dolphin/Source/Core/DiscIO/DiscUtils.h
Pierre Bourdon e149ad4f0a
treewide: convert GPLv2+ license info to SPDX tags
SPDX standardizes how source code conveys its copyright and licensing
information. See https://spdx.github.io/spdx-spec/1-rationale/ . SPDX
tags are adopted in many large projects, including things like the Linux
kernel.
2021-07-05 04:35:56 +02:00

43 lines
1.5 KiB
C++

// Copyright 2021 Dolphin Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <optional>
#include <string>
#include <vector>
#include "Common/CommonTypes.h"
namespace DiscIO
{
class FileInfo;
struct Partition;
class Volume;
constexpr u64 MINI_DVD_SIZE = 1459978240; // GameCube
constexpr u64 SL_DVD_SIZE = 4699979776; // Wii retail
constexpr u64 SL_DVD_R_SIZE = 4707319808; // Wii RVT-R
constexpr u64 DL_DVD_SIZE = 8511160320; // Wii retail
constexpr u64 DL_DVD_R_SIZE = 8543666176; // Wii RVT-R
constexpr u32 GAMECUBE_DISC_MAGIC = 0xC2339F3D;
constexpr u32 WII_DISC_MAGIC = 0x5D1C9EA3;
constexpr u32 PARTITION_DATA = 0;
constexpr u32 PARTITION_UPDATE = 1;
constexpr u32 PARTITION_CHANNEL = 2; // Mario Kart Wii, Wii Fit, Wii Fit Plus, Rabbids Go Home
constexpr u32 PARTITION_INSTALL = 3; // Dragon Quest X only
std::string NameForPartitionType(u32 partition_type, bool include_prefix);
std::optional<u64> GetApploaderSize(const Volume& volume, const Partition& partition);
std::optional<u64> GetBootDOLOffset(const Volume& volume, const Partition& partition);
std::optional<u32> GetBootDOLSize(const Volume& volume, const Partition& partition, u64 dol_offset);
std::optional<u64> GetFSTOffset(const Volume& volume, const Partition& partition);
std::optional<u64> GetFSTSize(const Volume& volume, const Partition& partition);
u64 GetBiggestReferencedOffset(const Volume& volume);
u64 GetBiggestReferencedOffset(const Volume& volume, const std::vector<Partition>& partitions);
} // namespace DiscIO