dolphin/Externals
Shawn Hoffman ccd30024b3 Update to VS2013 and a slew of build-related updates. Notes:
* Currently there is no DEBUGFAST configuration. Defining DEBUGFAST as a preprocessor definition in Base.props (or a global header) enables it for now, pending a better method. This was done to make managing the build harder to screw up. However it may not even be an issue anymore with the new .props usage.
* D3DX11SaveTextureToFile usage is dropped and not replaced.
* If you have $(DXSDK_DIR) in your global property sheets (Microsoft.Cpp.$(PlatformName).user), you need to remove it. The build will error out with a message if it's configured incorrectly.
* If you are on Windows 8 or above, you no longer need the June 2010 DirectX SDK installed to build dolphin. If you are in this situation, it is still required if you want your built binaries to be able to use XAudio2 and XInput on previous Windows versions.
* GLew updated to 1.10.0
* compiler switches added: /volatile:iso, /d2Zi+
* LTCG available via msbuild property: DolphinRelease
* SDL updated to 2.0.0
* All Externals (excl. OpenAL and SDL) are built from source.
* Now uses STL version of std::{mutex,condition_variable,thread}
* Now uses Build as root directory for *all* intermediate files
* Binary directory is populated as post-build msbuild action
* .gitignore is simplified
* UnitTests project is no longer compiled
2013-10-26 17:55:38 -07:00
..
Bochs_disasm Update to VS2013 and a slew of build-related updates. Notes: 2013-10-26 17:55:38 -07:00
CLRun Update to VS2013 and a slew of build-related updates. Notes: 2013-10-26 17:55:38 -07:00
gettext Build mo translation files on all platforms. Had to import msgfmt executable in the Externals to do this on windows. 2011-01-10 19:26:36 +00:00
GLES3/GLES3 Pull in the glRenderbufferStorageMultisample function pointer at run time. 2013-09-22 09:10:47 -05:00
GLew Update to VS2013 and a slew of build-related updates. Notes: 2013-10-26 17:55:38 -07:00
libiconv-1.14 [Android] Add in a static libiconv library so non English games don't crash Dolphin Mobile. 2013-08-29 04:43:31 -05:00
libpng Update to VS2013 and a slew of build-related updates. Notes: 2013-10-26 17:55:38 -07:00
libusbx Update to VS2013 and a slew of build-related updates. Notes: 2013-10-26 17:55:38 -07:00
LZO Update to VS2013 and a slew of build-related updates. Notes: 2013-10-26 17:55:38 -07:00
miniupnpc Update to VS2013 and a slew of build-related updates. Notes: 2013-10-26 17:55:38 -07:00
msvcrt Ship vcomp100.dll with Dolphin 2013-09-22 16:00:56 +02:00
OpenAL Update to VS2013 and a slew of build-related updates. Notes: 2013-10-26 17:55:38 -07:00
polarssl Update to VS2013 and a slew of build-related updates. Notes: 2013-10-26 17:55:38 -07:00
portaudio Update to VS2013 and a slew of build-related updates. Notes: 2013-10-26 17:55:38 -07:00
SDL Update to VS2013 and a slew of build-related updates. Notes: 2013-10-26 17:55:38 -07:00
SDL2-2.0.0 Update to VS2013 and a slew of build-related updates. Notes: 2013-10-26 17:55:38 -07:00
SFML Update to VS2013 and a slew of build-related updates. Notes: 2013-10-26 17:55:38 -07:00
SOIL Update to VS2013 and a slew of build-related updates. Notes: 2013-10-26 17:55:38 -07:00
soundtouch Update to VS2013 and a slew of build-related updates. Notes: 2013-10-26 17:55:38 -07:00
wxWidgets3 Update to VS2013 and a slew of build-related updates. Notes: 2013-10-26 17:55:38 -07:00
zlib Update to VS2013 and a slew of build-related updates. Notes: 2013-10-26 17:55:38 -07:00