Logo
Explore Help
Sign In
piwalker/dolphin
1
0
Fork 0
You've already forked dolphin
mirror of https://github.com/dolphin-emu/dolphin.git synced 2025-08-01 18:48:56 -06:00
Code Issues Packages Projects Releases Wiki Activity
Files
cc54652fb3d7c7f9782d56b32a58e6f5257f6942
dolphin/Source/Core/VideoBackends
History
Lioncash 1831dcbe6f VideoVulkan/ShaderCompiler: Use non-member std::size instead of ArraySize()
Now that we're on C++17, we can use its non-member std::size function
instead of ours. This provides no functional change.
2019-05-30 04:16:20 -04:00
..
D3D
VideoCommon/RenderBase: Use a std::string_view with CreateShaderFromSource()
2019-05-30 03:29:35 -04:00
D3D12
VideoCommon/RenderBase: Use a std::string_view with CreateShaderFromSource()
2019-05-30 03:29:35 -04:00
D3DCommon
VideoCommon/RenderBase: Use a std::string_view with CreateShaderFromSource()
2019-05-30 03:29:35 -04:00
Null
VideoCommon/RenderBase: Use a std::string_view with CreateShaderFromSource()
2019-05-30 03:29:35 -04:00
OGL
VideoCommon/RenderBase: Use a std::string_view with CreateShaderFromSource()
2019-05-30 03:29:35 -04:00
Software
VideoCommon/RenderBase: Use a std::string_view with CreateShaderFromSource()
2019-05-30 03:29:35 -04:00
Vulkan
VideoVulkan/ShaderCompiler: Use non-member std::size instead of ArraySize()
2019-05-30 04:16:20 -04:00
CMakeLists.txt
Implement D3D12 backend
2019-04-01 11:24:55 +10:00
Powered by Gitea Version: 1.24.0 Page: 576ms Template: 44ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API