка из файла"
#: Source/Core/DolphinQt2/MenuBar.cpp:274
#: Source/Core/DolphinWX/MainMenuBar.cpp:100
msgid "Load State from Selected Slot"
msgstr "Быстрая загрузка из выбранного слота"
#: Source/Core/DolphinQt2/MenuBar.cpp:275
msgid "Load State from Slot"
msgstr "Быстрая загрузка из слота"
#: Source/Core/DolphinWX/MainMenuBar.cpp:99
msgid "Load State..."
msgstr "Быстрая загрузка..."
#: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:65
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:261
msgid "Load Wii Save"
msgstr "Загр. сохранений Wii"
#: Source/Core/DolphinWX/MainMenuBar.cpp:633
msgid "Load Wii System Menu"
msgstr "Загрузить системное меню Wii"
#: Source/Core/DolphinQt2/MenuBar.cpp:708
msgid "Load Wii System Menu %1"
msgstr "Загрузить системное меню Wii %1"
#: Source/Core/DolphinWX/MainMenuBar.cpp:627
#, c-format
msgid "Load Wii System Menu %s"
msgstr "Загрузить системное меню Wii %s"
#: Source/Core/DolphinWX/MainMenuBar.cpp:233
msgid "Load a GameCube Main Menu located under Dolphin's GC folder."
msgstr "Загрузить главное меню GameCube, находящееся папке GC эмулятора."
#: Source/Core/DolphinWX/MainMenuBar.cpp:470
msgid ""
"Load any .map file containing the function names and addresses for this game."
msgstr ""
"Загрузить любой файл .map, в котором содержатся имена функций и адреса для "
"данной игры."
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:278
msgid "Load bad map file"
msgstr "Загрузить плохой файл с картой"
#: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:149
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:233
msgid ""
"Load custom textures from User/Load/Textures/<game_id>/.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Загружать свои текстуры из User/Load/Textures/<game_id>/.\n"
"\n"
"Если не уверены оставьте выключенным."
#: Source/Core/Core/HotkeyManager.cpp:116
msgid "Load from Selected Slot"
msgstr "Загрузить из выбранного слота"
#: Source/Core/DolphinQt2/MenuBar.cpp:329
msgid "Load from Slot %1 - %2"
msgstr "Быстрая загрузка из слота %1 - %2"
#: Source/Core/DolphinQt2/MenuBar.cpp:981
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:262
msgid "Load map file"
msgstr "Загрузить файл с картой"
#: Source/Core/DolphinQt2/FIFOPlayerWindow.cpp:134
msgid "Load..."
msgstr "Загрузить..."
#: Source/Core/DolphinQt2/MenuBar.cpp:964
msgid "Loaded symbols from '%1'"
msgstr "Загружены символы из '%1'"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:767
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:773
msgid "Localhost"
msgstr "Локал. хост"
#: Source/Core/DolphinQt2/CheatsManager.cpp:477
msgid "Lock"
msgstr ""
#: Source/Core/DolphinQt2/Config/LogWidget.cpp:31
#: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:143
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:202
#: Source/Core/DolphinWX/LogWindow.h:30
msgid "Log"
msgstr "Лог"
#: Source/Core/DolphinQt2/Config/LogConfigWidget.cpp:21
#: Source/Core/DolphinWX/LogConfigWindow.cpp:24
msgid "Log Configuration"
msgstr "Настройка логирования"
#: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:85
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:419
msgid "Log Render Time to File"
msgstr "Записывать время рендеринга в файл"
#: Source/Core/DolphinQt2/Config/LogConfigWidget.cpp:56
#: Source/Core/DolphinWX/LogConfigWindow.cpp:77
msgid "Log Types"
msgstr "Типы записей"
#: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:287
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:218
msgid ""
"Log the render time of every frame to User/Logs/render_time.txt. Use this "
"feature when you want to measure the performance of Dolphin.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Записывать время рендеринга каждого кадра в User/Logs/render_time.txt. "
"Используйте при необходимости измерить быстродействие Dolphin.\n"
"\n"
"Если не уверены оставьте выключенным."
#: Source/Core/DolphinQt2/Config/LogConfigWidget.cpp:49
#: Source/Core/DolphinWX/LogConfigWindow.cpp:72
msgid "Logger Outputs"
msgstr "Вывод логов"
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:131
#: Source/Core/DolphinWX/Frame.cpp:387
msgid "Logging"
msgstr "Логирование"
#: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:502
msgid "Lost connection to NetPlay server..."
msgstr "Соединение с сервером сетевой игры потеряно..."
#: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:74
msgid "MD5 Check:"
msgstr "Проверка MD5:"
#: Source/Core/DolphinQt2/NetPlay/MD5Dialog.cpp:33
#: Source/Core/DolphinWX/NetPlay/MD5Dialog.cpp:19
msgid "MD5 Checksum"
msgstr "Контрольная сумма MD5"
#: Source/Core/DolphinQt2/Config/InfoWidget.cpp:63
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:252
msgid "MD5 Checksum:"
msgstr "Контрольная сумма MD5:"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:133
msgid "MD5 check..."
msgstr "Проверка MD5..."
#: Source/Core/DolphinQt2/GCMemcardManager.cpp:283
#: Source/Core/DolphinQt2/GCMemcardManager.cpp:317
#: Source/Core/DolphinWX/MemcardManager.cpp:524
#: Source/Core/DolphinWX/MemcardManager.cpp:559
msgid "MadCatz Gameshark files(*.gcs)"
msgstr "Файлы Gameshark MadCatz (*.gcs)"
#: Source/Core/DolphinQt2/TAS/GCTASInputWindow.cpp:20
#: Source/Core/DolphinWX/TASInputDlg.cpp:394
msgid "Main Stick"
msgstr "Основной стик"
#: Source/Core/DolphinWX/MainMenuBar.cpp:494
msgid ""
"Make a new .dsy file which can recognise more functions, by combining two "
"existing files. The first input file has priority."
msgstr ""
"Создать новый файл .dsy, который может распознать больше функций путём "
"объединения двух существующих файлов. Приоритет у первого файла."
#: Source/Core/DolphinQt2/GameList/GameList.cpp:492
#: Source/Core/DolphinQt2/GameList/GameListModel.cpp:122
#: Source/Core/DolphinQt2/MenuBar.cpp:503
#: Source/Core/DolphinWX/GameListCtrl.cpp:426
#: Source/Core/DolphinWX/MainMenuBar.cpp:312
msgid "Maker"
msgstr "Создатель"
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:232
msgid "Maker ID:"
msgstr "ID создателя:"
#: Source/Core/DolphinQt2/Config/InfoWidget.cpp:61
#: Source/Core/DolphinQt2/Config/InfoWidget.cpp:84
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:278
msgid "Maker:"
msgstr "Создатель:"
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:259
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:208
msgid ""
"Makes distant objects more visible by removing fog, thus increasing the "
"overall detail.\n"
"Disabling fog will break some games which rely on proper fog emulation.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Убирает туман, делая отдалённые объекты более видимыми и таким образом "
"увеличивая общую детализацию.\n"
"Отключение тумана поломает некоторые игры, полагающиеся на правильную "
"эмуляцию тумана.\n"
"\n"
"Если не уверены оставьте выключенным."
#: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:570
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:471
msgid "Match Found"
msgstr "Найдено совпадение"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:59
msgid "Matrix Cmd"
msgstr "Матричная команда"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:121
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:128
msgid "Max"
msgstr "Макс."
#: Source/Core/DolphinQt2/Settings/WiiPane.cpp:122
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:92
msgid "May cause slow down in Wii Menu and some games."
msgstr "Может привести к замедлению в меню Wii и некоторых играх."
#: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:34
#: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:86
#: Source/Core/DolphinWX/Debugger/MemoryWindow.h:28
msgid "Memory"
msgstr "Память"
#: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:47
msgid "Memory Breakpoint"
msgstr "Точка останова в памяти"
#: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:93
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:37
#: Source/Core/DolphinWX/MemcardManager.cpp:207
msgid "Memory Card"
msgstr "Карта памяти"
#: Source/Core/DolphinWX/MemcardManager.cpp:83
msgid "Memory Card Manager"
msgstr "Менеджер карт памяти"
#: Source/Core/Core/ConfigManager.cpp:1023
#, c-format
msgid ""
"Memory Card filename in Slot %c is incorrect\n"
"Region not specified\n"
"\n"
"Slot %c path was changed to\n"
"%s\n"
"Would you like to copy the old file to this new location?\n"
msgstr ""
"Неверное имя файла карты памяти в слоте %c\n"
"Регион не указан\n"
"\n"
"Путь к слоту %c был изменен на\n"
"%s\n"
"Скопировать старый файл в это новое место?\n"
#: Source/Core/DolphinQt2/CheatsManager.cpp:425
#: Source/Core/DolphinQt2/CheatsManager.cpp:450
#: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:530
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:374
msgid "Memory Not Ready"
msgstr "Память не готова"
#: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:127
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:207
msgid "Memory breakpoint options"
msgstr "Опции точек останова в памяти"
#: Source/Core/DolphinWX/MemcardManager.cpp:438
msgid "Memory card already has a save for this title."
msgstr "На карте памяти уже есть сохранение этой игры."
#: Source/Core/DolphinWX/MemcardManager.cpp:281
msgid "Memory card already opened"
msgstr "Карта памяти уже открыта"
#: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:97
msgid "Memory card file size does not match the header size"
msgstr "Размер файла карты памяти не совпадает с размером в заголовке"
#: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:187
#, c-format
msgid "MemoryCard: ClearBlock called on invalid address (0x%x)"
msgstr "MemoryCard: вызван ClearBlock некорректного участка памяти (0x%x)"
#: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:159
#, c-format
msgid "MemoryCard: Read called with invalid source address (0x%x)"
msgstr "MemoryCard: вызвано чтение некорректного участка памяти (0x%x)"
#: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:171
#, c-format
msgid "MemoryCard: Write called with invalid destination address (0x%x)"
msgstr "MemoryCard: вызвана запись в некорректный участок памяти (0x%x)"
#: Source/Core/DolphinQt2/MainWindow.cpp:1062
#: Source/Core/DolphinWX/FrameTools.cpp:1291
msgid ""
"Merging a new NAND over your currently selected NAND will overwrite any "
"channels and savegames that already exist. This process is not reversible, "
"so it is recommended that you keep backups of both NANDs. Are you sure you "
"want to continue?"
msgstr ""
"Слияние нового NAND с существующим перезапишет все текущие каналы и "
"сохранения. Этот процесс необратим, поэтому рекомендуется иметь бэкапы обоих "
"NAND. Вы уверены, что хотите продолжить?"
#: Source/Core/UICommon/UICommon.cpp:400
msgid "MiB"
msgstr "МиБ"
#: Source/Core/Core/HW/GCPadEmu.cpp:83
#: Source/Core/DolphinQt2/Config/Mapping/GCMicrophone.cpp:27
#: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:271
#: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:94
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:39
msgid "Microphone"
msgstr "Микрофон"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:118
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:125
msgid "Min"
msgstr "Мин."
#: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:82
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:908
msgid "Misc"
msgstr "Разное"
#: Source/Core/DolphinQt2/Settings/WiiPane.cpp:92
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:149
msgid "Misc Settings"
msgstr "Разное"
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/AnalogStick.cpp:33
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:27
msgid "Modifier"
msgstr "Модиф."
#: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:140
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:227
msgid ""
"Modify textures to show the format they're encoded in. Needs an emulation "
"reset in most cases.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Модифицирует текстуры так, чтобы на них отображался формат, в котором они "
"были закодированы. В большинстве случаев требует сброса эмуляции.\n"
"\n"
"Если не уверены оставьте выключенным."
#: Source/Core/DolphinQt2/Config/GameConfigWidget.cpp:105
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:332
msgid "Monoscopic Shadows"
msgstr "Моноскопические тени"
#: Source/Core/DolphinQt2/Config/LogWidget.cpp:120
#: Source/Core/DolphinWX/LogWindow.cpp:68
msgid "Monospaced Font"
msgstr "Моноширный шрифт"
#: Source/Core/DolphinQt2/CheatsManager.cpp:295
msgid "More or equal to"
msgstr ""
#: Source/Core/DolphinQt2/CheatsManager.cpp:295
msgid "More than"
msgstr ""
#. i18n: IR stands for infrared and refers to the pointer functionality of Wii Remotes
#: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:279
#: Source/Core/DolphinWX/Input/WiimoteInputConfigDiag.cpp:102
msgid "Motion Controls and IR"
msgstr "Управление движением и ИК"
#: Source/Core/Core/HW/GCPadEmu.cpp:80
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:299
msgid "Motor"
msgstr "Мотор"
#: Source/Core/DolphinQt2/Config/Graphics/GraphicsWindow.cpp:40
#: Source/Core/DolphinQt2/Config/Graphics/GraphicsWindow.cpp:133
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:89
msgid ""
"Move the mouse pointer over an option to display a detailed description."
msgstr "Наведите курсор мыши на опцию, чтобы увидеть подробную информацию."
#: Source/Core/Core/HotkeyManager.cpp:248
#: Source/Core/DolphinQt2/Config/Mapping/HotkeyTAS.cpp:24
msgid "Movie"
msgstr "Ролик"
#: Source/Core/DolphinWX/MainMenuBar.cpp:498
msgid ""
"Must use Generate Symbols first! Recognise names of any standard library "
"functions used in multiple games, by loading them from a .dsy, .csv, or ."
"mega file."
msgstr ""
"Сначала необходимо сгенерировать символы! Стандартные библиотечные функции "
"можно опознавать в нескольких играх, если загрузить их описание из файла ."
"dsy, .csv или .mega."
#: Source/Core/DolphinQt2/MenuBar.cpp:778
#: Source/Core/DolphinQt2/MenuBar.cpp:821
#: Source/Core/DolphinQt2/MenuBar.cpp:826
#: Source/Core/DolphinQt2/MenuBar.cpp:830
#: Source/Core/DolphinWX/FrameTools.cpp:1325
#: Source/Core/DolphinWX/FrameTools.cpp:1369
#: Source/Core/DolphinWX/FrameTools.cpp:1374
#: Source/Core/DolphinWX/FrameTools.cpp:1380
msgid "NAND Check"
msgstr "Проверка NAND"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:635
msgid "NOTE: Stream size doesn't match actual data length\n"
msgstr "ПРИМЕЧАНИЕ: размер потока не совпадает с размером настоящих данных\n"
#: Source/Core/DolphinQt2/MenuBar.cpp:192
#: Source/Core/DolphinWX/MainMenuBar.cpp:226
msgid "NTSC-J"
msgstr "NTSC-J"
#: Source/Core/DolphinQt2/MenuBar.cpp:194
#: Source/Core/DolphinWX/MainMenuBar.cpp:228
msgid "NTSC-U"
msgstr "NTSC-U"
#: Source/Core/DolphinQt2/CheatsManager.cpp:477
msgid "Name"
msgstr ""
#: Source/Core/DolphinQt2/Config/CheatCodeEditor.cpp:92
#: Source/Core/DolphinQt2/Config/GeckoCodeWidget.cpp:83
#: Source/Core/DolphinQt2/Config/InfoWidget.cpp:57
#: Source/Core/DolphinQt2/Config/InfoWidget.cpp:83
#: Source/Core/DolphinQt2/Config/InfoWidget.cpp:89
#: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.cpp:42
#: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:29
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:275
#: Source/Core/DolphinWX/PatchAddEdit.cpp:58
msgid "Name:"
msgstr "Имя:"
#: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:78
#: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:186
#: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:19
msgid "Name: "
msgstr "Имя: "
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:46
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:520
msgid "Native (640x528)"
msgstr "Родное (640x528)"
#: Source/Core/DolphinQt2/GCMemcardManager.cpp:282
#: Source/Core/DolphinQt2/GCMemcardManager.cpp:317
msgid "Native GCI File (*.gci)"
msgstr "Стандартный файл GCI (*.gci)"
#: Source/Core/DolphinWX/MemcardManager.cpp:523
#: Source/Core/DolphinWX/MemcardManager.cpp:559
msgid "Native GCI files(*.gci)"
msgstr "Стандартные CGI-файлы (*.gci)"
#: Source/Core/DiscIO/Enums.cpp:48
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:110
msgid "Netherlands"
msgstr "Нидерландский"
#: Source/Core/Core/NetPlayClient.cpp:1312
msgid "Netplay has desynced in NetPlay_GetButtonPress()"
msgstr "Рассинхронизация сетевой игры в NetPlay_GetButtonPress()"
#: Source/Core/Core/NetPlayClient.cpp:1106
msgid "Netplay has desynced. There is no way to recover from this."
msgstr ""
"Произошла рассинхронизация при сетевой игре. Из этого состояния возобновить "
"игру невозможно."
#: Source/Core/DolphinQt2/Updater.cpp:58
msgid "Never Auto-Update"
msgstr ""
#: Source/Core/DolphinQt2/Debugger/BreakpointWidget.cpp:87
msgid "New"
msgstr "Новое"
#: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:23
msgid "New Breakpoint"
msgstr "Новая точка останова"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:40
msgid "New Scan"
msgstr "Сканирование"
#: Source/Core/DolphinQt2/CheatsManager.cpp:279
msgid "New Search"
msgstr ""
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:54
msgid "New Texture"
msgstr "Новая текстура"
#: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:297
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:217
msgid "New identity generated."
msgstr "Новый ID сгенерирован."
#: Source/Core/DolphinQt2/Debugger/CodeViewWidget.cpp:451
msgid "New instruction:"
msgstr "Новая инструкция:"
#: Source/Core/DolphinWX/MemcardManager.cpp:181
#: Source/Core/DolphinWX/MemcardManager.cpp:818
msgid "Next Page"
msgstr "След. страница"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:47
msgid "Next Scan"
msgstr "Искать далее"
#: Source/Core/DolphinQt2/CheatsManager.cpp:280
msgid "Next Search"
msgstr ""
#: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:136
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:102
msgid "Nickname:"
msgstr "Ник:"
#: Source/Core/DolphinQt2/Config/Mapping/GCPadWiiUConfigDialog.cpp:30
#: Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp:30
#: Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp:78
msgid "No Adapter Detected"
msgstr "Адаптеров не обнаружено"
#: Source/Core/Core/ConfigManager.h:35
msgid "No Audio Output"
msgstr "Нет вывода звука"
#: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:581
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:480
msgid "No Match"
msgstr "Нет совпадений"
#: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:536
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:419
msgid "No Value Given"
msgstr "Не задано значение"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:779
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:793
msgid "No description available"
msgstr "Нет описания"
#: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:73
msgid "No extension selected."
msgstr "Не выбрано расширение."
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:882
msgid "No file loaded"
msgstr "Файл не загружен"
#: Source/Core/DolphinQt2/FIFOPlayerWindow.cpp:272
msgid "No file loaded / recorded."
msgstr "Файл не загружен / записан."
#: Source/Core/DolphinWX/MemcardManager.cpp:429
msgid "No free directory index entries."
msgstr "Отсутствуют записи свободных индексов в папке."
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:53
msgid "No game is running."
msgstr "Игра не запущена."
#: Source/Core/DolphinQt2/MenuBar.cpp:778
#: Source/Core/DolphinWX/FrameTools.cpp:1325
msgid "No issues have been detected."
msgstr "Проблем не обнаружено."
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:918
msgid "No recorded file"
msgstr "Нет записанного файла"
#: Source/Core/Core/State.cpp:695
msgid "No undo.dtm found, aborting undo load state to prevent movie desyncs"
msgstr ""
"Не найден undo.dtm, выполнено прерывание отмены загрузки быстрого сохранения "
"для предотвращения рассинхронизации ролика"
#: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:382
msgid "No value provided."
msgstr ""
#: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:84
#: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:177
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:143
#: Source/Core/DolphinQt2/NetPlay/PadMappingDialog.cpp:55
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:51
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:312
#: Source/Core/DolphinWX/NetPlay/PadMapDialog.cpp:27
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:1244
msgid "None"
msgstr "Отсутствует"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:108
msgid "Not Equal"
msgstr "Не равно"
#: Source/Core/DolphinQt2/Config/GameConfigWidget.cpp:70
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:297
msgid "Not Set"
msgstr "Не установлено"
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:397
msgid "Not Valid Hex"
msgstr "Некорректное Hex-значение"
#: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:215
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:354
msgid "Not all players have the game. Do you really want to start?"
msgstr "Не у всех игроков есть игра. Вы действительно хотите начать?"
#: Source/Core/DolphinQt2/CheatsManager.cpp:294
msgid "Not equals to"
msgstr ""
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:242
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:247
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:252
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:257
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:262
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:267
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:272
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:277
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:291
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:302
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:308
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:313
msgid "Not implemented"
msgstr "Не реализовано"
#: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:455
msgid "Not implemented yet."
msgstr "Пока не реализовано."
#: Source/Core/DolphinQt2/Config/CheatCodeEditor.cpp:88
#: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:30
msgid "Notes:"
msgstr "Примечания: "
#: Source/Core/DolphinQt2/Config/LogConfigWidget.cpp:44
#: Source/Core/DolphinWX/FrameAui.cpp:82 Source/Core/DolphinWX/FrameAui.cpp:86
#: Source/Core/DolphinWX/FrameAui.cpp:510
#: Source/Core/DolphinWX/FrameAui.cpp:554
#: Source/Core/DolphinWX/FrameAui.cpp:561
#: Source/Core/DolphinWX/LogConfigWindow.cpp:41
msgid "Notice"
msgstr "Уведомление"
#. i18n: The number of times a code block has been executed
#: Source/Core/DolphinWX/Debugger/JitWindow.cpp:183
msgid "NumExec"
msgstr "Кол-во запусков"
#: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:81
#: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:189
msgid "Number of Codes: "
msgstr "Количество кодов: "
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:31
#: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:84
msgid "Nunchuk"
msgstr "Нунчак"
#: Source/Core/DolphinQt2/TAS/WiiTASInputWindow.cpp:183
msgid "Nunchuk Buttons"
msgstr "Кнопки нунчака"
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:86
msgid "Nunchuk Configuration"
msgstr "Настройка нунчака"
#: Source/Core/DolphinQt2/TAS/WiiTASInputWindow.cpp:110
msgid "Nunchuk Orientation"
msgstr "Ориентация нунчака"
#: Source/Core/DolphinQt2/TAS/WiiTASInputWindow.cpp:67
msgid "Nunchuk Stick"
msgstr "Стик нунчака"
#: Source/Core/DolphinWX/TASInputDlg.cpp:214
msgid "Nunchuk orientation"
msgstr "Ориентация нунчака"
#: Source/Core/DolphinWX/TASInputDlg.cpp:208
msgid "Nunchuk stick"
msgstr "Стик нунчака"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:627
msgid "Nvidia 3D Vision"
msgstr "Nvidia 3D Vision"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:601
#, c-format
msgid "Object %zu"
msgstr "Объект %zu"
#: Source/Core/DolphinQt2/FIFOPlayerWindow.cpp:78
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:125
msgid "Object Range"
msgstr "Диапазон обьектов"
#: Source/Core/DolphinQt2/CheatsManager.cpp:306
msgid "Octal"
msgstr ""
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:102
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:626
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:1202
msgid "Off"
msgstr "Выкл"
#: Source/Core/DolphinQt2/Config/NewPatchDialog.cpp:113
#: Source/Core/DolphinWX/PatchAddEdit.cpp:62
msgid "Offset:"
msgstr "Смещение:"
#: Source/Core/DolphinQt2/MenuBar.cpp:463
#: Source/Core/DolphinWX/MainMenuBar.cpp:522
msgid "Online &Documentation"
msgstr "Онлайн-&документация"
#: Source/Core/DolphinWX/MemcardManager.cpp:426
#, c-format
msgid "Only %d blocks available"
msgstr "Доступно только %d блоков"
#: Source/Core/DolphinQt2/MenuBar.cpp:1021
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:351
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:375
msgid ""
"Only export symbols with prefix:\n"
"(Blank for all symbols)"
msgstr ""
"Экспортировать символы с префиксом:\n"
"(Пусто - все символы)"
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:550
msgid "Op?"
msgstr "Операция?"
#: Source/Core/Core/HotkeyManager.cpp:24 Source/Core/DolphinQt2/ToolBar.cpp:84
#: Source/Core/DolphinWX/MainToolBar.cpp:168
msgid "Open"
msgstr "Открыть"
#: Source/Core/DolphinQt2/GameList/GameList.cpp:226
#: Source/Core/DolphinWX/GameListCtrl.cpp:863
msgid "Open &containing folder"
msgstr "Открыть &папку с образом"
#: Source/Core/DolphinQt2/FIFOPlayerWindow.cpp:169
msgid "Open FIFO log"
msgstr "Открыть лог FIFO"
#: Source/Core/DolphinQt2/GameList/GameList.cpp:221
#: Source/Core/DolphinWX/GameListCtrl.cpp:849
msgid "Open Wii &save folder"
msgstr "Открыть папку с &сохранениями Wii"
#: Source/Core/DolphinWX/MainToolBar.cpp:168
msgid "Open file..."
msgstr "Открыть файл..."
#: Source/Core/AudioCommon/OpenALStream.cpp:117
#, c-format
msgid "OpenAL: can't create context for device %s"
msgstr "OpenAL: ошибка создания контекста для устройства %s"
#: Source/Core/AudioCommon/OpenALStream.cpp:99
msgid "OpenAL: can't find sound devices"
msgstr "OpenAL: не найдено устройств вывода звука"
#: Source/Core/AudioCommon/OpenALStream.cpp:109
#, c-format
msgid "OpenAL: can't open device %s"
msgstr "OpenAL: ошибка открытия устройства %s"
#: Source/Core/DolphinWX/Frame.cpp:804
msgid "Operation in progress..."
msgstr "Выполняется операция..."
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:82 Source/Core/Core/HW/GCPadEmu.cpp:96
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:310
#: Source/Core/DolphinQt2/Config/Mapping/GCKeyboardEmu.cpp:38
#: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuGeneral.cpp:58
#: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:70
msgid "Options"
msgstr "Опции"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:36
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:51
msgid "Orange"
msgstr "Оранжевая"
#: Source/Core/DolphinWX/MemcardManager.cpp:461
msgid ""
"Order of files in the File Directory do not match the block order\n"
"Right click and export all of the saves,\n"
"and import the saves to a new memory card\n"
msgstr ""
"Порядок файлов в папке не совпадает с порядком блоков\n"
"Щёлкните правой кнопкой, чтобы экспортировать все сохранения,\n"
"и импортируйте сохранения в новую карту памяти\n"
#: Source/Core/DolphinWX/TASInputDlg.cpp:166
msgid "Orientation"
msgstr "Ориентация"
#: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:79
#: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:78
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:481
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:793
msgid "Other"
msgstr "Прочие"
#: Source/Core/Core/HotkeyManager.cpp:262
msgid "Other State Hotkeys"
msgstr "Другие горячие клавиши"
#: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:125
msgid "Other State Management"
msgstr "Другое управление сохранениями"
#: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:74
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:135
msgid "Other game"
msgstr "Другая игра"
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:739
msgid "Output"
msgstr "Вывод"
#: Source/Core/DolphinQt2/Config/Graphics/SoftwareRendererWidget.cpp:49
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:85
msgid "Overlay Information"
msgstr "Наэкранная информация"
#: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:60
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:64
msgid "Override Language on NTSC Games"
msgstr "Переопределить язык для NTSC-игр"
#: Source/Core/DolphinQt2/MenuBar.cpp:592
#: Source/Core/DolphinWX/MainMenuBar.cpp:147
msgid "P&lay Input Recording..."
msgstr "&Проиграть записанный ввод..."
#: Source/Core/DolphinQt2/MenuBar.cpp:197
#: Source/Core/DolphinWX/MainMenuBar.cpp:230
msgid "PAL"
msgstr "PAL"
#: Source/Core/DolphinQt2/Config/InfoWidget.cpp:119
msgid "PNG image file (*.png);; All Files (*)"
msgstr "Файл изображения PNG (*.png);; Все файлы (*)"
#: Source/Core/DolphinWX/Debugger/JitWindow.cpp:175
msgid "PPC Size"
msgstr "Размер PPC"
#: Source/Core/DolphinQt2/Debugger/CodeViewWidget.cpp:253
#: Source/Core/DolphinWX/Debugger/CodeView.cpp:450
msgid "PPC vs x86"
msgstr "PPC и x86"
#: Source/Core/Core/HW/GCPad.cpp:18
msgid "Pad"
msgstr "Геймпад"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:48
#: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:61
msgid "Pads"
msgstr "Мембраны"
#: Source/Core/DolphinQt2/Config/CheatCodeEditor.cpp:165
#: Source/Core/DolphinQt2/Config/CheatCodeEditor.cpp:250
#: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.cpp:139
msgid "Parsing Error"
msgstr "Ошибка разбора"
#: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:88
msgid "Partition %1"
msgstr "Раздел %1"
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:161
#, c-format
msgid "Partition %zu"
msgstr "Раздел %zu"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:251
msgid "Passthrough a Bluetooth Adapter"
msgstr "Пробрасывать Bluetooth-адаптер"
#: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:141
msgid "Passthrough a Bluetooth adapter"
msgstr "Пробрасывать Bluetooth-адаптер"
#: Source/Core/DolphinQt2/Config/NewPatchDialog.cpp:22
msgid "Patch Editor"
msgstr "Редактор патчей"
#: Source/Core/DolphinQt2/Config/NewPatchDialog.cpp:41
msgid "Patch name"
msgstr "Название патча"
#: Source/Core/DolphinQt2/Config/PropertiesDialog.cpp:43
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:250
msgid "Patches"
msgstr "Патчи"
#: Source/Core/DolphinQt2/Config/SettingsWindow.cpp:40
#: Source/Core/DolphinQt2/Settings/PathPane.cpp:21
#: Source/Core/DolphinWX/Config/ConfigMain.cpp:89
msgid "Paths"
msgstr "Пути"
#: Source/Core/DolphinQt2/ToolBar.cpp:86
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:73
#: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:47
#: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:180
#: Source/Core/DolphinWX/MainToolBar.cpp:220
msgid "Pause"
msgstr "Пауза"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:76
msgid "Pause After"
msgstr "Пауза после"
#: Source/Core/DolphinQt2/MenuBar.cpp:612
#: Source/Core/DolphinWX/MainMenuBar.cpp:153
msgid "Pause at End of Movie"
msgstr "Пауза в конце ролика"
#: Source/Core/DolphinQt2/Settings/InterfacePane.cpp:146
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:94
msgid "Pause on Focus Loss"
msgstr "Пауза при потере фокуса"
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:130
msgid "Pauses the emulator when focus is taken away from the emulation window."
msgstr "Приостановить эмуляцию, если фокус убран с окна эмуляции."
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:70
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:593
msgid "Per-Pixel Lighting"
msgstr "Попискельное освещение"
#: Source/Core/DolphinQt2/MenuBar.cpp:217
#: Source/Core/DolphinWX/MainMenuBar.cpp:252
msgid "Perform Online System Update"
msgstr "Обновить систему через интернет"
#: Source/Core/DolphinQt2/GameList/GameList.cpp:190
#: Source/Core/DolphinWX/GameListCtrl.cpp:889
msgid "Perform System Update"
msgstr "Выполнить обновление системы"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:41
msgid ""
"Perform a full index of the game's RAM at the current Data Size. Required "
"before any Searching can be performed."
msgstr ""
"Выполнить индексацию оперативной памяти игры при текущем размере. Требуется "
"для дальнейшего поиска."
#: Source/Core/DolphinWX/FrameAui.cpp:539
#, c-format
msgid "Perspective %d"
msgstr "Точка %d"
#: Source/Core/DolphinWX/MainMenuBar.cpp:440
msgid "Perspectives"
msgstr "Точки обозрения"
#: Source/Core/UICommon/UICommon.cpp:401
msgid "PiB"
msgstr "ПиБ"
#: Source/Core/DolphinQt2/MenuBar.cpp:871
msgid "Pick a debug font"
msgstr "Выбрать шрифт для отладки"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:51
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:124
msgid "Pixel Shader"
msgstr "Пиксельный шейдер"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:126
msgid "Pixel Shader Constants"
msgstr "Константы пиксельного шейдера"
#: Source/Core/DolphinQt2/GameList/GameList.cpp:488
#: Source/Core/DolphinQt2/MenuBar.cpp:499
#: Source/Core/DolphinWX/MainMenuBar.cpp:306
msgid "Platform"
msgstr "Платформа"
#: Source/Core/DolphinQt2/ToolBar.cpp:85
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:150
#: Source/Core/DolphinWX/MainToolBar.cpp:171
#: Source/Core/DolphinWX/MainToolBar.cpp:225
msgid "Play"
msgstr "Запуск"
#: Source/Core/Core/HotkeyManager.cpp:49
msgid "Play Recording"
msgstr "Проиграть записанное"
#: Source/Core/DolphinQt2/FIFOPlayerWindow.cpp:108
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:137
msgid "Playback Options"
msgstr "Параметры просмотра"
#: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:119
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:191
msgid "Players"
msgstr "Игроки"
#: Source/Core/DolphinWX/FrameTools.cpp:864
msgid "Please confirm..."
msgstr "Пожалуйста, подтвердите..."
#: Source/Core/DolphinWX/FrameAui.cpp:510
msgid "Please create a perspective before saving"
msgstr "Пожалуйста, создайте точку обозрения прежде, чем сохранять"
#: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:79
#: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:45
msgid "Port %1"
msgstr "Порт %1"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:160
#, c-format
msgid "Port %i"
msgstr "Порт %i"
#: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:77
#: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:104
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:160
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:199
msgid "Port:"
msgstr "Порт:"
#: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:495
msgid "Possible desync detected: %1 might have desynced at frame %2"
msgstr ""
"Обнаружена возможная рассинхронизация: %1, вероятно, рассинхронизовался на "
"кадре %2"
#: Source/Core/DolphinWX/PostProcessingConfigDiag.cpp:22
msgid "Post Processing Shader Configuration"
msgstr "Конфигурация шейдеров пост-обработки"
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:85
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:576
msgid "Post-Processing Effect:"
msgstr "Эффекты пост-обработки:"
#: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:64
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:848
msgid "Prefetch Custom Textures"
msgstr "Предзагружать свои текстуры"
#: Source/Core/Core/Movie.cpp:1115
#, c-format
msgid "Premature movie end in PlayController. %u + %zu > %zu"
msgstr "Преждевременный конец ролика в PlayController. %u + %zu > %zu"
#: Source/Core/Core/Movie.cpp:1238
#, c-format
msgid "Premature movie end in PlayWiimote. %u + %d > %zu"
msgstr "Преждевременный конец ролика в PlayWiimote. %u + %d > %zu"
#: Source/Core/Core/Movie.cpp:1212
#, c-format
msgid "Premature movie end in PlayWiimote. %u > %zu"
msgstr "Преждевременный конец ролика в PlayWiimote. %u > %zu"
#: Source/Core/DolphinQt2/WiiUpdate.cpp:90
#: Source/Core/DolphinWX/FrameTools.cpp:1457
msgid ""
"Preparing to update...\n"
"This can take a while."
msgstr ""
"Подготовка к обновлению...\n"
"Это может занять некоторое время."
#: Source/Core/Core/HotkeyManager.cpp:65
msgid "Press Sync Button"
msgstr "Кнопка синхронизации"
#: Source/Core/DolphinWX/MemcardManager.cpp:180
msgid "Prev Page"
msgstr "Пред. страница"
#: Source/Core/DolphinWX/Debugger/AssemblerEntryDialog.cpp:89
#, c-format
msgid "Preview: %s"
msgstr "Предпросмотр: %s"
#: Source/Core/DolphinWX/MemcardManager.cpp:817
msgid "Previous Page"
msgstr "Пред. страница"
#: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:73
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1231
msgid "Profile"
msgstr "Профиль"
#: Source/Core/Core/HotkeyManager.cpp:250
#: Source/Core/DolphinQt2/Config/Mapping/HotkeyDebugging.cpp:26
msgid "Program Counter"
msgstr "Счётчик команд"
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.h:48
msgid "Properties"
msgstr "Свойства"
#: Source/Core/DolphinWX/MainMenuBar.cpp:378
msgid "Provide safer execution by not linking the JIT blocks."
msgstr "Более безопасное исполнение путём отключения линковки блоков JIT."
#: Source/Core/DolphinWX/MainMenuBar.cpp:358
msgid "Purge Game List Cache"
msgstr "Очистить кэш списка игр"
#: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:257
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:79
msgid "Put Main Menu roms in User/GC/{region}."
msgstr "Файлы главного меню необходимо класть в User/GC/{region}."
#: Source/Core/Core/NetPlayClient.cpp:645
msgid "Quality of Service (QoS) couldn't be enabled."
msgstr ""
#: Source/Core/Core/NetPlayClient.cpp:643
msgid "Quality of Service (QoS) was successfully enabled."
msgstr ""
#: Source/Core/Common/MsgHandler.cpp:66
#: Source/Core/DolphinQt2/GCMemcardManager.cpp:366
#: Source/Core/DolphinQt2/MainWindow.cpp:1061
msgid "Question"
msgstr "Вопрос"
#: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:68
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:108
msgid "Quit"
msgstr "Выход"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:273
msgid "Quit Netplay"
msgstr "Выйти из сетевой игры"
#. i18n: The right trigger button (labeled R on real controllers)
#: Source/Core/Core/HW/GCPadEmu.cpp:43
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:80
#: Source/Core/DolphinQt2/Config/Mapping/MappingIndicator.cpp:263
msgid "R"
msgstr "R"
#. i18n: The right trigger button (labeled R on real controllers) used as an analog input
#: Source/Core/Core/HW/GCPadEmu.cpp:47
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:84
#: Source/Core/DolphinQt2/Config/Mapping/MappingIndicator.cpp:262
msgid "R-Analog"
msgstr "R-аналог"
#: Source/Core/DolphinQt2/MenuBar.cpp:666
msgid "RSO Modules"
msgstr "Модули RSO"
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/AnalogStick.cpp:35
msgid "Radius"
msgstr "Радиус"
#. i18n: A range of memory addresses
#: Source/Core/DolphinQt2/Config/Mapping/IOWindow.cpp:67
#: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:52
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:801
msgid "Range"
msgstr "Диапазон"
#: Source/Core/DolphinQt2/Debugger/CodeViewWidget.cpp:257
#: Source/Core/DolphinWX/Debugger/CodeView.cpp:453
msgid "Re&place instruction"
msgstr "За&менить инструкцию"
#. i18n: This is a selectable condition when adding a breakpoint
#: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:58
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:43
msgid "Read"
msgstr "Чтение"
#. i18n: This string is used for a radio button that represents the type of
#. memory breakpoint that gets triggered when a read operation or write operation occurs.
#. The string is not a command to read and write something or to allow reading and writing.
#: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:134
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:186
msgid "Read and write"
msgstr "Чтение и запись"
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:126
msgid ""
"Read game names from an internal database instead of reading names from the "
"games themselves, except for games that aren't in the database. The names in "
"the database are often more consistently formatted, especially for Wii games."
msgstr ""
"Читать названия из внутренней базы данных вместо самих игр, кроме тех игр, "
"которых нет в базе. Имена в базе данных зачастую заполнены более однородно, "
"особенно для игр Wii."
#. i18n: This string is used for a radio button that represents the type of
#. memory breakpoint that gets triggered when a read operation occurs.
#. The string does not mean "read-only" in the sense that something cannot be written to.
#: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:138
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:193
msgid "Read only"
msgstr "Только для чтения"
#. i18n: This is a selectable condition when adding a breakpoint
#: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:62
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:47
msgid "Read or Write"
msgstr "Чтение или запись"
#: Source/Core/Core/HotkeyManager.cpp:51
msgid "Read-Only Mode"
msgstr "Режим \"Только для чтения\""
#: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:149
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:362
msgid "Real Balance Board"
msgstr "Настоящая Balance Board"
#: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:177
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:312
msgid "Real Wii Remote"
msgstr "Настоящий Wii Remote"
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:32
msgid "Recenter"
msgstr "Центровка"
#: Source/Core/DolphinWX/MainMenuBar.cpp:455
msgid ""
"Recognise standard functions from Sys/totaldb.dsy, and use generic zz_ names "
"for other functions."
msgstr ""
"Опознавать стандартные функции из Sys/totaldb.dsy и использовать имена zz_ "
"для остальных функций."
#: Source/Core/DolphinQt2/FIFOPlayerWindow.cpp:136
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:163
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:204
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:406
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:812
msgid "Record"
msgstr "Запись"
#: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:66
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:271
msgid "Record inputs"
msgstr "Запись ввода"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:173
msgid "Recording Info"
msgstr "Информация о записи"
#: Source/Core/DolphinQt2/FIFOPlayerWindow.cpp:118
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:187
msgid "Recording Options"
msgstr "Опции записи"
#: Source/Core/DolphinQt2/FIFOPlayerWindow.cpp:268
msgid "Recording..."
msgstr "Запись..."
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:32
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:48
msgid "Red"
msgstr "Красная"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:39
msgid "Red Left"
msgstr "Красная слева"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:42
msgid "Red Right"
msgstr "Красная справа"
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:230
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:143
msgid ""
"Reduces the amount of aliasing caused by rasterizing 3D graphics. This "
"smooths out jagged edges on objects.\n"
"Increases GPU load and sometimes causes graphical issues. SSAA is "
"significantly more demanding than MSAA, but provides top quality geometry "
"anti-aliasing and also applies anti-aliasing to lighting, shader effects, "
"and textures.\n"
"\n"
"If unsure, select None."
msgstr ""
"Уменьшает ступенчатость при растеризации 3D-графики. Сглаживает зубчатые "
"края у объектов.\n"
"Увеличивает нагрузку на ГП и иногда вызывает проблемы с графикой. SSAA "
"значительно более требовательно по сравнению с MSAA, но выполняет "
"сглаживание геометрии наивысшего качества, применяя сглаживание также к "
"освещению, шейдерным эффектам и текстурам.\n"
"\n"
"Если не уверены выберите Отсутствует."
#: Source/Core/DolphinQt2/CheatsManager.cpp:281
#: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:144
#: Source/Core/DolphinQt2/Config/GameConfigWidget.cpp:53
#: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:61
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:352
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1192
#: Source/Core/DolphinWX/MainToolBar.cpp:169
msgid "Refresh"
msgstr "Обновить"
#: Source/Core/Core/HotkeyManager.cpp:27
msgid "Refresh Game List"
msgstr "Обновить список игр"
#: Source/Core/DolphinWX/MainToolBar.cpp:169
msgid "Refresh game list"
msgstr "Обновить список игр"
#: Source/Core/DolphinQt2/GameList/GameList.cpp:495
#: Source/Core/DolphinQt2/MenuBar.cpp:506
#: Source/Core/DolphinWX/MainMenuBar.cpp:318
msgid "Region"
msgstr "Регион"
#: Source/Core/DolphinQt2/Debugger/RegisterWidget.cpp:20
#: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:102
#: Source/Core/DolphinWX/Debugger/RegisterWindow.h:17
msgid "Registers"
msgstr "Регистры"
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:38
msgid "Relative Input"
msgstr "Относительный ввод"
#: Source/Core/DolphinQt2/Updater.cpp:59
msgid "Remind Me Later"
msgstr ""
#: Source/Core/DolphinQt2/Config/NewPatchDialog.cpp:94
#: Source/Core/DolphinQt2/Settings/PathPane.cpp:84
#: Source/Core/DolphinQt2/Settings/WiiPane.cpp:143
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:38
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:80
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:386
#: Source/Core/DolphinWX/PatchAddEdit.cpp:87
msgid "Remove"
msgstr "Удалить"
#: Source/Core/DolphinQt2/CheatsManager.cpp:132
msgid "Remove from Watch"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:449
msgid "Remove names from all functions and variables."
msgstr "Удалить имена из всех функции и переменных."
#: Source/Core/DolphinQt2/Debugger/CodeViewWidget.cpp:379
#: Source/Core/DolphinQt2/Debugger/CodeViewWidget.cpp:401
msgid "Rename symbol"
msgstr "Переименовать символ"
#: Source/Core/DolphinWX/Debugger/CodeView.cpp:360
msgid "Rename symbol:"
msgstr "Переименовать символ:"
#: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:136
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:206
msgid ""
"Render the scene as a wireframe.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Отрисовывать только каркас моделей.\n"
"\n"
"Если не уверены оставьте выключенным."
#: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:91
#: Source/Core/DolphinQt2/Settings/InterfacePane.cpp:124
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:435
msgid "Render to Main Window"
msgstr "Выводить изображение в главное окно"
#: Source/Core/DolphinQt2/Config/Graphics/SoftwareRendererWidget.cpp:38
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:52
msgid "Rendering"
msgstr "Рендеринг"
#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:316
#, c-format
msgid "Report: GCIFolder Writing to unallocated block 0x%x"
msgstr "Отчёт: GCIFolder пишет в невыделенный блок 0x%x"
#: Source/Core/Core/HotkeyManager.cpp:30
#: Source/Core/DolphinQt2/CheatsManager.cpp:282
#: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:143
#: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:96
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:289
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1211
msgid "Reset"
msgstr "Сброс настроек"
#: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:268
msgid "Reset Traversal Server"
msgstr "Сбросить промежуточный сервер"
#: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:269
msgid "Reset Traversal Server to %1:%2"
msgstr "Сбросить промежуточный сервер на %1:%2"
#: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:68
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:98
msgid "Reset Traversal Settings"
msgstr "Сбросить настройки обхода"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:562
msgid "Reset Wii Remote pairings"
msgstr "Сброс сопряжений Wii Remote"
#: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:146
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:287
msgid "Reset all saved Wii Remote pairings"
msgstr "Сбросить все сопряжения Wii Remote"
#: Source/Core/DolphinQt2/Settings/InterfacePane.cpp:220
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:258
msgid "Restart Required"
msgstr "Требуется перезапуск"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:88
msgid "Results"
msgstr "Результаты"
#: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:381
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:801
msgid "Retry"
msgstr "Повтор"
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:233
msgid "Revision:"
msgstr "Ревизия:"
#: Source/Core/DolphinQt2/AboutDialog.cpp:29
msgid "Revision: "
msgstr "Ревизия: "
#: Source/Core/DolphinWX/AboutDolphin.cpp:33
#, c-format
msgid "Revision: %s"
msgstr "Ревизия: %s"
#: Source/Core/DolphinQt2/TAS/GCTASInputWindow.cpp:33
#: Source/Core/DolphinQt2/TAS/WiiTASInputWindow.cpp:134
#: Source/Core/DolphinWX/MainMenuBar.cpp:417
#: Source/Core/DolphinWX/TASInputDlg.cpp:120
#: Source/Core/DolphinWX/TASInputDlg.cpp:274
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:25
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Slider.cpp:24
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:25
#: Source/Core/InputCommon/ControllerEmu/ControllerEmu.h:21
msgid "Right"
msgstr "Вправо"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:109
#: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:38
#: Source/Core/DolphinQt2/TAS/WiiTASInputWindow.cpp:75
msgid "Right Stick"
msgstr "Правый стик"
#. i18n: "Table" refers to a turntable
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:68
#: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:146
msgid "Right Table"
msgstr "Правая таблица"
#: Source/Core/DolphinWX/TASInputDlg.cpp:295
msgid "Right stick"
msgstr "Правый стик"
#: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:301
msgid "Room ID"
msgstr "ID комнаты"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:203
msgid "Room ID:"
msgstr "ID комнаты:"
#: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:200
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:291
msgid ""
"Rounds 2D vertices to whole pixels. Fixes graphical problems in some games "
"at higher internal resolutions. This setting has no effect when native "
"internal resolution is used.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Округляет 2D вершины до целых пикселей. Исправляет проблемы с графикой в "
"некоторых играх при использовании повышенного разрешения. Данная настройка "
"никак не влияет на игры в родном разрешении.\n"
"\n"
"Если не уверены оставьте выключенным."
#: Source/Core/Core/HW/GCPadEmu.cpp:78
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:297
#: Source/Core/DolphinQt2/Config/Mapping/GCPadEmu.cpp:39
#: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuGeneral.cpp:56
msgid "Rumble"
msgstr "Вибрация"
#: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:187
msgid "Run"
msgstr "Запуск"
#: Source/Core/DolphinQt2/Debugger/CodeViewWidget.cpp:250
#: Source/Core/DolphinWX/Debugger/CodeView.cpp:448
msgid "Run &To Here"
msgstr "Запуск &до сюда"
#: Source/Core/DiscIO/Enums.cpp:51
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:112
msgid "Russia"
msgstr "Россия"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:82
msgid "SD Card Path:"
msgstr "Путь к SD-карте:"
#: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:74
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:136
msgid "SD card"
msgstr "SD-карта"
#: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:113
msgid "SP1:"
msgstr "SP1:"
#. i18n: The START/PAUSE button on GameCube controllers
#: Source/Core/Core/HW/GCPadEmu.cpp:59
#: Source/Core/DolphinWX/TASInputDlg.cpp:424
msgid "START"
msgstr "START"
#: Source/Core/DolphinQt2/MenuBar.cpp:288
#: Source/Core/DolphinWX/MainMenuBar.cpp:135
msgid "Sa&ve State"
msgstr "Быстрое &сохранение"
#: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:56
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:726
msgid "Safe"
msgstr "Безопасное"
#: Source/Core/DolphinQt2/Config/Mapping/HotkeyStates.cpp:22
#: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:76
#: Source/Core/DolphinQt2/Debugger/BreakpointWidget.cpp:92
#: Source/Core/DolphinQt2/Debugger/WatchWidget.cpp:87
#: Source/Core/DolphinWX/Debugger/BreakpointWindow.cpp:55
#: Source/Core/DolphinWX/Debugger/WatchWindow.cpp:33
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:164
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1236
msgid "Save"
msgstr "Сохр."
#: Source/Core/DolphinQt2/MenuBar.cpp:677
#: Source/Core/DolphinWX/MainMenuBar.cpp:479
msgid "Save Code"
msgstr "Сохранить код"
#: Source/Core/DolphinQt2/FIFOPlayerWindow.cpp:180
msgid "Save FIFO log"
msgstr "Сохранить лог FIFO"
#: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:209
msgid "Save File to"
msgstr "Сохранить файл в"
#: Source/Core/DolphinWX/MemcardManager.cpp:529
msgid "Save GCI as..."
msgstr "Сохранить CGI-файл как..."
#: Source/Core/Core/HotkeyManager.cpp:152
#: Source/Core/DolphinWX/MainMenuBar.cpp:107
msgid "Save Oldest State"
msgstr "Сохранить самое старое сохранение"
#: Source/Core/DolphinWX/MainMenuBar.cpp:421
msgid "Save Perspectives"
msgstr "Сохранить точки обозрения"
#: Source/Core/Core/HotkeyManager.cpp:155
#: Source/Core/Core/HotkeyManager.cpp:259
msgid "Save State"
msgstr "Быстрое сохранение"
#: Source/Core/Core/HotkeyManager.cpp:118
msgid "Save State Slot 1"
msgstr "Быстрое сохранение 1"
#: Source/Core/Core/HotkeyManager.cpp:127
msgid "Save State Slot 10"
msgstr "Быстрое сохранение 10"
#: Source/Core/Core/HotkeyManager.cpp:119
msgid "Save State Slot 2"
msgstr "Быстрое сохранение 2"
#: Source/Core/Core/HotkeyManager.cpp:120
msgid "Save State Slot 3"
msgstr "Быстрое сохранение 3"
#: Source/Core/Core/HotkeyManager.cpp:121
msgid "Save State Slot 4"
msgstr "Быстрое сохранение 4"
#: Source/Core/Core/HotkeyManager.cpp:122
msgid "Save State Slot 5"
msgstr "Быстрое сохранение 5"
#: Source/Core/Core/HotkeyManager.cpp:123
msgid "Save State Slot 6"
msgstr "Быстрое сохранение 6"
#: Source/Core/Core/HotkeyManager.cpp:124
msgid "Save State Slot 7"
msgstr "Быстрое сохранение 7"
#: Source/Core/Core/HotkeyManager.cpp:125
msgid "Save State Slot 8"
msgstr "Быстрое сохранение 8"
#: Source/Core/Core/HotkeyManager.cpp:126
msgid "Save State Slot 9"
msgstr "Быстрое сохранение 9"
#: Source/Core/DolphinQt2/MenuBar.cpp:289
msgid "Save State to File"
msgstr "Быстрое сохранение в файл"
#: Source/Core/DolphinQt2/MenuBar.cpp:291
msgid "Save State to Oldest Slot"
msgstr "Быстрое сохранение в старый слот"
#: Source/Core/DolphinQt2/MenuBar.cpp:290
#: Source/Core/DolphinWX/MainMenuBar.cpp:106
msgid "Save State to Selected Slot"
msgstr "Быстрое сохранение в выбранный слот"
#: Source/Core/DolphinQt2/MenuBar.cpp:292
msgid "Save State to Slot"
msgstr "Быстрое сохранение в слот"
#: Source/Core/DolphinWX/MainMenuBar.cpp:105
msgid "Save State..."
msgstr "Сохранить игру как..."
#: Source/Core/DolphinQt2/MenuBar.cpp:674
#: Source/Core/DolphinWX/MainMenuBar.cpp:474
msgid "Save Symbol Map &As..."
msgstr "Сохранить карту символов &как..."
#: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:292
#: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:124
msgid "Save and Load State"
msgstr "Быстрые сохранение и загрузка"
#: Source/Core/DolphinQt2/Config/InfoWidget.cpp:107
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:358
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:364
msgid "Save as..."
msgstr "Сохранить как..."
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:431
msgid "Save combined output file as"
msgstr "Сохранить объединённый файл как"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1229
msgid "Save compressed GCM/ISO"
msgstr "Выберите место для сохранения сжатого GCM/ISO-образа"
#: Source/Core/DolphinWX/MainMenuBar.cpp:422
msgid "Save currently-toggled perspectives"
msgstr "Сохранить включенные точки обозрения"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1220
msgid "Save decompressed GCM/ISO"
msgstr "Выберите место для сохранения несжатого GCM/ISO-образа"
#: Source/Core/DolphinQt2/MenuBar.cpp:997
msgid "Save map file"
msgstr "Сохранить файл с картой"
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:297
msgid "Save map file as"
msgstr "Сохранить файл карты как"
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:358
msgid "Save signature as"
msgstr "Сохранить сигнатуру как"
#: Source/Core/DolphinQt2/MenuBar.cpp:1028
msgid "Save signature file"
msgstr "Сохранить файл сигнатуры"
#: Source/Core/DolphinWX/MainMenuBar.cpp:480
msgid ""
"Save the entire disassembled code. This may take a several seconds and may "
"require between 50 and 100 MB of hard drive space. It will only save code "
"that is in the first 4 MB of memory. If you are debugging a game that loads ."
"rel files with code to memory, you may want to increase the limit to perhaps "
"8 MB. That can be done in SymbolDB::SaveMap()."
msgstr ""
"Сохранить весь дизассемблированный код. Это может занять несколько секунд и "
"потребовать 50-100 Мб места на диске. Сохранится только код из первых 4 Мб "
"памяти. Если вы отлаживаете игру, которая загружает файлы .rel с кодом в "
"память, то можете увеличить этот предел до 8 Мб. Это можно сделать в "
"SymbolDB::SaveMap()."
#: Source/Core/DolphinWX/MainMenuBar.cpp:475
msgid ""
"Save the function names and addresses for this game as a .map file. If you "
"want to open the .map file in IDA Pro, use the .idc script."
msgstr ""
"Сохранить имена функций и их адреса для этой игры в файле .map. Если вы "
"хотите открыть файл .map в IDA Pro, используйте скрипт .idc."
#: Source/Core/DolphinWX/MainMenuBar.cpp:465
msgid ""
"Save the function names for each address to a .map file in your user "
"settings map folder, named after the title ID."
msgstr ""
"Сохранить имена функций и их адреса в файле .map в пользовательской папке с "
"картами. Название папки ID игры."
#: Source/Core/Core/HotkeyManager.cpp:128
msgid "Save to Selected Slot"
msgstr "Сохранить в выбранный слот"
#: Source/Core/DolphinQt2/MenuBar.cpp:330
msgid "Save to Slot %1 - %2"
msgstr "Сохранить в слот %1 - %2"
#: Source/Core/DolphinQt2/FIFOPlayerWindow.cpp:135
msgid "Save..."
msgstr "Сохранить..."
#: Source/Core/DolphinWX/MainMenuBar.cpp:427
msgid "Saved Perspectives"
msgstr "Сохранённые точки обозрения"
#: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:323
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:561
msgid "Saved Wii Remote pairings can only be reset when a Wii game is running."
msgstr ""
"Сохранённые сопряжения Wii Remote могут быть сброшены только при запущенной "
"игре для Wii."
#: Source/Core/DolphinQt2/Settings/WiiPane.cpp:121
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:91
msgid "Saved to /Wii/sd.raw (default size is 128mb)."
msgstr "Сохраняется в /Wii/sd.raw (размер по умолчанию: 128 Мб)."
#: Source/Core/Core/Movie.cpp:943
#, c-format
msgid "Savestate movie %s is corrupted, movie recording stopping..."
msgstr "Быстрое сохранение ролика %s повреждено, остановка записи ролика..."
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:68
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:590
msgid "Scaled EFB Copy"
msgstr "Увеличенная копия EFB"
#: Source/Core/DolphinWX/GameListCtrl.cpp:626
msgid "Scanning..."
msgstr "Поиск..."
#: Source/Core/DolphinQt2/ToolBar.cpp:89
#: Source/Core/DolphinWX/MainToolBar.cpp:174
msgid "ScrShot"
msgstr "Скриншот"
#: Source/Core/VideoCommon/ImageWrite.cpp:54
#, c-format
msgid "Screenshot failed: Could not open file \"%s\" (error %d)"
msgstr ""
"Не удалось сделать скриншот: невозможно открыть файл \"%s\" (ошибка %d)"
#: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:95
#: Source/Core/DolphinQt2/MenuBar.cpp:423
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:171
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:233
msgid "Search"
msgstr "Поиск"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:117
msgid "Search (clear to use previous value)"
msgstr "Поиск (очистите для пред. значения)"
#: Source/Core/DolphinQt2/Debugger/CodeWidget.cpp:83
#: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:86
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:80
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:113
msgid "Search Address"
msgstr "Найти адрес"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:263
msgid "Search Current Object"
msgstr "Искать текущий объект"
#: Source/Core/DolphinQt2/Settings/PathPane.cpp:86
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:36
msgid "Search Subfolders"
msgstr "Искать в подпапках"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:226
msgid "Search for Hex Value:"
msgstr "Искать Hex-значение:"
#: Source/Core/DolphinQt2/SearchBar.cpp:26
msgid "Search games..."
msgstr ""
#: Source/Core/DolphinQt2/Config/Mapping/IOWindow.cpp:48
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:753
#: Source/Core/DolphinWX/NetPlay/ChangeGameDialog.cpp:23
msgid "Select"
msgstr "Выбрать"
#: Source/Core/DolphinWX/MainMenuBar.cpp:359
msgid "Select Columns"
msgstr "Выбрать столбцы"
#: Source/Core/DolphinWX/NetPlay/ChangeGameDialog.cpp:13
msgid "Select Game"
msgstr "Выбор игры"
#: Source/Core/DolphinQt2/MenuBar.cpp:331
msgid "Select Slot %1 - %2"
msgstr "Выбрать слот %1 - %2"
#: Source/Core/DolphinWX/MainMenuBar.cpp:573
#, c-format
msgid "Select Slot %u - %s"
msgstr "Выбрать слот %u - %s"
#: Source/Core/Core/HotkeyManager.cpp:260
msgid "Select State"
msgstr "Выбор сохранения"
#: Source/Core/DolphinQt2/MenuBar.cpp:305
#: Source/Core/DolphinWX/MainMenuBar.cpp:136
msgid "Select State Slot"
msgstr "Выбрать слот сохранения"
#: Source/Core/Core/HotkeyManager.cpp:130
msgid "Select State Slot 1"
msgstr "Выбрать слот сохранения 1"
#: Source/Core/Core/HotkeyManager.cpp:139
msgid "Select State Slot 10"
msgstr "Выбрать слот сохранения 10"
#: Source/Core/Core/HotkeyManager.cpp:131
msgid "Select State Slot 2"
msgstr "Выбрать слот сохранения 2"
#: Source/Core/Core/HotkeyManager.cpp:132
msgid "Select State Slot 3"
msgstr "Выбрать слот сохранения 3"
#: Source/Core/Core/HotkeyManager.cpp:133
msgid "Select State Slot 4"
msgstr "Выбрать слот сохранения 4"
#: Source/Core/Core/HotkeyManager.cpp:134
msgid "Select State Slot 5"
msgstr "Выбрать слот сохранения 5"
#: Source/Core/Core/HotkeyManager.cpp:135
msgid "Select State Slot 6"
msgstr "Выбрать слот сохранения 6"
#: Source/Core/Core/HotkeyManager.cpp:136
msgid "Select State Slot 7"
msgstr "Выбрать слот сохранения 7"
#: Source/Core/Core/HotkeyManager.cpp:137
msgid "Select State Slot 8"
msgstr "Выбрать слот сохранения 8"
#: Source/Core/Core/HotkeyManager.cpp:138
msgid "Select State Slot 9"
msgstr "Выбрать слот сохранения 9"
#: Source/Core/DolphinQt2/Settings/PathPane.cpp:55
msgid "Select Wii NAND Root"
msgstr "Выберите корень NAND Wii"
#: Source/Core/DolphinWX/FrameTools.cpp:1298
msgid "Select a BootMii NAND backup to import"
msgstr "Выберите импортируемый бэкап BootMii NAND"
#: Source/Core/DolphinQt2/GameList/GameList.cpp:135
#: Source/Core/DolphinQt2/Settings/PathPane.cpp:34
msgid "Select a Directory"
msgstr "Выберите папку"
#: Source/Core/DolphinQt2/Config/InfoWidget.cpp:118
#: Source/Core/DolphinQt2/MainWindow.cpp:445
#: Source/Core/DolphinQt2/MainWindow.cpp:790
#: Source/Core/DolphinQt2/MainWindow.cpp:797
msgid "Select a File"
msgstr "Выберите файл"
#: Source/Core/DolphinQt2/Settings/PathPane.cpp:42
msgid "Select a Game"
msgstr "Выберите игру"
#: Source/Core/DolphinWX/FrameTools.cpp:1248
msgid "Select a Wii WAD file to install"
msgstr "Выберите WAD-файл Wii для установки"
#: Source/Core/DolphinWX/MemcardManager.cpp:518
msgid "Select a save file to import"
msgstr "Выберите файл сохранения для импорта"
#: Source/Core/DolphinQt2/MenuBar.cpp:734
msgid "Select a title to install to NAND"
msgstr "Выберите продукт для установки в NAND"
#: Source/Core/DolphinWX/FrameAui.cpp:328
msgid "Select floating windows"
msgstr "Выберите плавающие окна"
#: Source/Core/DolphinQt2/MainWindow.cpp:1116
#: Source/Core/DolphinQt2/MainWindow.cpp:1187
#: Source/Core/DolphinWX/FrameTools.cpp:502
#: Source/Core/DolphinWX/FrameTools.cpp:993
msgid "Select the Recording File"
msgstr "Выберите файл с записью"
#: Source/Core/DolphinWX/FrameTools.cpp:351
msgid "Select the file to load"
msgstr "Выберите загружаемый файл"
#: Source/Core/DolphinQt2/MainWindow.cpp:1097
#: Source/Core/DolphinWX/FrameTools.cpp:1310
msgid "Select the keys file (OTP/SEEPROM dump)"
msgstr "Выберите файл с ключами (дамп OTP/SEEPROM)"
#: Source/Core/DolphinQt2/MainWindow.cpp:1070
#: Source/Core/DolphinQt2/MenuBar.cpp:759
#: Source/Core/DolphinWX/FrameTools.cpp:1209
msgid "Select the save file"
msgstr "Выберите файл сохранения"
#: Source/Core/DolphinWX/FrameTools.cpp:1547
msgid "Select the state to load"
msgstr "Выберите файл сохранения для загрузки"
#: Source/Core/DolphinWX/FrameTools.cpp:1559
msgid "Select the state to save"
msgstr "Выберите или укажите файл для быстрого сохранения"
#: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:273
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:127
msgid ""
"Select what aspect ratio to use when rendering:\n"
"Auto: Use the native aspect ratio\n"
"Force 16:9: Mimic an analog TV with a widescreen aspect ratio.\n"
"Force 4:3: Mimic a standard 4:3 analog TV.\n"
"Stretch to Window: Stretch the picture to the window size.\n"
"\n"
"If unsure, select Auto."
msgstr ""
"Выбрать, какое соотношение сторон использовать при рендеринге:\n"
"Автоматически: использовать родное соотношение\n"
"Принудительно 16:9: имитировать аналоговый ТВ с широким экраном.\n"
"Принудительно 4:3: имитировать обычный аналоговый ТВ с 4:3.\n"
"Растянуть по окну: растянуть картинку по размеру окна.\n"
"\n"
"Если не уверены выберите Автоматически."
#: Source/Core/DolphinQt2/GameList/GameList.cpp:296
msgid "Select where you want to save the compressed image"
msgstr "Выберите место сохранения сжатого образа"
#: Source/Core/DolphinQt2/GameList/GameList.cpp:295
msgid "Select where you want to save the decompressed image"
msgstr "Выберите место сохранения разжатого образа"
#: Source/Core/DolphinQt2/Config/LogWidget.cpp:120
#: Source/Core/DolphinWX/LogWindow.cpp:69
msgid "Selected Font"
msgstr "Выбранный шрифт"
#: Source/Core/Core/ConfigLoaders/GameConfigLoader.cpp:217
#: Source/Core/InputCommon/InputConfig.cpp:63
msgid "Selected controller profile does not exist"
msgstr "Выбранный профиль контроллера не существует"
#: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:251
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:104
msgid ""
"Selects a hardware adapter to use.\n"
"\n"
"If unsure, use the first one."
msgstr ""
"Выбирает используемый аппаратный адаптер\n"
"\n"
"Если не уверены выберите первый."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:106
msgid ""
"Selects the display resolution used in fullscreen mode.\n"
"This should always be bigger than or equal to the internal resolution. "
"Performance impact is negligible.\n"
"\n"
"If unsure, select auto."
msgstr ""
"Выбирает разрешение экрана в полноэкранном режиме.\n"
"Оно всегда должно быть больше внутреннего разрешения или равно ему. "
"Практически не влияет на производительность.\n"
"\n"
"Если не уверены выберите Автоматически."
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:264
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:265
msgid ""
"Selects the stereoscopic 3D mode. Stereoscopy allows you to get a better "
"feeling of depth if you have the necessary hardware.\n"
"Side-by-Side and Top-and-Bottom are used by most 3D TVs.\n"
"Anaglyph is used for Red-Cyan colored glasses.\n"
"HDMI 3D is used when your monitor supports 3D display resolutions.\n"
"Heavily decreases emulation speed and sometimes causes issues.\n"
"\n"
"If unsure, select Off."
msgstr ""
"Выбирает режим стереоскопического 3D. Стереоизображение позволит вам лучше "
"ощутить глубину, если хватает мощности оборудования.\n"
"Горизонтальная и вертикальная стереопары используются в большинстве 3D-"
"телевизоров.\n"
"Для анаглифа требуются очки с красным и бирюзовым светофильтрами.\n"
"HDMI 3D используется, когда ваш монитор поддерживает 3D разрешения экрана.\n"
"Сильно уменьшает скорость эмуляции и иногда вызывает проблемы.\n"
"\n"
"Если не уверены выберите Выкл."
#: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:254
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:99
msgid ""
"Selects what graphics API to use internally.\n"
"The software renderer is extremely slow and only useful for debugging, so "
"unless you have a reason to use it you'll want to select OpenGL here.\n"
"\n"
"If unsure, select OpenGL."
msgstr ""
"Выбирает, какой графический API будет задействован.\n"
"Программный рендеринг невероятно медленный и полезен только для отладки. "
"Если же вы хотите играть выберите OpenGL.\n"
"\n"
"Если не уверены выберите OpenGL."
#: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:245
#: Source/Core/DolphinQt2/Config/Graphics/SoftwareRendererWidget.cpp:151
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:92
msgid ""
"Selects what graphics API to use internally.\n"
"The software renderer is extremely slow and only useful for debugging, so "
"you'll want to use either Direct3D or OpenGL. Different games and different "
"GPUs will behave differently on each backend, so for the best emulation "
"experience it's recommended to try both and choose the one that's less "
"problematic.\n"
"\n"
"If unsure, select OpenGL."
msgstr ""
"Выбирает, какой графический API будет задействован.\n"
"Программный рендеринг невероятно медленный и полезен только для отладки, так "
"что выбирайте между Direct3D и OpenGL. Различные игры на разных ГП ведут "
"себя по-разному на каждом бэкенде, поэтому для наилучшей эмуляции "
"рекомендуется попробовать оба и выбрать тот, с которым меньше проблем.\n"
"\n"
"Если не уверены выберите OpenGL."
#: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:101
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:171
msgid "Send"
msgstr "Отправить"
#: Source/Core/DolphinQt2/Settings/WiiPane.cpp:159
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:132
msgid "Sensor Bar Position:"
msgstr "Месторасположение сенсора:"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:94
msgid ""
"Serial Port 1 - This is the port which devices such as the net adapter use."
msgstr ""
"Последовательный порт 1 Порт, который используют такие устройства, как "
"сетевой адаптер."
#: Source/Core/Core/NetPlayClient.cpp:948
msgid "Server rejected traversal attempt"
msgstr "Сервер отверг попытку обхода"
#: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:84
msgid "Set &Value"
msgstr ""
#. i18n: Here, PC is an acronym for program counter, not personal computer.
#: Source/Core/Core/HotkeyManager.cpp:59 Source/Core/DolphinQt2/ToolBar.cpp:82
#: Source/Core/DolphinWX/MainToolBar.cpp:203
msgid "Set PC"
msgstr "Изменить СК"
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:120
msgid "Set Value"
msgstr "Присвоить значение"
#: Source/Core/DolphinQt2/GameList/GameList.cpp:171
#: Source/Core/DolphinWX/GameListCtrl.cpp:866
msgid "Set as &default ISO"
msgstr "Сделать &игрой по умолчанию"
#: Source/Core/DolphinWX/MemcardManager.cpp:820
#, c-format
msgid "Set as default Memory Card %c"
msgstr "Установить картой памяти по умолчанию %c"
#: Source/Core/DolphinQt2/GCMemcardManager.cpp:252
msgid "Set memory card file for Slot A"
msgstr "Назначить файл карты памяти для слота A"
#: Source/Core/DolphinQt2/GCMemcardManager.cpp:252
msgid "Set memory card file for Slot B"
msgstr "Назначить файл карты памяти для слота B"
#: Source/Core/DolphinQt2/Debugger/CodeViewWidget.cpp:247
#: Source/Core/DolphinWX/Debugger/CodeView.cpp:446
msgid "Set symbol &end address"
msgstr "Назначить адрес &конца символа"
#: Source/Core/DolphinQt2/Debugger/CodeViewWidget.cpp:245
#: Source/Core/DolphinWX/Debugger/CodeView.cpp:445
msgid "Set symbol &size"
msgstr "Назначить &размер символа"
#: Source/Core/DolphinQt2/Debugger/CodeViewWidget.cpp:424
msgid "Set symbol end address"
msgstr "Назначить адрес конца символа"
#: Source/Core/DolphinQt2/Debugger/CodeViewWidget.cpp:402
msgid "Set symbol size (%1):"
msgstr "Назначить размер символа (%1):"
#: Source/Core/DolphinWX/MainToolBar.cpp:203
msgid "Set the current instruction"
msgstr "Присвоить текущую инструкцию"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:62
msgid "Sets the GameCube system language."
msgstr "Устанавливает язык системы для GameCube."
#: Source/Core/DolphinQt2/Settings/WiiPane.cpp:117
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:87
msgid ""
"Sets the Wii display mode to 60Hz (480i) instead of 50Hz (576i) for PAL "
"games.\n"
"May not work for all games."
msgstr ""
"Устанавливает режим дисплея Wii в 60Hz (480i) вместо 50Hz (576i) для PAL "
"игр.\n"
"Может не работать для некоторых игр."
#: Source/Core/DolphinQt2/Settings/WiiPane.cpp:120
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:90
msgid "Sets the Wii system language."
msgstr "Устанавливает язык системы для Wii."
#: Source/Core/DolphinQt2/Settings/AudioPane.cpp:81
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:64
msgid ""
"Sets the latency (in ms). Higher values may reduce audio crackling. Certain "
"backends only."
msgstr ""
"Устанавливает задержку (в мс). Более высокие значения могут уменьшить треск "
"звука. Только для некоторых бэкендов."
#: Source/Core/DolphinQt2/Config/SettingsWindow.cpp:27
msgid "Settings"
msgstr "Настройки"
#: Source/Core/Core/Boot/Boot_BS2Emu.cpp:264
msgid "SetupWiiMemory: Can't create setting.txt file"
msgstr "SetupWiiMemory: не удалось создать файл setting.txt"
#: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:108
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:486
msgid "Shader Compilation"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:49
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:279
#: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:97
#: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuMotionControl.cpp:26
msgid "Shake"
msgstr "Встряска"
#: Source/Core/DolphinWX/TASInputDlg.cpp:303
#: Source/Core/DolphinWX/TASInputDlg.cpp:399
msgid "Shoulder Buttons"
msgstr "Задние кнопки"
#: Source/Core/DolphinQt2/MenuBar.cpp:338
#: Source/Core/DolphinWX/MainMenuBar.cpp:329
msgid "Show &Log"
msgstr "Показать &лог"
#: Source/Core/DolphinWX/MainMenuBar.cpp:326
msgid "Show &Status Bar"
msgstr "Отображать панель &статуса"
#: Source/Core/DolphinQt2/MenuBar.cpp:351
#: Source/Core/DolphinWX/MainMenuBar.cpp:324
msgid "Show &Toolbar"
msgstr "Отображать панель &инструментов"
#: Source/Core/DolphinQt2/Settings/InterfacePane.cpp:145
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:91
msgid "Show Active Title in Window Title"
msgstr "Показывать название запущенной игры в заголовке окна"
#: Source/Core/DolphinQt2/MenuBar.cpp:557
#: Source/Core/DolphinWX/MainMenuBar.cpp:282
msgid "Show Australia"
msgstr "Австралия"
#: Source/Core/DolphinQt2/Settings/InterfacePane.cpp:126
msgid "Show Debugging UI"
msgstr "Показывать интерфейс отладки"
#: Source/Core/DolphinWX/MainMenuBar.cpp:355
msgid "Show Drives"
msgstr "Отображать игры на DVD"
#: Source/Core/DolphinQt2/MenuBar.cpp:532
#: Source/Core/DolphinWX/MainMenuBar.cpp:271
msgid "Show ELF/DOL"
msgstr "ELF/DOL-файлы"
#: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:82
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:414
msgid "Show FPS"
msgstr "Показывать FPS"
#: Source/Core/DolphinQt2/MenuBar.cpp:624
#: Source/Core/DolphinWX/MainMenuBar.cpp:157
msgid "Show Frame Counter"
msgstr "Показывать счётчик кадров"
#: Source/Core/DolphinQt2/MenuBar.cpp:558
#: Source/Core/DolphinWX/MainMenuBar.cpp:284
msgid "Show France"
msgstr "Франция"
#: Source/Core/DolphinQt2/MenuBar.cpp:530
#: Source/Core/DolphinWX/MainMenuBar.cpp:267
msgid "Show GameCube"
msgstr "GameCube"
#: Source/Core/DolphinQt2/MenuBar.cpp:559
#: Source/Core/DolphinWX/MainMenuBar.cpp:286
msgid "Show Germany"
msgstr "Германия"
#: Source/Core/DolphinQt2/MenuBar.cpp:630
#: Source/Core/DolphinWX/MainMenuBar.cpp:160
msgid "Show Input Display"
msgstr "Показывать ввод экрана"
#: Source/Core/DolphinQt2/MenuBar.cpp:560
#: Source/Core/DolphinWX/MainMenuBar.cpp:288
msgid "Show Italy"
msgstr "Италия"
#: Source/Core/DolphinQt2/MenuBar.cpp:554
#: Source/Core/DolphinWX/MainMenuBar.cpp:275
msgid "Show JAP"
msgstr "JAP"
#: Source/Core/DolphinQt2/MenuBar.cpp:561
#: Source/Core/DolphinWX/MainMenuBar.cpp:290
msgid "Show Korea"
msgstr "Корея"
#: Source/Core/DolphinQt2/MenuBar.cpp:618
#: Source/Core/DolphinWX/MainMenuBar.cpp:155
msgid "Show Lag Counter"
msgstr "Показывать счётчик лагов"
#: Source/Core/DolphinQt2/Config/InfoWidget.cpp:80
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:288
msgid "Show Language:"
msgstr "Язык отображения:"
#: Source/Core/DolphinQt2/MenuBar.cpp:344
#: Source/Core/DolphinWX/MainMenuBar.cpp:330
msgid "Show Log &Configuration"
msgstr "Показать &настройки логирования"
#: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:88
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:425
msgid "Show NetPlay Messages"
msgstr "Показывать сообщения в сетевой игре"
#: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:83
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:416
msgid "Show NetPlay Ping"
msgstr "Показывать пинг в сетевой игре"
#: Source/Core/DolphinQt2/MenuBar.cpp:562
#: Source/Core/DolphinWX/MainMenuBar.cpp:292
msgid "Show Netherlands"
msgstr "Голландия"
#: Source/Core/DolphinQt2/Settings/InterfacePane.cpp:144
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:89
msgid "Show On-Screen Display Messages"
msgstr ""
#: Source/Core/DolphinQt2/MenuBar.cpp:555
#: Source/Core/DolphinWX/MainMenuBar.cpp:277
msgid "Show PAL"
msgstr "PAL"
#. i18n: Here, PC is an acronym for program counter, not personal computer.
#: Source/Core/Core/HotkeyManager.cpp:58 Source/Core/DolphinQt2/ToolBar.cpp:81
#: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:55
#: Source/Core/DolphinWX/MainToolBar.cpp:200
msgid "Show PC"
msgstr "Показать СК"
#: Source/Core/DolphinQt2/MenuBar.cpp:535
#: Source/Core/DolphinWX/MainMenuBar.cpp:352
msgid "Show Platforms"
msgstr "Отображать игры платформ"
#: Source/Core/DolphinQt2/MenuBar.cpp:570
#: Source/Core/DolphinWX/MainMenuBar.cpp:353
msgid "Show Regions"
msgstr "Отображать игры регионов"
#: Source/Core/DolphinQt2/MenuBar.cpp:563
#: Source/Core/DolphinWX/MainMenuBar.cpp:294
msgid "Show Russia"
msgstr "Россия"
#: Source/Core/DolphinQt2/MenuBar.cpp:564
#: Source/Core/DolphinWX/MainMenuBar.cpp:296
msgid "Show Spain"
msgstr "Испания"
#: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:45
#: Source/Core/DolphinQt2/Config/Graphics/SoftwareRendererWidget.cpp:52
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:93
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:820
msgid "Show Statistics"
msgstr "Показывать статистику"
#: Source/Core/DolphinQt2/MenuBar.cpp:636
#: Source/Core/DolphinWX/MainMenuBar.cpp:162
msgid "Show System Clock"
msgstr "Показывать системное время"
#: Source/Core/DolphinQt2/MenuBar.cpp:565
#: Source/Core/DolphinWX/MainMenuBar.cpp:298
msgid "Show Taiwan"
msgstr "Тайвань"
#: Source/Core/DolphinQt2/MenuBar.cpp:556
#: Source/Core/DolphinWX/MainMenuBar.cpp:279
msgid "Show USA"
msgstr "USA"
#: Source/Core/DolphinQt2/MenuBar.cpp:567
#: Source/Core/DolphinWX/MainMenuBar.cpp:302
msgid "Show Unknown"
msgstr "Неизвестный"
#: Source/Core/DolphinQt2/MenuBar.cpp:531
#: Source/Core/DolphinWX/MainMenuBar.cpp:269
msgid "Show WAD"
msgstr "WAD-файлы"
#: Source/Core/DolphinQt2/MenuBar.cpp:529
#: Source/Core/DolphinWX/MainMenuBar.cpp:265
msgid "Show Wii"
msgstr "Wii"
#: Source/Core/DolphinQt2/MenuBar.cpp:566
#: Source/Core/DolphinWX/MainMenuBar.cpp:300
msgid "Show World"
msgstr "Мир"
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:115
msgid "Show a confirmation box before stopping a game."
msgstr "Показывать окно подтверждения остановки процесса эмуляции игры."
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:117
msgid ""
"Show a message box when a potentially serious error has occurred.\n"
"Disabling this may avoid annoying and non-fatal messages, but it may result "
"in major crashes having no explanation at all."
msgstr ""
"Включает режим уведомления об ошибках эмуляции.\n"
"Отключение данной опции позволит избавиться от надоедливых некритичных "
"ошибок во время игры, однако, в случае вылета эмулятора, вы не увидите "
"никакой информации."
#: Source/Core/DolphinWX/MemcardManager.cpp:834
msgid "Show first block"
msgstr "Показать первый блок"
#: Source/Core/DolphinWX/MemcardManager.cpp:833
msgid "Show save blocks"
msgstr "Показать блоки"
#: Source/Core/DolphinWX/MemcardManager.cpp:831
msgid "Show save comment"
msgstr "Показать комментарий"
#: Source/Core/DolphinWX/MemcardManager.cpp:832
msgid "Show save icon"
msgstr "Показать иконку"
#: Source/Core/DolphinWX/MemcardManager.cpp:830
msgid "Show save title"
msgstr "Показать заголовок"
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:124
msgid "Show the active title name in the emulation window title."
msgstr "Показывать название запущенной игры в заголовке окна эмулятора."
#: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:281
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:212
msgid ""
"Show the number of frames rendered per second as a measure of emulation "
"speed.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Отображать количество отрендеренных кадров в секунду как показатель скорости "
"эмуляции.\n"
"\n"
"Если не уверены оставьте выключенным."
#: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:284
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:215
msgid ""
"Show the players' maximum Ping while playing on NetPlay.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Показывать максимальный пинг игроков в сетевой игре.\n"
"\n"
"Если не уверены оставьте выключенным."
#: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:138
#: Source/Core/DolphinQt2/Config/Graphics/SoftwareRendererWidget.cpp:158
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:222
msgid ""
"Show various rendering statistics.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Показать различную статистику рендеринга.\n"
"\n"
"Если не уверены оставьте выключенным."
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:102
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:626
msgid "Side-by-Side"
msgstr "Горизонтальная стереопара"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:331
msgid "Sideways Hold"
msgstr "Удерживать на боку"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:328
msgid "Sideways Toggle"
msgstr "Положить на бок"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:313
msgid "Sideways Wii Remote"
msgstr "Wii Remote на боку"
#: Source/Core/DolphinQt2/MenuBar.cpp:665
msgid "Signature Database"
msgstr "База данных сигнатур"
#: Source/Core/DolphinQt2/Debugger/RegisterWidget.cpp:131
msgid "Signed Integer"
msgstr "Знаковое целое"
#: Source/Core/DiscIO/Enums.cpp:98
#: Source/Core/DolphinQt2/Settings/WiiPane.cpp:113
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:62
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:77
msgid "Simplified Chinese"
msgstr "Упрощ. китайский"
#: Source/Core/DolphinQt2/Config/Mapping/GCPadWiiUConfigDialog.cpp:32
#: Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp:26
msgid "Simulate DK Bongos"
msgstr "Симуляция бонго DK"
#: Source/Core/DolphinQt2/GameList/GameListModel.cpp:126
#: Source/Core/DolphinWX/GameListCtrl.cpp:430
msgid "Size"
msgstr "Размер"
#: Source/Core/DolphinQt2/Settings/AudioPane.cpp:105
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:70
msgid ""
"Size of stretch buffer in milliseconds. Values too low may cause audio "
"crackling."
msgstr ""
"Размер буфера растяжения в миллисекундах. При низких значениях звук может "
"потрескивать."
#: Source/Core/Core/HotkeyManager.cpp:56 Source/Core/DolphinQt2/ToolBar.cpp:80
#: Source/Core/DolphinWX/MainToolBar.cpp:196
msgid "Skip"
msgstr "Пропустить"
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:272
msgid "Skip DCBZ clearing"
msgstr "Пропустить очистку DCBZ"
#: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:35
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:684
msgid "Skip EFB Access from CPU"
msgstr "Пропустить доступ к EFB из ЦП"
#: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:59
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:69
msgid "Skip Main Menu"
msgstr "Пропускать главное меню"
#: Source/Core/DolphinWX/MainToolBar.cpp:197
msgid "Skips the next instruction completely"
msgstr "Полностью пропускает следующую инструкцию"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:95
msgid "Slider Bar"
msgstr "Ползунок"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:261
msgid ""
"Slightly speeds up EFB to RAM copies by sacrificing emulation accuracy.\n"
"If you're experiencing any issues, try raising texture cache accuracy or "
"disable this option.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Немного ускоряет копирование EFB в ОЗУ ценой уменьшения точности эмуляции.\n"
"Если у вас возникают проблемы, попробуйте повысить точность кэширования "
"текстур или отключить данную опцию.\n"
"\n"
"Если не уверены оставьте выключенным."
#: Source/Core/DolphinWX/MainMenuBar.cpp:567
#: Source/Core/DolphinWX/MainMenuBar.cpp:570
#, c-format
msgid "Slot %u - %s"
msgstr "Слот %u - %s"
#: Source/Core/DolphinQt2/GCMemcardManager.cpp:75
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:85
msgid "Slot A"
msgstr "Слот A"
#: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:107
msgid "Slot A:"
msgstr "Слот A:"
#: Source/Core/DolphinQt2/GCMemcardManager.cpp:75
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:86
msgid "Slot B"
msgstr "Слот B"
#: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:110
msgid "Slot B:"
msgstr "Слот B:"
#: Source/Core/DolphinQt2/Config/Graphics/GraphicsWindow.cpp:81
#: Source/Core/DolphinQt2/Config/Graphics/GraphicsWindow.cpp:93
msgid "Software Renderer"
msgstr "Программный рендеринг"
#: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:192
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:955
msgid ""
"Software rendering is an order of magnitude slower than using the other "
"backends.\n"
"It's only useful for debugging purposes.\n"
"Do you really want to enable software rendering? If unsure, select 'No'."
msgstr ""
"Программный рендеринг на порядок медленнее, чем другие бэкенды.\n"
"Он предназначен, в основном, для отладки.\n"
"Вы действительно хотите включить программный рендеринг? Если не уверены, "
"выберите \"Нет\"."
#: Source/Core/DolphinQt2/Config/NewPatchDialog.cpp:212
msgid ""
"Some values you provided are invalid.\n"
"Please check the highlighted values."
msgstr ""
"Некоторые введённые значения некорректны.\n"
"Пожалуйста, проверьте подсвеченные значения."
#: Source/Core/DiscIO/Enums.cpp:54
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:114
msgid "Spain"
msgstr "Испания"
#: Source/Core/DiscIO/Enums.cpp:89
#: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:65
#: Source/Core/DolphinQt2/Settings/WiiPane.cpp:110
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:56
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:59
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:68
msgid "Spanish"
msgstr "Испанский"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:320
msgid "Speaker Pan"
msgstr "Баланс звука"
#: Source/Core/DolphinQt2/Settings/WiiPane.cpp:171
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:141
msgid "Speaker Volume:"
msgstr "Громкость динамика:"
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:224
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:174
msgid ""
"Specifies the resolution used to render at. A high resolution greatly "
"improves visual quality, but also greatly increases GPU load and can cause "
"issues in certain games. Generally speaking, the lower the internal "
"resolution is, the better your performance will be.\n"
"\n"
"If unsure, select Native."
msgstr ""
"Устанавливает разрешение рендеринга. Высокое разрешение сильно улучшает "
"качество картинки, но также и сильно увеличивает нагрузку на ГП и вызывает "
"проблемы в некоторых играх. Общее правило: чем меньше разрешение, тем лучше "
"производительность.\n"
"\n"
"Если не уверены выберите Родное."
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:96
msgid "Speed Limit:"
msgstr "Ограничение скорости:"
#: Source/Core/DolphinQt2/Config/GameConfigWidget.cpp:66
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:286
msgid "Speed up Disc Transfer Rate"
msgstr "Ускорить чтение с диска"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:74
msgid ""
"Splits the CPU and GPU threads so they can be run on separate cores.\n"
"Provides major speed improvements on most modern PCs, but can cause "
"occasional crashes/glitches."
msgstr ""
"Разделяет потоки ЦП и ГП для запуска на разных ядрах.\n"
"Даёт большое увеличение производительности на большинстве современных ПК, но "
"может вызывать падения и глюки."
#: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:151
msgid "Stable (once a year)"
msgstr ""
#: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:84
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:51
msgid "Standard Controller"
msgstr "Стандартный контроллер"
#: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:62
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:29
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:249
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:138
msgid "Start"
msgstr "Старт"
#: Source/Core/DolphinQt2/MenuBar.cpp:199
#: Source/Core/DolphinWX/MainMenuBar.cpp:236
msgid "Start &NetPlay..."
msgstr "Начать &сетевую игру..."
#: Source/Core/DolphinQt2/MenuBar.cpp:590
#: Source/Core/DolphinWX/MainMenuBar.cpp:146
msgid "Start Re&cording Input"
msgstr "&Начать запись ввода"
#: Source/Core/Core/HotkeyManager.cpp:48
msgid "Start Recording"
msgstr "Начать запись"
#: Source/Core/DolphinWX/MainMenuBar.cpp:191
msgid "Start the game directly instead of booting to pause"
msgstr "Запускать непосредственно игру вместо паузы после загрузки"
#: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:473
msgid "Started game"
msgstr "Игра начата"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:133
msgid "Statistics"
msgstr "Статистика"
#: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:85
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:52
msgid "Steering Wheel"
msgstr "Рулевое колесо"
#. i18n: Here, "Step" is a verb. This function is used for
#. going through code step by step.
#: Source/Core/DolphinQt2/ToolBar.cpp:77
#: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:51
#: Source/Core/DolphinWX/MainToolBar.cpp:187
msgid "Step"
msgstr "Шаг"
#: Source/Core/DolphinWX/MainMenuBar.cpp:435
msgid "Step &Into"
msgstr "Шаг с &заходом"
#: Source/Core/DolphinWX/MainMenuBar.cpp:436
msgid "Step &Over"
msgstr "Шаг с &обходом"
#: Source/Core/Core/HotkeyManager.cpp:53
msgid "Step Into"
msgstr "Шаг с заходом"
#: Source/Core/DolphinWX/MainMenuBar.cpp:437
msgid "Step O&ut"
msgstr "Шаг с &выходом"
#. i18n: Here, "Step" is a verb. This function is used for
#. going through code step by step.
#: Source/Core/Core/HotkeyManager.cpp:55 Source/Core/DolphinQt2/ToolBar.cpp:79
#: Source/Core/DolphinWX/MainToolBar.cpp:194
msgid "Step Out"
msgstr "Шаг с выходом"
#. i18n: Here, "Step" is a verb. This function is used for
#. going through code step by step.
#: Source/Core/Core/HotkeyManager.cpp:54 Source/Core/DolphinQt2/ToolBar.cpp:78
#: Source/Core/DolphinWX/MainToolBar.cpp:190
msgid "Step Over"
msgstr "Шаг с обходом"
#: Source/Core/DolphinWX/MainToolBar.cpp:187
msgid "Step into the next instruction"
msgstr "Шаг с заходом в следующую инструкцию"
#: Source/Core/DolphinWX/MainToolBar.cpp:195
msgid "Step out of the current function"
msgstr "Шаг с выходом из текущей функции"
#: Source/Core/DolphinQt2/Debugger/CodeWidget.cpp:452
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:415
msgid "Step out successful!"
msgstr "Шаг с выходом выполнен успешно!"
#: Source/Core/DolphinQt2/Debugger/CodeWidget.cpp:450
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:413
msgid "Step out timed out!"
msgstr "Истекло время ожидания шага с выходом!"
#: Source/Core/DolphinQt2/Debugger/CodeWidget.cpp:375
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:340
msgid "Step over in progress..."
msgstr "Выполняется шаг с обходом..."
#: Source/Core/DolphinWX/MainToolBar.cpp:191
msgid "Step over the next instruction"
msgstr "Шаг с обходом следующей инструкции"
#: Source/Core/DolphinQt2/Debugger/CodeWidget.cpp:357
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:325
msgid "Step successful!"
msgstr "Шаг выполнен успешно!"
#: Source/Core/Core/HotkeyManager.cpp:249
#: Source/Core/DolphinQt2/Config/Mapping/HotkeyDebugging.cpp:23
msgid "Stepping"
msgstr "Шаги"
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:108
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:623
msgid "Stereoscopic 3D Mode:"
msgstr "Стереоскопический 3D-режим:"
#: Source/Core/DolphinQt2/Config/GameConfigWidget.cpp:93
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:97
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:359
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:660
msgid "Stereoscopy"
msgstr "Стереоизображение"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:57
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:87
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:40
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:72
#: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:62
#: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:87
#: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:112
#: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:133
msgid "Stick"
msgstr "Стик"
#: Source/Core/Core/HotkeyManager.cpp:29
#: Source/Core/DolphinQt2/FIFOPlayerWindow.cpp:137
#: Source/Core/DolphinQt2/ToolBar.cpp:87
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:414
#: Source/Core/DolphinWX/MainToolBar.cpp:172
msgid "Stop"
msgstr "Стоп"
#: Source/Core/DolphinWX/FrameTools.cpp:1766
msgid "Stop Playing Input"
msgstr "Остановить проигрывание ввода"
#: Source/Core/DolphinQt2/MenuBar.cpp:593
#: Source/Core/DolphinWX/FrameTools.cpp:1751
#: Source/Core/DolphinWX/FrameTools.cpp:1768
#: Source/Core/DolphinWX/MainMenuBar.cpp:148
msgid "Stop Playing/Recording Input"
msgstr "Остановить проигр./запись ввода"
#: Source/Core/DolphinWX/FrameTools.cpp:1764
msgid "Stop Recording Input"
msgstr "Остановить запись ввода"
#: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:483
msgid "Stopped game"
msgstr "Игра остановлена"
#: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:38
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:694
msgid "Store EFB Copies to Texture Only"
msgstr "Хранить копии EFB только в текстуре"
#: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:70
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:762
msgid "Store XFB Copies to Texture Only"
msgstr "Хранить копии XFB только в текстуре"
#: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:165
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:187
msgid ""
"Stores EFB Copies exclusively on the GPU, bypassing system memory. Causes "
"graphical defects in a small number of games.\n"
"\n"
"Enabled = EFB Copies to Texture\n"
"Disabled = EFB Copies to RAM (and Texture)\n"
"\n"
"If unsure, leave this checked."
msgstr ""
"Хранит копии EFB только на ГП, в обход системной памяти. Вызывает проблемы с "
"графикой в некоторых играх.\n"
"\n"
"Включён = Копии EFB в текстуре\n"
"Выключен = Копии EFB в ОЗУ (и текстуре)\n"
"\n"
"Если не уверены оставьте включенным."
#: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:175
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:191
msgid ""
"Stores XFB Copies exclusively on the GPU, bypassing system memory. Causes "
"graphical defects in a small number of games that need to readback from "
"memory.\n"
"\n"
"Enabled = XFB Copies to Texture\n"
"Disabled = XFB Copies to RAM (and Texture)\n"
"\n"
"If unsure, leave this checked."
msgstr ""
"Хранит копии XFB только на ГП, в обход системной памяти. Вызывает проблемы с "
"графикой в некоторых играх, где требуется обратное чтение из памяти.\n"
"\n"
"Включён = Копии XFB в текстуре\n"
"Выключен = Копии XFB в ОЗУ (и текстуре)\n"
"\n"
"Если не уверены оставьте включенным."
#: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:53
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:390
msgid "Stretch to Window"
msgstr "Растянуть по окну"
#. i18n: Data type used in computing
#: Source/Core/DolphinQt2/CheatsManager.cpp:289
#: Source/Core/DolphinQt2/Debugger/WatchWidget.cpp:126
#: Source/Core/DolphinWX/Debugger/WatchView.cpp:92
msgid "String"
msgstr "Строка"
#: Source/Core/DolphinQt2/CheatsManager.cpp:525
#: Source/Core/DolphinQt2/CheatsManager.cpp:584
msgid "String Match"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:75
#: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:117
msgid "Strum"
msgstr "Бренчание"
#: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:236
#: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:284
#: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:306
#: Source/Core/DolphinQt2/GCMemcardManager.cpp:303
#: Source/Core/DolphinQt2/GCMemcardManager.cpp:379
#: Source/Core/DolphinQt2/MenuBar.cpp:839
msgid "Success"
msgstr "Успешно"
#: Source/Core/DolphinQt2/GameList/GameList.cpp:327
msgid "Success!"
msgstr "Успешно!"
#: Source/Core/DolphinQt2/GameList/GameList.cpp:327
msgid "Successfully compressed image."
msgstr "Образ успешно сжат."
#: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:176
msgid "Successfully deleted '%1'."
msgstr "'%1' успешно удалён."
#: Source/Core/DolphinQt2/GCMemcardManager.cpp:379
msgid "Successfully deleted files."
msgstr "Файлы успешно удалены."
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:96
#, c-format
msgid "Successfully exported %u save(s) to %s"
msgstr "%u сохранений успешно экспортировано в %s"
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:51
#, c-format
msgid "Successfully exported file to %s"
msgstr "Файл успешно экспортирован в %s"
#: Source/Core/DolphinQt2/GameList/GameList.cpp:260
msgid "Successfully exported save files"
msgstr "Файлы сохранений успешно экспортированы"
#: Source/Core/DolphinQt2/GCMemcardManager.cpp:302
msgid "Successfully exported the %1 save files."
msgstr "Файлы сохранений (%1 шт.) успешно экспортированы."
#: Source/Core/DolphinQt2/GCMemcardManager.cpp:301
msgid "Successfully exported the save file."
msgstr "Файл сохранения успешно экспортирован."
#: Source/Core/DolphinQt2/MenuBar.cpp:840
msgid "Successfully extracted certificates from NAND"
msgstr "Сертификаты успешно извлечены из NAND"
#: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:284
msgid "Successfully extracted file."
msgstr "Файл успешно извлечён."
#: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:236
msgid "Successfully extracted system data."
msgstr "Системные данные успешно извлечены."
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:115
msgid "Successfully imported save file(s)"
msgstr "Файлы сохранений успешно импортированы"
#: Source/Core/DolphinQt2/GameList/GameList.cpp:344
#: Source/Core/DolphinQt2/MenuBar.cpp:746
msgid "Successfully installed this title to the NAND."
msgstr "Данный продукт успешно установлен в NAND."
#: Source/Core/DolphinQt2/GameList/GameList.cpp:366
msgid "Successfully removed this title from the NAND."
msgstr "Данный продукт успешно удалён из NAND."
#: Source/Core/DolphinQt2/AboutDialog.cpp:52
#: Source/Core/DolphinWX/AboutDolphin.cpp:42
msgid "Support"
msgstr "Поддержка"
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:106
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:656
msgid "Swap Eyes"
msgstr "Поменять ракурсы местами"
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:277
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:278
msgid ""
"Swaps the left and right eye. Mostly useful if you want to view side-by-side "
"cross-eyed.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Меняет местами ракурсы для левого и правого глаза. Пригодится, если вы "
"пользуетесь методом перекрещивания взгляда.\n"
"\n"
"Если не уверены оставьте выключенным."
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:43
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:273
#: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:91
#: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuMotionControl.cpp:32
msgid "Swing"
msgstr "Покачивание"
#. i18n: The symbolic name of a code block
#: Source/Core/DolphinWX/Debugger/JitWindow.cpp:178
msgid "Symbol"
msgstr "Символ"
#: Source/Core/DolphinQt2/Debugger/CodeViewWidget.cpp:425
msgid "Symbol (%1) end address:"
msgstr "Адрес конца символа (%1):"
#: Source/Core/DolphinQt2/Debugger/CodeViewWidget.cpp:379
msgid "Symbol name:"
msgstr "Имя символа:"
#: Source/Core/DolphinQt2/Debugger/CodeWidget.cpp:95
#: Source/Core/DolphinQt2/MenuBar.cpp:659
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:104
#: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:95
msgid "Symbols"
msgstr "Символы"
#: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:142
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:283
msgid "Sync"
msgstr "Синхронизация"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:547
msgid "Sync Wii Remotes"
msgstr "Синхронизация Wii Remote"
#: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:145
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:281
msgid "Sync real Wii Remotes and pair them"
msgstr "Синхронизировать и спарить Wii Remote"
#: Source/Core/DolphinQt2/Config/GameConfigWidget.cpp:65
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:281
msgid "Synchronize GPU thread"
msgstr "Синхронизировать поток ГП"
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:283
msgid ""
"Synchronizes the GPU and CPU threads to help prevent random freezes in Dual "
"Core mode. (ON = Compatible, OFF = Fast)"
msgstr ""
"Синхронизировать потоки ГП и ЦП для исправления случайных зависаний в "
"двухядерном режиме. (ВКЛ = Совместимость, ВЫКЛ = Скорость)"
#: Source/Core/DolphinQt2/Config/GameConfigWidget.cpp:78
msgid ""
"Synchronizes the GPU and CPU threads to help prevent random freezes in Dual "
"core mode. (ON = Compatible, OFF = Fast)"
msgstr ""
"Синхронизировать потоки ГП и ЦП для исправления случайных зависаний в "
"двухядерном режиме. (ВКЛ = Совместимость, ВЫКЛ = Скорость)"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:451
msgid "Synchronous"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:452
msgid "Synchronous (Ubershaders)"
msgstr ""
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:348
msgid "Syntax error"
msgstr "Синтаксическая ошибка"
#: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:69
#: Source/Core/DolphinQt2/Settings/WiiPane.cpp:104
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:107
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:106
msgid "System Language:"
msgstr "Язык системы:"
#: Source/Core/DolphinWX/FrameTools.cpp:1486
msgid "System Update"
msgstr "Обновление системы"
#: Source/Core/DolphinQt2/MenuBar.cpp:608
#: Source/Core/DolphinWX/MainMenuBar.cpp:151
#: Source/Core/DolphinWX/TASInputDlg.h:30
msgid "TAS Input"
msgstr "Ввод TAS"
#: Source/Core/DolphinWX/FrameTools.cpp:395
#, c-format
msgid "TAS Input - GameCube Controller %d"
msgstr "Ввод TAS - Контроллер GameCube %d"
#: Source/Core/DolphinWX/FrameTools.cpp:403
#, c-format
msgid "TAS Input - Wii Remote %d"
msgstr "Ввод TAS - Wii Remote %d"
#. i18n: TAS is short for tool-assisted speedrun. Read http://tasvideos.org/ for details.
#. Frame advance is an example of a typical TAS tool.
#: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:287
#: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:112
msgid "TAS Tools"
msgstr "Управление TAS"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:65
msgid "TLUT Cmd"
msgstr "Команда TLUT"
#: Source/Core/DolphinWX/MainMenuBar.cpp:430
msgid "Tab Split"
msgstr "Разделять вкладки"
#: Source/Core/DiscIO/Enums.cpp:57
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:122
msgid "Taiwan"
msgstr "Тайвань"
#: Source/Core/Core/HotkeyManager.cpp:32 Source/Core/DolphinQt2/MenuBar.cpp:260
#: Source/Core/DolphinWX/MainMenuBar.cpp:132
msgid "Take Screenshot"
msgstr "Сделать скриншот"
#: Source/Core/DolphinWX/MainToolBar.cpp:174
msgid "Take screenshot"
msgstr "Сделать скриншот"
#: Source/Core/DolphinQt2/Config/Mapping/IOWindow.cpp:54
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:749
msgid "Test"
msgstr "Проверить"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:53
msgid "Texture"
msgstr "Текстура"
#: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:46
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:706
msgid "Texture Cache"
msgstr "Кэширование текстур"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:61
msgid "Texture Cmd"
msgstr "Текстурная команда"
#: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:47
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:822
msgid "Texture Format Overlay"
msgstr "Наложение форматов текстур"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:128
msgid "Textures"
msgstr "Текстуры"
#: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:170
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:202
msgid ""
"The \"Safe\" setting eliminates the likelihood of the GPU missing texture "
"updates from RAM.\n"
"Lower accuracies cause in-game text to appear garbled in certain games.\n"
"\n"
"If unsure, use the rightmost value."
msgstr ""
"\"Безопасное\" уменьшает вероятность того, что ГП пропустит изменение "
"текстур в ОЗУ.\n"
"Меньшая точность может испортить отрисовку текста в некоторых играх.\n"
"\n"
"Если не уверены выберите самое правое значение."
#: Source/Core/DolphinQt2/MenuBar.cpp:831
#: Source/Core/DolphinWX/FrameTools.cpp:1378
msgid ""
"The NAND could not be repaired. It is recommended to back up your current "
"data and start over with a fresh NAND."
msgstr ""
"Не получается исправить NAND. Рекомендуется создать резервную копию текущих "
"данных и поставить NAND с нуля."
#: Source/Core/DolphinQt2/MenuBar.cpp:826
#: Source/Core/DolphinWX/FrameTools.cpp:1374
msgid "The NAND has been repaired."
msgstr "NAND успешно исправлен."
#: Source/Core/DolphinWX/Debugger/BreakpointDlg.cpp:50
#, c-format
msgid "The address %s is invalid."
msgstr "Некорректный адрес: %s."
#: Source/Core/Core/ActionReplay.cpp:218
msgid "The address is invalid"
msgstr "Неверный адрес"
#: Source/Core/DolphinWX/MemcardManager.cpp:504
msgid "The checksum was successfully fixed."
msgstr "Контрольная сумма успешно исправлена."
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:158
msgid "The chosen directory is already in the list."
msgstr "Выбранная папка уже в списке."
#: Source/Core/Core/Movie.cpp:361
#, c-format
msgid ""
"The disc change to \"%s\" could not be saved in the .dtm file.\n"
"The filename of the disc image must not be longer than 40 characters."
msgstr ""
"Смена диска на \"%s\" не может быть сохранена в файле .dtm.\n"
"Имя файла с образом диска не может состоять из более, чем 40 символов."
#: Source/Core/Core/HW/DVD/DVDThread.cpp:325
#, c-format
msgid "The disc could not be read (at 0x%<PRIx64> - 0x%<PRIx64>)."
msgstr "Диск не может быть прочитан (в диапазоне 0x%<PRIx64> - 0x%<PRIx64>)."
#: Source/Core/DiscIO/CompressedBlob.cpp:117
#, c-format
msgid ""
"The disc image \"%s\" is corrupt.\n"
"Hash of block %<PRIu64> is %08x instead of %08x."
msgstr ""
"Образ диска \"%s\" повреждён.\n"
"Хэш блока %<PRIu64>: %08x, требуется: %08x."
#: Source/Core/DiscIO/CompressedBlob.cpp:108
#, c-format
msgid "The disc image \"%s\" is truncated, some of the data is missing."
msgstr "Образ диска \"%s\" неполный, отсутствуют некоторые данные."
#: Source/Core/Core/HW/DVD/DVDInterface.cpp:471
msgid "The disc that was about to be inserted couldn't be found."
msgstr "Ожидаемый диск не был найден."
#: Source/Core/DolphinQt2/MenuBar.cpp:782
#: Source/Core/DolphinWX/FrameTools.cpp:1329
msgid ""
"The emulated NAND is damaged. System titles such as the Wii Menu and the Wii "
"Shop Channel may not work correctly.\n"
"\n"
"Do you want to try to repair the NAND?"
msgstr ""
"Эмулируемый NAND повреждён. Системные программы, такие как меню Wii и канал "
"Wii Shop, могут работать некорректно.\n"
"\n"
"Вы хотите попытаться исправить NAND?"
#: Source/Core/DolphinQt2/WiiUpdate.cpp:31
#: Source/Core/DolphinWX/FrameTools.cpp:1411
msgid "The emulated Wii console has been updated."
msgstr "Эмулируемая консоль Wii обновлена."
#: Source/Core/DolphinQt2/WiiUpdate.cpp:36
#: Source/Core/DolphinWX/FrameTools.cpp:1416
msgid "The emulated Wii console is already up-to-date."
msgstr "Эмулируемой консоли Wii не требуется обновление."
#. i18n: Here, PID means Product ID (for a USB device).
#: Source/Core/DolphinQt2/Settings/USBDeviceAddToWhitelistDialog.cpp:135
#: Source/Core/DolphinWX/Config/AddUSBDeviceDiag.cpp:150
msgid "The entered PID is invalid."
msgstr "Введён неверный PID."
#. i18n: Here, VID means Vendor ID (for a USB device).
#: Source/Core/DolphinQt2/Settings/USBDeviceAddToWhitelistDialog.cpp:124
#: Source/Core/DolphinWX/Config/AddUSBDeviceDiag.cpp:144
msgid "The entered VID is invalid."
msgstr "Введён неверный VID."
#: Source/Core/DolphinWX/GameListCtrl.cpp:1149
#: Source/Core/DolphinWX/GameListCtrl.cpp:1174
#: Source/Core/DolphinWX/GameListCtrl.cpp:1239
#, c-format
msgid ""
"The file %s already exists.\n"
"Do you wish to replace it?"
msgstr ""
"Файл %s уже существует.\n"
"Вы хотите заменить его?"
#: Source/Core/AudioCommon/WaveFile.cpp:56
#, c-format
msgid ""
"The file %s could not be opened for writing. Please check if it's already "
"opened by another program."
msgstr ""
"Файл %s не может быть открыт для записи. Проверьте, не открыт ли он другой "
"программой."
#: Source/Core/AudioCommon/WaveFile.cpp:48
#, c-format
msgid "The file %s was already open, the file header will not be written."
msgstr "Файл %s уже открыт, нельзя записать заголовок."
#: Source/Core/DolphinQt2/WiiUpdate.cpp:69
#: Source/Core/DolphinWX/FrameTools.cpp:1448
msgid "The game disc does not contain any usable update information."
msgstr "На данном диске не содержится полезной информации про обновление."
#: Source/Core/DolphinQt2/WiiUpdate.cpp:62
#: Source/Core/DolphinWX/FrameTools.cpp:1441
msgid ""
"The game's region does not match your console's. To avoid issues with the "
"system menu, it is not possible to update the emulated console using this "
"disc."
msgstr ""
"Регионы игры и консоли не совпадают. Обновление эмулируемой консоли при "
"помощи данного диска невозможно, т.к. это приведёт к ошибкам системного меню."
#: Source/Core/DolphinQt2/NetPlay/MD5Dialog.cpp:120
#: Source/Core/DolphinWX/NetPlay/MD5Dialog.cpp:94
msgid "The hashes do not match!"
msgstr "Хэши не совпадают!"
#: Source/Core/DolphinQt2/NetPlay/MD5Dialog.cpp:114
#: Source/Core/DolphinWX/NetPlay/MD5Dialog.cpp:94
msgid "The hashes match!"
msgstr "Хэши совпадают!"
#: Source/Core/DolphinWX/FrameAui.cpp:561
msgid "The name cannot be empty"
msgstr "Имя не может быть пустым"
#: Source/Core/DolphinWX/FrameAui.cpp:554
msgid "The name cannot contain the character ','"
msgstr "Имя не может содержать знак ','"
#: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:153
msgid "The profile '%1' does not exist"
msgstr "Профиль '%1' не существует"
#: Source/Core/Core/Movie.cpp:220
#, c-format
msgid "The recorded game (%s) is not the same as the selected game (%s)"
msgstr "Записанная игра (%s) не совпадает с выбранной игрой (%s)"
#: Source/Core/DolphinQt2/Config/CheatCodeEditor.cpp:211
#: Source/Core/DolphinQt2/Config/CheatCodeEditor.cpp:274
#: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.cpp:173
msgid "The resulting decrypted AR code doesn't contain any lines."
msgstr "Полученный расшифрованный AR-код не содержит строк."
#: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:203
msgid "The same file can't be used in both slots."
msgstr "Один и тот же файл нельзя использовать для обоих слотов."
#: Source/Core/DolphinWX/MemcardManager.cpp:435
msgid "The save you are trying to copy has an invalid file size."
msgstr "Сохранение, которое вы пытаетесь скопировать, имеет неверный размер."
#: Source/Core/DolphinWX/Main.cpp:342
msgid ""
"The selected language is not supported by your system. Falling back to "
"system default."
msgstr ""
"Выбранный язык не поддерживается вашей системой. Возвращаемся к стандартному."
#: Source/Core/Core/NetPlayClient.cpp:212
msgid "The server and client's NetPlay versions are incompatible!"
msgstr "Версии \"сетевой игры\" сервера и клиента несовместимы!"
#: Source/Core/Core/NetPlayClient.cpp:209
msgid "The server is full!"
msgstr "На сервере нет мест!"
#: Source/Core/Core/NetPlayClient.cpp:215
msgid "The server responded: the game is currently running!"
msgstr "Ответ с сервера: игра уже запущена!"
#: Source/Core/Core/NetPlayClient.cpp:218
msgid "The server sent an unknown error message!"
msgstr "Сервер прислал неизвестное сообщение об ошибке!"
#: Source/Core/Core/Boot/Boot.cpp:66
#, c-format
msgid "The specified file \"%s\" does not exist"
msgstr "Указанный файл \"%s\" не существует"
#: Source/Core/DolphinWX/Main.cpp:193
msgid "The title ID is invalid."
msgstr "Неверный ID продукта."
#: Source/Core/DolphinQt2/WiiUpdate.cpp:57
#: Source/Core/DolphinWX/FrameTools.cpp:1436
msgid ""
"The update has been cancelled. It is strongly recommended to finish it in "
"order to avoid inconsistent system software versions."
msgstr ""
"Обновление было отменено. Настоятельно рекомендуется завершить его, чтобы "
"избежать несогласованности версий системного ПО."
#: Source/Core/Core/ActionReplay.cpp:221
msgid "The value is invalid"
msgstr "Неверное значение"
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:141
msgid "Theme:"
msgstr "Тема:"
#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:150
#, c-format
msgid ""
"There are too many GCI files in the folder\n"
"%s.\n"
"Only the first 127 will be available"
msgstr ""
"Слишком много GCI-файлов в папке\n"
"%s.\n"
"Будут доступны только первые 127"
#: Source/Core/Core/State.cpp:700
msgid "There is nothing to undo!"
msgstr "Нет действий для отмены!"
#: Source/Core/DolphinQt2/Config/GameConfigWidget.cpp:125
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:261
msgid ""
"These settings override core Dolphin settings.\n"
"Undetermined means the game uses Dolphin's setting."
msgstr ""
"Эти настройки переопределяют основные настройки Dolphin.\n"
"Неопределённое состояние означает использование настроек Dolphin."
#: Source/Core/DolphinQt2/Config/CheatCodeEditor.cpp:183
#: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.cpp:153
msgid ""
"This Action Replay code contains both encrypted and unencrypted lines; you "
"should check that you have entered it correctly.\n"
"\n"
"Do you want to discard all unencrypted lines?"
msgstr ""
"В данном коде Action Replay есть как зашифрованные, так и расшифрованные "
"строки; проверьте, что вы ввели его правильно.\n"
"\n"
"Вы хотите удалить все незашифрованные строки?"
#: Source/Core/DolphinQt2/Settings/USBDeviceAddToWhitelistDialog.cpp:147
#: Source/Core/DolphinWX/Config/AddUSBDeviceDiag.cpp:159
msgid "This USB device is already whitelisted."
msgstr "Это USB-устройства уже в белом списке."
#: Source/Core/Core/WiiUtils.cpp:73
msgid "This WAD has not been signed by Nintendo. Continue to import?"
msgstr ""
"Этот WAD не был подписан компанией Nintendo. Продолжить импортирование?"
#: Source/Core/Core/ConfigManager.cpp:918
msgid "This WAD is not bootable."
msgstr "Этот WAD не является загрузочным."
#: Source/Core/Core/ConfigManager.cpp:913
msgid "This WAD is not valid."
msgstr "Этот WAD не является корректным."
#: Source/Core/Core/ActionReplay.cpp:856
msgid ""
"This action replay simulator does not support codes that modify Action "
"Replay itself."
msgstr ""
"Симулятор action replay не поддерживает коды, которые меняют сам Action "
"Replay."
#: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:162
#: Source/Core/DolphinQt2/GameList/GameList.cpp:396
msgid "This cannot be undone!"
msgstr "Это нельзя отменить!"
#: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:168
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:251
msgid ""
"This feature allows you to change the game's camera.\n"
"Move the mouse while holding the right mouse button to pan and while holding "
"the middle button to move.\n"
"Hold SHIFT and press one of the WASD keys to move the camera by a certain "
"step distance (SHIFT+2 to move faster and SHIFT+1 to move slower). Press "
"SHIFT+R to reset the camera and SHIFT+F to reset the speed.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Позволяет вам управлять игровой камерой.\n"
"Чтобы повернуть камеру, двигайте мышью с зажатой правой кнопкой. Чтобы "
"передвинуть камеру, двигайте мышью с зажатой средней кнопкой.\n"
"Зажмите SHIFT и нажмите одну из кнопок WASD, чтобы передвинуть камеру на "
"определённое расстояние (SHIFT+2 быстрее, SHIFT+1 медленнее). Нажмите "
"SHIFT+R, чтобы сбросить камеру. Чтобы сбросить скорость, нажмите SHIFT+F.\n"
"\n"
"Если не уверены оставьте выключенным."
#: Source/Core/DiscIO/NANDImporter.cpp:62
msgid "This file does not look like a BootMii NAND backup."
msgstr "Файл не является бэкапом BootMii NAND."
#: Source/Core/VideoCommon/VideoBackendBase.cpp:168
msgid ""
"This game requires bounding box emulation to run properly but your graphics "
"card or its drivers do not support it. As a result you will experience bugs "
"or freezes while running this game."
msgstr ""
"Для данной игры требуется эмуляция ограничивающего параллелепипеда, но она "
"не поддерживается вашей видеокартой или её драйвером. Во время игры могут "
"возникать ошибки и зависания."
#: Source/Core/DolphinWX/MainMenuBar.cpp:371
msgid ""
"This is necessary to get break points and stepping to work as explained in "
"the Developer Documentation. But it can be very slow, perhaps slower than 1 "
"fps."
msgstr ""
"Это необходимо для того, чтобы работали точки останова и пошаговое "
"выполнение, как описано в документации для разработчиков. Но это может быть "
"крайне медленно, меньше 1 кадра в секунду."
#: Source/Core/DolphinQt2/Settings/AdvancedPane.cpp:84
#: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:62
msgid ""
"This setting allows you to set a custom real time clock (RTC) separate from "
"your current system time.\n"
"\n"
"If you're unsure, leave this disabled."
msgstr ""
"Данная настройка позволяет вам выставить время, отличное от вашего "
"системного времени.\n"
"\n"
"Если не уверены оставьте выключенным."
#: Source/Core/DolphinQt2/AboutDialog.cpp:42
msgid "This software should not be used to play games you do not legally own."
msgstr ""
"Это ПО не должно использоваться для воспроизведения игр, которыми вы не "
"владеете."
#: Source/Core/Core/ConfigManager.cpp:935
msgid "This title cannot be booted."
msgstr "Этот продукт нельзя загрузить."
#: Source/Core/Core/HW/DSPHLE/UCodes/UCodes.cpp:295
#, c-format
msgid ""
"This title might be incompatible with DSP HLE emulation. Try using LLE if "
"this is homebrew.\n"
"\n"
"DSPHLE: Unknown ucode (CRC = %08x) - forcing AX."
msgstr ""
"Данная игра не поддерживает HLE эмуляцию DSP. Если это хоумбрю, попробуйте "
"LLE.\n"
"\n"
"DSPHLE: Неизвестный ucode (CRC = %08x) - принудительное AX."
#: Source/Core/Core/HW/DSPHLE/UCodes/UCodes.cpp:287
#, c-format
msgid ""
"This title might be incompatible with DSP HLE emulation. Try using LLE if "
"this is homebrew.\n"
"\n"
"Unknown ucode (CRC = %08x) - forcing AXWii."
msgstr ""
"Данная игра не поддерживает HLE эмуляцию DSP. Если это хоумбрю, попробуйте "
"LLE.\n"
"\n"
"Неизвестный ucode (CRC = %08x) - принудительное AXWii."
#: Source/Core/DolphinQt2/Config/GameConfigWidget.cpp:110
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:327
msgid ""
"This value is added to the convergence value set in the graphics "
"configuration."
msgstr ""
"Данное значение добавляется к значению сведения, указанному в графических "
"настройках."
#: Source/Core/DolphinQt2/Config/GameConfigWidget.cpp:108
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:317
msgid ""
"This value is multiplied with the depth set in the graphics configuration."
msgstr ""
"Данное значение умножается на глубину, указанную в графических настройках."
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Buttons.cpp:22
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/MixedTriggers.cpp:23
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/ModifySettingsButton.cpp:25
msgid "Threshold"
msgstr "Порог"
#: Source/Core/UICommon/UICommon.cpp:401
msgid "TiB"
msgstr "ТиБ"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:46
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:276
#: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:89
#: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuMotionControl.cpp:30
msgid "Tilt"
msgstr "Наклон"
#: Source/Core/DolphinQt2/GameList/GameList.cpp:490
#: Source/Core/DolphinQt2/GameList/GameListModel.cpp:114
#: Source/Core/DolphinQt2/GCMemcardManager.cpp:154
#: Source/Core/DolphinQt2/MenuBar.cpp:501
#: Source/Core/DolphinWX/GameListCtrl.cpp:424
#: Source/Core/DolphinWX/MainMenuBar.cpp:310
#: Source/Core/DolphinWX/MemcardManager.cpp:627
msgid "Title"
msgstr "Название"
#: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:184
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:88
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:96
msgid "To"
msgstr "до"
#: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:56
#: Source/Core/DolphinQt2/FIFOPlayerWindow.cpp:84
#: Source/Core/DolphinQt2/FIFOPlayerWindow.cpp:99
msgid "To:"
msgstr "До:"
#: Source/Core/DolphinWX/MainMenuBar.cpp:438
msgid "Toggle &Breakpoint"
msgstr "Точка &останова"
#: Source/Core/DolphinQt2/MenuBar.cpp:257
#: Source/Core/DolphinWX/MainMenuBar.cpp:129
msgid "Toggle &Fullscreen"
msgstr "&Полноэкранный режим"
#: Source/Core/DolphinWX/Debugger/MemoryView.cpp:318
msgid "Toggle &memory"
msgstr "Вкл./выкл. &память"
#: Source/Core/Core/HotkeyManager.cpp:99
msgid "Toggle 3D Anaglyph"
msgstr "Анаглиф (3D)"
#: Source/Core/Core/HotkeyManager.cpp:97
msgid "Toggle 3D Side-by-Side"
msgstr "Горизонтальная стереопара (3D)"
#: Source/Core/Core/HotkeyManager.cpp:98
msgid "Toggle 3D Top-Bottom"
msgstr "Вертикальная стереопара (3D)"
#: Source/Core/Core/HotkeyManager.cpp:100
msgid "Toggle 3D Vision"
msgstr "3D Vision"
#: Source/Core/DolphinQt2/Config/LogConfigWidget.cpp:59
#: Source/Core/DolphinWX/LogConfigWindow.cpp:60
msgid "Toggle All Log Types"
msgstr "Изменить все виды логгирования"
#: Source/Core/Core/HotkeyManager.cpp:73
msgid "Toggle Aspect Ratio"
msgstr "Изменить соотношение сторон"
#: Source/Core/Core/HotkeyManager.cpp:61
#: Source/Core/DolphinQt2/Debugger/MemoryViewWidget.cpp:344
msgid "Toggle Breakpoint"
msgstr "Точка останова"
#: Source/Core/Core/HotkeyManager.cpp:72
msgid "Toggle Crop"
msgstr "Вкл./выкл. обрезку"
#: Source/Core/Core/HotkeyManager.cpp:79
msgid "Toggle Custom Textures"
msgstr "Вкл./выкл. свои текстуры"
#: Source/Core/Core/HotkeyManager.cpp:74
msgid "Toggle EFB Copies"
msgstr "Вкл./выкл. копии EFB"
#: Source/Core/Core/HotkeyManager.cpp:77
msgid "Toggle Fog"
msgstr "Вкл./выкл. туман"
#: Source/Core/Core/HotkeyManager.cpp:31
msgid "Toggle Fullscreen"
msgstr "Вкл./выкл. полноэкранный режим"
#: Source/Core/Core/HotkeyManager.cpp:28
msgid "Toggle Pause"
msgstr "Вкл./выкл. паузу"
#: Source/Core/Core/HotkeyManager.cpp:78
msgid "Toggle Texture Dumping"
msgstr "Вкл./выкл. дамп текстур"
#: Source/Core/Core/HotkeyManager.cpp:75
msgid "Toggle XFB Copies"
msgstr "Вкл./выкл. копии XFB"
#: Source/Core/Core/HotkeyManager.cpp:76
msgid "Toggle XFB Immediate Mode"
msgstr "Вкл./выкл. немедленный режим XFB"
#: Source/Core/DolphinWX/MainMenuBar.cpp:424
msgid "Toggle editing of perspectives"
msgstr "Вкл./выкл. изменение перспектив"
#: Source/Core/DolphinWX/MainToolBar.cpp:173
msgid "Toggle fullscreen"
msgstr "Вкл./выкл. полноэкранный режим"
#: Source/Core/DolphinQt2/CheatsManager.cpp:481
msgid "Too many matches to display (%1)"
msgstr ""
#: Source/Core/DolphinQt2/ToolBar.cpp:25
msgid "Toolbar"
msgstr ""
#: Source/Core/DolphinQt2/Settings/WiiPane.cpp:161
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:66
#: Source/Core/DolphinWX/MainMenuBar.cpp:414
msgid "Top"
msgstr "сверху"
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:102
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:626
msgid "Top-and-Bottom"
msgstr "Вертикальная стереопара"
#: Source/Core/DiscIO/Enums.cpp:101
#: Source/Core/DolphinQt2/Settings/WiiPane.cpp:114
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:63
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:80
msgid "Traditional Chinese"
msgstr "Традиц. китайский"
#: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:511
#: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:515
msgid "Traversal Error"
msgstr "Ошибка промежуточного сервера"
#: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:131
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:96
msgid "Traversal Server"
msgstr "Промежуточный сервер"
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:35
#, c-format
msgid "Traversal Server: %s"
msgstr "Промежуточный сервер: %s"
#: Source/Core/Core/NetPlayClient.cpp:945
msgid "Traversal server timed out connecting to the host"
msgstr "Истекло время ожидания подключения обходного сервера к хосту"
#: Source/Core/Core/HW/GCPadEmu.cpp:70
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:112
#: Source/Core/DolphinQt2/Config/Mapping/GCPadEmu.cpp:38
#: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:45
#: Source/Core/DolphinQt2/TAS/GCTASInputWindow.cpp:29
#: Source/Core/DolphinQt2/TAS/WiiTASInputWindow.cpp:131
msgid "Triggers"
msgstr "Рычажки"
#: Source/Core/DolphinWX/MainMenuBar.cpp:473
msgid ""
"Try to load a .map file that might be from a slightly different version."
msgstr "Попытка загрузки .map файла из немного отличающейся версии."
#: Source/Core/DolphinWX/MainMenuBar.cpp:462
msgid ""
"Try to load this game's function names automatically - but doesn't check ."
"map files stored on the disc image yet."
msgstr ""
"Попытаться загрузить имена функций для данной игры автоматически, но пока не "
"проверять файлы .map внутри образа диска."
#: Source/Core/DolphinWX/MainMenuBar.cpp:393
msgid "Turn off all JIT functions, but still use the JIT core from Jit.cpp"
msgstr "Отключить все JIT-функции, но использовать ядро JIT из Jit.cpp"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:46
#: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:130
msgid "Turntable"
msgstr "Вертушка"
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:112
msgid "Turntable Configuration"
msgstr "Настройка вертушки"
#: Source/Core/DolphinQt2/CheatsManager.cpp:300
#: Source/Core/DolphinQt2/Config/NewPatchDialog.cpp:92
#: Source/Core/DolphinQt2/Debugger/BreakpointWidget.cpp:122
#: Source/Core/DolphinWX/Debugger/BreakpointView.cpp:34
#: Source/Core/DolphinWX/PatchAddEdit.cpp:74
msgid "Type"
msgstr "Тип"
#: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:115
msgid "U&16"
msgstr ""
#: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:116
msgid "U&32"
msgstr ""
#: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:114
msgid "U&8"
msgstr ""
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:775
#, c-format
msgid "UNKNOWN_%02X"
msgstr "UNKNOWN_%02X"
#: Source/Core/DiscIO/Enums.cpp:30
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:116
msgid "USA"
msgstr "США"
#: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:94
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:42
msgid "USB Gecko"
msgstr "USB Gecko"
#: Source/Core/DolphinQt2/Settings/USBDeviceAddToWhitelistDialog.cpp:123
#: Source/Core/DolphinQt2/Settings/USBDeviceAddToWhitelistDialog.cpp:134
msgid "USB Whitelist Error"
msgstr "Ошибка белого списка USB"
#: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:294
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:299
msgid ""
"Ubershaders are never used. Stuttering will occur during shader compilation, "
"but GPU demands are low. Recommended for low-end hardware.\n"
"\n"
"If unsure, select this mode."
msgstr ""
#: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:298
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:303
msgid ""
"Ubershaders will always be used. Provides a near stutter-free experience at "
"the cost of high GPU requirements. Only recommended for high-end systems."
msgstr ""
#: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:301
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:306
msgid ""
"Ubershaders will be used to prevent stuttering during shader compilation, "
"but specialized shaders will be used when they will not cause stuttering."
msgstr ""
#: Source/Core/DolphinWX/PatchAddEdit.cpp:242
msgid ""
"Unable to create patch from given values.\n"
"Entry not modified."
msgstr ""
"Невозможно создать патч из данных значений.\n"
"Запись не изменена."
#: Source/Core/DolphinQt2/Config/CheatCodeEditor.cpp:166
msgid ""
"Unable to parse line %1 of the entered AR code as a valid encrypted or "
"decrypted code. Make sure you typed it correctly.\n"
"\n"
"Would you like to ignore this line and continue parsing?"
msgstr ""
"Невозможно интерпретировать строку %1 введённого AR-кода как корректный "
"зашифрованный или расшифрованный код. Убедитесь, что он набран правильно.\n"
"\n"
"Вы хотите игнорировать данную строку и продолжить чтение?"
#: Source/Core/DolphinQt2/Config/CheatCodeEditor.cpp:251
msgid ""
"Unable to parse line %1 of the entered Gecko code as a valid code. Make sure "
"you typed it correctly.\n"
"\n"
"Would you like to ignore this line and continue parsing?"
msgstr ""
"Невозможно корректно интерпретировать строку %1 введённого кода Gecko в виде "
"кода. Убедитесь, что он набран правильно.\n"
"\n"
"Вы хотите игнорировать данную строку и продолжить чтение?"
#: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.cpp:135
#, c-format
msgid ""
"Unable to parse line %u of the entered AR code as a valid encrypted or "
"decrypted code. Make sure you typed it correctly.\n"
"\n"
"Would you like to ignore this line and continue parsing?"
msgstr ""
"Невозможно интерпретировать строку %u введённого AR-кода как корректный "
"зашифрованный или расшифрованный код. Убедитесь, что он набран правильно.\n"
"\n"
"Вы хотите игнорировать данную строку и продолжить чтение?"
#: Source/Core/DiscIO/NANDImporter.cpp:273
#, c-format
msgid "Unable to write to file %s"
msgstr "Запись в файл %s не удалась"
#: Source/Core/DolphinQt2/GameList/GameList.cpp:301
msgid "Uncompressed GC/Wii images (*.iso *.gcm)"
msgstr "Несжатые образы GC/Wii (*.iso *.gcm)"
#: Source/Core/Core/HotkeyManager.cpp:153
#: Source/Core/DolphinQt2/MenuBar.cpp:276
#: Source/Core/DolphinWX/MainMenuBar.cpp:101
msgid "Undo Load State"
msgstr "Отменить быструю загрузку"
#: Source/Core/Core/HotkeyManager.cpp:154
#: Source/Core/DolphinQt2/MenuBar.cpp:293
#: Source/Core/DolphinWX/MainMenuBar.cpp:108
msgid "Undo Save State"
msgstr "Отменить быстрое сохранение"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:731
msgid "Unexpected 0x80 call? Aborting..."
msgstr "Неожиданный вызов 0x80? Отмена..."
#: Source/Core/DolphinQt2/GameList/GameList.cpp:199
#: Source/Core/DolphinWX/GameListCtrl.cpp:898
msgid "Uninstall from the NAND"
msgstr "Удалить из NAND"
#: Source/Core/DolphinQt2/GameList/GameList.cpp:354
#: Source/Core/DolphinWX/FrameTools.cpp:1272
msgid ""
"Uninstalling the WAD will remove the currently installed version of this "
"title from the NAND without deleting its save data. Continue?"
msgstr ""
"Удаление WAD приведет к удалению текущей версии этого продукта из NAND без "
"удаления его сохраненных данных. Продолжить?"
#: Source/Core/DolphinQt2/MenuBar.cpp:228
#: Source/Core/DolphinWX/MainMenuBar.cpp:250
msgid "United States"
msgstr "США"
#: Source/Core/Core/State.cpp:450 Source/Core/DiscIO/Enums.cpp:63
#: Source/Core/DiscIO/Enums.cpp:107
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:107
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:87
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:127
msgid "Unknown"
msgstr "Неизвестно"
#: Source/Core/Core/HW/DVD/DVDInterface.cpp:1053
#, c-format
msgid "Unknown DVD command %08x - fatal error"
msgstr "Неизвестная команда DVD %08x - критическая ошибка"
#: Source/Core/Core/NetPlayClient.cpp:954
#, c-format
msgid "Unknown error %x"
msgstr "Неизвестная ошибка %x"
#: Source/Core/DolphinWX/MemcardManager.cpp:422
#: Source/Core/DolphinWX/MemcardManager.cpp:465
msgid "Unknown memory card error"
msgstr "Неизвестная ошибка карты памяти"
#: Source/Core/Core/NetPlayClient.cpp:564
#, c-format
msgid "Unknown message received with id : %d"
msgstr "Получено неизвестное сообщение с id : %d"
#: Source/Core/Core/NetPlayServer.cpp:727
#, c-format
msgid "Unknown message with id:%d received from player:%d Kicking player!"
msgstr "Получено неизвестное сообщение с id : %d от игрока:%d Игрок выкинут!"
#: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:125
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:44
msgid "Unlimited"
msgstr "Без ограничения"
#: Source/Core/DiscIO/CompressedBlob.cpp:381
msgid "Unpacking"
msgstr "Распаковка"
#: Source/Core/DolphinQt2/Debugger/RegisterWidget.cpp:132
msgid "Unsigned Integer"
msgstr "Беззнаковое целое"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:76
#: Source/Core/DolphinWX/TASInputDlg.cpp:118
#: Source/Core/DolphinWX/TASInputDlg.cpp:274
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:22
#: Source/Core/InputCommon/ControllerEmu/ControllerEmu.h:20
msgid "Up"
msgstr "Вверх"
#: Source/Core/DolphinQt2/Debugger/RegisterWidget.cpp:214
#: Source/Core/DolphinQt2/Debugger/WatchWidget.cpp:249
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:97
msgid "Update"
msgstr "Обновить"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:99
msgid "Update Screen"
msgstr "Обновить экран"
#: Source/Core/DolphinQt2/Updater.cpp:51
msgid "Update after closing Dolphin"
msgstr ""
#: Source/Core/DolphinQt2/Updater.cpp:35
msgid "Update available"
msgstr ""
#: Source/Core/DolphinQt2/WiiUpdate.cpp:56
#: Source/Core/DolphinWX/FrameTools.cpp:1438
msgid "Update cancelled"
msgstr "Обновление отменено"
#: Source/Core/DolphinQt2/WiiUpdate.cpp:30
#: Source/Core/DolphinQt2/WiiUpdate.cpp:35
#: Source/Core/DolphinWX/FrameTools.cpp:1411
#: Source/Core/DolphinWX/FrameTools.cpp:1416
msgid "Update completed"
msgstr "Обновление завершено"
#: Source/Core/DolphinQt2/WiiUpdate.cpp:40
#: Source/Core/DolphinQt2/WiiUpdate.cpp:45
#: Source/Core/DolphinQt2/WiiUpdate.cpp:50
#: Source/Core/DolphinQt2/WiiUpdate.cpp:61
#: Source/Core/DolphinQt2/WiiUpdate.cpp:68
#: Source/Core/DolphinWX/FrameTools.cpp:1423
#: Source/Core/DolphinWX/FrameTools.cpp:1428
#: Source/Core/DolphinWX/FrameTools.cpp:1433
#: Source/Core/DolphinWX/FrameTools.cpp:1444
#: Source/Core/DolphinWX/FrameTools.cpp:1449
msgid "Update failed"
msgstr "Обновление не удалось"
#: Source/Core/DolphinWX/MainMenuBar.cpp:253
msgid "Update the Wii system software to the latest version from Nintendo."
msgstr "Обновить системное ПО Wii до последней версии от Nintendo."
#: Source/Core/DolphinQt2/WiiUpdate.cpp:91
#: Source/Core/DolphinWX/FrameTools.cpp:1457
msgid "Updating"
msgstr "Идет обновление"
#: Source/Core/DolphinWX/FrameTools.cpp:1466
#, c-format
msgid ""
"Updating title %016<PRIx64>...\n"
"This can take a while."
msgstr ""
"Идет обновление %016<PRIx64>...\n"
"Это может занять некоторое время."
#: Source/Core/DolphinQt2/WiiUpdate.cpp:117
msgid ""
"Updating title %1...\n"
"This can take a while."
msgstr ""
"Идёт обновление %1...\n"
"Это может занять некоторое время."
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:332
msgid "Upright Hold"
msgstr "Удерживать вертикально"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:329
msgid "Upright Toggle"
msgstr "Поставить вертикально"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:316
msgid "Upright Wii Remote"
msgstr "Wii Remote вертикально"
#: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:159
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:113
msgid "Usage Statistics Reporting Settings"
msgstr "Настройки отправки статистики об использовании"
#: Source/Core/DolphinWX/Main.cpp:245
msgid "Usage statistics reporting"
msgstr "Отправка статистики об использовании"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:83
msgid ""
"Usage statistics reporting uses a unique random per-machine identifier to "
"distinguish users from one another. This button generates a new random "
"identifier for this machine which is dissociated from the previous one."
msgstr ""
"При отправке статистики используется случайно сгенерированный, уникальный "
"для данного оборудования ID, позволяющий различать отдельных пользователей. "
"При нажатии данной кнопки будет сгенерирован новый случайный ID для данной "
"машины."
#: Source/Core/DolphinQt2/Settings/InterfacePane.cpp:125
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:93
msgid "Use Built-In Database of Game Names"
msgstr "Использовать встроенную базу названий игр"
#: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:57
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:404
msgid "Use Fullscreen"
msgstr "Использовать полноэкранный режим"
#: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:30
msgid "Use Hex"
msgstr "Использовать Hex"
#: Source/Core/DolphinQt2/Settings/WiiPane.cpp:96
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:69
msgid "Use PAL60 Mode (EuRGB60)"
msgstr "Режим PAL60 (EuRGB60)"
#: Source/Core/DolphinQt2/Settings/InterfacePane.cpp:143
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:88
msgid "Use Panic Handlers"
msgstr "Использовать обработчики ошибок"
#: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:193
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:157
msgid ""
"Use a less accurate algorithm to calculate depth values.\n"
"Causes issues in a few games, but can give a decent speedup depending on the "
"game and/or your GPU.\n"
"\n"
"If unsure, leave this checked."
msgstr ""
"Использует менее точный алгоритм для вычисления значений глубины.\n"
"Вызывает проблемы в некоторых играх, но даёт приличное ускорение в "
"зависимости от игры и/или вашего ГП.\n"
"\n"
"Если не уверены оставьте включенным."
#: Source/Core/DolphinQt2/Config/GameConfigWidget.cpp:112
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:334
msgid "Use a single depth buffer for both eyes. Needed for a few games."
msgstr ""
"Использовать один буфер глубины для обоих глаз. Необходимо для нескольких "
"игр."
#: Source/Core/DolphinWX/MainMenuBar.cpp:452
msgid "Use generic zz_ names for functions."
msgstr "Использовать для функций имена на zz_."
#: Source/Core/DolphinQt2/Settings/InterfacePane.cpp:94
msgid "User Interface"
msgstr "Интерфейс пользователя"
#: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:57
#: Source/Core/DolphinQt2/Config/Graphics/SoftwareRendererWidget.cpp:56
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:99
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:871
msgid "Utility"
msgstr "Полезные"
#: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:56
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:402
msgid "V-Sync"
msgstr "Вертикальная синхронизация"
#: Source/Core/DolphinQt2/CheatsManager.cpp:476
#: Source/Core/DolphinQt2/CheatsManager.cpp:477
#: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:87
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:69
msgid "Value"
msgstr "Значение"
#. i18n: Double means double-precision floating point number
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:73
msgid "Value (double)"
msgstr "Значение (double)"
#. i18n: Float means floating point number
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:71
msgid "Value (float)"
msgstr "Значение (float)"
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:413
msgid "Value Too Large"
msgstr "Слишком большое значение"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:101
msgid ""
"Value to match against. Can be Hex (\"0x\"), Octal (\"0\") or Decimal. Leave "
"blank to filter each result against its own previous value."
msgstr ""
"Значение для поиска. Может быть задано в шестнадцатеричном (\"0x\"), "
"восьмеричном (\"0\") и десятичном виде. Оставьте пустым для фильтрации "
"результатов по предыдущему значению."
#: Source/Core/DolphinQt2/Config/NewPatchDialog.cpp:115
#: Source/Core/DolphinWX/PatchAddEdit.cpp:78
msgid "Value:"
msgstr "Значение:"
#: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:27
msgid "Value: "
msgstr "Значение: "
#: Source/Core/DolphinQt2/Config/LogConfigWidget.cpp:41
#: Source/Core/DolphinWX/LogConfigWindow.cpp:48
msgid "Verbosity"
msgstr "Уровень анализа"
#: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:295
msgid "Verifying integrity of partition..."
msgstr "Проверка целостности раздела..."
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:60
msgid "Vertex Cmd"
msgstr "Вершинная команда"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:131
msgid "Vertex Description"
msgstr "Описание вершины"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:132
msgid "Vertex Matrices"
msgstr "Матрицы вершин"
#: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:86
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:788
msgid "Vertex Rounding"
msgstr "Округление вершин"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:52
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:125
msgid "Vertex Shader"
msgstr "Вершинный шейдер"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:127
msgid "Vertex Shader Constants"
msgstr "Константы вершинного шейдера"
#: Source/Core/DolphinQt2/Debugger/RegisterWidget.cpp:123
#: Source/Core/DolphinWX/Debugger/RegisterView.cpp:510
msgid "View &code"
msgstr "Показать &код"
#: Source/Core/DolphinQt2/Debugger/RegisterWidget.cpp:122
#: Source/Core/DolphinWX/Debugger/RegisterView.cpp:509
#: Source/Core/DolphinWX/Debugger/WatchView.cpp:272
msgid "View &memory"
msgstr "Показать &память"
#: Source/Core/DolphinWX/Debugger/MemoryView.cpp:326
msgid "View As:"
msgstr "Показывать как:"
#: Source/Core/DolphinQt2/Config/GameConfigWidget.cpp:55
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:239
msgid "View Default Config"
msgstr "Показать настройки по умолчанию"
#. i18n: Double means double-precision floating point number
#: Source/Core/DolphinWX/Debugger/RegisterView.cpp:527
msgid "View as double"
msgstr "Показывать как double"
#. i18n: Float means floating point number
#: Source/Core/DolphinWX/Debugger/RegisterView.cpp:521
msgid "View as float"
msgstr "Показывать как float"
#: Source/Core/DolphinWX/Debugger/RegisterView.cpp:517
#: Source/Core/DolphinWX/Debugger/RegisterView.cpp:525
msgid "View as hexadecimal"
msgstr "Показывать как hex-значение"
#: Source/Core/DolphinWX/Debugger/RegisterView.cpp:518
msgid "View as signed integer"
msgstr "Показывать как знаковое целое"
#: Source/Core/DolphinWX/Debugger/RegisterView.cpp:519
msgid "View as unsigned integer"
msgstr "Показывать как беззнаковое целое"
#: Source/Core/Core/HotkeyManager.cpp:245
#: Source/Core/DolphinQt2/Config/Mapping/HotkeyGeneral.cpp:26
#: Source/Core/DolphinQt2/Settings/AudioPane.cpp:53
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:75
msgid "Volume"
msgstr "Громкость"
#: Source/Core/Core/HotkeyManager.cpp:35
msgid "Volume Down"
msgstr "Уменьшить громкость"
#: Source/Core/Core/HotkeyManager.cpp:37
msgid "Volume Toggle Mute"
msgstr "Выключить звук"
#: Source/Core/Core/HotkeyManager.cpp:36
msgid "Volume Up"
msgstr "Увеличить громкость"
#: Source/Core/DolphinQt2/MenuBar.cpp:735
msgid "WAD files (*.wad)"
msgstr "WAD-файлы (*.wad)"
#: Source/Core/Core/WiiUtils.cpp:106
msgid "WAD installation failed: Could not finalise title import."
msgstr "Ошибка установки WAD: не удалось завершить импорт заголовка."
#: Source/Core/Core/WiiUtils.cpp:96
#, c-format
msgid "WAD installation failed: Could not import content %08x."
msgstr "Ошибка установки WAD: не удалось импортировать содержимое %08x."
#: Source/Core/Core/WiiUtils.cpp:80
#, c-format
msgid "WAD installation failed: Could not initialise title import (error %d)."
msgstr ""
"Ошибка установки WAD: не удалось инициализировать импорт продукта (ошибка "
"%d)."
#: Source/Core/Core/WiiUtils.cpp:53
msgid "WAD installation failed: The selected file is not a valid WAD."
msgstr ""
"Ошибка установки WAD: выбранный файл не является корректным файлом WAD."
#: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:278
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:137
msgid ""
"Wait for vertical blanks in order to reduce tearing.\n"
"Decreases performance if emulation speed is below 100%.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Дожидаться вертикального синхроимпульса для уменьшения разрывов в кадре.\n"
"Уменьшает производительность, если скорость эмуляции ниже 100%.\n"
"\n"
"Если не уверены оставьте выключенным."
#: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:309
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:314
msgid ""
"Waits for all shaders to finish compiling before starting a game. Enabling "
"this option may reduce stuttering or hitching for a short time after the "
"game is started, at the cost of a longer delay before the game starts. For "
"systems with two or fewer cores, it is recommended to enable this option, as "
"a large shader queue may reduce frame rates. Otherwise, if unsure, leave "
"this unchecked."
msgstr ""
#: Source/Core/Common/MsgHandler.cpp:67
#: Source/Core/DolphinQt2/Config/LogConfigWidget.cpp:46
#: Source/Core/DolphinQt2/MenuBar.cpp:955
#: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:214
#: Source/Core/DolphinWX/GameListCtrl.cpp:1020
#: Source/Core/DolphinWX/GameListCtrl.cpp:1329
#: Source/Core/DolphinWX/LogConfigWindow.cpp:43
#: Source/Core/DolphinWX/MemcardManager.cpp:587
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:355
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:958
msgid "Warning"
msgstr "Предупреждение"
#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:514
#, c-format
msgid ""
"Warning: Number of blocks indicated by the BAT (%u) does not match that of "
"the loaded file header (%u)"
msgstr ""
"Предупреждение: количество блоков, указанное в BAT (%u), не совпадает с "
"указанным в заголовке загруженного файла (%u)"
#: Source/Core/DolphinWX/MemcardManager.cpp:584
#, c-format
msgid ""
"Warning: This will overwrite any existing saves that are in the folder:\n"
"%s\n"
"and have the same name as a file on your memory card\n"
"Continue?"
msgstr ""
"Предупреждение: файлы в папке:\n"
"%s\n"
"с совпадающими именами будут переписаны\n"
"Продолжить?"
#: Source/Core/Core/Movie.cpp:991
#, c-format
msgid ""
"Warning: You loaded a save that's after the end of the current movie. (byte "
"%u > %zu) (input %u > %u). You should load another save before continuing, "
"or load this state with read-only mode off."
msgstr ""
"Предупреждение: вы загрузили сохранение, которое идет после конца текущего "
"ролика. (байт %u > %zu) (ввод %u > %u). Перед продолжением вам следует "
"загрузить другое сохранение или же загрузить текущее состояние с выключенным "
"режимом \"только для чтения\"."
#: Source/Core/Core/Movie.cpp:966
#, c-format
msgid ""
"Warning: You loaded a save whose movie ends before the current frame in the "
"save (byte %u < %u) (frame %u < %u). You should load another save before "
"continuing."
msgstr ""
"Предупреждение: вы загрузили сохранение, чей ролик заканчивается перед "
"текущим кадром в сохранении (байт %u < %u) (кадр %u < %u). Перед "
"продолжением загрузите другое сохранение."
#: Source/Core/Core/Movie.cpp:1017
#, c-format
msgid ""
"Warning: You loaded a save whose movie mismatches on byte %zu (0x%zX). You "
"should load another save before continuing, or load this state with read-"
"only mode off. Otherwise you'll probably get a desync."
msgstr ""
"Предупреждение: вы загрузили сохранение, чей ролик не совпадает на байте %zu "
"(0x%zX). Перед продолжением загрузите другое сохранение или загрузите это "
"состояние с правами на запись. Иначе весьма вероятна рассинхронизация."
#: Source/Core/Core/Movie.cpp:1034
#, c-format
msgid ""
"Warning: You loaded a save whose movie mismatches on frame %td. You should "
"load another save before continuing, or load this state with read-only mode "
"off. Otherwise you'll probably get a desync.\n"
"\n"
"More information: The current movie is %d frames long and the savestate's "
"movie is %d frames long.\n"
"\n"
"On frame %td, the current movie presses:\n"
"Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DUp=%d, DDown=%d, DLeft=%d, DRight="
"%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d, "
"Connected=%d\n"
"\n"
"On frame %td, the savestate's movie presses:\n"
"Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DUp=%d, DDown=%d, DLeft=%d, DRight="
"%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d, "
"Connected=%d"
msgstr ""
"Предупреждение: вы загрузили сохранение, чей ролик не совпадает на кадре "
"%td. Перед продолжением загрузите другое сохранение или загрузите это "
"состояние с правами на запись. Иначе весьма вероятна рассинхронизация.\n"
"\n"
"Подробная информация: текущий ролик состоит из %d кадров, а ролик быстрого "
"сохранения из %d кадров.\n"
"\n"
"На %td-м кадре в текущем ролике нажимаются:\n"
"Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DUp=%d, DDown=%d, DLeft=%d, DRight="
"%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d, "
"Connected=%d\n"
"\n"
"На %td-м кадре в ролике быстрого сохранения нажимаются:\n"
"Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DUp=%d, DDown=%d, DLeft=%d, DRight="
"%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d, "
"Connected=%d"
#. i18n: This kind of "watch" is used for watching emulated memory.
#. It's not related to timekeeping devices.
#: Source/Core/DolphinQt2/Debugger/WatchWidget.cpp:28
#: Source/Core/DolphinWX/Debugger/WatchWindow.h:20
msgid "Watch"
msgstr "Наблюдение"
#: Source/Core/AudioCommon/WaveFile.cpp:120
msgid "WaveFileWriter - file not open."
msgstr "WaveFileWriter - файл не открыт."
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:90
#: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:121
msgid "Whammy"
msgstr "Флойд"
#: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:291
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:224
msgid ""
"When playing on NetPlay, show chat messages, buffer changes and desync "
"alerts.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Показывать сообщения из чата, изменения буфера и предупреждения о "
"рассинхроне в сетевой игре.\n"
"\n"
"Если не уверены оставьте выключенным."
#: Source/Core/DolphinQt2/Settings/WiiPane.cpp:137
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:155
msgid "Whitelisted USB Passthrough Devices"
msgstr "Белый список пробрасываемых USB-устройств"
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:73
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:599
msgid "Widescreen Hack"
msgstr "Широкоформатный хак"
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:35
msgid "Width"
msgstr "Ширина"
#: Source/Core/Core/HotkeyManager.cpp:252
#: Source/Core/DolphinQt2/Config/Mapping/HotkeyWii.cpp:21
#: Source/Core/DolphinQt2/Config/SettingsWindow.cpp:44
#: Source/Core/DolphinWX/Config/ConfigMain.cpp:88
msgid "Wii"
msgstr "Wii"
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:350
msgid "Wii Console"
msgstr "Консоль Wii"
#. i18n: "Wii Menu" (or System Menu) refers to the Wii's main menu,
#. which is (usually) the first thing users see when a Wii console starts.
#: Source/Core/Core/TitleDatabase.cpp:153
msgid "Wii Menu"
msgstr "Меню Wii"
#: Source/Core/DolphinQt2/Settings/PathPane.cpp:128
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:76
msgid "Wii NAND Root:"
msgstr "Корень NAND Wii:"
#: Source/Core/Core/HW/Wiimote.cpp:30
#: Source/Core/DolphinWX/NetPlay/PadMapDialog.cpp:63
msgid "Wii Remote"
msgstr "Wii Remote"
#: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:173
#: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:277
#: Source/Core/DolphinQt2/NetPlay/PadMappingDialog.cpp:34
msgid "Wii Remote %1"
msgstr "Wii Remote %1"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:332
#, c-format
msgid "Wii Remote %i"
msgstr "Wii Remote %i"
#: Source/Core/DolphinQt2/TAS/WiiTASInputWindow.cpp:176
msgid "Wii Remote Buttons"
msgstr "Кнопки Wii Remote"
#: Source/Core/DolphinQt2/TAS/WiiTASInputWindow.cpp:83
msgid "Wii Remote Orientation"
msgstr "Ориентация Wii Remote"
#: Source/Core/DolphinQt2/Settings/WiiPane.cpp:157
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:85
msgid "Wii Remote Rumble"
msgstr "Вибрация Wii Remote"
#: Source/Core/DolphinQt2/Settings/WiiPane.cpp:153
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:164
msgid "Wii Remote Settings"
msgstr "Настройки контроллера Wii"
#: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:138
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:249
msgid "Wii Remotes"
msgstr "Контроллеры Wii"
#: Source/Core/DolphinQt2/TAS/WiiTASInputWindow.cpp:280
msgid "Wii TAS Input %1 - Classic Controller"
msgstr "Ввод Wii TAS %1 - Контроллер Classic"
#: Source/Core/DolphinQt2/TAS/WiiTASInputWindow.cpp:294
msgid "Wii TAS Input %1 - Wii Remote"
msgstr "Ввод Wii TAS %1 - Wii Remote"
#: Source/Core/DolphinQt2/TAS/WiiTASInputWindow.cpp:266
msgid "Wii TAS Input %1 - Wii Remote + Nunchuk"
msgstr "Ввод Wii TAS %1 - Wii Remote + Нунчак"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:484
#, c-format
msgid "Wii U GameCube Controller Adapter Configuration Port %i"
msgstr "Настройка адаптера контроллера GameCube для Wii U - Порт %i"
#: Source/Core/DolphinWX/FrameTools.cpp:1249
msgid "Wii WAD files (*.wad)"
msgstr "WAD-файлы Wii (*.wad)"
#: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:289
#: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:119
msgid "Wii and Wii Remote"
msgstr "Wii и Wii Remote"
#: Source/Core/DolphinWX/FrameTools.cpp:1210
msgid "Wii save files (*.bin)"
msgstr "Файлы сохранений Wii (*.bin)"
#: Source/Core/DolphinQt2/MenuBar.cpp:760
msgid "Wii save files (*.bin);;All Files (*)"
msgstr "Файлы сохранений Wii (*.bin);;Все файлы (*)"
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:170
msgid "WiiTools Signature MEGA File (*.mega)"
msgstr "Файл сигнатуры WiiTools MEGA (*.mega)"
#: Source/Core/DiscIO/WiiWad.cpp:32
msgid "WiiWAD: Could not read from file"
msgstr "WiiWAD: не удалось прочесть файл"
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:38
msgid "With an Address"
msgstr "С адресом"
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:40
msgid "Within a Range"
msgstr "Внутри диапазона"
#: Source/Core/DolphinQt2/Config/LogWidget.cpp:116
#: Source/Core/DolphinWX/LogWindow.cpp:89
msgid "Word Wrap"
msgstr "Перенос строк"
#: Source/Core/DolphinWX/FrameTools.cpp:1258
#: Source/Core/DolphinWX/FrameTools.cpp:1305
#: Source/Core/DolphinWX/GameListCtrl.cpp:1127
#: Source/Core/DolphinWX/GameListCtrl.cpp:1247
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:318
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:335
msgid "Working..."
msgstr "Подождите..."
#: Source/Core/DiscIO/Enums.cpp:60
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:124
msgid "World"
msgstr "Мир"
#. i18n: This is a selectable condition when adding a breakpoint
#: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:60
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:45
msgid "Write"
msgstr "Записать"
#. i18n: This string is used for a radio button that represents the type of
#. memory breakpoint that gets triggered when a write operation occurs.
#. The string does not mean "write-only" in the sense that something cannot be read from.
#: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:142
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:199
msgid "Write only"
msgstr "Только для записи"
#: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:64
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:259
msgid "Write save/SD data"
msgstr "Запись сохранений/SD"
#: Source/Core/DolphinQt2/Config/LogConfigWidget.cpp:53
#: Source/Core/DolphinWX/LogConfigWindow.cpp:55
msgid "Write to Console"
msgstr "Выводить в консоль"
#: Source/Core/DolphinQt2/Config/LogConfigWidget.cpp:52
#: Source/Core/DolphinWX/LogConfigWindow.cpp:53
msgid "Write to File"
msgstr "Сохранять в файл"
#. i18n: This is a selectable action when adding a breakpoint
#: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:65
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:49
msgid "Write to Log"
msgstr "Записать в лог"
#. i18n: This is a selectable action when adding a breakpoint
#: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:69
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:54
msgid "Write to Log and Break"
msgstr "Записать в лог и остановиться"
#: Source/Core/DolphinQt2/Config/LogConfigWidget.cpp:54
#: Source/Core/DolphinWX/LogConfigWindow.cpp:57
msgid "Write to Window"
msgstr "Записать в окно"
#. i18n: Refers to a 3D axis (used when mapping motion controls)
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:51
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:281
#: Source/Core/DolphinQt2/TAS/WiiTASInputWindow.cpp:93
#: Source/Core/DolphinQt2/TAS/WiiTASInputWindow.cpp:114
#: Source/Core/DolphinWX/TASInputDlg.cpp:521
msgid "X"
msgstr "X"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:789
msgid "XF register "
msgstr "XF-регистр "
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:56
msgid "XFB Cmd"
msgstr "Команда XFB"
#. i18n: Refers to a 3D axis (used when mapping motion controls)
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:53
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:283
#: Source/Core/DolphinQt2/TAS/WiiTASInputWindow.cpp:97
#: Source/Core/DolphinQt2/TAS/WiiTASInputWindow.cpp:118
#: Source/Core/DolphinWX/TASInputDlg.cpp:523
msgid "Y"
msgstr "Y"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:33
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:49
msgid "Yellow"
msgstr "Жёлтая"
#: Source/Core/DolphinWX/FrameAui.cpp:86
msgid "You can't close panes that have pages in them."
msgstr "Вы не можете закрыть панель, в которой есть страницы."
#: Source/Core/Core/IOS/ES/ES.cpp:223
msgid ""
"You cannot use the Wii Shop Channel without using your own device "
"credentials.\n"
"Please refer to the NAND usage guide for setup instructions: https://dolphin-"
"emu.org/docs/guides/nand-usage-guide/"
msgstr ""
"Вы не можете использовать канал Wii Shop, не предоставив учетные данные со "
"своего устройства.\n"
"Пожалуйста, обратитесь к руководству по использованию NAND за инструкцией по "
"установке: https://dolphin-emu.org/docs/guides/nand-usage-guide/"
#: Source/Core/DolphinQt2/Config/NewPatchDialog.cpp:195
msgid "You have to enter a name."
msgstr "Введите название."
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:297
msgid "You must choose a game!"
msgstr "Выберите игру!"
#: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:69
msgid "You must enter a name."
msgstr "Выберите имя."
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:421
msgid "You must enter a valid decimal, hexadecimal or octal value."
msgstr ""
"Введите корректное десятичное, шестнадцатеричное или восьмеричное значение."
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:240
msgid "You must enter a valid hexadecimal value."
msgstr "Введите корректное шестнадцатеричное значение."
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:886
msgid "You must enter a valid profile name."
msgstr "Введите правильное имя профиля."
#: Source/Core/DolphinQt2/Settings/InterfacePane.cpp:221
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:257
msgid "You must restart Dolphin in order for the change to take effect."
msgstr "Необходимо перезапустить Dolphin, чтобы изменения вступили в силу."
#: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:236
msgid "You must select a game to host!"
msgstr "Для создания вы должны выбрать игру!"
#: Source/Core/Core/DSP/DSPCore.cpp:80
msgid ""
"Your DSP ROMs have incorrect hashes.\n"
"Would you like to stop now to fix the problem?\n"
"If you select \"No\", audio might be garbled."
msgstr ""
"В ПЗУ вашего DSP содержатся некорректные хэши.\n"
"Вы хотите остановить эмуляцию и исправить проблему?\n"
"Если вы выберете \"Нет\", то звук может испортиться."
#. i18n: Refers to a 3D axis (used when mapping motion controls)
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:55
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:285
#: Source/Core/DolphinQt2/TAS/WiiTASInputWindow.cpp:101
#: Source/Core/DolphinQt2/TAS/WiiTASInputWindow.cpp:122
#: Source/Core/DolphinWX/TASInputDlg.cpp:525
msgid "Z"
msgstr "Z"
#: Source/Core/Core/ActionReplay.cpp:889
msgid "Zero 3 code not supported"
msgstr "Zero 3 code не поддерживается"
#: Source/Core/Core/ActionReplay.cpp:909
#, c-format
msgid "Zero code unknown to Dolphin: %08x"
msgstr "Zero code неизвестен Dolphin: %08x"
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:658
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:705
msgid "[ waiting ]"
msgstr "[ жду ]"
#: Source/Core/DolphinQt2/Config/GameConfigWidget.cpp:70
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:298
msgid "auto"
msgstr "автоматически"
#: Source/Core/DolphinQt2/Config/GameConfigWidget.cpp:70
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:300
msgid "fake-completion"
msgstr "ложное дополнение"
#: Source/Core/DolphinQt2/Config/GameConfigWidget.cpp:70
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:299
msgid "none"
msgstr "отсутствует"
#: Source/Core/DolphinQt2/Debugger/BreakpointWidget.cpp:137
#: Source/Core/DolphinQt2/Debugger/BreakpointWidget.cpp:162
msgid "on"
msgstr "на"
#: Source/Core/DolphinQt2/Settings/USBDeviceAddToWhitelistDialog.cpp:73
#: Source/Core/DolphinWX/Config/AddUSBDeviceDiag.cpp:43
msgid "or select a device"
msgstr "или выберите устройство"
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:648
msgid "wxExecute returned -1 on application run!"
msgstr "wxExecute вернул -1 при запуске приложения!"
#: Source/Core/DolphinWX/Debugger/JitWindow.cpp:176
msgid "x86 Size"
msgstr "Размер x86"
#: Source/Core/DolphinQt2/Config/Mapping/IOWindow.cpp:50
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:756
msgid "| OR"
msgstr "| ИЛИ"
#. i18n: This message uses curly quotes in English. If you want to use curly quotes
#. in your translation, please use the type of curly quotes that's appropriate for
#. your language. If you aren't sure which type is appropriate, see
#. https://en.wikipedia.org/wiki/Quotation_mark#Specific_language_features
#: Source/Core/DolphinQt2/AboutDialog.cpp:64
msgid ""
"© 2003-2015+ Dolphin Team. “GameCube” and “Wii” are trademarks of Nintendo. "
"Dolphin is not affiliated with Nintendo in any way."
msgstr ""
"© 2003-2015+ Команда Dolphin. “GameCube” и “Wii” являются торговыми марками "
"Nintendo. Dolphin никоим образом не связан с Nintendo."