mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2024-11-15 05:47:56 -07:00
e149ad4f0a
SPDX standardizes how source code conveys its copyright and licensing information. See https://spdx.github.io/spdx-spec/1-rationale/ . SPDX tags are adopted in many large projects, including things like the Linux kernel.
84 lines
1.7 KiB
C++
84 lines
1.7 KiB
C++
// Copyright 2017 Dolphin Emulator Project
|
|
// SPDX-License-Identifier: GPL-2.0-or-later
|
|
|
|
#pragma once
|
|
|
|
#include <QDialog>
|
|
|
|
#include "DolphinQt/GameList/GameListModel.h"
|
|
|
|
class QCheckBox;
|
|
class QComboBox;
|
|
class QDialogButtonBox;
|
|
class QLabel;
|
|
class QLineEdit;
|
|
class QListWidget;
|
|
class QGridLayout;
|
|
class QPushButton;
|
|
class QSpinBox;
|
|
class QTabWidget;
|
|
|
|
namespace UICommon
|
|
{
|
|
class GameFile;
|
|
}
|
|
|
|
class NetPlaySetupDialog : public QDialog
|
|
{
|
|
Q_OBJECT
|
|
public:
|
|
explicit NetPlaySetupDialog(const GameListModel& game_list_model, QWidget* parent);
|
|
|
|
void accept() override;
|
|
void show();
|
|
|
|
signals:
|
|
bool Join();
|
|
bool Host(const UICommon::GameFile& game);
|
|
|
|
private:
|
|
void CreateMainLayout();
|
|
void ConnectWidgets();
|
|
void PopulateGameList();
|
|
void ResetTraversalHost();
|
|
|
|
void SaveSettings();
|
|
|
|
void OnConnectionTypeChanged(int index);
|
|
|
|
// Main Widget
|
|
QDialogButtonBox* m_button_box;
|
|
QComboBox* m_connection_type;
|
|
QLineEdit* m_nickname_edit;
|
|
QGridLayout* m_main_layout;
|
|
QTabWidget* m_tab_widget;
|
|
QPushButton* m_reset_traversal_button;
|
|
|
|
// Connection Widget
|
|
QLabel* m_ip_label;
|
|
QLineEdit* m_ip_edit;
|
|
QLabel* m_connect_port_label;
|
|
QSpinBox* m_connect_port_box;
|
|
QPushButton* m_connect_button;
|
|
|
|
// Host Widget
|
|
QLabel* m_host_port_label;
|
|
QSpinBox* m_host_port_box;
|
|
QListWidget* m_host_games;
|
|
QPushButton* m_host_button;
|
|
QCheckBox* m_host_force_port_check;
|
|
QSpinBox* m_host_force_port_box;
|
|
QCheckBox* m_host_chunked_upload_limit_check;
|
|
QSpinBox* m_host_chunked_upload_limit_box;
|
|
QCheckBox* m_host_server_browser;
|
|
QLineEdit* m_host_server_name;
|
|
QLineEdit* m_host_server_password;
|
|
QComboBox* m_host_server_region;
|
|
|
|
#ifdef USE_UPNP
|
|
QCheckBox* m_host_upnp;
|
|
#endif
|
|
|
|
const GameListModel& m_game_list_model;
|
|
};
|