mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2024-11-14 21:37:52 -07:00
6ab24e6c17
Adds a pass to process driver deficiencies between UID caching and use, allowing a full view of the whole pipeline, since some bugs/workarounds involve interactions between blend modes and the pixel shader
52 lines
1.6 KiB
C++
52 lines
1.6 KiB
C++
// Copyright 2015 Dolphin Emulator Project
|
|
// SPDX-License-Identifier: GPL-2.0-or-later
|
|
|
|
#pragma once
|
|
|
|
#include <functional>
|
|
#include "Common/CommonTypes.h"
|
|
#include "VideoCommon/ShaderGenCommon.h"
|
|
|
|
enum class APIType;
|
|
|
|
namespace UberShader
|
|
{
|
|
#pragma pack(1)
|
|
struct pixel_ubershader_uid_data
|
|
{
|
|
u32 num_texgens : 4;
|
|
u32 early_depth : 1;
|
|
u32 per_pixel_depth : 1;
|
|
u32 uint_output : 1;
|
|
u32 no_dual_src : 1;
|
|
|
|
u32 NumValues() const { return sizeof(pixel_ubershader_uid_data); }
|
|
};
|
|
#pragma pack()
|
|
|
|
using PixelShaderUid = ShaderUid<pixel_ubershader_uid_data>;
|
|
|
|
PixelShaderUid GetPixelShaderUid();
|
|
|
|
ShaderCode GenPixelShader(APIType api_type, const ShaderHostConfig& host_config,
|
|
const pixel_ubershader_uid_data* uid_data);
|
|
|
|
void EnumeratePixelShaderUids(const std::function<void(const PixelShaderUid&)>& callback);
|
|
void ClearUnusedPixelShaderUidBits(APIType api_type, const ShaderHostConfig& host_config,
|
|
PixelShaderUid* uid);
|
|
} // namespace UberShader
|
|
|
|
template <>
|
|
struct fmt::formatter<UberShader::pixel_ubershader_uid_data>
|
|
{
|
|
constexpr auto parse(format_parse_context& ctx) { return ctx.begin(); }
|
|
template <typename FormatContext>
|
|
auto format(const UberShader::pixel_ubershader_uid_data& uid, FormatContext& ctx) const
|
|
{
|
|
return fmt::format_to(
|
|
ctx.out(), "Pixel UberShader for {} texgens{}{}{}{}", uid.num_texgens,
|
|
uid.early_depth ? ", early-depth" : "", uid.per_pixel_depth ? ", per-pixel depth" : "",
|
|
uid.uint_output ? ", uint output" : "", uid.no_dual_src ? ", no dual-source blending" : "");
|
|
}
|
|
};
|