mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2024-11-15 22:09:19 -07:00
1380 lines
48 KiB
C++
1380 lines
48 KiB
C++
// Copyright (C) 2003 Dolphin Project.
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License 2.0 for more details.
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official SVN repository and contact information can be found at
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// http://code.google.com/p/dolphin-emu/
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#ifdef __APPLE__
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#import <Cocoa/Cocoa.h>
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#endif
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#include "Common.h"
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#include "CommonPaths.h"
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#include "Globals.h"
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#include "VolumeCreator.h"
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#include "Filesystem.h"
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#include "ISOProperties.h"
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#include "PHackSettings.h"
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#include "PatchAddEdit.h"
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#include "ARCodeAddEdit.h"
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#include "GeckoCodeDiag.h"
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#include "ConfigManager.h"
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#include "StringUtil.h"
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#include "../resources/isoprop_file.xpm"
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#include "../resources/isoprop_folder.xpm"
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#include "../resources/isoprop_disc.xpm"
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struct WiiPartition
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{
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DiscIO::IVolume *Partition;
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DiscIO::IFileSystem *FileSystem;
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std::vector<const DiscIO::SFileInfo *> Files;
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};
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std::vector<WiiPartition> WiiDisc;
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DiscIO::IVolume *OpenISO = NULL;
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DiscIO::IFileSystem *pFileSystem = NULL;
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std::vector<PatchEngine::Patch> onFrame;
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std::vector<ActionReplay::ARCode> arCodes;
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PHackData PHack_Data;
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BEGIN_EVENT_TABLE(CISOProperties, wxDialog)
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EVT_CLOSE(CISOProperties::OnClose)
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EVT_BUTTON(wxID_OK, CISOProperties::OnCloseClick)
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EVT_BUTTON(ID_EDITCONFIG, CISOProperties::OnEditConfig)
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EVT_CHOICE(ID_EMUSTATE, CISOProperties::SetRefresh)
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EVT_CHOICE(ID_EMU_ISSUES, CISOProperties::SetRefresh)
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EVT_BUTTON(ID_PHSETTINGS, CISOProperties::PHackButtonClicked)
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EVT_LISTBOX(ID_PATCHES_LIST, CISOProperties::ListSelectionChanged)
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EVT_BUTTON(ID_EDITPATCH, CISOProperties::PatchButtonClicked)
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EVT_BUTTON(ID_ADDPATCH, CISOProperties::PatchButtonClicked)
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EVT_BUTTON(ID_REMOVEPATCH, CISOProperties::PatchButtonClicked)
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EVT_LISTBOX(ID_CHEATS_LIST, CISOProperties::ListSelectionChanged)
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EVT_BUTTON(ID_EDITCHEAT, CISOProperties::ActionReplayButtonClicked)
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EVT_BUTTON(ID_ADDCHEAT, CISOProperties::ActionReplayButtonClicked)
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EVT_BUTTON(ID_REMOVECHEAT, CISOProperties::ActionReplayButtonClicked)
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EVT_MENU(IDM_BNRSAVEAS, CISOProperties::OnBannerImageSave)
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EVT_TREE_ITEM_RIGHT_CLICK(ID_TREECTRL, CISOProperties::OnRightClickOnTree)
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EVT_MENU(IDM_EXTRACTFILE, CISOProperties::OnExtractFile)
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EVT_MENU(IDM_EXTRACTDIR, CISOProperties::OnExtractDir)
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EVT_MENU(IDM_EXTRACTALL, CISOProperties::OnExtractDir)
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EVT_MENU(IDM_EXTRACTAPPLOADER, CISOProperties::OnExtractDataFromHeader)
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EVT_MENU(IDM_EXTRACTDOL, CISOProperties::OnExtractDataFromHeader)
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EVT_MENU(IDM_CHECKINTEGRITY, CISOProperties::CheckPartitionIntegrity)
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EVT_CHOICE(ID_LANG, CISOProperties::OnChangeBannerLang)
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END_EVENT_TABLE()
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CISOProperties::CISOProperties(const std::string fileName, wxWindow* parent, wxWindowID id, const wxString& title, const wxPoint& position, const wxSize& size, long style)
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: wxDialog(parent, id, title, position, size, style)
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{
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OpenISO = DiscIO::CreateVolumeFromFilename(fileName);
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if (DiscIO::IsVolumeWiiDisc(OpenISO))
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{
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for (u32 i = 0; i < 0xFFFFFFFF; i++) // yes, technically there can be OVER NINE THOUSAND partitions...
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{
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WiiPartition temp;
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if ((temp.Partition = DiscIO::CreateVolumeFromFilename(fileName, 0, i)) != NULL)
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{
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if ((temp.FileSystem = DiscIO::CreateFileSystem(temp.Partition)) != NULL)
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{
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temp.FileSystem->GetFileList(temp.Files);
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WiiDisc.push_back(temp);
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}
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}
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else
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break;
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}
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}
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else
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{
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// TODO : Should we add a way to browse the wad file ?
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if (!DiscIO::IsVolumeWadFile(OpenISO))
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{
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GCFiles.clear();
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pFileSystem = DiscIO::CreateFileSystem(OpenISO);
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if (pFileSystem)
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pFileSystem->GetFileList(GCFiles);
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}
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}
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OpenGameListItem = new GameListItem(fileName);
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bRefreshList = false;
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CreateGUIControls(DiscIO::IsVolumeWadFile(OpenISO));
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std::string _iniFilename = OpenISO->GetUniqueID();
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if (!_iniFilename.length())
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{
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char tmp[17];
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u8 _tTitleID[8];
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if(OpenISO->GetTitleID(_tTitleID))
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{
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snprintf(tmp, 17, "%016llx", Common::swap64(_tTitleID));
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_iniFilename = tmp;
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}
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}
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GameIniFile = File::GetUserPath(D_GAMECONFIG_IDX) + _iniFilename + ".ini";
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if (GameIni.Load(GameIniFile.c_str()))
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LoadGameConfig();
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else
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{
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// Will fail out if GameConfig folder doesn't exist
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std::ofstream f(GameIniFile.c_str());
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if (f)
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{
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f << "# " << OpenISO->GetUniqueID() << " - " << OpenISO->GetName() << '\n'
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<< "[Core] Values set here will override the main dolphin settings.\n"
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<< "[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.\n"
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<< "[OnFrame] Add memory patches to be applied every frame here.\n"
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<< "[ActionReplay] Add action replay cheats here.\n";
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f.close();
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}
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if (GameIni.Load(GameIniFile.c_str()))
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LoadGameConfig();
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else
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wxMessageBox(wxString::Format(_("Could not create %s"),
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wxString::From8BitData(GameIniFile.c_str()).c_str()),
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_("Error"), wxOK|wxICON_ERROR, this);
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}
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// Disk header and apploader
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std::wstring wname;
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wxString name;
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if (OpenGameListItem->GetName(wname))
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name = wname.c_str();
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else
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name = wxString(OpenISO->GetName().c_str(), wxConvUTF8);
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m_Name->SetValue(name);
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m_GameID->SetValue(wxString(OpenISO->GetUniqueID().c_str(), wxConvUTF8));
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switch (OpenISO->GetCountry())
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{
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case DiscIO::IVolume::COUNTRY_EUROPE:
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m_Country->SetValue(_("EUROPE"));
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break;
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case DiscIO::IVolume::COUNTRY_FRANCE:
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m_Country->SetValue(_("FRANCE"));
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break;
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case DiscIO::IVolume::COUNTRY_ITALY:
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m_Country->SetValue(_("ITALY"));
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break;
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case DiscIO::IVolume::COUNTRY_RUSSIA:
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m_Country->SetValue(_("RUSSIA"));
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break;
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case DiscIO::IVolume::COUNTRY_USA:
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m_Country->SetValue(_("USA"));
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m_Lang->SetSelection(0);
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m_Lang->Disable(); // For NTSC Games, there's no multi lang
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break;
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case DiscIO::IVolume::COUNTRY_JAPAN:
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m_Country->SetValue(_("JAPAN"));
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m_Lang->SetSelection(-1);
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m_Lang->Disable(); // For NTSC Games, there's no multi lang
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break;
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case DiscIO::IVolume::COUNTRY_KOREA:
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m_Country->SetValue(_("KOREA"));
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break;
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case DiscIO::IVolume::COUNTRY_TAIWAN:
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m_Country->SetValue(_("TAIWAN"));
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m_Lang->SetSelection(-1);
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m_Lang->Disable(); // For NTSC Games, there's no multi lang
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break;
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case DiscIO::IVolume::COUNTRY_SDK:
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m_Country->SetValue(_("No Country (SDK)"));
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break;
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default:
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m_Country->SetValue(_("UNKNOWN"));
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break;
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}
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wxString temp = _T("0x") + wxString::From8BitData(OpenISO->GetMakerID().c_str());
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m_MakerID->SetValue(temp);
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m_Date->SetValue(wxString::From8BitData(OpenISO->GetApploaderDate().c_str()));
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m_FST->SetValue(wxString::Format(wxT("%u"), OpenISO->GetFSTSize()));
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// Here we set all the info to be shown (be it SJIS or Ascii) + we set the window title
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ChangeBannerDetails((int)SConfig::GetInstance().m_LocalCoreStartupParameter.SelectedLanguage);
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m_Banner->SetBitmap(OpenGameListItem->GetImage());
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m_Banner->Connect(wxID_ANY, wxEVT_RIGHT_DOWN,
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wxMouseEventHandler(CISOProperties::RightClickOnBanner), (wxObject*)NULL, this);
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// Filesystem browser/dumper
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// TODO : Should we add a way to browse the wad file ?
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if (!DiscIO::IsVolumeWadFile(OpenISO))
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{
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if (DiscIO::IsVolumeWiiDisc(OpenISO))
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{
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for (u32 i = 0; i < WiiDisc.size(); i++)
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{
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WiiPartition partition = WiiDisc.at(i);
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wxTreeItemId PartitionRoot =
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m_Treectrl->AppendItem(RootId, wxString::Format(_("Partition %i"), i), 0, 0);
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CreateDirectoryTree(PartitionRoot, partition.Files, 1, partition.Files.at(0)->m_FileSize);
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if (i == 1)
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m_Treectrl->Expand(PartitionRoot);
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}
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}
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else if (!GCFiles.empty())
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CreateDirectoryTree(RootId, GCFiles, 1, GCFiles.at(0)->m_FileSize);
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m_Treectrl->Expand(RootId);
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}
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}
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CISOProperties::~CISOProperties()
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{
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if (!IsVolumeWiiDisc(OpenISO) && !IsVolumeWadFile(OpenISO) && pFileSystem)
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delete pFileSystem;
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// two vector's items are no longer valid after deleting filesystem
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WiiDisc.clear();
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GCFiles.clear();
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delete OpenGameListItem;
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delete OpenISO;
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}
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size_t CISOProperties::CreateDirectoryTree(wxTreeItemId& parent,
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std::vector<const DiscIO::SFileInfo*> fileInfos,
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const size_t _FirstIndex,
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const size_t _LastIndex)
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{
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size_t CurrentIndex = _FirstIndex;
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while (CurrentIndex < _LastIndex)
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{
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const DiscIO::SFileInfo *rFileInfo = fileInfos[CurrentIndex];
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char *name = (char*)rFileInfo->m_FullPath;
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if (rFileInfo->IsDirectory()) name[strlen(name) - 1] = '\0';
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char *itemName = strrchr(name, DIR_SEP_CHR);
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if(!itemName)
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itemName = name;
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else
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itemName++;
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// check next index
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if (rFileInfo->IsDirectory())
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{
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wxTreeItemId item = m_Treectrl->AppendItem(parent, wxString::From8BitData(itemName), 1, 1);
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CurrentIndex = CreateDirectoryTree(item, fileInfos, CurrentIndex + 1, (size_t)rFileInfo->m_FileSize);
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}
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else
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{
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m_Treectrl->AppendItem(parent, wxString::From8BitData(itemName), 2, 2);
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CurrentIndex++;
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}
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}
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return CurrentIndex;
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}
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void CISOProperties::CreateGUIControls(bool IsWad)
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{
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wxButton * const EditConfig =
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new wxButton(this, ID_EDITCONFIG, _("Edit Config"), wxDefaultPosition, wxDefaultSize);
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EditConfig->SetToolTip(_("This will let you Manually Edit the INI config file"));
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// Notebook
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wxNotebook * const m_Notebook =
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new wxNotebook(this, ID_NOTEBOOK, wxDefaultPosition, wxDefaultSize);
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wxPanel * const m_GameConfig =
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new wxPanel(m_Notebook, ID_GAMECONFIG, wxDefaultPosition, wxDefaultSize);
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m_Notebook->AddPage(m_GameConfig, _("GameConfig"));
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wxPanel * const m_PatchPage =
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new wxPanel(m_Notebook, ID_PATCH_PAGE, wxDefaultPosition, wxDefaultSize);
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m_Notebook->AddPage(m_PatchPage, _("Patches"));
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wxPanel * const m_CheatPage =
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new wxPanel(m_Notebook, ID_ARCODE_PAGE, wxDefaultPosition, wxDefaultSize);
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m_Notebook->AddPage(m_CheatPage, _("AR Codes"));
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m_geckocode_panel = new Gecko::CodeConfigPanel(m_Notebook);
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m_Notebook->AddPage(m_geckocode_panel, _("Gecko Codes"));
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wxPanel * const m_Information =
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new wxPanel(m_Notebook, ID_INFORMATION, wxDefaultPosition, wxDefaultSize);
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m_Notebook->AddPage(m_Information, _("Info"));
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// GameConfig editing - Overrides and emulation state
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wxStaticText * const OverrideText = new wxStaticText(m_GameConfig, wxID_ANY, _("These settings override core Dolphin settings.\nUndetermined means the game uses Dolphin's setting."));
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// Core
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CPUThread = new wxCheckBox(m_GameConfig, ID_USEDUALCORE, _("Enable Dual Core"), wxDefaultPosition, wxDefaultSize, wxCHK_3STATE|wxCHK_ALLOW_3RD_STATE_FOR_USER, wxDefaultValidator);
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SkipIdle = new wxCheckBox(m_GameConfig, ID_IDLESKIP, _("Enable Idle Skipping"), wxDefaultPosition, wxDefaultSize, wxCHK_3STATE|wxCHK_ALLOW_3RD_STATE_FOR_USER, wxDefaultValidator);
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MMU = new wxCheckBox(m_GameConfig, ID_MMU, _("Enable MMU"), wxDefaultPosition, wxDefaultSize, wxCHK_3STATE|wxCHK_ALLOW_3RD_STATE_FOR_USER, wxDefaultValidator);
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MMU->SetToolTip(_("Enables the Memory Management Unit, needed for some games. (ON = Compatible, OFF = Fast)"));
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MMUBAT = new wxCheckBox(m_GameConfig, ID_MMUBAT, _("Enable BAT"), wxDefaultPosition, wxDefaultSize, wxCHK_3STATE|wxCHK_ALLOW_3RD_STATE_FOR_USER, wxDefaultValidator);
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MMUBAT->SetToolTip(_("Enables Block Address Translation (BAT); a function of the Memory Management Unit. Accurate to the hardware, but slow to emulate. (ON = Compatible, OFF = Fast)"));
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TLBHack = new wxCheckBox(m_GameConfig, ID_TLBHACK, _("MMU Speed Hack"), wxDefaultPosition, wxDefaultSize, wxCHK_3STATE|wxCHK_ALLOW_3RD_STATE_FOR_USER, wxDefaultValidator);
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TLBHack->SetToolTip(_("Fast version of the MMU. Does not work for every game."));
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VBeam = new wxCheckBox(m_GameConfig, ID_VBEAM, _("Accurate VBeam emulation"), wxDefaultPosition, wxDefaultSize, wxCHK_3STATE|wxCHK_ALLOW_3RD_STATE_FOR_USER, wxDefaultValidator);
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VBeam->SetToolTip(_("If the FPS is erratic, this option may help. (ON = Compatible, OFF = Fast)"));
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FastDiscSpeed = new wxCheckBox(m_GameConfig, ID_DISCSPEED, _("Speed up Disc Transfer Rate"), wxDefaultPosition, wxDefaultSize, wxCHK_3STATE|wxCHK_ALLOW_3RD_STATE_FOR_USER, wxDefaultValidator);
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FastDiscSpeed->SetToolTip(_("Enable fast disc access. Needed for a few games. (ON = Fast, OFF = Compatible)"));
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BlockMerging = new wxCheckBox(m_GameConfig, ID_MERGEBLOCKS, _("Enable Block Merging"), wxDefaultPosition, wxDefaultSize, wxCHK_3STATE|wxCHK_ALLOW_3RD_STATE_FOR_USER, wxDefaultValidator);
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DSPHLE = new wxCheckBox(m_GameConfig, ID_AUDIO_DSP_HLE, _("DSP HLE emulation (fast)"), wxDefaultPosition, wxDefaultSize, wxCHK_3STATE|wxCHK_ALLOW_3RD_STATE_FOR_USER, wxDefaultValidator);
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// Wii Console
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EnableWideScreen = new wxCheckBox(m_GameConfig, ID_ENABLEWIDESCREEN, _("Enable WideScreen"), wxDefaultPosition, wxDefaultSize, wxCHK_3STATE|wxCHK_ALLOW_3RD_STATE_FOR_USER, wxDefaultValidator);
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DisableWiimoteSpeaker = new wxCheckBox(m_GameConfig, ID_DISABLEWIIMOTESPEAKER, _("Alternate Wiimote Timing"), wxDefaultPosition, wxDefaultSize, wxCHK_3STATE|wxCHK_ALLOW_3RD_STATE_FOR_USER, wxDefaultValidator);
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DisableWiimoteSpeaker->SetToolTip(_("Mutes the Wiimote speaker. Fixes random disconnections on real wiimotes. No effect on emulated wiimotes."));
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// Video
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UseBBox = new wxCheckBox(m_GameConfig, ID_USE_BBOX, _("Enable Bounding Box Calculation"), wxDefaultPosition, wxDefaultSize, wxCHK_3STATE|wxCHK_ALLOW_3RD_STATE_FOR_USER);
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UseBBox->SetToolTip(_("If checked, the bounding box registers will be updated. Used by the Paper Mario games."));
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UseZTPSpeedupHack = new wxCheckBox(m_GameConfig, ID_ZTP_SPEEDUP, _("ZTP hack"), wxDefaultPosition, wxDefaultSize, wxCHK_3STATE|wxCHK_ALLOW_3RD_STATE_FOR_USER);
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UseZTPSpeedupHack->SetToolTip(_("Enable this to speed up The Legend of Zelda: Twilight Princess. Disable for ANY other game."));
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// Hack
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wxFlexGridSizer * const szrPHackSettings = new wxFlexGridSizer(0);
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PHackEnable = new wxCheckBox(m_GameConfig, ID_PHACKENABLE, _("Custom Projection Hack"), wxDefaultPosition, wxDefaultSize, wxCHK_2STATE);
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PHackEnable->SetToolTip(_("Enables Custom Projection Hack"));
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PHSettings = new wxButton(m_GameConfig, ID_PHSETTINGS, _("Settings..."));
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PHSettings->SetToolTip(_("Customize some Orthographic Projection parameters."));
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wxBoxSizer * const sEmuState = new wxBoxSizer(wxHORIZONTAL);
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wxStaticText * const EmuStateText =
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new wxStaticText(m_GameConfig, wxID_ANY, _("Emulation State: "));
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arrayStringFor_EmuState.Add(_("Not Set"));
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arrayStringFor_EmuState.Add(_("Broken"));
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arrayStringFor_EmuState.Add(_("Intro"));
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arrayStringFor_EmuState.Add(_("In Game"));
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arrayStringFor_EmuState.Add(_("Playable"));
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arrayStringFor_EmuState.Add(_("Perfect"));
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EmuState = new wxChoice(m_GameConfig, ID_EMUSTATE,
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wxDefaultPosition, wxDefaultSize, arrayStringFor_EmuState);
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EmuIssues = new wxTextCtrl(m_GameConfig, ID_EMU_ISSUES, wxEmptyString);
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wxBoxSizer * const sConfigPage = new wxBoxSizer(wxVERTICAL);
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wxStaticBoxSizer * const sbCoreOverrides =
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new wxStaticBoxSizer(wxVERTICAL, m_GameConfig, _("Core"));
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sbCoreOverrides->Add(CPUThread, 0, wxLEFT, 5);
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sbCoreOverrides->Add(SkipIdle, 0, wxLEFT, 5);
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sbCoreOverrides->Add(MMU, 0, wxLEFT, 5);
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sbCoreOverrides->Add(MMUBAT, 0, wxLEFT, 5);
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sbCoreOverrides->Add(TLBHack, 0, wxLEFT, 5);
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sbCoreOverrides->Add(VBeam, 0, wxLEFT, 5);
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sbCoreOverrides->Add(FastDiscSpeed, 0, wxLEFT, 5);
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sbCoreOverrides->Add(BlockMerging, 0, wxLEFT, 5);
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sbCoreOverrides->Add(DSPHLE, 0, wxLEFT, 5);
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wxStaticBoxSizer * const sbWiiOverrides =
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new wxStaticBoxSizer(wxVERTICAL, m_GameConfig, _("Wii Console"));
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if (!DiscIO::IsVolumeWiiDisc(OpenISO) && !DiscIO::IsVolumeWadFile(OpenISO))
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{
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sbWiiOverrides->ShowItems(false);
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EnableWideScreen->Hide();
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DisableWiimoteSpeaker->Hide();
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}
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sbWiiOverrides->Add(EnableWideScreen, 0, wxLEFT, 5);
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sbWiiOverrides->Add(DisableWiimoteSpeaker, 0, wxLEFT, 5);
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wxStaticBoxSizer * const sbVideoOverrides =
|
|
new wxStaticBoxSizer(wxVERTICAL, m_GameConfig, _("Video"));
|
|
sbVideoOverrides->Add(UseBBox, 0, wxLEFT, 5);
|
|
sbVideoOverrides->Add(UseZTPSpeedupHack, 0, wxLEFT, 5);
|
|
szrPHackSettings->Add(PHackEnable, 0, wxALIGN_CENTER_VERTICAL|wxLEFT, 5);
|
|
szrPHackSettings->Add(PHSettings, 0, wxLEFT, 5);
|
|
|
|
sbVideoOverrides->Add(szrPHackSettings, 0, wxEXPAND);
|
|
wxStaticBoxSizer * const sbGameConfig =
|
|
new wxStaticBoxSizer(wxVERTICAL, m_GameConfig, _("Game-Specific Settings"));
|
|
sbGameConfig->Add(OverrideText, 0, wxEXPAND|wxALL, 5);
|
|
sbGameConfig->Add(sbCoreOverrides, 0, wxEXPAND);
|
|
sbGameConfig->Add(sbWiiOverrides, 0, wxEXPAND);
|
|
sbGameConfig->Add(sbVideoOverrides, 0, wxEXPAND);
|
|
sConfigPage->Add(sbGameConfig, 0, wxEXPAND|wxALL, 5);
|
|
sEmuState->Add(EmuStateText, 0, wxALIGN_CENTER_VERTICAL);
|
|
sEmuState->Add(EmuState, 0, wxEXPAND);
|
|
sEmuState->Add(EmuIssues, 1, wxEXPAND);
|
|
sConfigPage->Add(sEmuState, 0, wxEXPAND|wxALL, 5);
|
|
m_GameConfig->SetSizer(sConfigPage);
|
|
|
|
|
|
// Patches
|
|
wxBoxSizer * const sPatches = new wxBoxSizer(wxVERTICAL);
|
|
Patches = new wxCheckListBox(m_PatchPage, ID_PATCHES_LIST, wxDefaultPosition,
|
|
wxDefaultSize, arrayStringFor_Patches, wxLB_HSCROLL);
|
|
wxBoxSizer * const sPatchButtons = new wxBoxSizer(wxHORIZONTAL);
|
|
EditPatch = new wxButton(m_PatchPage, ID_EDITPATCH, _("Edit..."));
|
|
wxButton * const AddPatch = new wxButton(m_PatchPage, ID_ADDPATCH, _("Add..."));
|
|
RemovePatch = new wxButton(m_PatchPage, ID_REMOVEPATCH, _("Remove"));
|
|
EditPatch->Enable(false);
|
|
RemovePatch->Enable(false);
|
|
|
|
wxBoxSizer* sPatchPage = new wxBoxSizer(wxVERTICAL);
|
|
sPatches->Add(Patches, 1, wxEXPAND|wxALL, 0);
|
|
sPatchButtons->Add(EditPatch, 0, wxEXPAND|wxALL, 0);
|
|
sPatchButtons->AddStretchSpacer();
|
|
sPatchButtons->Add(AddPatch, 0, wxEXPAND|wxALL, 0);
|
|
sPatchButtons->Add(RemovePatch, 0, wxEXPAND|wxALL, 0);
|
|
sPatches->Add(sPatchButtons, 0, wxEXPAND|wxALL, 0);
|
|
sPatchPage->Add(sPatches, 1, wxEXPAND|wxALL, 5);
|
|
m_PatchPage->SetSizer(sPatchPage);
|
|
|
|
|
|
// Action Replay Cheats
|
|
wxBoxSizer * const sCheats = new wxBoxSizer(wxVERTICAL);
|
|
Cheats = new wxCheckListBox(m_CheatPage, ID_CHEATS_LIST, wxDefaultPosition,
|
|
wxDefaultSize, arrayStringFor_Cheats, wxLB_HSCROLL);
|
|
wxBoxSizer * const sCheatButtons = new wxBoxSizer(wxHORIZONTAL);
|
|
EditCheat = new wxButton(m_CheatPage, ID_EDITCHEAT, _("Edit..."));
|
|
wxButton * const AddCheat = new wxButton(m_CheatPage, ID_ADDCHEAT, _("Add..."));
|
|
RemoveCheat = new wxButton(m_CheatPage, ID_REMOVECHEAT, _("Remove"),
|
|
wxDefaultPosition, wxDefaultSize, 0);
|
|
EditCheat->Enable(false);
|
|
RemoveCheat->Enable(false);
|
|
|
|
wxBoxSizer* sCheatPage = new wxBoxSizer(wxVERTICAL);
|
|
sCheats->Add(Cheats, 1, wxEXPAND|wxALL, 0);
|
|
sCheatButtons->Add(EditCheat, 0, wxEXPAND|wxALL, 0);
|
|
sCheatButtons->AddStretchSpacer();
|
|
sCheatButtons->Add(AddCheat, 0, wxEXPAND|wxALL, 0);
|
|
sCheatButtons->Add(RemoveCheat, 0, wxEXPAND|wxALL, 0);
|
|
sCheats->Add(sCheatButtons, 0, wxEXPAND|wxALL, 0);
|
|
sCheatPage->Add(sCheats, 1, wxEXPAND|wxALL, 5);
|
|
m_CheatPage->SetSizer(sCheatPage);
|
|
|
|
|
|
wxStaticText * const m_NameText =
|
|
new wxStaticText(m_Information, wxID_ANY, _("Name:"));
|
|
m_Name = new wxTextCtrl(m_Information, ID_NAME, wxEmptyString,
|
|
wxDefaultPosition, wxDefaultSize, wxTE_READONLY);
|
|
wxStaticText * const m_GameIDText =
|
|
new wxStaticText(m_Information, wxID_ANY, _("Game ID:"));
|
|
m_GameID = new wxTextCtrl(m_Information, ID_GAMEID, wxEmptyString,
|
|
wxDefaultPosition, wxDefaultSize, wxTE_READONLY);
|
|
wxStaticText * const m_CountryText =
|
|
new wxStaticText(m_Information, wxID_ANY, _("Country:"));
|
|
m_Country = new wxTextCtrl(m_Information, ID_COUNTRY, wxEmptyString,
|
|
wxDefaultPosition, wxDefaultSize, wxTE_READONLY);
|
|
wxStaticText * const m_MakerIDText =
|
|
new wxStaticText(m_Information, wxID_ANY, _("Maker ID:"));
|
|
m_MakerID = new wxTextCtrl(m_Information, ID_MAKERID, wxEmptyString,
|
|
wxDefaultPosition, wxDefaultSize, wxTE_READONLY);
|
|
wxStaticText * const m_DateText =
|
|
new wxStaticText(m_Information, wxID_ANY, _("Date:"));
|
|
m_Date = new wxTextCtrl(m_Information, ID_DATE, wxEmptyString,
|
|
wxDefaultPosition, wxDefaultSize, wxTE_READONLY);
|
|
wxStaticText * const m_FSTText =
|
|
new wxStaticText(m_Information, wxID_ANY, _("FST Size:"));
|
|
m_FST = new wxTextCtrl(m_Information, ID_FST, wxEmptyString,
|
|
wxDefaultPosition, wxDefaultSize, wxTE_READONLY);
|
|
|
|
wxStaticText * const m_LangText = new wxStaticText(m_Information, wxID_ANY, _("Show Language:"));
|
|
arrayStringFor_Lang.Add(_("English"));
|
|
arrayStringFor_Lang.Add(_("German"));
|
|
arrayStringFor_Lang.Add(_("French"));
|
|
arrayStringFor_Lang.Add(_("Spanish"));
|
|
arrayStringFor_Lang.Add(_("Italian"));
|
|
arrayStringFor_Lang.Add(_("Dutch"));
|
|
m_Lang = new wxChoice(m_Information, ID_LANG, wxDefaultPosition, wxDefaultSize, arrayStringFor_Lang);
|
|
m_Lang->SetSelection((int)SConfig::GetInstance().m_LocalCoreStartupParameter.SelectedLanguage);
|
|
wxStaticText * const m_ShortText = new wxStaticText(m_Information, wxID_ANY, _("Short Name:"));
|
|
m_ShortName = new wxTextCtrl(m_Information, ID_SHORTNAME, wxEmptyString, wxDefaultPosition, wxDefaultSize, wxTE_READONLY);
|
|
wxStaticText * const m_MakerText = new wxStaticText(m_Information, wxID_ANY, _("Maker:"));
|
|
m_Maker = new wxTextCtrl(m_Information, ID_MAKER, wxEmptyString, wxDefaultPosition, wxDefaultSize, wxTE_READONLY);
|
|
wxStaticText * const m_CommentText = new wxStaticText(m_Information, wxID_ANY, _("Comment:"));
|
|
m_Comment = new wxTextCtrl(m_Information, ID_COMMENT, wxEmptyString, wxDefaultPosition, wxDefaultSize, wxTE_MULTILINE|wxTE_READONLY);
|
|
wxStaticText * const m_BannerText = new wxStaticText(m_Information, wxID_ANY, _("Banner:"));
|
|
m_Banner = new wxStaticBitmap(m_Information, ID_BANNER, wxNullBitmap, wxDefaultPosition, wxSize(96, 32), 0);
|
|
|
|
// ISO Details
|
|
wxGridBagSizer * const sISODetails = new wxGridBagSizer(0, 0);
|
|
sISODetails->Add(m_NameText, wxGBPosition(0, 0), wxGBSpan(1, 1), wxALIGN_CENTER_VERTICAL|wxALL, 5);
|
|
sISODetails->Add(m_Name, wxGBPosition(0, 1), wxGBSpan(1, 1), wxEXPAND|wxALL, 5);
|
|
sISODetails->Add(m_GameIDText, wxGBPosition(1, 0), wxGBSpan(1, 1), wxALIGN_CENTER_VERTICAL|wxALL, 5);
|
|
sISODetails->Add(m_GameID, wxGBPosition(1, 1), wxGBSpan(1, 1), wxEXPAND|wxALL, 5);
|
|
sISODetails->Add(m_CountryText, wxGBPosition(2, 0), wxGBSpan(1, 1), wxALIGN_CENTER_VERTICAL|wxALL, 5);
|
|
sISODetails->Add(m_Country, wxGBPosition(2, 1), wxGBSpan(1, 1), wxEXPAND|wxALL, 5);
|
|
sISODetails->Add(m_MakerIDText, wxGBPosition(3, 0), wxGBSpan(1, 1), wxALIGN_CENTER_VERTICAL|wxALL, 5);
|
|
sISODetails->Add(m_MakerID, wxGBPosition(3, 1), wxGBSpan(1, 1), wxEXPAND|wxALL, 5);
|
|
sISODetails->Add(m_DateText, wxGBPosition(4, 0), wxGBSpan(1, 1), wxALIGN_CENTER_VERTICAL|wxALL, 5);
|
|
sISODetails->Add(m_Date, wxGBPosition(4, 1), wxGBSpan(1, 1), wxEXPAND|wxALL, 5);
|
|
sISODetails->Add(m_FSTText, wxGBPosition(5, 0), wxGBSpan(1, 1), wxALIGN_CENTER_VERTICAL|wxALL, 5);
|
|
sISODetails->Add(m_FST, wxGBPosition(5, 1), wxGBSpan(1, 1), wxEXPAND|wxALL, 5);
|
|
sISODetails->AddGrowableCol(1);
|
|
wxStaticBoxSizer * const sbISODetails =
|
|
new wxStaticBoxSizer(wxVERTICAL, m_Information, _("ISO Details"));
|
|
sbISODetails->Add(sISODetails, 0, wxEXPAND, 5);
|
|
|
|
// Banner Details
|
|
wxGridBagSizer * const sBannerDetails = new wxGridBagSizer(0, 0);
|
|
sBannerDetails->Add(m_LangText, wxGBPosition(0, 0), wxGBSpan(1, 1), wxALIGN_CENTER_VERTICAL|wxALL, 5);
|
|
sBannerDetails->Add(m_Lang, wxGBPosition(0, 1), wxGBSpan(1, 1), wxEXPAND|wxALL, 5);
|
|
sBannerDetails->Add(m_ShortText, wxGBPosition(1, 0), wxGBSpan(1, 1), wxALIGN_CENTER_VERTICAL|wxALL, 5);
|
|
sBannerDetails->Add(m_ShortName, wxGBPosition(1, 1), wxGBSpan(1, 1), wxEXPAND|wxALL, 5);
|
|
sBannerDetails->Add(m_MakerText, wxGBPosition(2, 0), wxGBSpan(1, 1), wxALIGN_CENTER_VERTICAL|wxALL, 5);
|
|
sBannerDetails->Add(m_Maker, wxGBPosition(2, 1), wxGBSpan(1, 1), wxEXPAND|wxALL, 5);
|
|
sBannerDetails->Add(m_CommentText, wxGBPosition(3, 0), wxGBSpan(1, 1), wxALL, 5);
|
|
sBannerDetails->Add(m_Comment, wxGBPosition(3, 1), wxGBSpan(1, 1), wxEXPAND|wxALL, 5);
|
|
sBannerDetails->Add(m_BannerText, wxGBPosition(4, 0), wxGBSpan(1, 1), wxALL, 5);
|
|
sBannerDetails->Add(m_Banner, wxGBPosition(4, 1), wxGBSpan(1, 1), wxEXPAND|wxALL, 5);
|
|
sBannerDetails->AddGrowableCol(1);
|
|
wxStaticBoxSizer * const sbBannerDetails =
|
|
new wxStaticBoxSizer(wxVERTICAL, m_Information, _("Banner Details"));
|
|
sbBannerDetails->Add(sBannerDetails, 0, wxEXPAND, 5);
|
|
|
|
wxBoxSizer * const sInfoPage = new wxBoxSizer(wxVERTICAL);
|
|
sInfoPage->Add(sbISODetails, 0, wxEXPAND|wxALL, 5);
|
|
sInfoPage->Add(sbBannerDetails, 0, wxEXPAND|wxALL, 5);
|
|
m_Information->SetSizer(sInfoPage);
|
|
|
|
if (!IsWad)
|
|
{
|
|
wxPanel * const m_Filesystem =
|
|
new wxPanel(m_Notebook, ID_FILESYSTEM, wxDefaultPosition, wxDefaultSize);
|
|
m_Notebook->AddPage(m_Filesystem, _("Filesystem"));
|
|
|
|
// Filesystem icons
|
|
wxImageList * const m_iconList = new wxImageList(16, 16);
|
|
m_iconList->Add(wxBitmap(disc_xpm), wxNullBitmap); // 0
|
|
m_iconList->Add(wxBitmap(folder_xpm), wxNullBitmap); // 1
|
|
m_iconList->Add(wxBitmap(file_xpm), wxNullBitmap); // 2
|
|
|
|
// Filesystem tree
|
|
m_Treectrl = new wxTreeCtrl(m_Filesystem, ID_TREECTRL,
|
|
wxDefaultPosition, wxDefaultSize, wxTR_DEFAULT_STYLE);
|
|
m_Treectrl->AssignImageList(m_iconList);
|
|
RootId = m_Treectrl->AddRoot(_("Disc"), 0, 0, 0);
|
|
|
|
wxBoxSizer* sTreePage = new wxBoxSizer(wxVERTICAL);
|
|
sTreePage->Add(m_Treectrl, 1, wxEXPAND|wxALL, 5);
|
|
m_Filesystem->SetSizer(sTreePage);
|
|
}
|
|
|
|
wxSizer* sButtons = CreateButtonSizer(wxNO_DEFAULT);
|
|
sButtons->Prepend(EditConfig);
|
|
sButtons->Add(new wxButton(this, wxID_OK, _("Close")));
|
|
|
|
// Add notebook and buttons to the dialog
|
|
wxBoxSizer* sMain;
|
|
sMain = new wxBoxSizer(wxVERTICAL);
|
|
sMain->Add(m_Notebook, 1, wxEXPAND|wxALL, 5);
|
|
sMain->Add(sButtons, 0, wxEXPAND|wxLEFT|wxRIGHT|wxBOTTOM, 5);
|
|
sMain->SetMinSize(wxSize(500, -1));
|
|
|
|
SetSizerAndFit(sMain);
|
|
Center();
|
|
SetFocus();
|
|
}
|
|
|
|
void CISOProperties::OnClose(wxCloseEvent& WXUNUSED (event))
|
|
{
|
|
if (!SaveGameConfig())
|
|
PanicAlertT("Could not save %s", GameIniFile.c_str());
|
|
|
|
EndModal(bRefreshList ? wxID_OK : wxID_CANCEL);
|
|
}
|
|
|
|
void CISOProperties::OnCloseClick(wxCommandEvent& WXUNUSED (event))
|
|
{
|
|
Close();
|
|
}
|
|
|
|
void CISOProperties::RightClickOnBanner(wxMouseEvent& event)
|
|
{
|
|
wxMenu* popupMenu = new wxMenu;
|
|
popupMenu->Append(IDM_BNRSAVEAS, _("Save as..."));
|
|
PopupMenu(popupMenu);
|
|
|
|
event.Skip();
|
|
}
|
|
|
|
void CISOProperties::OnBannerImageSave(wxCommandEvent& WXUNUSED (event))
|
|
{
|
|
wxString dirHome;
|
|
|
|
wxFileDialog dialog(this, _("Save as..."), wxGetHomeDir(&dirHome), wxString::Format(wxT("%s.png"), m_GameID->GetLabel().c_str()),
|
|
wxALL_FILES_PATTERN, wxFD_SAVE|wxFD_OVERWRITE_PROMPT, wxDefaultPosition, wxDefaultSize);
|
|
if (dialog.ShowModal() == wxID_OK)
|
|
{
|
|
m_Banner->GetBitmap().ConvertToImage().SaveFile(dialog.GetPath());
|
|
}
|
|
}
|
|
|
|
void CISOProperties::OnRightClickOnTree(wxTreeEvent& event)
|
|
{
|
|
m_Treectrl->SelectItem(event.GetItem());
|
|
|
|
wxMenu* popupMenu = new wxMenu;
|
|
|
|
if (m_Treectrl->GetItemImage(m_Treectrl->GetSelection()) == 0
|
|
&& m_Treectrl->GetFirstVisibleItem() != m_Treectrl->GetSelection())
|
|
popupMenu->Append(IDM_EXTRACTDIR, _("Extract Partition..."));
|
|
else if (m_Treectrl->GetItemImage(m_Treectrl->GetSelection()) == 1)
|
|
popupMenu->Append(IDM_EXTRACTDIR, _("Extract Directory..."));
|
|
else if (m_Treectrl->GetItemImage(m_Treectrl->GetSelection()) == 2)
|
|
popupMenu->Append(IDM_EXTRACTFILE, _("Extract File..."));
|
|
|
|
popupMenu->Append(IDM_EXTRACTALL, _("Extract All Files..."));
|
|
popupMenu->AppendSeparator();
|
|
popupMenu->Append(IDM_EXTRACTAPPLOADER, _("Extract Apploader..."));
|
|
popupMenu->Append(IDM_EXTRACTDOL, _("Extract DOL..."));
|
|
|
|
if (m_Treectrl->GetItemImage(m_Treectrl->GetSelection()) == 0
|
|
&& m_Treectrl->GetFirstVisibleItem() != m_Treectrl->GetSelection())
|
|
{
|
|
popupMenu->AppendSeparator();
|
|
popupMenu->Append(IDM_CHECKINTEGRITY, _("Check Partition Integrity"));
|
|
}
|
|
|
|
PopupMenu(popupMenu);
|
|
|
|
event.Skip();
|
|
}
|
|
|
|
void CISOProperties::OnExtractFile(wxCommandEvent& WXUNUSED (event))
|
|
{
|
|
wxString Path;
|
|
wxString File;
|
|
|
|
File = m_Treectrl->GetItemText(m_Treectrl->GetSelection());
|
|
|
|
Path = wxFileSelector(
|
|
_("Export File"),
|
|
wxEmptyString, File, wxEmptyString,
|
|
wxGetTranslation(wxALL_FILES),
|
|
wxFD_SAVE,
|
|
this);
|
|
|
|
if (!Path || !File)
|
|
return;
|
|
|
|
while (m_Treectrl->GetItemParent(m_Treectrl->GetSelection()) != m_Treectrl->GetRootItem())
|
|
{
|
|
wxString temp;
|
|
temp = m_Treectrl->GetItemText(m_Treectrl->GetItemParent(m_Treectrl->GetSelection()));
|
|
File = temp + wxT(DIR_SEP_CHR) + File;
|
|
|
|
m_Treectrl->SelectItem(m_Treectrl->GetItemParent(m_Treectrl->GetSelection()));
|
|
}
|
|
|
|
if (DiscIO::IsVolumeWiiDisc(OpenISO))
|
|
{
|
|
int partitionNum = wxAtoi(File.SubString(10, 11));
|
|
File.Remove(0, 12); // Remove "Partition x/"
|
|
WiiDisc.at(partitionNum).FileSystem->ExportFile(File.mb_str(), Path.mb_str());
|
|
}
|
|
else
|
|
pFileSystem->ExportFile(File.mb_str(), Path.mb_str());
|
|
}
|
|
|
|
void CISOProperties::ExportDir(const char* _rFullPath, const char* _rExportFolder, const int partitionNum)
|
|
{
|
|
char exportName[512];
|
|
u32 index[2] = {0, 0};
|
|
std::vector<const DiscIO::SFileInfo *> fst;
|
|
DiscIO::IFileSystem *FS = 0;
|
|
|
|
if (DiscIO::IsVolumeWiiDisc(OpenISO))
|
|
{
|
|
FS = WiiDisc.at(partitionNum).FileSystem;
|
|
}
|
|
else
|
|
FS = pFileSystem;
|
|
|
|
FS->GetFileList(fst);
|
|
|
|
if (!_rFullPath) // Extract all
|
|
{
|
|
index[0] = 0;
|
|
index[1] = (u32)fst.size();
|
|
|
|
FS->ExportApploader(_rExportFolder);
|
|
if (!DiscIO::IsVolumeWiiDisc(OpenISO))
|
|
FS->ExportDOL(_rExportFolder);
|
|
}
|
|
else // Look for the dir we are going to extract
|
|
{
|
|
for(index[0] = 0; index[0] < fst.size(); index[0]++)
|
|
{
|
|
if (!strcmp(fst.at(index[0])->m_FullPath, _rFullPath))
|
|
{
|
|
DEBUG_LOG(DISCIO, "Found the Dir at %u", index[0]);
|
|
index[1] = (u32)fst.at(index[0])->m_FileSize;
|
|
break;
|
|
}
|
|
}
|
|
|
|
DEBUG_LOG(DISCIO,"Dir found from %u to %u\nextracting to:\n%s",index[0],index[1],_rExportFolder);
|
|
}
|
|
|
|
wxString dialogTitle = index[0] ? _("Extracting Directory") : _("Extracting All Files");
|
|
wxProgressDialog dialog(
|
|
dialogTitle,
|
|
_("Extracting..."),
|
|
index[1] - 1,
|
|
this,
|
|
wxPD_APP_MODAL | wxPD_AUTO_HIDE | wxPD_CAN_ABORT |
|
|
wxPD_ELAPSED_TIME | wxPD_ESTIMATED_TIME | wxPD_REMAINING_TIME |
|
|
wxPD_SMOOTH
|
|
);
|
|
|
|
// Extraction
|
|
for (u32 i = index[0]; i < index[1]; i++)
|
|
{
|
|
dialog.SetTitle(wxString::Format(wxT("%s : %d%%"), dialogTitle.c_str(),
|
|
(u32)(((float)(i - index[0]) / (float)(index[1] - index[0])) * 100)));
|
|
|
|
dialog.Update(i, wxString::Format(_("Extracting %s"),
|
|
wxString(fst[i]->m_FullPath, *wxConvCurrent).c_str()));
|
|
|
|
if (dialog.WasCancelled())
|
|
break;
|
|
|
|
if (fst[i]->IsDirectory())
|
|
{
|
|
snprintf(exportName, sizeof(exportName), "%s/%s/", _rExportFolder, fst[i]->m_FullPath);
|
|
DEBUG_LOG(DISCIO, "%s", exportName);
|
|
|
|
if (!File::Exists(exportName) && !File::CreateFullPath(exportName))
|
|
{
|
|
ERROR_LOG(DISCIO, "Could not create the path %s", exportName);
|
|
}
|
|
else
|
|
{
|
|
if (!File::IsDirectory(exportName))
|
|
ERROR_LOG(DISCIO, "%s already exists and is not a directory", exportName);
|
|
|
|
DEBUG_LOG(DISCIO, "folder %s already exists", exportName);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
snprintf(exportName, sizeof(exportName), "%s/%s", _rExportFolder, fst[i]->m_FullPath);
|
|
DEBUG_LOG(DISCIO, "%s", exportName);
|
|
|
|
if (!File::Exists(exportName) && !FS->ExportFile(fst[i]->m_FullPath, exportName))
|
|
{
|
|
ERROR_LOG(DISCIO, "Could not export %s", exportName);
|
|
}
|
|
else
|
|
{
|
|
DEBUG_LOG(DISCIO, "%s already exists", exportName);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void CISOProperties::OnExtractDir(wxCommandEvent& event)
|
|
{
|
|
wxString Directory = m_Treectrl->GetItemText(m_Treectrl->GetSelection());
|
|
wxString Path = wxDirSelector(_("Choose the folder to extract to"));
|
|
|
|
if (!Path || !Directory)
|
|
return;
|
|
|
|
if (event.GetId() == IDM_EXTRACTALL)
|
|
{
|
|
if (DiscIO::IsVolumeWiiDisc(OpenISO))
|
|
for (u32 i = 0; i < WiiDisc.size(); i++)
|
|
ExportDir(NULL, Path.mb_str(), i);
|
|
else
|
|
ExportDir(NULL, Path.mb_str());
|
|
|
|
return;
|
|
}
|
|
|
|
while (m_Treectrl->GetItemParent(m_Treectrl->GetSelection()) != m_Treectrl->GetRootItem())
|
|
{
|
|
wxString temp;
|
|
temp = m_Treectrl->GetItemText(m_Treectrl->GetItemParent(m_Treectrl->GetSelection()));
|
|
Directory = temp + wxT(DIR_SEP_CHR) + Directory;
|
|
|
|
m_Treectrl->SelectItem(m_Treectrl->GetItemParent(m_Treectrl->GetSelection()));
|
|
}
|
|
|
|
if (DiscIO::IsVolumeWiiDisc(OpenISO))
|
|
{
|
|
int partitionNum = wxAtoi(Directory.SubString(10, 11));
|
|
Directory.Remove(0, 12); // Remove "Partition x/"
|
|
ExportDir(Directory.mb_str(), Path.mb_str(), partitionNum);
|
|
}
|
|
else
|
|
ExportDir(Directory.mb_str(), Path.mb_str());
|
|
}
|
|
|
|
void CISOProperties::OnExtractDataFromHeader(wxCommandEvent& event)
|
|
{
|
|
std::vector<const DiscIO::SFileInfo *> fst;
|
|
DiscIO::IFileSystem *FS = 0;
|
|
wxString Path = wxDirSelector(_("Choose the folder to extract to"));
|
|
|
|
if (Path.empty())
|
|
return;
|
|
|
|
if (DiscIO::IsVolumeWiiDisc(OpenISO))
|
|
FS = WiiDisc.at(1).FileSystem;
|
|
else
|
|
FS = pFileSystem;
|
|
|
|
bool ret = false;
|
|
if (event.GetId() == IDM_EXTRACTAPPLOADER)
|
|
{
|
|
ret = FS->ExportApploader(Path.mb_str());
|
|
}
|
|
else if (event.GetId() == IDM_EXTRACTDOL)
|
|
{
|
|
ret = FS->ExportDOL(Path.mb_str());
|
|
}
|
|
|
|
if (!ret)
|
|
PanicAlertT("Failed to extract to %s!", (const char *)Path.mb_str());
|
|
}
|
|
|
|
class IntegrityCheckThread : public wxThread
|
|
{
|
|
public:
|
|
IntegrityCheckThread(const WiiPartition& Partition)
|
|
: wxThread(wxTHREAD_JOINABLE), m_Partition(Partition)
|
|
{
|
|
Create();
|
|
}
|
|
|
|
virtual ExitCode Entry()
|
|
{
|
|
return (ExitCode)m_Partition.Partition->CheckIntegrity();
|
|
}
|
|
|
|
private:
|
|
const WiiPartition& m_Partition;
|
|
};
|
|
|
|
void CISOProperties::CheckPartitionIntegrity(wxCommandEvent& event)
|
|
{
|
|
// Normally we can't enter this function if we aren't analyzing a Wii disc
|
|
// anyway, but let's still check to be sure.
|
|
if (!DiscIO::IsVolumeWiiDisc(OpenISO))
|
|
return;
|
|
|
|
wxString PartitionName = m_Treectrl->GetItemText(m_Treectrl->GetSelection());
|
|
if (!PartitionName)
|
|
return;
|
|
|
|
// Get the partition number from the item text ("Partition N")
|
|
int PartitionNum = wxAtoi(PartitionName.SubString(10, 11));
|
|
const WiiPartition& Partition = WiiDisc[PartitionNum];
|
|
|
|
wxProgressDialog* dialog = new wxProgressDialog(
|
|
_("Checking integrity..."), _("Working..."), 1000, this,
|
|
wxPD_APP_MODAL | wxPD_ELAPSED_TIME | wxPD_SMOOTH
|
|
);
|
|
|
|
IntegrityCheckThread thread(Partition);
|
|
thread.Run();
|
|
|
|
while (thread.IsAlive())
|
|
{
|
|
dialog->Pulse();
|
|
wxThread::Sleep(50);
|
|
}
|
|
|
|
delete dialog;
|
|
|
|
if (!thread.Wait())
|
|
{
|
|
wxMessageBox(
|
|
wxString::Format(_("Integrity check for partition %d failed. "
|
|
"Your dump is most likely corrupted or has been "
|
|
"patched incorrectly."), PartitionNum),
|
|
_("Integrity Check Error"), wxOK | wxICON_ERROR, this
|
|
);
|
|
}
|
|
else
|
|
{
|
|
wxMessageBox(_("Integrity check completed. No errors have been found."),
|
|
_("Integrity check completed"), wxOK | wxICON_INFORMATION, this);
|
|
}
|
|
}
|
|
|
|
void CISOProperties::SetRefresh(wxCommandEvent& event)
|
|
{
|
|
bRefreshList = true;
|
|
|
|
if (event.GetId() == ID_EMUSTATE)
|
|
EmuIssues->Enable(event.GetSelection() != 0);
|
|
}
|
|
|
|
void CISOProperties::LoadGameConfig()
|
|
{
|
|
bool bTemp;
|
|
int iTemp;
|
|
std::string sTemp;
|
|
|
|
if (GameIni.Get("Core", "CPUThread", &bTemp))
|
|
CPUThread->Set3StateValue((wxCheckBoxState)bTemp);
|
|
else
|
|
CPUThread->Set3StateValue(wxCHK_UNDETERMINED);
|
|
|
|
if (GameIni.Get("Core", "SkipIdle", &bTemp))
|
|
SkipIdle->Set3StateValue((wxCheckBoxState)bTemp);
|
|
else
|
|
SkipIdle->Set3StateValue(wxCHK_UNDETERMINED);
|
|
|
|
if (GameIni.Get("Core", "MMU", &bTemp))
|
|
MMU->Set3StateValue((wxCheckBoxState)bTemp);
|
|
else
|
|
MMU->Set3StateValue(wxCHK_UNDETERMINED);
|
|
|
|
if (GameIni.Get("Core", "BAT", &bTemp))
|
|
MMUBAT->Set3StateValue((wxCheckBoxState)bTemp);
|
|
else
|
|
MMUBAT->Set3StateValue(wxCHK_UNDETERMINED);
|
|
|
|
if (GameIni.Get("Core", "TLBHack", &bTemp))
|
|
TLBHack->Set3StateValue((wxCheckBoxState)bTemp);
|
|
else
|
|
TLBHack->Set3StateValue(wxCHK_UNDETERMINED);
|
|
|
|
if (GameIni.Get("Core", "VBeam", &bTemp))
|
|
VBeam->Set3StateValue((wxCheckBoxState)bTemp);
|
|
else
|
|
VBeam->Set3StateValue(wxCHK_UNDETERMINED);
|
|
|
|
if (GameIni.Get("Core", "FastDiscSpeed", &bTemp))
|
|
FastDiscSpeed->Set3StateValue((wxCheckBoxState)bTemp);
|
|
else
|
|
FastDiscSpeed->Set3StateValue(wxCHK_UNDETERMINED);
|
|
|
|
if (GameIni.Get("Core", "BlockMerging", &bTemp))
|
|
BlockMerging->Set3StateValue((wxCheckBoxState)bTemp);
|
|
else
|
|
BlockMerging->Set3StateValue(wxCHK_UNDETERMINED);
|
|
|
|
if (GameIni.Get("Core", "DSPHLE", &bTemp))
|
|
DSPHLE->Set3StateValue((wxCheckBoxState)bTemp);
|
|
else
|
|
DSPHLE->Set3StateValue(wxCHK_UNDETERMINED);
|
|
|
|
// ??
|
|
if (GameIni.Get("Wii", "Widescreen", &bTemp))
|
|
EnableWideScreen->Set3StateValue((wxCheckBoxState)bTemp);
|
|
else
|
|
EnableWideScreen->Set3StateValue(wxCHK_UNDETERMINED);
|
|
|
|
if (GameIni.Get("Wii", "DisableWiimoteSpeaker", &bTemp))
|
|
DisableWiimoteSpeaker->Set3StateValue((wxCheckBoxState)bTemp);
|
|
else
|
|
DisableWiimoteSpeaker->Set3StateValue(wxCHK_UNDETERMINED);
|
|
|
|
if (GameIni.Get("Video", "UseBBox", &bTemp))
|
|
UseBBox->Set3StateValue((wxCheckBoxState)bTemp);
|
|
else
|
|
UseBBox->Set3StateValue(wxCHK_UNDETERMINED);
|
|
|
|
|
|
if (GameIni.Get("Video", "ZTPSpeedupHack", &bTemp))
|
|
UseZTPSpeedupHack->Set3StateValue((wxCheckBoxState)bTemp);
|
|
else
|
|
UseZTPSpeedupHack->Set3StateValue(wxCHK_UNDETERMINED);
|
|
|
|
GameIni.Get("Video", "ProjectionHack", &bTemp);
|
|
PHackEnable->Set3StateValue((wxCheckBoxState)bTemp);
|
|
|
|
GameIni.Get("Video", "PH_SZNear", &PHack_Data.PHackSZNear);
|
|
GameIni.Get("Video", "PH_SZFar", &PHack_Data.PHackSZFar);
|
|
GameIni.Get("Video", "PH_ExtraParam", &PHack_Data.PHackExP);
|
|
|
|
GameIni.Get("Video", "PH_ZNear", &PHack_Data.PHZNear);
|
|
GameIni.Get("Video", "PH_ZFar", &PHack_Data.PHZFar);
|
|
|
|
GameIni.Get("EmuState", "EmulationStateId", &iTemp, 0/*Not Set*/);
|
|
EmuState->SetSelection(iTemp);
|
|
|
|
GameIni.Get("EmuState", "EmulationIssues", &sTemp);
|
|
if (!sTemp.empty())
|
|
{
|
|
EmuIssues->SetValue(wxString(sTemp.c_str(), *wxConvCurrent));
|
|
bRefreshList = true;
|
|
}
|
|
EmuIssues->Enable(EmuState->GetSelection() != 0);
|
|
|
|
PatchList_Load();
|
|
ActionReplayList_Load();
|
|
m_geckocode_panel->LoadCodes(GameIni, OpenISO->GetUniqueID());
|
|
}
|
|
|
|
bool CISOProperties::SaveGameConfig()
|
|
{
|
|
if (CPUThread->Get3StateValue() == wxCHK_UNDETERMINED)
|
|
GameIni.DeleteKey("Core", "CPUThread");
|
|
else
|
|
GameIni.Set("Core", "CPUThread", CPUThread->Get3StateValue());
|
|
|
|
if (SkipIdle->Get3StateValue() == wxCHK_UNDETERMINED)
|
|
GameIni.DeleteKey("Core", "SkipIdle");
|
|
else
|
|
GameIni.Set("Core", "SkipIdle", SkipIdle->Get3StateValue());
|
|
|
|
if (MMU->Get3StateValue() == wxCHK_UNDETERMINED)
|
|
GameIni.DeleteKey("Core", "MMU");
|
|
else
|
|
GameIni.Set("Core", "MMU", MMU->Get3StateValue());
|
|
|
|
if (MMUBAT->Get3StateValue() == wxCHK_UNDETERMINED)
|
|
GameIni.DeleteKey("Core", "BAT");
|
|
else
|
|
GameIni.Set("Core", "BAT", MMUBAT->Get3StateValue());
|
|
|
|
if (TLBHack->Get3StateValue() == wxCHK_UNDETERMINED)
|
|
GameIni.DeleteKey("Core", "TLBHack");
|
|
else
|
|
GameIni.Set("Core", "TLBHack", TLBHack->Get3StateValue());
|
|
|
|
if (VBeam->Get3StateValue() == wxCHK_UNDETERMINED)
|
|
GameIni.DeleteKey("Core", "VBeam");
|
|
else
|
|
GameIni.Set("Core", "VBeam", VBeam->Get3StateValue());
|
|
|
|
if (FastDiscSpeed->Get3StateValue() == wxCHK_UNDETERMINED)
|
|
GameIni.DeleteKey("Core", "FastDiscSpeed");
|
|
else
|
|
GameIni.Set("Core", "FastDiscSpeed", FastDiscSpeed->Get3StateValue());
|
|
|
|
if (BlockMerging->Get3StateValue() == wxCHK_UNDETERMINED)
|
|
GameIni.DeleteKey("Core", "BlockMerging");
|
|
else
|
|
GameIni.Set("Core", "BlockMerging", BlockMerging->Get3StateValue());
|
|
|
|
if (DSPHLE->Get3StateValue() == wxCHK_UNDETERMINED)
|
|
GameIni.DeleteKey("Core", "DSPHLE");
|
|
else
|
|
GameIni.Set("Core", "DSPHLE", DSPHLE->Get3StateValue());
|
|
|
|
if (EnableWideScreen->Get3StateValue() == wxCHK_UNDETERMINED)
|
|
GameIni.DeleteKey("Wii", "Widescreen");
|
|
else
|
|
GameIni.Set("Wii", "Widescreen", EnableWideScreen->Get3StateValue());
|
|
|
|
if (DisableWiimoteSpeaker->Get3StateValue() == wxCHK_UNDETERMINED)
|
|
GameIni.DeleteKey("Wii", "DisableWiimoteSpeaker");
|
|
else
|
|
GameIni.Set("Wii", "DisableWiimoteSpeaker", DisableWiimoteSpeaker->Get3StateValue());
|
|
|
|
if (UseBBox->Get3StateValue() == wxCHK_UNDETERMINED)
|
|
GameIni.DeleteKey("Video", "UseBBox");
|
|
else
|
|
GameIni.Set("Video", "UseBBox", UseBBox->Get3StateValue());
|
|
|
|
if (UseZTPSpeedupHack->Get3StateValue() == wxCHK_UNDETERMINED)
|
|
GameIni.DeleteKey("Video", "ZTPSpeedupHack");
|
|
else
|
|
GameIni.Set("Video", "ZTPSpeedupHack", UseZTPSpeedupHack->Get3StateValue());
|
|
|
|
GameIni.Set("Video", "ProjectionHack", PHackEnable->Get3StateValue());
|
|
|
|
GameIni.Set("Video", "PH_SZNear", PHack_Data.PHackSZNear ? 1 : 0);
|
|
GameIni.Set("Video", "PH_SZFar", PHack_Data.PHackSZFar ? 1 : 0);
|
|
GameIni.Set("Video", "PH_ExtraParam", PHack_Data.PHackExP ? 1 : 0);
|
|
|
|
GameIni.Set("Video", "PH_ZNear", PHack_Data.PHZNear);
|
|
GameIni.Set("Video", "PH_ZFar", PHack_Data.PHZFar);
|
|
|
|
GameIni.Set("EmuState", "EmulationStateId", EmuState->GetSelection());
|
|
GameIni.Set("EmuState", "EmulationIssues", (const char*)EmuIssues->GetValue().mb_str(*wxConvCurrent));
|
|
|
|
PatchList_Save();
|
|
ActionReplayList_Save();
|
|
Gecko::SaveCodes(GameIni, m_geckocode_panel->GetCodes());
|
|
|
|
return GameIni.Save(GameIniFile.c_str());
|
|
}
|
|
|
|
void CISOProperties::OnEditConfig(wxCommandEvent& WXUNUSED (event))
|
|
{
|
|
if (wxFileExists(wxString::From8BitData(GameIniFile.c_str())))
|
|
{
|
|
SaveGameConfig();
|
|
|
|
#ifdef __APPLE__
|
|
// wxTheMimeTypesManager is not yet implemented for wxCocoa
|
|
[[NSWorkspace sharedWorkspace] openFile:
|
|
[NSString stringWithUTF8String: GameIniFile.c_str()]
|
|
withApplication: @"TextEdit"];
|
|
#else
|
|
wxFileType* filetype = wxTheMimeTypesManager->GetFileTypeFromExtension(_T("ini"));
|
|
if(filetype == NULL) // From extension failed, trying with MIME type now
|
|
{
|
|
filetype = wxTheMimeTypesManager->GetFileTypeFromMimeType(_T("text/plain"));
|
|
if(filetype == NULL) // MIME type failed, aborting mission
|
|
{
|
|
PanicAlertT("Filetype 'ini' is unknown! Will not open!");
|
|
return;
|
|
}
|
|
}
|
|
wxString OpenCommand;
|
|
OpenCommand = filetype->GetOpenCommand(wxString::From8BitData(GameIniFile.c_str()));
|
|
if(OpenCommand.IsEmpty())
|
|
PanicAlertT("Couldn't find open command for extension 'ini'!");
|
|
else
|
|
if(wxExecute(OpenCommand, wxEXEC_SYNC) == -1)
|
|
PanicAlertT("wxExecute returned -1 on application run!");
|
|
#endif
|
|
|
|
GameIni.Load(GameIniFile.c_str());
|
|
LoadGameConfig();
|
|
|
|
bRefreshList = true; // Just in case
|
|
}
|
|
|
|
// Once we're done with the ini edit, give the focus back to Dolphin
|
|
SetFocus();
|
|
}
|
|
|
|
void CISOProperties::ListSelectionChanged(wxCommandEvent& event)
|
|
{
|
|
switch (event.GetId())
|
|
{
|
|
case ID_PATCHES_LIST:
|
|
if (Patches->GetSelection() != wxNOT_FOUND)
|
|
{
|
|
EditPatch->Enable();
|
|
RemovePatch->Enable();
|
|
}
|
|
break;
|
|
case ID_CHEATS_LIST:
|
|
if (Cheats->GetSelection() != wxNOT_FOUND)
|
|
{
|
|
EditCheat->Enable();
|
|
RemoveCheat->Enable();
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
|
|
void CISOProperties::PatchList_Load()
|
|
{
|
|
onFrame.clear();
|
|
Patches->Clear();
|
|
PatchEngine::LoadPatchSection("OnFrame", onFrame, GameIni);
|
|
|
|
u32 index = 0;
|
|
for (std::vector<PatchEngine::Patch>::const_iterator it = onFrame.begin(); it != onFrame.end(); ++it)
|
|
{
|
|
PatchEngine::Patch p = *it;
|
|
Patches->Append(wxString(p.name.c_str(), *wxConvCurrent));
|
|
Patches->Check(index, p.active);
|
|
++index;
|
|
}
|
|
}
|
|
|
|
void CISOProperties::PatchList_Save()
|
|
{
|
|
std::vector<std::string> lines;
|
|
u32 index = 0;
|
|
for (std::vector<PatchEngine::Patch>::const_iterator onFrame_it = onFrame.begin(); onFrame_it != onFrame.end(); ++onFrame_it)
|
|
{
|
|
lines.push_back(Patches->IsChecked(index) ? "+$" + onFrame_it->name : "$" + onFrame_it->name);
|
|
|
|
for (std::vector<PatchEngine::PatchEntry>::const_iterator iter2 = onFrame_it->entries.begin(); iter2 != onFrame_it->entries.end(); ++iter2)
|
|
{
|
|
std::string temp = StringFromFormat("0x%08X:%s:0x%08X", iter2->address, PatchEngine::PatchTypeStrings[iter2->type], iter2->value);
|
|
lines.push_back(temp);
|
|
}
|
|
++index;
|
|
}
|
|
GameIni.SetLines("OnFrame", lines);
|
|
lines.clear();
|
|
}
|
|
|
|
void CISOProperties::PHackButtonClicked(wxCommandEvent& event)
|
|
{
|
|
if (event.GetId() == ID_PHSETTINGS)
|
|
{
|
|
::PHack_Data = PHack_Data;
|
|
CPHackSettings dlg(this, 1);
|
|
if (dlg.ShowModal() == wxID_OK)
|
|
PHack_Data = ::PHack_Data;
|
|
}
|
|
}
|
|
|
|
void CISOProperties::PatchButtonClicked(wxCommandEvent& event)
|
|
{
|
|
int selection = Patches->GetSelection();
|
|
|
|
switch (event.GetId())
|
|
{
|
|
case ID_EDITPATCH:
|
|
{
|
|
CPatchAddEdit dlg(selection, this);
|
|
dlg.ShowModal();
|
|
}
|
|
break;
|
|
case ID_ADDPATCH:
|
|
{
|
|
CPatchAddEdit dlg(-1, this, 1, _("Add Patch"));
|
|
if (dlg.ShowModal() == wxID_OK)
|
|
{
|
|
Patches->Append(wxString(onFrame.back().name.c_str(), *wxConvCurrent));
|
|
Patches->Check((unsigned int)(onFrame.size() - 1), onFrame.back().active);
|
|
}
|
|
}
|
|
break;
|
|
case ID_REMOVEPATCH:
|
|
onFrame.erase(onFrame.begin() + Patches->GetSelection());
|
|
Patches->Delete(Cheats->GetSelection());
|
|
break;
|
|
}
|
|
|
|
PatchList_Save();
|
|
Patches->Clear();
|
|
PatchList_Load();
|
|
|
|
EditPatch->Enable(false);
|
|
RemovePatch->Enable(false);
|
|
}
|
|
|
|
void CISOProperties::ActionReplayList_Load()
|
|
{
|
|
arCodes.clear();
|
|
Cheats->Clear();
|
|
ActionReplay::LoadCodes(arCodes, GameIni);
|
|
|
|
u32 index = 0;
|
|
for (std::vector<ActionReplay::ARCode>::const_iterator it = arCodes.begin(); it != arCodes.end(); ++it)
|
|
{
|
|
ActionReplay::ARCode arCode = *it;
|
|
Cheats->Append(wxString(arCode.name.c_str(), *wxConvCurrent));
|
|
Cheats->Check(index, arCode.active);
|
|
++index;
|
|
}
|
|
}
|
|
|
|
void CISOProperties::ActionReplayList_Save()
|
|
{
|
|
std::vector<std::string> lines;
|
|
u32 index = 0;
|
|
for (std::vector<ActionReplay::ARCode>::const_iterator iter = arCodes.begin(); iter != arCodes.end(); ++iter)
|
|
{
|
|
ActionReplay::ARCode code = *iter;
|
|
|
|
lines.push_back(Cheats->IsChecked(index) ? "+$" + code.name : "$" + code.name);
|
|
|
|
for (std::vector<ActionReplay::AREntry>::const_iterator iter2 = code.ops.begin(); iter2 != code.ops.end(); ++iter2)
|
|
{
|
|
lines.push_back(std::string(wxString::Format(wxT("%08X %08X"), iter2->cmd_addr, iter2->value).mb_str()));
|
|
}
|
|
++index;
|
|
}
|
|
GameIni.SetLines("ActionReplay", lines);
|
|
}
|
|
|
|
void CISOProperties::ActionReplayButtonClicked(wxCommandEvent& event)
|
|
{
|
|
int selection = Cheats->GetSelection();
|
|
|
|
switch (event.GetId())
|
|
{
|
|
case ID_EDITCHEAT:
|
|
{
|
|
CARCodeAddEdit dlg(selection, this);
|
|
dlg.ShowModal();
|
|
}
|
|
break;
|
|
case ID_ADDCHEAT:
|
|
{
|
|
CARCodeAddEdit dlg(-1, this, 1, _("Add ActionReplay Code"));
|
|
if (dlg.ShowModal() == wxID_OK)
|
|
{
|
|
Cheats->Append(wxString::From8BitData(arCodes.back().name.c_str()));
|
|
Cheats->Check((unsigned int)(arCodes.size() - 1), arCodes.back().active);
|
|
}
|
|
}
|
|
break;
|
|
case ID_REMOVECHEAT:
|
|
arCodes.erase(arCodes.begin() + Cheats->GetSelection());
|
|
Cheats->Delete(Cheats->GetSelection());
|
|
break;
|
|
}
|
|
|
|
ActionReplayList_Save();
|
|
Cheats->Clear();
|
|
ActionReplayList_Load();
|
|
|
|
EditCheat->Enable(false);
|
|
RemoveCheat->Enable(false);
|
|
}
|
|
|
|
void CISOProperties::OnChangeBannerLang(wxCommandEvent& event)
|
|
{
|
|
ChangeBannerDetails(event.GetSelection());
|
|
}
|
|
|
|
void CISOProperties::ChangeBannerDetails(int lang)
|
|
{
|
|
std::wstring wname;
|
|
wxString shortName,
|
|
comment,
|
|
maker;
|
|
|
|
#ifdef _WIN32
|
|
wxCSConv SJISConv(*(wxCSConv*)wxConvCurrent);
|
|
static bool validCP932 = ::IsValidCodePage(932) != 0;
|
|
if (validCP932)
|
|
{
|
|
SJISConv = wxCSConv(wxFontMapper::GetEncodingName(wxFONTENCODING_SHIFT_JIS));
|
|
}
|
|
else
|
|
{
|
|
WARN_LOG(COMMON, "Cannot Convert from Charset Windows Japanese cp 932");
|
|
}
|
|
#else
|
|
// on linux the wrong string is returned from wxFontMapper::GetEncodingName(wxFONTENCODING_SHIFT_JIS)
|
|
// it returns CP-932, in order to use iconv we need to use CP932
|
|
wxCSConv SJISConv(wxT("CP932"));
|
|
#endif
|
|
switch (OpenGameListItem->GetCountry())
|
|
{
|
|
case DiscIO::IVolume::COUNTRY_TAIWAN:
|
|
case DiscIO::IVolume::COUNTRY_JAPAN:
|
|
|
|
if (OpenGameListItem->GetName(wname, -1))
|
|
shortName = wname.c_str();
|
|
else
|
|
shortName = wxString(OpenGameListItem->GetName(0).c_str(), SJISConv);
|
|
|
|
if ((comment = OpenGameListItem->GetDescription().c_str()).size() == 0)
|
|
comment = wxString(OpenGameListItem->GetDescription(0).c_str(), SJISConv);
|
|
maker = wxString(OpenGameListItem->GetCompany().c_str(), SJISConv);
|
|
break;
|
|
case DiscIO::IVolume::COUNTRY_USA:
|
|
lang = 0;
|
|
default:
|
|
{
|
|
wxCSConv WindowsCP1252(wxFontMapper::GetEncodingName(wxFONTENCODING_CP1252));
|
|
if (OpenGameListItem->GetName(wname, lang))
|
|
shortName = wname.c_str();
|
|
else
|
|
shortName = wxString(OpenGameListItem->GetName(lang).c_str(), WindowsCP1252);
|
|
if ((comment = OpenGameListItem->GetDescription().c_str()).size() == 0)
|
|
comment = wxString(OpenGameListItem->GetDescription(lang).c_str(), WindowsCP1252);
|
|
maker = wxString(OpenGameListItem->GetCompany().c_str(), WindowsCP1252);
|
|
}
|
|
break;
|
|
}
|
|
// Updates the informations shown in the window
|
|
m_ShortName->SetValue(shortName);
|
|
m_Comment->SetValue(comment);
|
|
m_Maker->SetValue(maker);//dev too
|
|
|
|
std::string filename, extension;
|
|
SplitPath(OpenGameListItem->GetFileName(), 0, &filename, &extension);
|
|
// Also sets the window's title
|
|
SetTitle(wxString(StringFromFormat("%s%s: %s - ", filename.c_str(), extension.c_str(), OpenGameListItem->GetUniqueID().c_str()).c_str(), *wxConvCurrent)+shortName);
|
|
}
|