mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-07-26 15:49:50 -06:00

GCMemcard is only used outside of the core and has no real reason to use the core's RTC. GetEmulatedTime isn't designed to be called when the core isn't running. Should fix https://bugs.dolphin-emu.org/issues/9871
385 lines
13 KiB
C++
385 lines
13 KiB
C++
// Copyright 2008 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#pragma once
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#include <algorithm>
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#include <string>
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#include "Common/CommonFuncs.h"
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#include "Common/CommonTypes.h"
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#include "Common/NandPaths.h"
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#include "Common/NonCopyable.h"
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#include "Common/Timer.h"
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#include "Core/HW/EXI_DeviceIPL.h"
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#include "Core/HW/Sram.h"
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#define BE64(x) (Common::swap64(x))
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#define BE32(x) (Common::swap32(x))
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#define BE16(x) (Common::swap16(x))
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#define ArrayByteSwap(a) (ByteSwap(a, a + sizeof(u8)));
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enum
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{
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SLOT_A = 0,
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SLOT_B = 1,
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GCI = 0,
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SUCCESS,
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NOMEMCARD,
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OPENFAIL,
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OUTOFBLOCKS,
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OUTOFDIRENTRIES,
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LENGTHFAIL,
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INVALIDFILESIZE,
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TITLEPRESENT,
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DIRLEN = 0x7F,
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SAV = 0x80,
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SAVFAIL,
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GCS = 0x110,
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GCSFAIL,
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FAIL,
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WRITEFAIL,
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DELETE_FAIL,
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MC_FST_BLOCKS = 0x05,
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MBIT_TO_BLOCKS = 0x10,
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DENTRY_STRLEN = 0x20,
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DENTRY_SIZE = 0x40,
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BLOCK_SIZE = 0x2000,
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BAT_SIZE = 0xFFB,
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MemCard59Mb = 0x04,
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MemCard123Mb = 0x08,
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MemCard251Mb = 0x10,
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Memcard507Mb = 0x20,
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MemCard1019Mb = 0x40,
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MemCard2043Mb = 0x80,
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CI8SHARED = 1,
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RGB5A3,
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CI8,
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};
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class MemoryCardBase
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{
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public:
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MemoryCardBase(int _card_index = 0, int sizeMb = MemCard2043Mb)
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: card_index(_card_index), nintendo_card_id(sizeMb)
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{
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}
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virtual ~MemoryCardBase() {}
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virtual s32 Read(u32 address, s32 length, u8* destaddress) = 0;
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virtual s32 Write(u32 destaddress, s32 length, u8* srcaddress) = 0;
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virtual void ClearBlock(u32 address) = 0;
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virtual void ClearAll() = 0;
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virtual void DoState(PointerWrap& p) = 0;
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u32 GetCardId() const { return nintendo_card_id; }
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bool IsAddressInBounds(u32 address) const { return address <= (memory_card_size - 1); }
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protected:
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int card_index;
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u16 nintendo_card_id;
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u32 memory_card_size;
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};
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struct GCMBlock
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{
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GCMBlock() { Erase(); }
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void Erase() { memset(block, 0xFF, BLOCK_SIZE); }
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u8 block[BLOCK_SIZE];
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};
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void calc_checksumsBE(u16* buf, u32 length, u16* csum, u16* inv_csum);
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#pragma pack(push, 1)
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struct Header // Offset Size Description
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{
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// Serial in libogc
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u8 serial[12]; // 0x0000 12 ?
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u64 formatTime; // 0x000c 8 Time of format (OSTime value)
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u32 SramBias; // 0x0014 4 SRAM bias at time of format
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u32 SramLang; // 0x0018 4 SRAM language
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u8 Unk2[4]; // 0x001c 4 ? almost always 0
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// end Serial in libogc
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u8 deviceID[2]; // 0x0020 2 0 if formated in slot A 1 if formated in slot B
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u8 SizeMb[2]; // 0x0022 2 Size of memcard in Mbits
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u16 Encoding; // 0x0024 2 Encoding (ASCII or Japanese)
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u8 Unused1[468]; // 0x0026 468 Unused (0xff)
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u16 UpdateCounter; // 0x01fa 2 Update Counter (?, probably unused)
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u16 Checksum; // 0x01fc 2 Additive Checksum
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u16 Checksum_Inv; // 0x01fe 2 Inverse Checksum
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u8 Unused2[7680]; // 0x0200 0x1e00 Unused (0xff)
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void CARD_GetSerialNo(u32* serial1, u32* serial2) const
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{
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u32 _serial[8];
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for (int i = 0; i < 8; i++)
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{
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memcpy(&_serial[i], (u8*)this + (i * 4), 4);
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}
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*serial1 = _serial[0] ^ _serial[2] ^ _serial[4] ^ _serial[6];
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*serial2 = _serial[1] ^ _serial[3] ^ _serial[5] ^ _serial[7];
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}
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// Nintendo format algorithm.
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// Constants are fixed by the GC SDK
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// Changing the constants will break memory card support
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Header(int slot = 0, u16 sizeMb = MemCard2043Mb, bool shift_jis = false)
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{
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memset(this, 0xFF, BLOCK_SIZE);
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*(u16*)SizeMb = BE16(sizeMb);
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Encoding = BE16(shift_jis ? 1 : 0);
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u64 rand = Common::Timer::GetLocalTimeSinceJan1970() - CEXIIPL::GC_EPOCH;
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formatTime = Common::swap64(rand);
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for (int i = 0; i < 12; i++)
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{
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rand = (((rand * (u64)0x0000000041c64e6dULL) + (u64)0x0000000000003039ULL) >> 16);
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serial[i] = (u8)(g_SRAM.flash_id[slot][i] + (u32)rand);
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rand = (((rand * (u64)0x0000000041c64e6dULL) + (u64)0x0000000000003039ULL) >> 16);
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rand &= (u64)0x0000000000007fffULL;
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}
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SramBias = g_SRAM.counter_bias;
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SramLang = BE32(g_SRAM.lang);
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// TODO: determine the purpose of Unk2 1 works for slot A, 0 works for both slot A and slot B
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*(u32*)&Unk2 = 0; // = _viReg[55]; static vu16* const _viReg = (u16*)0xCC002000;
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*(u16*)&deviceID = 0;
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calc_checksumsBE((u16*)this, 0xFE, &Checksum, &Checksum_Inv);
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}
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};
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struct DEntry
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{
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static const u8 DENTRY_SIZE = 0x40;
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DEntry() { memset(this, 0xFF, DENTRY_SIZE); }
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std::string GCI_FileName() const
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{
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std::string filename = std::string((char*)Makercode, 2) + '-' +
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std::string((char*)Gamecode, 4) + '-' + (char*)Filename + ".gci";
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return Common::EscapeFileName(filename);
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}
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u8 Gamecode[4]; // 0x00 0x04 Gamecode
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u8 Makercode[2]; // 0x04 0x02 Makercode
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u8 Unused1; // 0x06 0x01 reserved/unused (always 0xff, has no effect)
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u8 BIFlags; // 0x07 0x01 banner gfx format and icon animation (Image Key)
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// Bit(s) Description
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// 2 Icon Animation 0: forward 1: ping-pong
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// 1 [--0: No Banner 1: Banner present--] WRONG! YAGCD LIES!
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// 0 [--Banner Color 0: RGB5A3 1: CI8--] WRONG! YAGCD LIES!
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// bits 0 and 1: image format
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// 00 no banner
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// 01 CI8 banner
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// 10 RGB5A3 banner
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// 11 ? maybe ==00? Time Splitters 2 and 3 have it and don't have banner
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//
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u8 Filename[DENTRY_STRLEN]; // 0x08 0x20 Filename
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u8 ModTime[4]; // 0x28 0x04 Time of file's last modification in seconds since 12am,
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// January 1st, 2000
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u8 ImageOffset[4]; // 0x2c 0x04 image data offset
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u8 IconFmt[2]; // 0x30 0x02 icon gfx format (2bits per icon)
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// Bits Description
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// 00 No icon
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// 01 CI8 with a shared color palette after the last frame
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// 10 RGB5A3
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// 11 CI8 with a unique color palette after itself
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//
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u8 AnimSpeed[2]; // 0x32 0x02 Animation speed (2bits per icon) (*1)
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// Bits Description
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// 00 No icon
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// 01 Icon lasts for 4 frames
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// 10 Icon lasts for 8 frames
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// 11 Icon lasts for 12 frames
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//
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u8 Permissions; // 0x34 0x01 File-permissions
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// Bit Permission Description
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// 4 no move File cannot be moved by the IPL
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// 3 no copy File cannot be copied by the IPL
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// 2 public Can be read by any game
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//
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u8 CopyCounter; // 0x35 0x01 Copy counter (*2)
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u8 FirstBlock[2]; // 0x36 0x02 Block no of first block of file (0 == offset 0)
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u8 BlockCount[2]; // 0x38 0x02 File-length (number of blocks in file)
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u8 Unused2[2]; // 0x3a 0x02 Reserved/unused (always 0xffff, has no effect)
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u8 CommentsAddr[4]; // 0x3c 0x04 Address of the two comments within the file data (*3)
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};
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struct Directory
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{
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DEntry Dir[DIRLEN]; // 0x0000 Directory Entries (max 127)
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u8 Padding[0x3a];
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u16 UpdateCounter; // 0x1ffa 2 Update Counter
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u16 Checksum; // 0x1ffc 2 Additive Checksum
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u16 Checksum_Inv; // 0x1ffe 2 Inverse Checksum
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Directory()
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{
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memset(this, 0xFF, BLOCK_SIZE);
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UpdateCounter = 0;
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Checksum = BE16(0xF003);
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Checksum_Inv = 0;
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}
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void Replace(DEntry d, int idx)
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{
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Dir[idx] = d;
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fixChecksums();
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}
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void fixChecksums() { calc_checksumsBE((u16*)this, 0xFFE, &Checksum, &Checksum_Inv); }
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};
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struct BlockAlloc
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{
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u16 Checksum; // 0x0000 2 Additive Checksum
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u16 Checksum_Inv; // 0x0002 2 Inverse Checksum
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u16 UpdateCounter; // 0x0004 2 Update Counter
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u16 FreeBlocks; // 0x0006 2 Free Blocks
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u16 LastAllocated; // 0x0008 2 Last allocated Block
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u16 Map[BAT_SIZE]; // 0x000a 0x1ff8 Map of allocated Blocks
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u16 GetNextBlock(u16 Block) const;
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u16 NextFreeBlock(u16 MaxBlock, u16 StartingBlock = MC_FST_BLOCKS) const;
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bool ClearBlocks(u16 StartingBlock, u16 Length);
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void fixChecksums() { calc_checksumsBE((u16*)&UpdateCounter, 0xFFE, &Checksum, &Checksum_Inv); }
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BlockAlloc(u16 sizeMb = MemCard2043Mb)
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{
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memset(this, 0, BLOCK_SIZE);
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// UpdateCounter = 0;
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FreeBlocks = BE16((sizeMb * MBIT_TO_BLOCKS) - MC_FST_BLOCKS);
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LastAllocated = BE16(4);
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fixChecksums();
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}
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u16 AssignBlocksContiguous(u16 length)
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{
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u16 starting = BE16(LastAllocated) + 1;
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if (length > BE16(FreeBlocks))
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return 0xFFFF;
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u16 current = starting;
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while ((current - starting + 1) < length)
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{
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Map[current - 5] = BE16(current + 1);
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current++;
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}
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Map[current - 5] = 0xFFFF;
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LastAllocated = BE16(current);
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FreeBlocks = BE16(BE16(FreeBlocks) - length);
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fixChecksums();
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return BE16(starting);
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}
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};
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#pragma pack(pop)
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class GCIFile
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{
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public:
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bool LoadSaveBlocks();
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bool HasCopyProtection() const
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{
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if ((strcmp((char*)m_gci_header.Filename, "PSO_SYSTEM") == 0) ||
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(strcmp((char*)m_gci_header.Filename, "PSO3_SYSTEM") == 0) ||
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(strcmp((char*)m_gci_header.Filename, "f_zero.dat") == 0))
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return true;
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return false;
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}
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void DoState(PointerWrap& p);
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DEntry m_gci_header;
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std::vector<GCMBlock> m_save_data;
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std::vector<u16> m_used_blocks;
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int UsesBlock(u16 blocknum);
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bool m_dirty;
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std::string m_filename;
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};
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class GCMemcard : NonCopyable
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{
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private:
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bool m_valid;
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std::string m_fileName;
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u32 maxBlock;
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u16 m_sizeMb;
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Header hdr;
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Directory dir, dir_backup, *CurrentDir, *PreviousDir;
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BlockAlloc bat, bat_backup, *CurrentBat, *PreviousBat;
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std::vector<GCMBlock> mc_data_blocks;
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u32 ImportGciInternal(FILE* gcih, const std::string& inputFile, const std::string& outputFile);
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void InitDirBatPointers();
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public:
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GCMemcard(const std::string& fileName, bool forceCreation = false, bool shift_jis = false);
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bool IsValid() const { return m_valid; }
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bool IsShiftJIS() const;
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bool Save();
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bool Format(bool shift_jis = false, u16 SizeMb = MemCard2043Mb);
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static bool Format(u8* card_data, bool shift_jis = false, u16 SizeMb = MemCard2043Mb);
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static s32 FZEROGX_MakeSaveGameValid(Header& cardheader, DEntry& direntry,
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std::vector<GCMBlock>& FileBuffer);
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static s32 PSO_MakeSaveGameValid(Header& cardheader, DEntry& direntry,
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std::vector<GCMBlock>& FileBuffer);
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u32 TestChecksums() const;
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bool FixChecksums();
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// get number of file entries in the directory
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u8 GetNumFiles() const;
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u8 GetFileIndex(u8 fileNumber) const;
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// get the free blocks from bat
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u16 GetFreeBlocks() const;
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// If title already on memcard returns index, otherwise returns -1
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u8 TitlePresent(const DEntry& d) const;
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bool GCI_FileName(u8 index, std::string& filename) const;
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// DEntry functions, all take u8 index < DIRLEN (127)
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std::string DEntry_GameCode(u8 index) const;
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std::string DEntry_Makercode(u8 index) const;
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std::string DEntry_BIFlags(u8 index) const;
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std::string DEntry_FileName(u8 index) const;
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u32 DEntry_ModTime(u8 index) const;
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u32 DEntry_ImageOffset(u8 index) const;
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std::string DEntry_IconFmt(u8 index) const;
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std::string DEntry_AnimSpeed(u8 index) const;
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std::string DEntry_Permissions(u8 index) const;
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u8 DEntry_CopyCounter(u8 index) const;
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// get first block for file
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u16 DEntry_FirstBlock(u8 index) const;
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// get file length in blocks
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u16 DEntry_BlockCount(u8 index) const;
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u32 DEntry_CommentsAddress(u8 index) const;
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std::string GetSaveComment1(u8 index) const;
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std::string GetSaveComment2(u8 index) const;
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// Copies a DEntry from u8 index to DEntry& data
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bool GetDEntry(u8 index, DEntry& dest) const;
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u32 GetSaveData(u8 index, std::vector<GCMBlock>& saveBlocks) const;
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// adds the file to the directory and copies its contents
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u32 ImportFile(DEntry& direntry, std::vector<GCMBlock>& saveBlocks);
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// delete a file from the directory
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u32 RemoveFile(u8 index);
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// reads a save from another memcard, and imports the data into this memcard
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u32 CopyFrom(const GCMemcard& source, u8 index);
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// reads a .gci/.gcs/.sav file and calls ImportFile or saves out a gci file
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u32 ImportGci(const std::string& inputFile, const std::string& outputFile);
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// writes a .gci file to disk containing index
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u32 ExportGci(u8 index, const std::string& fileName, const std::string& directory) const;
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// GCI files are untouched, SAV files are byteswapped
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// GCS files have the block count set, default is 1 (For export as GCS)
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static void Gcs_SavConvert(DEntry& tempDEntry, int saveType, int length = BLOCK_SIZE);
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// reads the banner image
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bool ReadBannerRGBA8(u8 index, u32* buffer) const;
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// reads the animation frames
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u32 ReadAnimRGBA8(u8 index, u32* buffer, u8* delays) const;
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};
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