dolphin/Languages/po/sr.po
Glenn Rice c8c75dc9a3 Modify the gettextize script to add the header and dolphin license to
the dolphin-emu.pot file.  Also update the pot file once more.
2013-02-01 21:44:35 -06:00

5518 lines
134 KiB
Plaintext

# Translation of dolphin-emu.pot to Serbian
# Copyright (C) 2003-2011
# This file is distributed under the same license as the dolphin-emu package.
# nikolassj, 2011
#
msgid ""
msgstr ""
"Project-Id-Version: Dolphin Emu\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2013-02-01 21:43-0600\n"
"PO-Revision-Date: 2011-03-02 21:58+0100\n"
"Last-Translator: nikolassj\n"
"Language-Team: \n"
"Language: Serbian\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"X-Poedit-Language: Serbian\n"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:510
msgid " (too many to display)"
msgstr "&"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:253
#: Source/Core/DolphinWX/Src/NetWindow.cpp:481
#: Source/Core/DolphinWX/Src/NetWindow.cpp:520
msgid " Game : "
msgstr "Igra"
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:510
msgid "! NOT"
msgstr "! NE"
#: Source/Core/Core/Src/HW/GCMemcard.cpp:70
#, c-format
msgid ""
"\"%s\" does not exist.\n"
" Create a new 16MB Memcard?"
msgstr ""
"\"%s\" ne postoji.\n"
" Kreiraj novu memorisku karticu (16mb)?"
#: Source/Core/Core/Src/CoreParameter.cpp:144
#, c-format
msgid "\"%s\" is an invalid GCM/ISO file, or is not a GC/Wii ISO."
msgstr "\"%s\"je GCM/ISO fajl, ili nije GC/Wii ISO."
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:719
#, c-format
msgid "%08X: "
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:194
#, c-format
msgid "%1$sCopy%1$s"
msgstr "%1$sKopiraj%1$s"
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:10
#, c-format
msgid "%i connected"
msgstr ""
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:128
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:296
#, c-format
msgid "%s already exists, overwrite?"
msgstr "%s vec postoji, zameniti?"
#: Source/Core/DiscIO/Src/CompressedBlob.cpp:167
#, c-format
msgid "%s failed to be scrubbed. Probably the image is corrupt."
msgstr "%s ije uspelo da bude scrubbed. Najverovatnije je \"image\" ostecen."
#: Source/Core/Core/Src/HW/GCMemcard.cpp:95
#, c-format
msgid ""
"%s failed to load as a memorycard \n"
" Card file size is invalid (0x%x bytes)"
msgstr ""
#: Source/Core/Core/Src/HW/GCMemcard.cpp:110
#, c-format
msgid ""
"%s failed to load as a memorycard \n"
" Card size is invalid (0x%x bytes)"
msgstr ""
#: Source/Core/Core/Src/HW/GCMemcard.cpp:90
#, c-format
msgid ""
"%s failed to load as a memorycard \n"
"file is not large enough to be a valid memory card file (0x%x bytes)"
msgstr ""
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:367
#, c-format
msgid "%s failed to open"
msgstr "%s nije uspelo da otvori"
#: Source/Core/Core/Src/DSP/DSPCore.cpp:97
#, c-format
msgid ""
"%s has an incorrect hash.\n"
"Would you like to stop now to fix the problem?\n"
"If you select \"No\", audio will be garbled."
msgstr ""
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:360
#, c-format
msgid "%s is a 0 byte file"
msgstr "%s je 0 byte fajl"
#: Source/Core/DiscIO/Src/CompressedBlob.cpp:159
#, c-format
msgid "%s is already compressed! Cannot compress it further."
msgstr "%s je vec kompresovan! Nemoze se kompresovati vise."
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:345
#, c-format
msgid "%s is too long for the filename, max chars is 45"
msgstr "%s je previse dugo za \"filename\", maximalno slova 45"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:200
#, c-format
msgid "%sDelete%s"
msgstr "%sObrisi%s"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:198
#, c-format
msgid "%sExport GCI%s"
msgstr "%sExportuj GCI%s"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:196
#, c-format
msgid "%sImport GCI%s"
msgstr "%sImportuj GCI%s"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:776
#, c-format
msgid "%u Free Blocks; %u Free Dir Entries"
msgstr ""
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:509
msgid "&& AND"
msgstr "&& I"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:295
msgid "&About..."
msgstr "&O"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:99
msgid "&Boot from DVD Drive..."
msgstr "&Bootuj sa DVD drajvera"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:231
msgid "&Breakpoints"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:110
msgid "&Browse for ISOs..."
msgstr "&Trazi \"ISO\""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:192
msgid "&Cheats Manager"
msgstr "&Chit Meneger "
#: Source/Core/DolphinWX/Src/FrameTools.cpp:177
msgid "&DSP Settings"
msgstr "&DSP Opcije"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:942
msgid "&Delete ISO..."
msgstr "&Obrisi ISO..."
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:960
msgid "&Delete selected ISOs..."
msgstr "&Obrisi oznacene ISO fajlove..."
#: Source/Core/DolphinWX/Src/FrameTools.cpp:170
msgid "&Emulation"
msgstr "&Emulacija"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:113
msgid "&File"
msgstr "&Fajl"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:335
msgid "&Frame Advance"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:352
msgid "&Fullscreen"
msgstr "&Pun Ekran"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:176
msgid "&Graphics Settings"
msgstr "&Graficke Opcije"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:296
msgid "&Help"
msgstr "&Pomoc"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:180
msgid "&Hotkey Settings"
msgstr "&Hotkey Opcije"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:233
msgid "&JIT"
msgstr "&JIT"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:148
msgid "&Load State"
msgstr "Loaduj Savestate"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:190
msgid "&Memcard Manager (GC)"
msgstr "&Memorijska kartica (Meneger za GC)"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:232
msgid "&Memory"
msgstr "&Memorija"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:313
msgid "&Open..."
msgstr "&Otvori..."
#: Source/Core/DolphinWX/Src/FrameTools.cpp:186
msgid "&Options"
msgstr "&Opcije"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:324
msgid "&Pause"
msgstr "&Pauza"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:326
msgid "&Play"
msgstr "&Pokreni"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:924
msgid "&Properties"
msgstr "&Pribor/Opcije"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:348
msgid "&Read-only mode"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:319
msgid "&Refresh List"
msgstr "&Refresuj listu"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:230
msgid "&Registers"
msgstr "&Registri"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:332
msgid "&Reset"
msgstr "&Reset"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:234
msgid "&Sound"
msgstr "&Zvuk"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:329
msgid "&Stop"
msgstr "&Stop"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:207
msgid "&Tools"
msgstr "&Alat"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:235
msgid "&Video"
msgstr "&Video"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:284
msgid "&View"
msgstr "&Pogledaj"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:179
msgid "&Wiimote Settings"
msgstr "&Wiimote Opcije"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:925
msgid "&Wiki"
msgstr ""
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:504
msgid "'"
msgstr ""
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:58
msgid "(-)+zFar"
msgstr "(-)+zFar"
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:53
msgid "(-)+zNear"
msgstr "(-)+zNear"
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:98
msgid "(UNKNOWN)"
msgstr "(NEPOZNAT/O)"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:377
msgid "(off)"
msgstr "(iskljucen/o)"
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:652
msgid "0x44"
msgstr ""
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:170
msgid "16 bit"
msgstr "16 bit"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:171
msgid "32 bit"
msgstr "32 bit"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:402
msgid "3D Vision"
msgstr ""
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:169
msgid "8 bit"
msgstr "8 bit"
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:42
msgid "<Insert name here>"
msgstr "<Ubaci ime ovde>"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:256
msgid "<No resolutions found>"
msgstr "<Rezolucija nije pronadjena>"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:88
msgid "<Nothing>"
msgstr "<Nista>"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:162
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:162
msgid "<Press Key>"
msgstr "<Pritisni taster>"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:293
msgid "<System>"
msgstr "<Sistem>"
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:693
msgid "A"
msgstr ""
#: Source/Core/DolphinWX/Src/NetWindow.cpp:184
#: Source/Core/DolphinWX/Src/NetWindow.cpp:218
msgid "A NetPlay window is already open!!"
msgstr "Netplay prozor je vec otvoren!!"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:364
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:398
msgid "A game is not currently running."
msgstr "Nijedna igra trenutno nije pokrenuta."
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:208
msgid ""
"A supported bluetooth device could not be found!\n"
"If you are not using Microsoft's bluetooth stack you must manually pair your "
"wiimotes and use only the \"Refresh\" button."
msgstr ""
#: Source/Core/DolphinWX/Src/NetWindow.cpp:89
msgid ""
"ALERT:\n"
"\n"
"NetPlay will currently only work properly when using the following "
"settings:\n"
" - Dual Core [OFF]\n"
" - Audio Throttle [OFF]\n"
" - DSP-HLE with \"Null Audio\" or DSP-LLE\n"
" - Manually set the exact number of controllers that will be used to "
"[Standard Controller]\n"
"\n"
"All players should try to use the same Dolphin version and settings.\n"
"Disable all memory cards or send them to all players before starting.\n"
"Wiimote support has not been implemented.\n"
"\n"
"You must forward TCP port to host!!"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:95
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:100
msgid "AM-Baseboard"
msgstr ""
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:127
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:304
msgid "AR Codes"
msgstr "AR Kodovi"
#: Source/Core/DolphinWX/Src/AboutDolphin.h:33
msgid "About Dolphin"
msgstr "O Dolphin-u"
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:22
msgid "Acceleration"
msgstr "Ubrzanje"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:464
msgid "Accuracy:"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:322
msgid "Accurate VBeam emulation"
msgstr "Tacna VBeam emulacija"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:92
msgid ""
"Accurately emulate EFB copies.\n"
"Some games depend on this for certain graphical effects or gameplay "
"functionality.\n"
"\n"
"If unsure, check EFB to Texture instead."
msgstr ""
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:239
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:239
msgid "Action"
msgstr "Akcija"
#: Source/Core/Core/Src/ARDecrypt.cpp:481
#, c-format
msgid ""
"Action Replay Code Decryption Error:\n"
"Parity Check Failed\n"
"\n"
"Culprit Code:\n"
"%s"
msgstr ""
#: Source/Core/Core/Src/ActionReplay.cpp:667
#, c-format
msgid ""
"Action Replay Error: Invalid size (%08x : address = %08x) in Add Code (%s)"
msgstr ""
#: Source/Core/Core/Src/ActionReplay.cpp:755
#, c-format
msgid ""
"Action Replay Error: Invalid size (%08x : address = %08x) in Fill and Slide "
"(%s)"
msgstr ""
#: Source/Core/Core/Src/ActionReplay.cpp:547
#, c-format
msgid ""
"Action Replay Error: Invalid size (%08x : address = %08x) in Ram Write And "
"Fill (%s)"
msgstr ""
#: Source/Core/Core/Src/ActionReplay.cpp:607
#, c-format
msgid ""
"Action Replay Error: Invalid size (%08x : address = %08x) in Write To "
"Pointer (%s)"
msgstr ""
#: Source/Core/Core/Src/ActionReplay.cpp:802
#, c-format
msgid "Action Replay Error: Invalid value (%08x) in Memory Copy (%s)"
msgstr ""
#: Source/Core/Core/Src/ActionReplay.cpp:682
#, c-format
msgid ""
"Action Replay Error: Master Code and Write To CCXXXXXX not implemented (%s)\n"
"Master codes are not needed. Do not use master codes."
msgstr ""
#: Source/Core/Core/Src/ActionReplay.cpp:196
#, c-format
msgid "Action Replay Error: invalid AR code line: %s"
msgstr ""
#: Source/Core/Core/Src/ActionReplay.cpp:872
#, c-format
msgid "Action Replay: Conditional Code: Invalid Size %08x (%s)"
msgstr ""
#: Source/Core/Core/Src/ActionReplay.cpp:945
#, c-format
msgid "Action Replay: Invalid Normal Code Type %08x (%s)"
msgstr ""
#: Source/Core/Core/Src/ActionReplay.cpp:896
#, c-format
msgid "Action Replay: Normal Code %i: Invalid subtype %08x (%s)"
msgstr ""
#: Source/Core/Core/Src/ActionReplay.cpp:838
#, c-format
msgid "Action Replay: Normal Code 0: Invalid Subtype %08x (%s)"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:243
msgid "Adapter:"
msgstr "Adapter"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:76
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:75
msgid "Add"
msgstr "Dodaj"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1294
msgid "Add ActionReplay Code"
msgstr "Dodaj ActionReplay kod"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1223
msgid "Add Patch"
msgstr "Dodaj Patch "
#: Source/Core/DolphinWX/Src/FrameAui.cpp:506
msgid "Add new pane"
msgstr "Dodaj nova okna"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:413
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:435
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:795
msgid "Add..."
msgstr "Dodaj..."
#: Source/Core/DolphinWX/Src/NetWindow.cpp:70
msgid "Address :"
msgstr "Adresa :"
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:57
msgid ""
"Adds the specified value to zFar Parameter.\n"
"Two ways to express the floating point values.\n"
"Example: entering ''200'' or ''0.0002'' directly, it produces equal effects, "
"the acquired value will be ''0.0002''.\n"
"Values: (0->+/-Integer) or (0->+/-FP[6 digits of precision])\n"
"\n"
"NOTE: Check LogWindow/Console for the acquired values."
msgstr ""
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:52
msgid ""
"Adds the specified value to zNear Parameter.\n"
"Two ways to express the floating point values.\n"
"Example: entering ''200'' or ''0.0002'' directly, it produces equal effects, "
"the acquired value will be ''0.0002''.\n"
"Values: (0->+/-Integer) or (0->+/-FP[6 digits of precision])\n"
"\n"
"NOTE: Check LogWindow/Console for the acquired values."
msgstr ""
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:758
msgid "Adjust the analog control pressure required to activate buttons."
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:510
msgid "Advanced"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:566
msgid "Advanced Settings"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:584
msgid "All GC/Wii files (elf, dol, gcm, iso, wbfs, ciso, gcz, wad)"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:800
msgid "All GC/Wii images (gcm, iso, wbfs, ciso, gcz)"
msgstr ""
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1247
msgid "All Gamecube GCM files (gcm)"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1395
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1409
msgid "All Save States (sav, s##)"
msgstr ""
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1245
msgid "All Wii ISO files (iso)"
msgstr ""
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1265
msgid "All compressed GC/Wii ISO files (gcz)"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:109
msgid "All files (*.*)|*.*"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:118
#, fuzzy
msgid ""
"Allows toggling certain options via the hotkeys 3 (Internal Resolution), 4 "
"(Aspect Ratio), 5 (Copy EFB) and 6 (Fog) within the emulation window.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Onemoguci \"fog\". Poboljsava performans/brzinu ali uzrokuje bagove ..."
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:331
msgid "Alternate Wiimote Timing"
msgstr ""
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:284
msgid "Analyze"
msgstr ""
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:298
msgid "Angle"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:368
msgid "Anisotropic Filtering:"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:351
msgid "Anti-Aliasing:"
msgstr ""
#: Source/Core/DiscIO/Src/VolumeDirectory.cpp:309
msgid "Apploader is the wrong size...is it really an apploader?"
msgstr ""
#: Source/Core/DiscIO/Src/VolumeDirectory.cpp:303
msgid "Apploader unable to load from file"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:825
msgid "Apploader:"
msgstr ""
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:134
msgid "Apply"
msgstr "Primeni "
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:119
msgid ""
"Apply a post-processing effect after finishing a frame.\n"
"\n"
"If unsure, select (off)."
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:294
msgid "Arabic"
msgstr ""
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:617
#, c-format
msgid "Are you sure you want to delete \"%s\"?"
msgstr "Jeste li sigurni da zelite da obrisete \"%s\"?"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1071
msgid ""
"Are you sure you want to delete these files?\n"
"They will be gone forever!"
msgstr ""
"Jeste li sigurni da zelite da obrisete ove fajlove?\n"
"Nestace zauvek!"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1062
msgid "Are you sure you want to delete this file? It will be gone forever!"
msgstr "Jesi li siguran da zelis da obrises ovaj fajl? Nestace zauvek!"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:773
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:278
msgid "Aspect Ratio:"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameAui.cpp:69
msgid "At least one pane must remain open."
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:251
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:538
msgid "Audio"
msgstr "Zvuk"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:678
msgid "Audio Backend:"
msgstr ""
#: Source/Core/AudioCommon/Src/AOSoundStream.cpp:41
msgid "AudioCommon: Error opening AO device.\n"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:250
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:276
msgid "Auto"
msgstr "Auto"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:338
msgid "Auto (Multiple of 640x528)"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:338
msgid "Auto (Window Size)"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:298
msgid "Auto adjust Window Size"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:73
#, fuzzy
msgid ""
"Automatically adjusts the window size to your internal resolution.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Onemoguci \"fog\". Poboljsava performans/brzinu ali uzrokuje bagove ..."
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:694
msgid "B"
msgstr ""
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:752
#, fuzzy
msgid "BP register "
msgstr "&Registri"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:27
msgid "Back"
msgstr "Nazad "
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:682
msgid "Backend Settings"
msgstr ""
#: Source/Plugins/Plugin_VideoSoftware/Src/VideoConfigDialog.cpp:60
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:207
#, fuzzy
msgid "Backend:"
msgstr "Nazad "
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:318
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:95
msgid "Background Input"
msgstr ""
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:279
msgid "Backward"
msgstr "U nazad"
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:264
msgid "Bad File Header"
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:625
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:304
msgid "Banner"
msgstr "Baner"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:528
msgid "Banner Details"
msgstr "Detalji o Baneru"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:492
msgid "Banner:"
msgstr "Baner:"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:57
msgid "Bar"
msgstr "Bar"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:309
msgid "Basic"
msgstr "Osnovno/ni/ne"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:560
msgid "Basic Settings"
msgstr "Osnovne opcije"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:22
msgid "Bass"
msgstr "Bas"
#: Source/Core/Core/Src/HW/GCMemcard.cpp:186
msgid "Block Allocation Table checksum failed"
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:629
msgid "Blocks"
msgstr ""
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:21
msgid "Blue"
msgstr "Blue"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:24
msgid "Blue Left"
msgstr "Blue left "
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:25
msgid "Blue Right"
msgstr "Blue right "
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:90
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:277
msgid "Bottom"
msgstr "Donji deo/dno"
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:241
#, c-format
msgid "Bound Controls: %lu"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:352
msgid "Broken"
msgstr "Ostecen/a/nje..."
#: Source/Core/DolphinWX/Src/FrameTools.cpp:422
msgid "Browse"
msgstr "Trazi"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:253
msgid "Browse for a directory to add"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:422
msgid "Browse for an ISO directory..."
msgstr "Trazi ISO direktoriju"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1137
msgid "Browse for output directory"
msgstr ""
#: Source/Core/DolphinWX/Src/NetWindow.cpp:311
msgid "Buffer:"
msgstr ""
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:71
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:21
#: Source/Core/DolphinWX/Src/TASInputDlg.cpp:119
msgid "Buttons"
msgstr "Tasteri"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:321
msgid ""
"Bypass the clearing of the data cache by the DCBZ instruction. Usually leave "
"this option disabled."
msgstr ""
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:695
msgid "C"
msgstr ""
#: Source/Core/DolphinWX/Src/TASInputDlg.cpp:77
#, fuzzy
msgid "C Stick"
msgstr "C-Stick"
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:77
msgid "C-Stick"
msgstr "C-Stick"
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:761
msgid "CP reg"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:552
msgid "CPU Emulator Engine"
msgstr "CPU Emulacije \"Engine\""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:491
msgid "Cache Display Lists"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:84
msgid ""
"Calculate lighting of 3D graphics per-pixel rather than per vertex.\n"
"Decreases emulation speed by some percent (depending on your GPU).\n"
"This usually is a safe enhancement, but might cause issues sometimes.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:136
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:41
msgid "Cancel"
msgstr "Odustani"
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:91
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:178
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:240
#, c-format
msgid "Cannot open %s"
msgstr "Nemoze otvoriti %s"
#: Source/Core/Core/Src/CoreTiming.cpp:141
msgid "Cannot unregister events with events pending"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1062
#, c-format
msgid ""
"Cannot use that file as a memory card.\n"
"%s\n"
"is not a valid gamecube memory card file"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1092
msgid ""
"Cannot use that file as a memory card.\n"
"Are you trying to use the same file in both slots?"
msgstr ""
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1856
#, c-format
msgid "Cant find WiiMote by bd: %02x:%02x:%02x:%02x:%02x:%02x"
msgstr ""
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1870
#, c-format
msgid "Cant find WiiMote by connection handle %02x"
msgstr ""
#: Source/Core/Core/Src/HW/DVDInterface.cpp:679
#: Source/Core/Core/Src/HW/DVDInterface.cpp:689
msgid "Cant read from DVD_Plugin - DVD-Interface: Fatal Error"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:52
msgid "Caps Lock"
msgstr "Caps Lock"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:295
msgid "Catalan"
msgstr ""
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:311
msgid "Center"
msgstr "Centar "
#: Source/Core/DolphinWX/Src/NetWindow.cpp:558
msgid "Change"
msgstr "Promeni"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:316
msgid "Change &Disc..."
msgstr "Promeni &Disk..."
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:179
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:179
msgid "Change Disc"
msgstr "Promeni Disk"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:546
msgid "Change Game"
msgstr "Promeni Igru"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:500
msgid ""
"Change the language of the user interface.\n"
"Requires restart."
msgstr ""
"Promeni jezik.\n"
" Zahteva restart."
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:59
msgid "Changes sign to zFar Parameter (after correction)"
msgstr ""
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:54
msgid "Changes sign to zNear Parameter (after correction)"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:504
msgid "Changing this will have no effect while the emulator is running!"
msgstr ""
#: Source/Core/DolphinWX/Src/NetWindow.cpp:278
msgid "Chat"
msgstr "Chat/Caskanje"
#: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:46
msgid "Cheat Code"
msgstr "Chit kod"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:130
msgid "Cheat Search"
msgstr "Trazi Chit"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:37
msgid "Cheats Manager"
msgstr "Chit Meneger"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:632
msgid "Check Partition Integrity"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:873
msgid "Checking integrity..."
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:296
msgid "Chinese (Simplified)"
msgstr "Kineski (pojednostavljen)"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:297
msgid "Chinese (Traditional)"
msgstr "Kineski (tradicionalan)"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:802
msgid "Choose a DVD root directory:"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:806
msgid "Choose a NAND root directory:"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:799
msgid "Choose a default ISO:"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1220
msgid "Choose a directory to add"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1049
msgid "Choose a file to open"
msgstr "Biraj fajl da otvoris "
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:215
msgid "Choose a memory card:"
msgstr "Biraj memorisku karticu:"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:803
msgid ""
"Choose file to use as apploader: (applies to discs constructed from "
"directories only)"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:776
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:815
msgid "Choose the folder to extract to"
msgstr "Biraj folder u kome zelis da ekstraktujes "
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:297
msgid "Circle Stick"
msgstr ""
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Classic.cpp:52
msgid "Classic"
msgstr "Klasik/a"
#: Source/Core/DolphinWX/Src/LogWindow.cpp:160
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:43
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:490
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:916
msgid "Clear"
msgstr "Ocisti"
#: Source/Core/Core/Src/NetPlayServer.cpp:259
msgid ""
"Client disconnect while game is running!! NetPlay is disabled. You must "
"manually stop the game."
msgstr ""
"Klient diskonektovao dok je igra pokrenuta!! NetPlay je onesposobljen. Moras "
"manualno zaustaviti igru."
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:297
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:245
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:561
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:579
msgid "Close"
msgstr "Zatvori"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:174
msgid "Co&nfigure..."
msgstr ""
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:85
msgid "Code Info"
msgstr "Informacija o kodu "
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:567
msgid "Code: "
msgstr "Kod:"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:48
msgid "Command"
msgstr "Komanda"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:627
msgid "Comment"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:490
msgid "Comment:"
msgstr "Koment:"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:950
msgid "Compress ISO..."
msgstr "Kompresuj ISO..."
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:962
msgid "Compress selected ISOs..."
msgstr "Kompresuj oznaceni ISO fajlovi..."
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1146
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1282
msgid "Compressing ISO"
msgstr "Kompresivanje ISO fajla u toku"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:429
msgid "Config"
msgstr "Podesi"
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:44
#: Source/Core/DolphinWX/Src/InputConfigDiag.h:135
#: Source/Core/DolphinWX/Src/InputConfigDiag.h:154
msgid "Configure"
msgstr ""
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:114
msgid "Configure Control"
msgstr ""
#: Source/Core/DolphinWX/Src/NetWindow.cpp:289
#: Source/Core/DolphinWX/Src/NetWindow.cpp:577
msgid "Configure Pads"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:429
msgid "Configure..."
msgstr ""
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1177
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1205
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1275
msgid "Confirm File Overwrite"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:582
msgid "Confirm on Stop"
msgstr ""
#: Source/Core/DolphinWX/Src/NetWindow.cpp:63
#: Source/Core/DolphinWX/Src/NetWindow.cpp:85
msgid "Connect"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:767
msgid "Connect USB Keyboard"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:362
#, c-format
msgid "Connect Wiimote %i"
msgstr ""
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:195
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:195
msgid "Connect Wiimote 1"
msgstr ""
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:196
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:196
msgid "Connect Wiimote 2"
msgstr ""
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:197
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:197
msgid "Connect Wiimote 3"
msgstr ""
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:198
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:198
msgid "Connect Wiimote 4"
msgstr ""
#: Source/Core/DolphinWX/Src/Main.cpp:629
msgid "Connecting..."
msgstr "Povezivanje..."
#: Source/Core/DolphinWX/Src/FrameAui.cpp:154
msgid "Console"
msgstr "Konzola"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:46
msgid "Control"
msgstr "Kontrola"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:187
msgid "Convert to GCI"
msgstr "Konvertuj u GCI"
#: Source/Core/Core/Src/CoreParameter.cpp:381
msgid "Copy failed"
msgstr "Kopiranje neuspesno "
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:802
#, c-format
msgid "Copy to Memcard %c"
msgstr "Kopiraj na memorisku karticu %c"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:363
msgid "Core"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:152
#, c-format
msgid "Could not create %s"
msgstr ""
#: Source/Core/AudioCommon/Src/AudioCommon.cpp:73
#, c-format
msgid "Could not initialize backend %s."
msgstr ""
#: Source/Core/Core/Src/CoreParameter.cpp:139
#, c-format
msgid ""
"Could not read \"%s\". There is no disc in the drive, or it is not a GC/Wii "
"backup. Please note that original Gamecube and Wii discs cannot be read by "
"most PC DVD drives."
msgstr ""
#: Source/Core/Core/Src/CoreParameter.cpp:294
#, c-format
msgid "Could not recognize ISO file %s"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:578
#, c-format
msgid "Could not save %s"
msgstr ""
#: Source/Core/DolphinWX/Src/NetWindow.cpp:541
msgid ""
"Could not set pads. The player left or the game is currently running!\n"
"(setting pads while the game is running is not yet supported)"
msgstr ""
#: Source/Core/Core/Src/HW/EXI_DeviceMemoryCard.cpp:123
#, c-format
msgid ""
"Could not write memory card file %s.\n"
"\n"
"Are you running Dolphin from a CD/DVD, or is the save file maybe write "
"protected?"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1126
msgid "Couldn't find open command for extension 'ini'!"
msgstr ""
#: Source/Core/Core/Src/BootManager.cpp:148
msgid ""
"Couldn't init the core.\n"
"Check your configuration."
msgstr ""
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:182
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:506
msgid "Count:"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:461
msgid "Country:"
msgstr "Zemlja:"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:185
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:561
msgid "Create AR Code"
msgstr "Kreiraj AR Kod"
#: Source/Core/DolphinWX/Src/FrameAui.cpp:542
#: Source/Core/DolphinWX/Src/FrameAui.cpp:607
msgid "Create new perspective"
msgstr ""
#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:26
msgid "Creator: "
msgstr "Kreator "
#: Source/Core/Common/Src/MsgHandler.cpp:68
msgid "Critical"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:550
msgid "Crop"
msgstr "Izseci"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:114
msgid ""
"Crop the picture from 4:3 to 5:4 or from 16:9 to 16:10.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:48
msgid "Crossfade"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:597
#, c-format
msgid "Current dir changed from %s to %s after wxFileSelector!"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:343
msgid "Custom Projection Hack"
msgstr ""
#: Source/Core/DolphinWX/Src/PHackSettings.h:30
msgid "Custom Projection Hack Settings"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:346
msgid "Customize some Orthographic Projection parameters."
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:298
msgid "Czech"
msgstr ""
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:695
msgid "D"
msgstr ""
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:89
msgid "D-Pad"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:431
msgid "DSP"
msgstr "DSP"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:642
msgid "DSP Emulator Engine"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:327
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:261
msgid "DSP HLE emulation (fast)"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:263
msgid "DSP LLE interpreter (slow)"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:644
msgid "DSP LLE on Thread"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:262
msgid "DSP LLE recompiler"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:431
msgid "DSP settings"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:822
msgid "DVD Root:"
msgstr ""
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_DI.cpp:238
msgid "DVDLowRead - Fatal Error: failed to read from volume"
msgstr ""
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_DI.cpp:332
msgid "DVDLowUnencryptedRead - Fatal Error: failed to read from volume"
msgstr ""
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:175
msgid "Data Size"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:469
msgid "Date:"
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:526
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:562
msgid "Datel MaxDrive/Pro files(*.sav)"
msgstr ""
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:242
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:259
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:267
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:281
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:296
msgid "Dead Zone"
msgstr "Mrtva Zona "
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:47
msgid "Debug"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:522
msgid "Debugging"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:79
msgid "Decimal"
msgstr ""
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:947
msgid "Decompress ISO..."
msgstr ""
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:963
msgid "Decompress selected ISOs..."
msgstr ""
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1146
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1282
msgid "Decompressing ISO"
msgstr ""
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:915
msgid "Default"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:819
msgid "Default ISO:"
msgstr ""
#: Source/Core/DolphinWX/Src/LogWindow.cpp:130
msgid "Default font"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:32
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:929
msgid "Delete"
msgstr "Obrisi"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:803
msgid "Delete Save"
msgstr "Obrisi save"
#: Source/Core/VideoCommon/Src/AVIDump.cpp:77
#, c-format
msgid "Delete the existing file '%s'?"
msgstr "Obrisi postojeci fajl '%s'?"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:672
#, fuzzy
msgid "Description"
msgstr "Pitanje "
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:488
msgid "Detect"
msgstr "Detekuj"
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_DI.cpp:232
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_DI.cpp:327
msgid ""
"Detected attempt to read more data from the DVD than fit inside the out "
"buffer. Clamp."
msgstr ""
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:130
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:901
msgid "Device"
msgstr "Uredjaj "
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:734
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:782
msgid "Device Settings"
msgstr "Opcije Uredjaja "
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:45
msgid "Dial"
msgstr ""
#: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:146
msgid "Direct3D11"
msgstr "Direct3D11"
#: Source/Plugins/Plugin_VideoDX9/Src/main.cpp:128
msgid "Direct3D9"
msgstr "Direct3D9"
#: Source/Core/Core/Src/HW/GCMemcard.cpp:167
msgid ""
"Directory checksum failed\n"
" and Directory backup checksum failed"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:434
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:476
#, fuzzy
msgid "Disable"
msgstr "Onemoguci \"Fog\""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:492
msgid "Disable Fog"
msgstr "Onemoguci \"Fog\""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:103
msgid ""
"Disable any XFB emulation.\n"
"Speeds up emulation a lot but causes heavy glitches in many games which rely "
"on them (especially homebrew applications).\n"
"\n"
"If unsure, leave this checked."
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:90
msgid ""
"Disable emulation of EFB copies.\n"
"These are often used for post-processing or render-to-texture effects, so "
"while checking this setting gives a great speedup it almost always also "
"causes issues.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:552
msgid "Disc"
msgstr "Disk"
#: Source/Core/DiscIO/Src/DriveBlob.cpp:109
#: Source/Core/DiscIO/Src/DriveBlob.cpp:128
msgid "Disc Read Error"
msgstr "Error tokom ucitavanje diska"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:313
msgid "Display"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:99
msgid ""
"Display the inputs read by the emulator.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:80
msgid "Divide"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:989
msgid "Do you want to stop the current emulation?"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:647
msgid "Dolby Pro Logic II decoder"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:866
msgid "Dolphin"
msgstr "Dolphin"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:183
#, c-format
msgid "Dolphin %s Graphics Configuration"
msgstr "Dolphin %s Graficka Podesavanja "
#: Source/Core/DolphinWX/Src/FrameTools.cpp:292
msgid "Dolphin &Web Site"
msgstr "Dolphin &Web Sajt"
#: Source/Core/DolphinWX/Src/ConfigMain.h:37
msgid "Dolphin Configuration"
msgstr "Dolphin podesavanja/konfiguracija"
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:186
msgid "Dolphin Emulated Wiimote Configuration"
msgstr ""
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:393
#, fuzzy
msgid "Dolphin FIFO"
msgstr "Dolphin"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1138
msgid "Dolphin GCPad Configuration"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:681
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1076
msgid "Dolphin TAS Movies (*.dtm)"
msgstr ""
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:15
msgid "Dolphin Wiimote Configuration"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:293
msgid "Dolphin at &Google Code"
msgstr ""
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:365
msgid ""
"Dolphin could not find any GC/Wii ISOs. Doubleclick here to browse for "
"files..."
msgstr ""
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:369
msgid ""
"Dolphin is currently set to hide all games. Doubleclick here to show all "
"games..."
msgstr ""
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1217
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1303
msgid "Dolphin was unable to complete the requested action."
msgstr ""
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:275
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:58
msgid "Down"
msgstr ""
#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:53
msgid "Download Codes (WiiRD Database)"
msgstr ""
#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:296
#, c-format
msgid "Downloaded %lu codes. (added %lu)"
msgstr ""
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:31
msgid "Drums"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:89
msgid "Dummy"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:645
msgid "Dump Audio"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:533
msgid "Dump EFB Target"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:534
msgid "Dump Frames"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:531
msgid "Dump Textures"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:109
msgid ""
"Dump all rendered frames to an AVI file in User/Dump/Frames/\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:106
msgid ""
"Dump decoded game textures to User/Dump/Textures/<game_id>/\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:108
msgid ""
"Dump the contents of EFB copies to User/Dump/Textures/\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:483
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:272
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:299
msgid "Dutch"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:112
msgid "E&xit"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:432
msgid "EFB Copies"
msgstr ""
#: Source/Core/Core/Src/HW/BBA-TAP/TAP_Win32.cpp:227
#, c-format
msgid ""
"ERROR: This version of Dolphin requires a TAP-Win32 driver that is at least "
"version %d.%d -- If you recently upgraded your Dolphin distribution, a "
"reboot is probably required at this point to get Windows to see the new "
"driver."
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:171
msgid "EUROPE"
msgstr ""
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:155
msgid "Early Memory Updates"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:447
msgid "Edit"
msgstr ""
#: Source/Core/DolphinWX/Src/ARCodeAddEdit.h:30
msgid "Edit ActionReplay Code"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:290
msgid "Edit Config"
msgstr ""
#: Source/Core/DolphinWX/Src/PatchAddEdit.h:30
msgid "Edit Patch"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:447
msgid "Edit current perspective"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:412
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:434
msgid "Edit..."
msgstr ""
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:44
msgid "Effect"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:426
msgid "Embedded Frame Buffer"
msgstr ""
#: Source/Core/Core/Src/Core.cpp:202
msgid "Emu Thread already running"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:105
msgid ""
"Emulate XFBs accurately.\n"
"Slows down emulation a lot and prohibits high-resolution rendering but is "
"necessary to emulate a number of games properly.\n"
"\n"
"If unsure, check virtual XFB emulation instead."
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:104
msgid ""
"Emulate XFBs using GPU texture objects.\n"
"Fixes many games which don't work without XFB emulation while not being as "
"slow as real XFB emulation. However, it may still fail for a lot of other "
"games (especially homebrew applications).\n"
"\n"
"If unsure, leave this checked."
msgstr ""
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:31
msgid "Emulated Wiimote"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:350
msgid "Emulation State: "
msgstr ""
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:20
msgid "Enable"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:86
msgid ""
"Enable 3D effects via stereoscopy using Nvidia 3D Vision technology if it's "
"supported by your GPU.\n"
"Possibly causes issues.\n"
"Requires fullscreen to work.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:110
msgid "Enable AR Logging"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:326
msgid "Enable Block Merging"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:335
msgid "Enable Bounding Box Calculation"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:437
msgid "Enable Cache"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:547
msgid "Enable Cheats"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:314
msgid "Enable Dual Core"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:545
msgid "Enable Dual Core (speedup)"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:551
msgid "Enable Hotkeys"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:315
msgid "Enable Idle Skipping"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:546
msgid "Enable Idle Skipping (speedup)"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:316
msgid "Enable MMU"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:555
msgid "Enable Progressive Scan"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:760
msgid "Enable Screen Saver"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:330
msgid "Enable WideScreen"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:517
msgid "Enable Wireframe"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:81
msgid ""
"Enable anisotropic filtering.\n"
"Enhances visual quality of textures that are at oblique viewing angles.\n"
"Might cause issues in a small number of games.\n"
"\n"
"If unsure, select 1x."
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:325
msgid ""
"Enable fast disc access. Needed for a few games. (ON = Fast, OFF = "
"Compatible)"
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:816
msgid "Enable pages"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:72
msgid ""
"Enable this if you want the whole screen to be used for rendering.\n"
"If this is disabled, a render window will be created instead.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:76
msgid ""
"Enable this if you want to use the main Dolphin window for rendering rather "
"than a separate render window.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:339
msgid ""
"Enable this to speed up The Legend of Zelda: Twilight Princess. Disable for "
"ANY other game."
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:344
msgid "Enables Custom Projection Hack"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:513
msgid ""
"Enables Dolby Pro Logic II emulation using 5.1 surround. Not available on "
"OSX."
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:515
msgid ""
"Enables Dolby Pro Logic II emulation using 5.1 surround. OpenAL backend only."
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:517
msgid ""
"Enables Dolby Pro Logic II emulation using 5.1 surround. OpenAL backend "
"only. May need to rename soft_oal.dll to OpenAL32.dll to make it work."
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:77
msgid ""
"Enables progressive scan if supported by the emulated software.\n"
"Most games don't care about this.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:317
msgid ""
"Enables the Memory Management Unit, needed for some games. (ON = Compatible, "
"OFF = Fast)"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:111
msgid ""
"Encode frame dumps using the FFV1 codec.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:53
msgid "End"
msgstr "Kraj"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:478
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:267
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:300
msgid "English"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:330
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:408
msgid "Enhancements"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameAui.cpp:606
msgid "Enter a name for the new perspective:"
msgstr ""
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:190
#, c-format
msgid "Entry %d/%d"
msgstr ""
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:84
#, c-format
msgid "Entry 1/%d"
msgstr ""
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:216
msgid "Equal"
msgstr ""
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:44
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:154
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1226
msgid "Error"
msgstr "Error"
#: Source/Core/DolphinWX/Src/Main.cpp:378
msgid "Error loading selected language. Falling back to system default."
msgstr ""
#: Source/Core/Common/Src/ChunkFile.h:251
#, c-format
msgid ""
"Error: After \"%s\", found %d (0x%X) instead of save marker %d (0x%X). "
"Aborting savestate load..."
msgstr ""
#: Source/Core/Core/Src/HW/EXI_DeviceIPL.cpp:342
#, c-format
msgid ""
"Error: Trying to access %s fonts but they are not loaded. Games may not show "
"fonts correctly, or crash."
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:30
msgid "Escape"
msgstr ""
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:26
msgid "Euphoria"
msgstr ""
#: Source/Core/Core/Src/MemTools.cpp:214
#, c-format
msgid "Exception handler - access below memory space. %08llx%08llx"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:61
msgid "Execute"
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:457
msgid "Export Failed"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:648
msgid "Export File"
msgstr ""
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:189
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:189
msgid "Export Recording"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:345
msgid "Export Recording..."
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:805
msgid "Export Save"
msgstr ""
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:931
msgid "Export Wii save (Experimental)"
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:806
msgid "Export all saves"
msgstr ""
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:80
msgid "Export failed, try again?"
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:557
msgid "Export save as..."
msgstr ""
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:297
msgid "Extension"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:474
msgid "External Frame Buffer"
msgstr ""
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:60
msgid "Extra Parameter"
msgstr ""
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:61
msgid "Extra Parameter useful in ''Metroid: Other M'' only."
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:623
msgid "Extract All Files..."
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:625
msgid "Extract Apploader..."
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:626
msgid "Extract DOL..."
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:619
msgid "Extract Directory..."
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:621
msgid "Extract File..."
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:617
msgid "Extract Partition..."
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:733
#, c-format
msgid "Extracting %s"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:716
msgid "Extracting All Files"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:716
msgid "Extracting Directory"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:719
msgid "Extracting..."
msgstr ""
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:889
msgid "FIFO Byte"
msgstr ""
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:44
msgid "FIFO Player"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:174
msgid "FRANCE"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:473
msgid "FST Size:"
msgstr ""
#: Source/Core/Core/Src/NetPlayClient.cpp:77
msgid "Failed to Connect!"
msgstr ""
#: Source/Core/DolphinWX/Src/NetWindow.cpp:208
msgid "Failed to Listen!!"
msgstr ""
#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:306
msgid "Failed to download codes."
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:836
#, c-format
msgid "Failed to extract to %s!"
msgstr ""
#: Source/Core/Core/Src/DSP/DSPCore.cpp:66
#, c-format
msgid ""
"Failed to load DSP ROM:\t%s\n"
"\n"
"This file is required to use DSP LLE.\n"
"It is not included with Dolphin as it contains copyrighted data.\n"
"Use DSPSpy to dump the file from your physical console.\n"
"\n"
"You may use the DSP HLE engine which does not require ROM dumps.\n"
"(Choose it from the \"Audio\" tab of the configuration dialog.)"
msgstr ""
#: Source/Core/Core/Src/HW/WiimoteReal/IOWin.cpp:99
#: Source/Core/Core/Src/HW/WiimoteReal/IOWin.cpp:119
msgid "Failed to load bthprops.cpl"
msgstr ""
#: Source/Core/Core/Src/HW/WiimoteReal/IOWin.cpp:83
#: Source/Core/Core/Src/HW/WiimoteReal/IOWin.cpp:92
msgid "Failed to load hid.dll"
msgstr ""
#: Source/Core/Core/Src/Movie.cpp:792
#, c-format
msgid "Failed to read %s"
msgstr ""
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:151
msgid "Failed to read banner.bin"
msgstr ""
#: Source/Core/Core/Src/HW/GCMemcard.cpp:223
#, c-format
msgid ""
"Failed to read block %d of the save data\n"
"Memcard may be truncated\n"
"FilePosition:%llx"
msgstr ""
#: Source/Core/Core/Src/HW/GCMemcard.cpp:148
msgid ""
"Failed to read block allocation table backup correctly\n"
"(0x8000-0x9FFF)"
msgstr ""
#: Source/Core/Core/Src/HW/GCMemcard.cpp:142
msgid ""
"Failed to read block allocation table correctly\n"
"(0x6000-0x7FFF)"
msgstr ""
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:286
#, c-format
msgid "Failed to read data from file %d"
msgstr ""
#: Source/Core/Core/Src/HW/GCMemcard.cpp:136
msgid ""
"Failed to read directory backup correctly\n"
"(0x4000-0x5FFF)"
msgstr ""
#: Source/Core/Core/Src/HW/GCMemcard.cpp:130
msgid ""
"Failed to read directory correctly\n"
"(0x2000-0x3FFF)"
msgstr ""
#: Source/Core/Core/Src/HW/GCMemcard.cpp:119
msgid ""
"Failed to read header correctly\n"
"(0x0000-0x1FFF)"
msgstr ""
#: Source/Core/DiscIO/Src/VolumeGC.cpp:61
msgid "Failed to read unique ID from disc image"
msgstr ""
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:84
msgid "Failed to write BT.DINF to SYSCONF"
msgstr ""
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:228
msgid "Failed to write bkhdr"
msgstr ""
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:164
#, c-format
msgid "Failed to write header for %s"
msgstr ""
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:258
#, c-format
msgid "Failed to write header for file %d"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:301
msgid "Farsi"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:468
msgid "Fast"
msgstr "Brzo "
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:319
msgid "Fast version of the MMU. Does not work for every game."
msgstr ""
#: Source/Core/Core/Src/Movie.cpp:1046
#, c-format
msgid ""
"Fatal desync. Aborting playback. (Error in PlayWiimote: %u != %u, byte %u.)%s"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:199
msgid "Fifo Player"
msgstr ""
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:98
#, fuzzy
msgid "File Info"
msgstr "Informacija o kodu "
#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:303
msgid "File contained no codes."
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:411
msgid "File converted to .gci"
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:426
msgid ""
"File could not be opened\n"
"or does not have a valid extension"
msgstr ""
#: Source/Core/Core/Src/HW/GCMemcard.cpp:84
#, c-format
msgid ""
"File has the extension \"%s\"\n"
"valid extensions are (.raw/.gcp)"
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:423
msgid "File is not recognized as a memcard"
msgstr ""
#: Source/Core/DiscIO/Src/CompressedBlob.cpp:294
msgid "File not compressed"
msgstr ""
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_FileIO.cpp:171
#, c-format
msgid "FileIO: Unknown open mode : 0x%02x"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:540
msgid "Filesystem"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1119
msgid "Filetype 'ini' is unknown! Will not open!"
msgstr ""
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:264
msgid "Find next"
msgstr ""
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:265
msgid "Find previous"
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:630
msgid "First Block"
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:812
msgid "Fix Checksums"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:276
msgid "Force 16:9"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:276
msgid "Force 4:3"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:553
msgid "Force Console as NTSC-J"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:399
msgid "Force Texture Filtering"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:85
msgid ""
"Force texture filtering even if the emulated game explicitly disabled it.\n"
"Improves texture quality slightly but causes glitches in some games.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:79
msgid ""
"Force the game to output graphics for widescreen resolutions.\n"
"Causes graphical glitches is some games.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:493
msgid ""
"Forces NTSC-J mode for using the Japanese ROM font.\n"
"Left unchecked, dolphin defaults to NTSC-U and automatically enables this "
"setting when playing Japanese games."
msgstr ""
#: Source/Core/Core/Src/HW/GCMemcard.cpp:74
msgid ""
"Format as ascii (NTSC\\PAL)?\n"
"Choose no for sjis (NTSC-J)"
msgstr ""
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:278
msgid "Forward"
msgstr ""
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:504
#, c-format
msgid "Found %d results for '"
msgstr ""
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:854
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:922
msgid "Frame"
msgstr ""
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:864
msgid "Frame "
msgstr ""
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:185
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:185
msgid "Frame Advance"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:537
msgid "Frame Dumps use FFV1"
msgstr ""
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:226
#, fuzzy
msgid "Frame Info"
msgstr "Informacija o kodu "
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:115
msgid "Frame Range"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:138
msgid "Frame S&kipping"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:557
msgid "Framelimit:"
msgstr ""
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:203
msgid "Frames To Record"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:535
msgid "Free Look"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:480
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:269
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:302
msgid "French"
msgstr ""
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:38
msgid "Frets"
msgstr ""
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:117
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:136
msgid "From"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:426
msgid "FullScr"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:257
#, fuzzy
msgid "Fullscreen resolution:"
msgstr "Rezolucija punog ekrana "
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:532
msgid "GCI File(*.gci)"
msgstr ""
#: Source/Core/DolphinWX/Src/GCMicDlg.h:44
#, fuzzy
msgid "GCMic Configuration"
msgstr "Dolphin podesavanja/konfiguracija"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:432
msgid "GCPad"
msgstr ""
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:656
msgid "GX_CMD_INVL_VC"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:457
msgid "Game ID:"
msgstr ""
#: Source/Core/Core/Src/NetPlay.cpp:229
msgid "Game is already running!"
msgstr "Igra je vec pokrenuta!"
#: Source/Core/Core/Src/NetPlay.cpp:259
msgid "Game isn't running!"
msgstr "Igra nije pokrenuta!"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:379
msgid "Game not found!!"
msgstr "Igra nije pronadjena "
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:394
msgid "Game-Specific Settings"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:298
msgid "GameConfig"
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:523
msgid "GameCube Savegame files(*.gci;*.gcs;*.sav)"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:539
msgid "Gamecube"
msgstr "Gamecube "
#: Source/Core/DolphinWX/Src/FrameTools.cpp:178
msgid "Gamecube &Pad Settings"
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:216
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1053
msgid "Gamecube Memory Cards (*.raw,*.gcp)"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:432
msgid "Gamecube Pad settings"
msgstr ""
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:129
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:306
msgid "Gecko Codes"
msgstr ""
#: Source/Core/Core/Src/GeckoCode.cpp:222
#, c-format
msgid ""
"GeckoCode failed to run (CT%i CST%i) (%s)\n"
"(either a bad code or the code type is not yet supported. Try using the "
"native code handler by placing the codehandler.bin file into the Sys "
"directory and restarting Dolphin.)"
msgstr ""
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:172
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:172
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:536
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:198
msgid "General"
msgstr ""
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:142
#, fuzzy
msgid "General Settings"
msgstr "Opcije Uredjaja "
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:479
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:268
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:303
msgid "German"
msgstr "Nemacki "
#: Source/Core/Core/Src/ActionReplay.cpp:449
#, c-format
msgid "GetARCode: Index is greater than ar code list size %lu"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:430
msgid "Graphics"
msgstr "Grafike"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:430
msgid "Graphics settings"
msgstr "Graficke opcije/podesavanja/konfiguracije..."
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:217
msgid "Greater Than"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:83
msgid ""
"Greatly increases quality of textures generated using render to texture "
"effects.\n"
"Raising the internal resolution will improve the effect of this setting.\n"
"Slightly decreases performance and possibly causes issues (although "
"unlikely).\n"
"\n"
"If unsure, leave this checked."
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:304
msgid "Greek"
msgstr ""
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:22
msgid "Green"
msgstr ""
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:24
msgid "Green Left"
msgstr ""
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:25
msgid "Green Right"
msgstr ""
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:35
msgid "Guitar"
msgstr "Gitara "
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1248
msgid "HCI_CMD_INQUIRY is called, please report!"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:422
msgid "Hacks"
msgstr ""
#: Source/Core/Core/Src/HW/GCMemcard.cpp:158
msgid "Header checksum failed"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:305
msgid "Hebrew"
msgstr ""
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:313
msgid "Height"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:64
msgid "Help"
msgstr "Pomoc"
#: Source/Core/DolphinWX/Src/Main.cpp:207
msgid ""
"Hi,\n"
"\n"
"Dolphin requires that your CPU has support for SSE2 extensions.\n"
"Unfortunately your CPU does not support them, so Dolphin will not run.\n"
"\n"
"Sayonara!\n"
msgstr ""
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:309
msgid "Hide"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:300
msgid "Hide Mouse Cursor"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:75
#, fuzzy
msgid ""
"Hides the mouse cursor if it's on top of the emulation window.\n"
"\n"
"If unsure, leave this checked."
msgstr ""
"Onemoguci \"fog\". Poboljsava performans/brzinu ali uzrokuje bagove ..."
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:54
msgid "Home"
msgstr ""
#: Source/Core/DolphinWX/Src/NetWindow.cpp:65
#: Source/Core/DolphinWX/Src/NetWindow.cpp:118
msgid "Host"
msgstr ""
#: Source/Core/DolphinWX/Src/HotkeyDlg.h:44
msgid "Hotkey Configuration"
msgstr ""
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:272
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:272
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:579
msgid "Hotkeys"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:306
msgid "Hungarian"
msgstr ""
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:31
msgid "Hybrid Wiimote"
msgstr ""
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_es.cpp:531
#, c-format
msgid "IOCTL_ES_GETVIEWS: Tried to get data from an unknown ticket: %08x/%08x"
msgstr ""
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_es.cpp:785
#, c-format
msgid ""
"IOCTL_ES_LAUNCH: Game tried to reload ios or a title that is not available "
"in your nand dump\n"
"TitleID %016llx.\n"
" Dolphin will likely hang now"
msgstr ""
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_es.cpp:312
msgid "IOCTL_ES_READCONTENT - bad destination"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:732
msgid "IPL Settings"
msgstr ""
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:282
msgid "IR"
msgstr ""
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:23
msgid "IR Pointer"
msgstr ""
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:98
msgid "IR Sensitivity:"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:511
msgid "ISO Details"
msgstr "ISO Detalji "
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:814
msgid "ISO Directories"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:177
msgid "ITALY"
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:628
msgid "Icon"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:336
msgid ""
"If checked, the bounding box registers will be updated. Used by the Paper "
"Mario games."
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:323
msgid ""
"If the FPS is erratic, this option may help. (ON = Compatible, OFF = Fast)"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:490
msgid ""
"If you set Framelimit higher than game full speed (NTSC:60, PAL:50). Use "
"Audio to throttle using the DSP (might fix audio clicks but can also cause "
"constant noise depending on the game)."
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:429
msgid "Ignore Format Changes"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:89
msgid ""
"Ignore any changes to the EFB format.\n"
"Improves performance in many games without any negative effect. Causes "
"graphical defects in a small number of other games though.\n"
"\n"
"If unsure, leave this checked."
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:88
msgid ""
"Ignore any requests of the CPU to read from or write to the EFB.\n"
"Improves performance in some games, but might disable some gameplay-related "
"features or graphical effects.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:804
msgid "Import Save"
msgstr ""
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:59
msgid "Import failed, try again?"
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:452
msgid ""
"Imported file has gsc extension\n"
"but does not have a correct header"
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:440
msgid "Imported file has invalid length"
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:449
msgid ""
"Imported file has sav extension\n"
"but does not have a correct header"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:95
#, fuzzy
msgid ""
"Improves performance but causes glitches in most games which rely on proper "
"fog emulation.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Onemoguci \"fog\". Poboljsava performans/brzinu ali uzrokuje bagove ..."
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:354
msgid "In Game"
msgstr ""
#: Source/Core/DolphinWX/Src/NetWindow.cpp:588
msgid "In-Game"
msgstr ""
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:46
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:309
msgid "Info"
msgstr "Info "
#: Source/Core/Common/Src/MsgHandler.cpp:65
msgid "Information"
msgstr "Informacija "
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:484
msgid "Input"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:63
msgid "Insert"
msgstr ""
#: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:175
msgid "Insert Encrypted or Decrypted code here..."
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:766
msgid "Insert SD Card"
msgstr ""
#: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:33
msgid "Insert name here.."
msgstr "Ubaci ime ovde..."
#: Source/Core/DolphinWX/Src/FrameTools.cpp:196
#, fuzzy
msgid "Install WAD"
msgstr "Instaliraj Wii Meni "
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:952
msgid "Install to Wii Menu"
msgstr ""
#: Source/Core/Core/Src/MemTools.cpp:248
msgid ""
"InstallExceptionHandler called, but this platform does not yet support it."
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1298
msgid "Installing WAD..."
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:894
msgid "Integrity Check Error"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:900
msgid "Integrity check completed"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:899
msgid "Integrity check completed. No errors have been found."
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:891
#, c-format
msgid ""
"Integrity check for partition %d failed. Your dump is most likely corrupted "
"or has been patched incorrectly."
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:537
msgid "Interface"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:630
msgid "Interface Settings"
msgstr ""
#: Source/Core/Core/Src/State.cpp:240
msgid "Internal LZO Error - compression failed"
msgstr ""
#: Source/Core/Core/Src/State.cpp:348
#, c-format
msgid ""
"Internal LZO Error - decompression failed (%d) (%li, %li) \n"
"Try loading the state again"
msgstr ""
#: Source/Core/Core/Src/State.cpp:485
msgid "Internal LZO Error - lzo_init() failed"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:345
#, fuzzy
msgid "Internal Resolution:"
msgstr "Rezolucija punog ekrana "
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:256
msgid "Interpreter (VERY slow)"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:353
msgid "Intro"
msgstr "Uvod"
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:194
#, c-format
msgid "Invalid Size(%x) or Magic word (%x)"
msgstr ""
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:611
msgid "Invalid Value!"
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:460
msgid "Invalid bat.map or dir entry"
msgstr ""
#: Source/Core/Core/Src/CoreTiming.cpp:548
#, c-format
msgid "Invalid event type %i"
msgstr ""
#: Source/Core/Core/Src/HW/DVDInterface.cpp:326
msgid "Invalid file"
msgstr ""
#: Source/Core/DiscIO/Src/BannerLoaderGC.cpp:40
#, c-format
msgid ""
"Invalid opening.bnr found in gcm:\n"
"%s\n"
" You may need to redump this game."
msgstr ""
#: Source/Core/Core/Src/Movie.cpp:735
msgid "Invalid recording file"
msgstr ""
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:472
msgid "Invalid search parameters (no object selected)"
msgstr ""
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:455
msgid "Invalid search string (couldn't convert to number)"
msgstr ""
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:443
msgid "Invalid search string (only even string lengths supported)"
msgstr ""
#: Source/Core/Core/Src/Core.cpp:514
msgid "Invalid state"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:482
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:271
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:307
msgid "Italian"
msgstr "Italianski "
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:188
msgid "JAPAN"
msgstr "JAPAN"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:257
msgid "JIT Recompiler (recommended)"
msgstr "JIT Recompiler (preporucljivo)"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:258
msgid "JITIL experimental recompiler"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:286
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:308
msgid "Japanese"
msgstr "Japanski "
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:193
msgid "KOREA"
msgstr "KOREA "
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:74
#, fuzzy
msgid ""
"Keep the game window on top of all other windows.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Onemoguci \"fog\". Poboljsava performans/brzinu ali uzrokuje bagove ..."
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:299
msgid "Keep window on top"
msgstr ""
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:241
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:241
msgid "Key"
msgstr "Taster "
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:289
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:309
msgid "Korean"
msgstr "Korejski "
#. i18n: Left
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:57
msgid "L"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:39
msgid "L Button"
msgstr ""
#. i18n: Left-Analog
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:61
msgid "L-Analog"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:590
msgid "Language:"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:152
msgid "Last Overwritten State"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:159
#: Source/Core/DolphinWX/Src/FrameTools.cpp:161
msgid "Last Saved State"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:680
msgid "Latency:"
msgstr ""
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:276
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:55
msgid "Left"
msgstr ""
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Classic.cpp:60
msgid "Left Stick"
msgstr ""
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:257
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:257
msgid ""
"Left click to detect hotkeys.\n"
"Enter space to clear."
msgstr ""
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:692
msgid ""
"Left-click to detect input.\n"
"Middle-click to clear.\n"
"Right-click for more options."
msgstr ""
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:697
msgid ""
"Left/Right-click for more options.\n"
"Middle-click to clear."
msgstr ""
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:218
msgid "Less Than"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:550
msgid "Limit by FPS"
msgstr ""
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:927
msgid "Load"
msgstr "Ucitaj "
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:532
#, fuzzy
msgid "Load Custom Textures"
msgstr "Ucitaj Hi-Res Textures "
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:200
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:200
msgid "Load State Slot 1"
msgstr "Ucitaj State Slot 1"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:201
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:201
msgid "Load State Slot 2"
msgstr "Ucitaj State Slot 2"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:202
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:202
msgid "Load State Slot 3"
msgstr "Ucitaj State Slot 3"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:203
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:203
msgid "Load State Slot 4"
msgstr "Ucitaj State Slot 4"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:204
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:204
msgid "Load State Slot 5"
msgstr "Ucitaj State Slot 5"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:205
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:205
msgid "Load State Slot 6"
msgstr "Uci State Slot 6"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:206
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:206
msgid "Load State Slot 7"
msgstr "Ucitaj State Slot 7"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:207
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:207
msgid "Load State Slot 8"
msgstr "Ucitaj State Slot 8"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:155
msgid "Load State..."
msgstr "Ucitaj State"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1333
#, fuzzy
msgid "Load Wii System Menu"
msgstr "Ucitaj Wii Sistem Meni (%d %c)"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1328
#, fuzzy, c-format
msgid "Load Wii System Menu %d%c"
msgstr "Ucitaj Wii Sistem Meni (%d %c)"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:107
msgid ""
"Load custom textures from User/Load/Textures/<game_id>/\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:49
msgid "Load preset values from hack patterns available."
msgstr ""
#: Source/Core/DolphinWX/Src/NetWindow.cpp:586
msgid "Local"
msgstr ""
#: Source/Core/DolphinWX/Src/LogWindow.h:51
msgid "Log"
msgstr ""
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:25
msgid "Log Configuration"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:297
msgid "Log FPS to file"
msgstr ""
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:95
msgid "Log Types"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:98
msgid ""
"Log the number of frames rendered per second to User/Logs/fps.txt. Use this "
"feature when you want to measure the performance of Dolphin.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:80
msgid "Logger Outputs"
msgstr ""
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:131
#: Source/Core/DolphinWX/Src/Frame.cpp:359
msgid "Logging"
msgstr ""
#: Source/Core/Core/Src/NetPlayClient.cpp:255
msgid "Lost connection to server!"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:42
msgid "M Button"
msgstr ""
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:119
#, c-format
msgid ""
"MD5 mismatch\n"
" %016llx%016llx != %016llx%016llx"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:318
msgid "MMU Speed Hack"
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:525
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:561
msgid "MadCatz Gameshark files(*.gcs)"
msgstr ""
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:76
#: Source/Core/DolphinWX/Src/TASInputDlg.cpp:51
msgid "Main Stick"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:465
msgid "Maker ID:"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:488
msgid "Maker:"
msgstr ""
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:100
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:103
msgid "Max"
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:446
msgid "Memcard already has a save for this title"
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:289
msgid "Memcard already opened"
msgstr ""
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:909
#, fuzzy
msgid "Memory Byte"
msgstr "&Memorija"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:223
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:97
msgid "Memory Card"
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.h:36
msgid ""
"Memory Card Manager WARNING-Make backups before using, should be fixed but "
"could mangle stuff!"
msgstr ""
#: Source/Core/Core/Src/CoreParameter.cpp:373
#, c-format
msgid ""
"Memory Card filename in Slot %c is incorrect\n"
"Region not specified\n"
"\n"
"Slot %c path was changed to\n"
"%s\n"
"Would you like to copy the old file to this new location?\n"
msgstr ""
#: Source/Core/Core/Src/HW/GCMemcard.cpp:124
msgid "Memorycard filesize does not match the header size"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:50
msgid "Menu"
msgstr "Meni"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:98
msgid "Mic"
msgstr ""
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:99
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:102
msgid "Min"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:569
msgid "Misc"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:779
msgid "Misc Settings"
msgstr ""
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:240
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:294
msgid "Modifier"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:101
msgid ""
"Modify textures to show the format they're encoded in. Needs an emulation "
"reset in most cases.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/Src/LogWindow.cpp:131
msgid "Monospaced font"
msgstr ""
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:305
msgid "Motion Plus"
msgstr ""
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:309
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:86
msgid "Motor"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:655
msgid ""
"Move the mouse pointer over an option to display a detailed description.\n"
"\n"
"\n"
"\n"
"\n"
"\n"
"\n"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:75
msgid "Multiply"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:332
msgid ""
"Mutes the Wiimote speaker. Fixes random disconnections on real wiimotes. No "
"effect on emulated wiimotes."
msgstr ""
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:648
msgid "NOP"
msgstr ""
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:627
msgid "NOTE: Stream size doesn't match actual data length\n"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:129
msgid "NP Add"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:124
msgid "NP Begin"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:132
msgid "NP Decimal"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:126
msgid "NP Delete"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:133
msgid "NP Divide"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:120
msgid "NP Down"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:123
msgid "NP End"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:111
msgid "NP Enter"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:127
msgid "NP Equal"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:116
msgid "NP Home"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:125
msgid "NP Insert"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:117
msgid "NP Left"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:128
msgid "NP Multiply"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:122
msgid "NP Page Down"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:121
msgid "NP Page Up"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:119
msgid "NP Right"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:130
msgid "NP Separator"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:109
msgid "NP Space"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:131
msgid "NP Subtract"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:110
msgid "NP Tab"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:118
msgid "NP Up"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:453
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:58
#: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:49
msgid "Name:"
msgstr ""
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:84
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:294
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:564
#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:24
msgid "Name: "
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:524
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:560
msgid "Native GCI files(*.gci)"
msgstr ""
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:160
msgid "New Scan"
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:204
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:814
msgid "Next Page"
msgstr ""
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:164
msgid "Next Scan"
msgstr ""
#: Source/Core/DolphinWX/Src/NetWindow.cpp:48
msgid "Nickname :"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:201
msgid "No Country (SDK)"
msgstr ""
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:371
msgid "No ISOs or WADS found"
msgstr ""
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:508
#, c-format
msgid "No banner file found for title %s"
msgstr ""
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:758
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:765
msgid "No description available"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameAui.cpp:513
msgid "No docking"
msgstr ""
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:856
msgid "No file loaded"
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:437
msgid "No free dir index entries"
msgstr ""
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:892
msgid "No recorded file"
msgstr ""
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:501
#, c-format
msgid "No save folder found for title %s"
msgstr ""
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:30
#: Source/Core/DolphinWX/Src/NetWindow.cpp:594
msgid "None"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:310
msgid "Norwegian Bokmaal"
msgstr ""
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:215
msgid "Not Equal"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:351
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:861
msgid "Not Set"
msgstr ""
#: Source/Core/DolphinWX/Src/Main.cpp:628
msgid "Not connected"
msgstr ""
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:310
msgid "Notes"
msgstr ""
#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:25
msgid "Notes: "
msgstr ""
#: Source/Core/DolphinWX/Src/FrameAui.cpp:70
#: Source/Core/DolphinWX/Src/FrameAui.cpp:73
#: Source/Core/DolphinWX/Src/FrameAui.cpp:579
#: Source/Core/DolphinWX/Src/FrameAui.cpp:620
#: Source/Core/DolphinWX/Src/FrameAui.cpp:628
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:43
msgid "Notice"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:105
msgid "Num Lock"
msgstr ""
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:87
msgid "Number Of Codes: "
msgstr ""
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Nunchuk.cpp:30
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:24
msgid "Nunchuk"
msgstr ""
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:25
msgid "Nunchuk Acceleration"
msgstr ""
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:874
msgid "Object"
msgstr ""
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:134
msgid "Object Range"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:249
msgid "Off"
msgstr "Izskljucen/o"
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:61
msgid "Offset:"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:587
msgid "On-Screen Display Messages"
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:434
#, c-format
msgid "Only %d blocks available"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:420
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:178
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:178
msgid "Open"
msgstr "Otvori "
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:933
msgid "Open &containing folder"
msgstr ""
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:930
msgid "Open Wii &save folder"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:420
msgid "Open file..."
msgstr "Otvori fajl..."
#: Source/Core/AudioCommon/Src/OpenALStream.cpp:61
#, c-format
msgid "OpenAL: can't create context for device %s"
msgstr ""
#: Source/Core/AudioCommon/Src/OpenALStream.cpp:72
msgid "OpenAL: can't find sound devices"
msgstr ""
#: Source/Core/AudioCommon/Src/OpenALStream.cpp:66
#, c-format
msgid "OpenAL: can't open device %s"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:494
msgid "OpenCL Texture Decoder"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:495
msgid "OpenMP Texture Decoder"
msgstr ""
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:317
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:94
msgid "Options"
msgstr "Opcije "
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:22
msgid "Orange"
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:466
msgid ""
"Order of files in the File Directory do not match the block order\n"
"Right click and export all of the saves,\n"
"and import the the saves to a new memcard\n"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:317
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:497
msgid "Other"
msgstr ""
#: Source/Core/Core/Src/NetPlayClient.cpp:206
msgid ""
"Other client disconnected while game is running!! NetPlay is disabled. You "
"manually stop the game."
msgstr ""
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:484
msgid "Output"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:342
msgid "P&lay Recording..."
msgstr ""
#: Source/Core/Core/Src/HW/GCPad.cpp:30
msgid "Pad"
msgstr ""
#: Source/Core/DolphinWX/Src/NetWindow.cpp:596
msgid "Pad "
msgstr ""
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:34
msgid "Pads"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:108
msgid "Page Down"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:107
msgid "Page Up"
msgstr ""
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:73
msgid "Pair Up"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:35
msgid "Paragraph"
msgstr ""
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:63
msgid "Parameters"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:227
#, c-format
msgid "Partition %i"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:301
msgid "Patches"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:541
msgid "Paths"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1543
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1544
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:51
msgid "Pause"
msgstr "Pauza "
#: Source/Core/DolphinWX/Src/FrameTools.cpp:128
msgid "Pause at end of movie"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:398
#, fuzzy
msgid "Per-Pixel Lighting"
msgstr "Onemoguci \"Lighting\""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:356
msgid "Perfect"
msgstr "Perfektno "
#: Source/Core/DolphinWX/Src/FrameAui.cpp:608
#, c-format
msgid "Perspective %d"
msgstr ""
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:164
#: Source/Core/DolphinWX/Src/FrameTools.cpp:424
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1552
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1553
msgid "Play"
msgstr "Pokreni "
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:188
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:188
msgid "Play Recording"
msgstr "Pokreni snimanje "
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:182
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:182
msgid "Play/Pause"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:355
msgid "Playable"
msgstr ""
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:153
#, fuzzy
msgid "Playback Options"
msgstr "Opcije "
#: Source/Core/DolphinWX/Src/NetWindow.cpp:284
msgid "Players"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:990
msgid "Please confirm..."
msgstr ""
#: Source/Core/DolphinWX/Src/FrameAui.cpp:578
msgid "Please create a perspective before saving"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:36
msgid "Plus-Minus"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:311
msgid "Polish"
msgstr "Polski "
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:716
msgid "Port 1"
msgstr "Port 1"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:717
msgid "Port 2"
msgstr "Port 2"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:718
msgid "Port 3"
msgstr "Port 3"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:719
msgid "Port 4"
msgstr "Port 4"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:77
#: Source/Core/DolphinWX/Src/NetWindow.cpp:110
msgid "Port :"
msgstr "Port :"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:312
msgid "Portuguese"
msgstr "Portugalski "
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:313
msgid "Portuguese (Brazilian)"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:392
msgid "Post-Processing Effect:"
msgstr ""
#: Source/Core/Core/Src/Movie.cpp:936
#, c-format
msgid "Premature movie end in PlayController. %u + 8 > %u"
msgstr ""
#: Source/Core/Core/Src/Movie.cpp:1055
#, c-format
msgid "Premature movie end in PlayWiimote. %u + %d > %u"
msgstr ""
#: Source/Core/Core/Src/Movie.cpp:1032
#, c-format
msgid "Premature movie end in PlayWiimote. %u > %u"
msgstr ""
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:47
msgid "Presets: "
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:203
msgid "Prev Page"
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:813
msgid "Previous Page"
msgstr ""
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:195
msgid "Previous Value"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:60
msgid "Print"
msgstr "Stampaj "
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:897
msgid "Profile"
msgstr "Profil"
#: Source/Core/DolphinWX/Src/ISOProperties.h:55
msgid "Properties"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:283
msgid "Purge Cache"
msgstr ""
#: Source/Core/Common/Src/MsgHandler.cpp:66
msgid "Question"
msgstr "Pitanje "
#: Source/Core/DolphinWX/Src/NetWindow.cpp:142
#: Source/Core/DolphinWX/Src/NetWindow.cpp:299
msgid "Quit"
msgstr "Izadji "
#. i18n: Right
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:59
msgid "R"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:40
msgid "R Button"
msgstr ""
#. i18n: Right-Analog
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:63
msgid "R-Analog"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:436
msgid "RAM"
msgstr "RAM "
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:180
msgid "RUSSIA"
msgstr "Rusija"
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:531
msgid "Range"
msgstr ""
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:190
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:190
msgid "Read-only mode"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:478
msgid "Real"
msgstr ""
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:31
msgid "Real Wiimote"
msgstr ""
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:79
msgid "Real Wiimotes"
msgstr ""
#: Source/Core/DolphinWX/Src/Frame.cpp:124
msgid "Reconnect Wiimote Confirm"
msgstr ""
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:95
msgid "Reconnect Wiimote on State Loading"
msgstr ""
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:192
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:216
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:788
#, fuzzy
msgid "Record"
msgstr "Pokreni snimanje "
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:173
#, fuzzy
msgid "Recording Info"
msgstr "Pokreni snimanje "
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:201
msgid "Recording Options"
msgstr ""
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:21
msgid "Red"
msgstr ""
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:24
msgid "Red Left"
msgstr ""
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:25
msgid "Red Right"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:82
msgid ""
"Reduces the amount of aliasing caused by rasterizing 3D graphics.\n"
"This makes the rendered picture look less blocky.\n"
"Heavily decreases emulation speed and sometimes causes issues.\n"
"\n"
"If unsure, select None."
msgstr ""
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:69
#: Source/Core/DolphinWX/Src/FrameTools.cpp:421
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:906
msgid "Refresh"
msgstr ""
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:180
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:180
msgid "Refresh List"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:421
msgid "Refresh game list"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:414
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:436
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:76
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:796
msgid "Remove"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:94
msgid ""
"Render the scene as a wireframe.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:301
msgid "Render to Main Window"
msgstr ""
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:184
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:184
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:918
msgid "Reset"
msgstr "Reset/Restart "
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:189
msgid "Results"
msgstr "Rezultati "
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:29
msgid "Return"
msgstr ""
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:277
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:57
msgid "Right"
msgstr ""
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Classic.cpp:61
msgid "Right Stick"
msgstr ""
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:308
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:85
msgid "Rumble"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:503
msgid "Run DSP LLE on a dedicated thread (not recommended)."
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:314
msgid "Russian"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:149
msgid "Sa&ve State"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:466
msgid "Safe"
msgstr "Siguran "
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:195
#: Source/Core/DolphinWX/Src/FrameTools.cpp:446
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:928
msgid "Save"
msgstr "Snimaj"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:530
msgid "Save GCI as..."
msgstr "Snimaj GCI kao..."
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:209
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:209
msgid "Save State Slot 1"
msgstr "Snimaj State Slot 1"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:210
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:210
msgid "Save State Slot 2"
msgstr "Snimaj State Slot 2"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:211
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:211
msgid "Save State Slot 3"
msgstr "Snimaj State Slot 3"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:212
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:212
msgid "Save State Slot 4"
msgstr "Snimaj State Slot 4"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:213
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:213
msgid "Save State Slot 5"
msgstr "Snimaj State Slot 5"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:214
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:214
msgid "Save State Slot 6"
msgstr "Snimaj State Slot 6"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:215
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:215
msgid "Save State Slot 7"
msgstr "Snimaj State Slot 7 "
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:216
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:216
msgid "Save State Slot 8"
msgstr "Snimaj State Slot 8"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:151
msgid "Save State..."
msgstr "Snimaj state..."
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:591
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:601
msgid "Save as..."
msgstr "Snimaj kao..."
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1261
msgid "Save compressed GCM/ISO"
msgstr "Snimaj kompresovani GCM/ISO"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:446
msgid "Save current perspective"
msgstr ""
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1250
msgid "Save decompressed GCM/ISO"
msgstr ""
#: Source/Core/Core/Src/Movie.cpp:801
#, c-format
msgid "Savestate movie %s is corrupted, movie recording stopping..."
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:397
msgid "Scaled EFB Copy"
msgstr ""
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:613
#, fuzzy, c-format
msgid "Scanning %s"
msgstr "Skeniranje..."
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:596
msgid "Scanning for ISOs"
msgstr "Skeniranje za ISO fajlove "
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:597
msgid "Scanning..."
msgstr "Skeniranje..."
#: Source/Core/DolphinWX/Src/FrameTools.cpp:427
msgid "ScrShot"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:106
msgid "Scroll Lock"
msgstr ""
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:263
#, fuzzy
msgid "Search"
msgstr "Trazi Chit"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:226
msgid "Search Filter"
msgstr "Trazi Filter"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:794
msgid "Search Subfolders"
msgstr "Trazi Subfoldere "
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:249
msgid "Search current Object"
msgstr ""
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:253
msgid "Search for hex Value:"
msgstr ""
#: Source/Core/Common/Src/SysConf.h:103 Source/Core/Common/Src/SysConf.h:126
#: Source/Core/Common/Src/SysConf.h:146 Source/Core/Common/Src/SysConf.h:167
#, c-format
msgid "Section %s not found in SYSCONF"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:59
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:493
msgid "Select"
msgstr "Izaberi "
#: Source/Core/DolphinWX/Src/FrameTools.cpp:679
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1074
msgid "Select The Recording File"
msgstr "Izaberi Snimani fajl"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1286
#, fuzzy
msgid "Select a Wii WAD file to install"
msgstr "Izaberi \"Snimani fajl/Save file\" za importovanje "
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:70
#, fuzzy
msgid ""
"Select a hardware adapter to use.\n"
"\n"
"If unsure, use the first one."
msgstr ""
"Izaberi hardware adapter za koriscenje.\n"
"Ako neznas, izaberi prvi"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:518
msgid "Select a save file to import"
msgstr "Izaberi \"Snimani fajl/Save file\" za importovanje "
#: Source/Core/DolphinWX/Src/FrameAui.cpp:362
msgid "Select floating windows"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:582
msgid "Select the file to load"
msgstr "Izaberi fajl za ucitavanje "
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1243
msgid "Select the save file"
msgstr "Izaberi \"snimani fajl/the save state\""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1393
msgid "Select the state to load"
msgstr "Izaberi state za ucitavanje "
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1407
msgid "Select the state to save"
msgstr "Izaberi state za snimanje/save"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:78
msgid ""
"Select what aspect ratio to use when rendering:\n"
"Auto: Use the native aspect ratio\n"
"Force 16:9: Stretch the picture to an aspect ratio of 16:9.\n"
"Force 4:3: Stretch the picture to an aspect ratio of 4:3.\n"
"Stretch to Window: Stretch the picture to the window size.\n"
"\n"
"If unsure, select Auto."
msgstr ""
#: Source/Core/InputCommon/Src/InputConfig.cpp:61
msgid "Selected controller profile does not exist"
msgstr ""
#: Source/Core/DolphinWX/Src/LogWindow.cpp:132
msgid "Selected font"
msgstr "Odabrani font"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:71
msgid ""
"Selects the display resolution used in fullscreen mode.\n"
"This should always be bigger than or equal to the internal resolution. "
"Performance impact is negligible.\n"
"\n"
"If unsure, use your desktop resolution.\n"
"If still unsure, use the highest resolution which works for you."
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:69
msgid ""
"Selects what graphics API to use internally.\n"
"Direct3D 9 usually is the fastest one. OpenGL is more accurate though. "
"Direct3D 11 is somewhere between the two.\n"
"Note that the Direct3D backends are only available on Windows.\n"
"\n"
"If unsure, use Direct3D 9."
msgstr ""
#: Source/Core/DolphinWX/Src/NetWindow.cpp:271
msgid "Send"
msgstr "Isprati"
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:97
msgid "Sensor Bar Position:"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:77
msgid "Separator"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:315
msgid "Serbian"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:507
msgid ""
"Serial Port 1 - This is the port which devices such as the net adapter use"
msgstr ""
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:491
msgid "Set"
msgstr ""
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:934
msgid "Set as &default ISO"
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:815
#, c-format
msgid "Set as default Memcard %c"
msgstr ""
#: Source/Core/Core/Src/ActionReplay.cpp:460
#, c-format
msgid "SetARCode_IsActive: Index is greater than ar code list size %lu"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:520
msgid ""
"Sets the latency (in ms). Higher values may reduce audio crackling. OpenAL "
"backend only."
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:345
msgid "Settings..."
msgstr ""
#: Source/Core/Core/Src/Boot/Boot_BS2Emu.cpp:222
msgid "SetupWiiMem: Cant find setting file"
msgstr ""
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:291
msgid "Shake"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:486
msgid "Short Name:"
msgstr ""
#: Source/Core/DolphinWX/Src/TASInputDlg.cpp:103
#, fuzzy
msgid "Shoulder Buttons"
msgstr "Tasteri"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:217
msgid "Show &Console"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:215
msgid "Show &Log"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:212
msgid "Show &Statusbar"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:210
msgid "Show &Toolbar"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:281
msgid "Show Drives"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:518
msgid "Show EFB Copy Regions"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:296
msgid "Show FPS"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:271
msgid "Show France"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:257
msgid "Show GameCube"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:549
msgid "Show Input Display"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:273
msgid "Show Italy"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:264
msgid "Show JAP"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:275
msgid "Show Korea"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:477
msgid "Show Language:"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:216
msgid "Show Log &Configuration"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:266
msgid "Show PAL"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:254
msgid "Show Platforms"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:263
msgid "Show Regions"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:519
msgid "Show Statistics"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:277
msgid "Show Taiwan"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:268
msgid "Show USA"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:259
msgid "Show Wad"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:255
msgid "Show Wii"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:496
msgid "Show a confirmation box before stopping a game."
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:497
msgid ""
"Show a message box when a potentially serious error has occurred.\n"
"Disabling this may avoid annoying and non-fatal messages, but it may also "
"mean that Dolphin suddenly crashes without any explanation at all."
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:829
msgid "Show first block"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:130
msgid "Show lag counter"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:498
msgid ""
"Show messages on the emulation screen area.\n"
"These messages include memory card writes, video backend and CPU "
"information, and JIT cache clearing."
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:828
msgid "Show save blocks"
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:826
msgid "Show save comment"
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:827
msgid "Show save icon"
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:825
msgid "Show save title"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:97
msgid ""
"Show the number of frames rendered per second as a measure of emulation "
"speed.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:279
msgid "Show unknown"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:100
msgid ""
"Show various statistics.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:319
msgid "Sideways Wiimote"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:287
msgid "Simplified Chinese"
msgstr ""
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:312
msgid "Size"
msgstr "Velicina"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:699
#, fuzzy
msgid "Skip BIOS"
msgstr "Preskoci GC BIOS"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:320
msgid "Skip DCBZ clearing"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:493
msgid "Skip Dest. Alpha Pass"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:445
msgid "Skip EFB Access from CPU"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:96
msgid ""
"Skip the destination alpha pass used in many games for various graphical "
"effects.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:120
msgid ""
"Slightly speeds up EFB to RAM copies by sacrificing emulation accuracy.\n"
"Sometimes also increases visual quality.\n"
"If you're experiencing any issues, try raising texture cache accuracy or "
"disable this option.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:374
#: Source/Core/DolphinWX/Src/FrameTools.cpp:386
#, c-format
msgid "Slot %i"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:703
msgid "Slot A"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:704
msgid "Slot B"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:62
msgid "Snapshot"
msgstr ""
#: Source/Plugins/Plugin_VideoSoftware/Src/SWmain.cpp:55
msgid "Software Renderer"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.h:83
msgid ""
"Software rendering is an order of magnitude slower than using the other "
"backends.\n"
"It's only useful for debugging purposes.\n"
"Do you really want to enable software rendering? If unsure, select 'No'."
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:667
msgid "Sound Settings"
msgstr ""
#: Source/Core/AudioCommon/Src/AudioCommon.cpp:75
#, c-format
msgid "Sound backend %s is not valid."
msgstr ""
#: Source/Core/AudioCommon/Src/DSoundStream.cpp:59
#, c-format
msgid "Sound buffer creation failed: %s"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:31
msgid "Space"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:481
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:270
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:316
msgid "Spanish"
msgstr ""
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:101
msgid "Speaker Volume:"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:87
msgid ""
"Specifies the resolution used to render at. A high resolution will improve "
"visual quality a lot but is also quite heavy on performance and might cause "
"glitches in certain games.\n"
"\"Multiple of 640x528\" is a bit slower than \"Window Size\" but yields less "
"issues. Generally speaking, the lower the internal resolution is, the better "
"your performance will be.\n"
"\n"
"If unsure, select 640x528."
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:324
msgid "Speed up Disc Transfer Rate"
msgstr ""
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:243
msgid "Square Stick"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:91
msgid "Standard Controller"
msgstr ""
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:50
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:38
#: Source/Core/DolphinWX/Src/NetWindow.cpp:305
msgid "Start"
msgstr "Pokreni "
#: Source/Core/DolphinWX/Src/FrameTools.cpp:194
msgid "Start &NetPlay"
msgstr "Pokreni &NetPlay"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:339
msgid "Start Re&cording"
msgstr "Pokreni Sni&manje"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:187
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:187
msgid "Start Recording"
msgstr "Pokreni Snimanje"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:313
msgid "State"
msgstr ""
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:173
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:173
msgid "State Saves"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:92
msgid "Steering Wheel"
msgstr ""
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:53
msgid "Stick"
msgstr ""
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:419
#: Source/Core/DolphinWX/Src/FrameTools.cpp:425
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:183
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:183
#: Source/Core/DolphinWX/Src/NetWindow.cpp:308
msgid "Stop"
msgstr " Zaustavi"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:91
msgid ""
"Store EFB copies in GPU texture objects.\n"
"This is not so accurate, but it works well enough for most games and gives a "
"great speedup over EFB to RAM.\n"
"\n"
"If unsure, leave this checked."
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:276
msgid "Stretch to Window"
msgstr ""
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:43
msgid "Strum"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:78
msgid "Subtract"
msgstr ""
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:77
#, c-format
msgid "Successfully exported file to %s"
msgstr ""
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:56
msgid "Successfully imported save files"
msgstr ""
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:285
msgid "Swing"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:728
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:776
msgid "System Language:"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:196
msgid "TAIWAN"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:127
#: Source/Core/DolphinWX/Src/TASInputDlg.h:32
msgid "TAS Input"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:28
msgid "Tab"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameAui.cpp:509
msgid "Tab split"
msgstr ""
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:37
msgid "Table Left"
msgstr ""
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:38
msgid "Table Right"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:355
#: Source/Core/DolphinWX/Src/FrameTools.cpp:427
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:193
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:193
msgid "Take Screenshot"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:93
msgid "TaruKonga (Bongos)"
msgstr ""
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:488
msgid "Test"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:435
#, fuzzy
msgid "Texture"
msgstr "Tacan \"Texture Cache\""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:452
#, fuzzy
msgid "Texture Cache"
msgstr "Tacan \"Texture Cache\""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:520
msgid "Texture Format Overlay"
msgstr ""
#: Source/Core/Core/Src/CoreParameter.cpp:228
msgid "The WAD has been installed successfully"
msgstr ""
#: Source/Core/Core/Src/ActionReplay.cpp:197
msgid "The address is invalid"
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:507
msgid "The checksum was successfully fixed"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1226
msgid "The chosen directory is already in the list"
msgstr ""
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1175
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1203
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1274
#, c-format
msgid ""
"The file %s already exists.\n"
"Do you wish to replace it?"
msgstr ""
#: Source/Core/AudioCommon/Src/WaveFile.cpp:51
#, c-format
msgid ""
"The file %s could not be opened for writing. Please check if it's already "
"opened by another program."
msgstr ""
#: Source/Core/AudioCommon/Src/WaveFile.cpp:44
#, c-format
msgid "The file %s was already open, the file header will not be written."
msgstr ""
#: Source/Core/Core/Src/Boot/Boot.cpp:332
#, c-format
msgid "The file you specified (%s) does not exist"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameAui.cpp:627
msgid "The name can not be empty"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameAui.cpp:619
msgid "The name can not contain the character ','"
msgstr ""
#: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:141
msgid "The resulting decrypted AR code doesn't contain any lines."
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:93
msgid ""
"The safer you adjust this, the less likely the emulator will be missing any "
"texture updates from RAM.\n"
"\n"
"If unsure, use the rightmost value."
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:443
msgid "The save you are trying to copy has an invalid file size"
msgstr ""
#: Source/Core/DolphinWX/Src/Main.cpp:385
msgid ""
"The selected language is not supported by your system. Falling back to "
"system default."
msgstr ""
#: Source/Core/Core/Src/NetPlayClient.cpp:43
msgid "The server and client's NetPlay versions are incompatible!"
msgstr ""
#: Source/Core/Core/Src/NetPlayClient.cpp:40
msgid "The server is full!"
msgstr ""
#: Source/Core/Core/Src/NetPlayClient.cpp:46
msgid "The server responded: the game is currently running!"
msgstr ""
#: Source/Core/Core/Src/NetPlayClient.cpp:49
msgid "The server sent an unknown error message!"
msgstr ""
#: Source/Core/Core/Src/CoreParameter.cpp:121
#, c-format
msgid "The specified file \"%s\" does not exist"
msgstr ""
#: Source/Core/Core/Src/ActionReplay.cpp:198
msgid "The value is invalid"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:626
msgid "Theme:"
msgstr ""
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_es.cpp:475
msgid ""
"There must be a ticket for 00000001/00000002. Your NAND dump is probably "
"incomplete."
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:312
msgid ""
"These settings override core Dolphin settings.\n"
"Undetermined means the game uses Dolphin's setting."
msgstr ""
#: Source/Core/Core/Src/ActionReplay.cpp:355
msgid ""
"This action replay simulator does not support codes that modify Action "
"Replay itself."
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:510
msgid "This could cause slow down in Wii Menu and some games."
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:113
msgid ""
"This feature allows you to change the game's camera.\n"
"Move the mouse while holding the right mouse button to pan and while holding "
"the middle button to move.\n"
"Hold SHIFT and press one of the WASD keys to move the camera by a certain "
"step distance (SHIFT+0 to move faster and SHIFT+9 to move slower). Press "
"SHIFT+R to reset the camera.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:489
msgid ""
"This splits the Video and CPU threads, so they can be run on separate "
"cores.\n"
"Causes major speed improvements on PCs with more than one core, but can also "
"cause occasional crashes/glitches."
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:291
msgid "This will let you Manually Edit the INI config file"
msgstr ""
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:249
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:254
msgid "Threshold"
msgstr ""
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:288
msgid "Tilt"
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:626
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:305
msgid "Title"
msgstr ""
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:124
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:143
msgid "To"
msgstr ""
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:71
msgid "Toggle All Log Types"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:426
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:192
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:192
msgid "Toggle Fullscreen"
msgstr ""
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:90
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:278
msgid "Top"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:288
msgid "Traditional Chinese"
msgstr ""
#: Source/Core/Core/Src/Boot/Boot.cpp:426
msgid "Tried to load an unknown file type."
msgstr ""
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:80
msgid "Triggers"
msgstr ""
#: Source/Core/Common/Src/SysConf.h:91 Source/Core/Common/Src/SysConf.h:114
msgid "Trying to read from invalid SYSCONF"
msgstr ""
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:44
msgid ""
"Trying to read from invalid SYSCONF\n"
"Wiimote bt ids are not available"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:317
msgid "Turkish"
msgstr ""
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:29
msgid "Turntable"
msgstr ""
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:70
msgid "Type"
msgstr ""
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:28
msgid "UDP Port:"
msgstr ""
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:279
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:10
msgid "UDP Wiimote"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:204
msgid "UNKNOWN"
msgstr ""
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:753
#, fuzzy, c-format
msgid "UNKNOWN_%02X"
msgstr "(NEPOZNAT/O)"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:183
msgid "USA"
msgstr ""
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:224
msgid ""
"Unable to create patch from given values.\n"
"Entry not modified."
msgstr ""
#: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:123
#, c-format
msgid ""
"Unable to parse line %lu of the entered AR code as a valid encrypted or "
"decrypted code. Make sure you typed it correctly.\n"
"Would you like to ignore this line and continue parsing?"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:391
#, c-format
msgid "Undefined %i"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:163
msgid "Undo Load State"
msgstr ""
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:715
msgid "Unexpected 0x80 call? Aborting..."
msgstr ""
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:214
msgid "Unknown"
msgstr "Nepoznat/o"
#: Source/Core/Core/Src/HW/DVDInterface.cpp:971
#, c-format
msgid "Unknown DVD command %08x - fatal error"
msgstr ""
#: Source/Core/Common/Src/SysConf.cpp:145
#, c-format
msgid "Unknown entry type %i in SYSCONF (%s@%x)!"
msgstr ""
#: Source/Core/Core/Src/NetPlayClient.cpp:228
#, c-format
msgid "Unknown message received with id : %d"
msgstr ""
#: Source/Core/Core/Src/NetPlayServer.cpp:504
#, c-format
msgid "Unknown message with id:%d received from player:%d Kicking player!"
msgstr ""
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:274
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:56
msgid "Up"
msgstr ""
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:107
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:15
msgid "Update"
msgstr "Updejt "
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:320
msgid "Upright Wiimote"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:761
msgid "Use EuRGB60 Mode (PAL60)"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:287
#, fuzzy
msgid "Use Fullscreen"
msgstr "&Pun Ekran"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:574
msgid "Use Hex"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:585
msgid "Use Panic Handlers"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:117
msgid ""
"Use multiple threads to decode textures.\n"
"Might result in a speedup (especially on CPUs with more than two cores).\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:121
msgid ""
"Usually if shader compilation fails, an error message is displayed.\n"
"However, one may skip the popups to allow interruption free gameplay by "
"checking this option.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:540
msgid "Utility"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:286
msgid "V-Sync"
msgstr ""
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:208
msgid "Value"
msgstr ""
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:72
msgid "Value:"
msgstr ""
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:571
msgid "Value: "
msgstr ""
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:50
msgid "Verbosity"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:386
msgid "Video"
msgstr "Video "
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:477
msgid "Virtual"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:673
msgid "Volume"
msgstr "Jacina zvuka "
#: Source/Core/DiscIO/Src/NANDContentLoader.cpp:498
#: Source/Core/DiscIO/Src/NANDContentLoader.cpp:527
#, c-format
msgid "WAD installation failed: error creating %s"
msgstr ""
#: Source/Core/DiscIO/Src/NANDContentLoader.cpp:547
msgid "WAD installation failed: error creating ticket"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:80
msgid ""
"Wait for vertical blanks in order to reduce tearing.\n"
"Decreases performance if emulation speed is below 100%.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/Common/Src/MsgHandler.cpp:67
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:45
#: Source/Core/DolphinWX/Src/VideoConfigDiag.h:84
msgid "Warning"
msgstr "Upozorenje "
#: Source/Core/Core/Src/Boot/Boot.cpp:291
msgid "Warning - starting DOL in wrong console mode!"
msgstr "Upozorenje - pokrece se DOL u pogresan konzol mod!"
#: Source/Core/Core/Src/Boot/Boot.cpp:341
msgid "Warning - starting ELF in wrong console mode!"
msgstr "Upozorenje - pokrece se ELF u pogresan konzol mod!"
#: Source/Core/Core/Src/Boot/Boot.cpp:221
msgid "Warning - starting ISO in wrong console mode!"
msgstr "Upozorenje - pogretanje ISO fajla u pogresan konzol mod!"
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:519
#, c-format
msgid ""
"Warning! it is advised to backup all files in the folder:\n"
"%s\n"
"Do you wish to continue?"
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:583
#, c-format
msgid ""
"Warning: This will overwrite any existing saves that are in the folder:\n"
"%s\n"
"and have the same name as a file on your memcard\n"
"Continue?"
msgstr ""
"Upozorenje: Ovo ce zameniti sve postojece snimane/save fajlove koje su u "
"folderu:\n"
"%s\n"
"koji imaju isto ime kao i fajlovi na vasoj memoriskoj kartici\n"
" Nastavi?"
#: Source/Core/Core/Src/Movie.cpp:844
#, c-format
msgid ""
"Warning: You loaded a save that's after the end of the current movie. (byte "
"%u > %u) (frame %u > %u). You should load another save before continuing, or "
"load this state with read-only mode off."
msgstr ""
#: Source/Core/Core/Src/Movie.cpp:861
#, c-format
msgid ""
"Warning: You loaded a save whose movie mismatches on byte %d (0x%X). You "
"should load another save before continuing, or load this state with read-"
"only mode off. Otherwise you'll probably get a desync."
msgstr ""
#: Source/Core/Core/Src/Movie.cpp:870
#, c-format
msgid ""
"Warning: You loaded a save whose movie mismatches on frame %d. You should "
"load another save before continuing, or load this state with read-only mode "
"off. Otherwise you'll probably get a desync.\n"
"\n"
"More information: The current movie is %d frames long and the savestate's "
"movie is %d frames long.\n"
"\n"
"On frame %d, the current movie presses:\n"
"Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DUp=%d, DDown=%d, DLeft=%d, DRight="
"%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d\n"
"\n"
"On frame %d, the savestate's movie presses:\n"
"Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DUp=%d, DDown=%d, DLeft=%d, DRight="
"%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d"
msgstr ""
#: Source/Core/AudioCommon/Src/WaveFile.cpp:106
#: Source/Core/AudioCommon/Src/WaveFile.cpp:129
msgid "WaveFileWriter - file not open."
msgstr ""
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:56
msgid "Whammy"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:405
msgid "Widescreen Hack"
msgstr ""
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:312
msgid "Width"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:540
msgid "Wii"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:375
msgid "Wii Console"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:828
msgid "Wii NAND Root:"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:191
msgid "Wii Save Import"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1245
msgid "Wii save files (*.bin)|*.bin"
msgstr ""
#: Source/Core/DiscIO/Src/WiiWad.cpp:81
msgid "WiiWAD: Could not read from file"
msgstr ""
#: Source/Core/Core/Src/HW/Wiimote.cpp:17
#: Source/Core/DolphinWX/Src/FrameTools.cpp:433
msgid "Wiimote"
msgstr ""
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:28
#, fuzzy, c-format
msgid "Wiimote %i"
msgstr "&Wiimote Opcije"
#: Source/Core/DolphinWX/Src/Frame.cpp:123
#, c-format
msgid ""
"Wiimote %i has been disconnected by system.\n"
"Maybe this game doesn't support multi-wiimote,\n"
"or maybe it is due to idle time out or other reason.\n"
"Do you want to reconnect immediately?"
msgstr ""
#: Source/Core/DolphinWX/Src/Main.cpp:630
msgid "Wiimote Connected"
msgstr ""
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:94
msgid "Wiimote Motor"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:433
msgid "Wiimote settings"
msgstr ""
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:55
#, fuzzy
msgid "Wiimotes"
msgstr "&Wiimote Opcije"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:134
msgid "Windows Left"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:136
msgid "Windows Menu"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:135
msgid "Windows Right"
msgstr ""
#: Source/Core/DolphinWX/Src/LogWindow.cpp:147
msgid "Word Wrap"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1299
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:873
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1147
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1283
msgid "Working..."
msgstr "Radi..."
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:58
msgid "Write to Console"
msgstr ""
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:66
msgid "Write to Debugger"
msgstr ""
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:56
msgid "Write to File"
msgstr ""
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:60
msgid "Write to Window"
msgstr ""
#: Source/Core/AudioCommon/Src/XAudio2Stream.cpp:60
#, c-format
msgid "XAudio2 CreateSourceVoice failed: %#X"
msgstr ""
#: Source/Core/AudioCommon/Src/XAudio2Stream.cpp:114
#, c-format
msgid "XAudio2 init failed: %#X"
msgstr ""
#: Source/Core/AudioCommon/Src/XAudio2Stream.cpp:124
#, c-format
msgid "XAudio2 master voice creation failed: %#X"
msgstr ""
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:763
msgid "XF reg"
msgstr ""
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:21
msgid "Yellow"
msgstr ""
#: Source/Core/Core/Src/DSP/DSPCore.cpp:107
msgid ""
"You are using free dsp roms made by Dolphin Team.\n"
"Only Zelda ucode games will work correctly with them.\n"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameAui.cpp:72
msgid "You can't close panes that have pages in them."
msgstr ""
#: Source/Core/DolphinWX/Src/NetWindow.cpp:190
msgid "You must choose a game!!"
msgstr ""
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:604
msgid "You must enter a name!"
msgstr ""
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:449
msgid "You must enter a valid decimal, hexadecimal or octal value."
msgstr ""
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:606
msgid "You must enter a valid profile name."
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:920
msgid "You must restart Dolphin in order for the change to take effect."
msgstr ""
#: Source/Core/Core/Src/CoreParameter.cpp:177
msgid ""
"Your GCM/ISO file seems to be invalid (invalid country).\n"
"Continue with PAL region?"
msgstr ""
#: Source/Core/Common/Src/SysConf.cpp:58
#, c-format
msgid ""
"Your SYSCONF file is the wrong size.\n"
"It should be 0x%04x (but is 0x%04llx)\n"
"Do you want to generate a new one?"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:338
msgid "ZTP hack"
msgstr ""
#: Source/Core/Core/Src/ActionReplay.cpp:387
msgid "Zero 3 code not supported"
msgstr ""
#: Source/Core/Core/Src/ActionReplay.cpp:408
#, c-format
msgid "Zero code unknown to dolphin: %08x"
msgstr ""
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:439
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:463
msgid "[ waiting ]"
msgstr "[ cekanje ]"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:102
msgid ""
"[BROKEN]\n"
"Highlight regions the EFB was copied from.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:90
msgid "[Custom]"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:115
msgid ""
"[EXPERIMENTAL]\n"
"Aims to speed up emulation by offloading texture decoding to the GPU using "
"the OpenCL framework.\n"
"However, right now it's known to cause texture defects in various games. "
"Also it's slower than regular CPU texture decoding in most cases.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:116
msgid ""
"[EXPERIMENTAL]\n"
"Speeds up emulation a bit by caching display lists.\n"
"Possibly causes issues though.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:511
msgid "^ ADD"
msgstr "^ DODAJ"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:804
msgid "apploader (.img)"
msgstr ""
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:185
msgid "failed to read bk header"
msgstr ""
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:375
#, c-format
msgid "failed to read data from file: %s"
msgstr ""
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:97
msgid "failed to read header"
msgstr ""
#: Source/Core/Core/Src/HW/Memmap.cpp:492
#, c-format
msgid "iCacheJIT: Reading Opcode from %x. Please report."
msgstr ""
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:108
#, c-format
msgid "not a wii save or read failure for file header size %x"
msgstr ""
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:932
msgid "s"
msgstr ""
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_DI.cpp:456
#, c-format
msgid "unknown cmd 0x%08x"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1129
msgid "wxExecute returned -1 on application run!"
msgstr ""
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:55
msgid "zFar Correction: "
msgstr ""
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:50
msgid "zNear Correction: "
msgstr ""
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:496
msgid "| OR"
msgstr "| ILI"
#~ msgid "(Default)"
#~ msgstr "(Default) "
#~ msgid "3D Vision (Requires Fullscreen)"
#~ msgstr "3D Vizija (Treba \"Pun Ekran\")"
#~ msgid "Auto [recommended]"
#~ msgstr "Auto [preporuceno]"
#~ msgid "Clear failed."
#~ msgstr "\"Clear\" nije uspeo "
#~ msgid "Copy"
#~ msgstr "Kopiraj "
#~ msgid "Danish"
#~ msgstr "Danski"
#~ msgid "Disable Lighting"
#~ msgstr "Onemoguci \"Lighting\""
#~ msgid "Disable Textures"
#~ msgstr "Onemoguci \"Textures\" "
#~ msgid ""
#~ "Disable texturing.\n"
#~ "This is only useful for debugging purposes."
#~ msgstr ""
#~ "Onemoguci texturing.\n"
#~ "Ovo je samo za developere itd..."
#~ msgid ""
#~ "Disables an alpha-setting pass.\n"
#~ "Breaks certain effects but might help performance."
#~ msgstr ""
#~ "Onemoguci alpha-setting pass.\n"
#~ "Onemogucava neke efekte ali moze pomoci performansu/brzini"
#, fuzzy
#~ msgid "Fast Mipmaps"
#~ msgstr "Ucitaj Native Mipmaps"
#~ msgid "GFX Config"
#~ msgstr "GFX podesavanja"
#, fuzzy
#~ msgid "Hide Shader Errors"
#~ msgstr "Error tokom ucitavanje diska"
#, fuzzy
#~ msgid ""
#~ "Improves performance but causes lighting to disappear in most games.\n"
#~ "\n"
#~ "If unsure, leave this unchecked."
#~ msgstr ""
#~ "Onemoguci \"lighting\". Poboljsava performans/brzinu ali uzrokuje da "
#~ "\"lightning\" nestane u igrama koje ga koriste."
#~ msgid "OK"
#~ msgstr "OK"
#~ msgid "Select resolution for fullscreen mode"
#~ msgstr "Izaberi rezoluciju za pun ekran "
#~ msgid "XFB"
#~ msgstr "XFB"