mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2024-11-14 13:27:45 -07:00
cb86db7b68
Mostly small changes, like capitalization and spelling
89 lines
2.1 KiB
C++
89 lines
2.1 KiB
C++
#include <algorithm>
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#include <array>
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#include <assert.h>
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#include <bitset>
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#include <cassert>
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#include <cctype>
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#include <cerrno>
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#include <cmath>
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#include <cstdarg>
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#include <cstddef>
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#include <cstdio>
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#include <cstdlib>
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#include <cstring>
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#include <ctime>
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#include <ctype.h>
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#include <deque>
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#include <errno.h>
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#if !defined ANDROID && !defined _WIN32
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#include <execinfo.h>
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#endif
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#include <fcntl.h>
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#include <float.h>
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#include <fstream>
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#include <functional>
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#ifndef _WIN32
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#include <getopt.h>
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#endif
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#include <iomanip>
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#include <iostream>
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#include <limits.h>
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#include <limits>
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#include <list>
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#include <locale.h>
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#include <map>
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#include <math.h>
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#include <memory.h>
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#include <memory>
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#include <mutex>
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#include <numeric>
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#ifndef _WIN32
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#include <pthread.h>
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#endif
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#include <queue>
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#include <set>
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#include <sstream>
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#include <stack>
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#include <stdarg.h>
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#include <stddef.h>
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#include <stdint.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <thread>
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#include <time.h>
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#include <type_traits>
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#ifndef _WIN32
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#include <unistd.h>
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#endif
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#include <unordered_map>
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#include <unordered_set>
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#include <utility>
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#include <vector>
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#ifdef _WIN32
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#if _MSC_FULL_VER < 180030723
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#error Please update your build environment to VS2013 with Update 3 or later!
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#endif
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// This numeral indicates the "minimum system required" to run the resulting
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// program. Dolphin targets Vista+, so it should be 0x0600. However in practice,
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// _WIN32_WINNT just removes up-level API declarations from headers. This is a
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// problem for XAudio2 and XInput, where Dolphin expects to compile against the
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// Win8+ versions of their headers. So while we really need Vista+ level of
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// support, we declare Win8+ here globally. If this becomes a problem, the
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// higher declaration can be contained to just the XAudio2/XInput related code.
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#define _WIN32_WINNT 0x0602
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// Exclude rarely-used stuff from Windows headers
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#define WIN32_LEAN_AND_MEAN
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// Don't include Windows min/max definitions. They would conflict with the STL.
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#define NOMINMAX
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#include <Windows.h>
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#endif
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#include "Common/Common.h"
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#include "Common/Thread.h"
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