dolphin/Source/Plugins
ayuanx c71adffa80 New Feature: Free Swing for EMU WiiMote
How to: First bind Roll & Pitch to "Analog 1" or "Analog 2", then set Roll Degree and Pitch Degree both to: "Free Swing".

Now in games, you can swing your emulated wiimote to Up/Down/Left/Right by simply pushing your binding analog stick to Up/Down/Left/Right.

PS:The swing direction will automatically adjust itself when "Upright Wiimote" option is checked.

Now you can play "Mad World" with emulated wiimote. :)

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4641 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-12-04 16:36:24 +00:00
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Plugin_DSP_HLE DSPLLE - cleaning, small fixes (2 shift opcodes are more correct now (lsr,asr) + some 0x3... opcodes are working better in case they are extended) 2009-12-01 20:38:42 +00:00
Plugin_DSP_LLE re-apply dsp-related changes from r4533 2009-11-14 17:45:35 +00:00
Plugin_nJoy_SDL STAND BACK - NEWLINE POLICE 2009-11-15 22:26:39 +00:00
Plugin_PadSimple small warning fix in PadSimple.cpp 2009-11-16 00:47:52 +00:00
Plugin_VideoDX9 small commit to fix a error introduced in 4618, thanks to LordMark for show me the games where the error is visible 2009-12-03 22:28:03 +00:00
Plugin_VideoOGL d3d: a little speedup in efb to ram please test and let me know the result 2009-12-03 20:09:15 +00:00
Plugin_VideoSoftware Fixed 24 bit depth copies to RAM. 24 and 16 bit depth copies are now more accurate. Added an offset to DX copies to RAM and made half sized copies to a texture linearly filtered. 2009-12-02 04:17:18 +00:00
Plugin_Wiimote New Feature: Free Swing for EMU WiiMote 2009-12-04 16:36:24 +00:00