mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2024-11-15 22:09:19 -07:00
e149ad4f0a
SPDX standardizes how source code conveys its copyright and licensing information. See https://spdx.github.io/spdx-spec/1-rationale/ . SPDX tags are adopted in many large projects, including things like the Linux kernel.
37 lines
816 B
C++
37 lines
816 B
C++
// Copyright 2019 Dolphin Emulator Project
|
|
// SPDX-License-Identifier: GPL-2.0-or-later
|
|
|
|
#pragma once
|
|
|
|
#include <array>
|
|
#include <deque>
|
|
#include <functional>
|
|
#include <memory>
|
|
#include <string>
|
|
#include <utility>
|
|
|
|
class NetPlayChatUI
|
|
{
|
|
public:
|
|
explicit NetPlayChatUI(std::function<void(const std::string&)> callback);
|
|
~NetPlayChatUI();
|
|
|
|
using Color = std::array<float, 3>;
|
|
|
|
void Display();
|
|
void AppendChat(std::string message, Color color);
|
|
void SendMessage();
|
|
void Activate();
|
|
|
|
private:
|
|
char m_message_buf[256] = {};
|
|
bool m_scroll_to_bottom = false;
|
|
bool m_activate = false;
|
|
bool m_is_scrolled_to_bottom = true;
|
|
|
|
std::deque<std::pair<std::string, Color>> m_messages;
|
|
std::function<void(const std::string&)> m_message_callback;
|
|
};
|
|
|
|
extern std::unique_ptr<NetPlayChatUI> g_netplay_chat_ui;
|