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65 lines
1.5 KiB
C++
65 lines
1.5 KiB
C++
// Copyright 2013 Dolphin Emulator Project
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// Licensed under GPLv2
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// Refer to the license.txt file included.
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#pragma once
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#include <string>
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#include "Common/Common.h"
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#define UDPWM_B1 (1<<0)
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#define UDPWM_B2 (1<<1)
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#define UDPWM_BA (1<<2)
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#define UDPWM_BB (1<<3)
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#define UDPWM_BP (1<<4)
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#define UDPWM_BM (1<<5)
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#define UDPWM_BH (1<<6)
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#define UDPWM_BU (1<<7)
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#define UDPWM_BD (1<<8)
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#define UDPWM_BL (1<<9)
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#define UDPWM_BR (1<<10)
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#define UDPWM_SK (1<<11)
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#define UDPWM_NC (1<<0)
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#define UDPWM_NZ (1<<1)
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class UDPWiimote
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{
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public:
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UDPWiimote(const std::string& port, const std::string& name, int index);
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virtual ~UDPWiimote();
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void getAccel(float* x, float* y, float* z);
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u32 getButtons();
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void getNunchuck(float* x, float* y, u8* mask);
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void getIR(float* x, float* y);
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void getNunchuckAccel(float* x, float* y, float* z);
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int getErrNo()
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{
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return err;
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}
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const std::string& getPort();
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void changeName(const std::string& name);
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void mainThread();
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private:
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std::string port,displayName;
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int pharsePacket(u8* data, size_t size);
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struct _d; //using pimpl because Winsock2.h doesn't have include guards -_-
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_d* d;
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double waX, waY, waZ;
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double naX, naY, naZ;
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double nunX, nunY;
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double pointerX, pointerY;
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u8 nunMask;
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u32 wiimoteMask;
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u16 bcastMagic;
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int err;
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int index;
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int int_port;
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static int noinst;
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void broadcastPresence();
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void broadcastIPv4(const void* data, size_t size);
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void broadcastIPv6(const void* data, size_t size);
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void initBroadcastIPv4();
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void initBroadcastIPv6();
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};
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