dolphin/Source/Core/Common
Rodolfo Osvaldo Bogado c569b33829 First Revert my changes to VertexLoader.cpp, i don't own the games that get error so i revert the changes until i can test it myself.
Second:
A experiment. implemented parallelization in texture decoding using openmp. is most a experiment to test the performance in different os/plataforms. in my system (windows x64 amd 1055t) give a speedup in large textures, but i tested in in intel dual core and gives a slowdown. o i limited the use for large textures and cpus with more than 3 cores.
please test an let me know if it improves or degrades the speed.
please for linux and osx user. to enable this you will have to enable your compiler support for openmp to test this code.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7284 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-03-04 22:48:54 +00:00
..
Src First Revert my changes to VertexLoader.cpp, i don't own the games that get error so i revert the changes until i can test it myself. 2011-03-04 22:48:54 +00:00
CMakeLists.txt Fix the rest of the tooltips for linux. 2011-01-31 22:19:30 +00:00
Common.vcxproj revert r7212 (express users must modify a single line, instead) 2011-02-21 15:17:41 +00:00
Common.vcxproj.filters svn eol-style:native on the filters... 2011-01-31 07:58:59 +00:00
make_svnrev.h.js Fixed vs2010 SVNRevGen project. (Also changed "make_svnrev.h.vbs" to jscript and gave it some comments :p) Removed some old plugin stuff. 2011-02-01 04:20:51 +00:00
SConscript Move SConscript files out from the Src subdirectories to be 2011-03-03 19:44:56 +00:00
SubWCRev.exe replace SubWCRev.exe with a statically linked one... >.> 2009-03-22 22:11:27 +00:00
SVNRevGen.vcxproj vs2010: 2011-02-08 04:03:48 +00:00