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XInput2 was created to support multiple pointer/keyboard pairs (often
called MPX for multi-pointer X). Dolphin's XInput2 implementation has
always supported MPX by creating a KeyboardMouse object per master
pointer. Since commit
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.. | ||
ControllerEmu | ||
ControllerInterface | ||
ControlReference | ||
DynamicInputTextures | ||
CMakeLists.txt | ||
DynamicInputTextureManager.cpp | ||
DynamicInputTextureManager.h | ||
GCAdapter.cpp | ||
GCAdapter.h | ||
GCPadStatus.h | ||
ImageOperations.cpp | ||
ImageOperations.h | ||
InputConfig.cpp | ||
InputConfig.h | ||
InputProfile.cpp | ||
InputProfile.h | ||
KeyboardStatus.h |