dolphin/Externals/wxWidgets3/include/wx/fontmap.h
Soren Jorvang d14efe561b Import r67258 of the wxWidgets trunk, which I expect will before
long become wxWidgets 2.9.2, which in turn is expected to be the
last 2.9 release before the 3.0 stable release.

Since the full wxWidgets distribution is rather large, I have
imported only the parts that we use, on a subdirectory basis:

art
include/wx/*.*
include/wx/aui
include/wx/cocoa
include/wx/generic
include/wx/gtk
include/wx/meta
include/wx/msw
include/wx/osx
include/wx/persist
include/wx/private
include/wx/protocol
include/wx/unix
src/aui
src/common
src/generic
src/gtk
src/msw
src/osx
src/unix


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7380 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-03-20 18:05:19 +00:00

291 lines
11 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: wx/fontmap.h
// Purpose: wxFontMapper class
// Author: Vadim Zeitlin
// Modified by:
// Created: 04.11.99
// RCS-ID: $Id: fontmap.h 58757 2009-02-08 11:45:59Z VZ $
// Copyright: (c) Vadim Zeitlin
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_FONTMAPPER_H_
#define _WX_FONTMAPPER_H_
// ----------------------------------------------------------------------------
// headers
// ----------------------------------------------------------------------------
#if wxUSE_FONTMAP
#include "wx/fontenc.h" // for wxFontEncoding
#if wxUSE_GUI
#include "wx/fontutil.h" // for wxNativeEncodingInfo
#endif // wxUSE_GUI
#if wxUSE_CONFIG && wxUSE_FILECONFIG
class WXDLLIMPEXP_FWD_BASE wxConfigBase;
#endif // wxUSE_CONFIG
class WXDLLIMPEXP_FWD_CORE wxFontMapper;
#if wxUSE_GUI
class WXDLLIMPEXP_FWD_CORE wxWindow;
#endif // wxUSE_GUI
// ============================================================================
// wxFontMapper manages user-definable correspondence between wxWidgets font
// encodings and the fonts present on the machine.
//
// This is a singleton class, font mapper objects can only be accessed using
// wxFontMapper::Get().
// ============================================================================
// ----------------------------------------------------------------------------
// wxFontMapperBase: this is a non-interactive class which just uses its built
// in knowledge of the encodings equivalence
// ----------------------------------------------------------------------------
class WXDLLIMPEXP_BASE wxFontMapperBase
{
public:
// constructor and such
// ---------------------
// default ctor
wxFontMapperBase();
// virtual dtor for any base class
virtual ~wxFontMapperBase();
// return instance of the wxFontMapper singleton
// wxBase code only cares that it's a wxFontMapperBase
// In wxBase, wxFontMapper is only forward declared
// so one cannot implicitly cast from it to wxFontMapperBase.
static wxFontMapperBase *Get();
// set the singleton to 'mapper' instance and return previous one
static wxFontMapper *Set(wxFontMapper *mapper);
// delete the existing font mapper if any
static void Reset();
// translates charset strings to encoding
// --------------------------------------
// returns the encoding for the given charset (in the form of RFC 2046) or
// wxFONTENCODING_SYSTEM if couldn't decode it
//
// interactive parameter is ignored in the base class, we behave as if it
// were always false
virtual wxFontEncoding CharsetToEncoding(const wxString& charset,
bool interactive = true);
// information about supported encodings
// -------------------------------------
// get the number of font encodings we know about
static size_t GetSupportedEncodingsCount();
// get the n-th supported encoding
static wxFontEncoding GetEncoding(size_t n);
// return canonical name of this encoding (this is a short string,
// GetEncodingDescription() returns a longer one)
static wxString GetEncodingName(wxFontEncoding encoding);
// return a list of all names of this encoding (see GetEncodingName)
static const wxChar** GetAllEncodingNames(wxFontEncoding encoding);
// return user-readable string describing the given encoding
//
// NB: hard-coded now, but might change later (read it from config?)
static wxString GetEncodingDescription(wxFontEncoding encoding);
// find the encoding corresponding to the given name, inverse of
// GetEncodingName() and less general than CharsetToEncoding()
//
// returns wxFONTENCODING_MAX if the name is not a supported encoding
static wxFontEncoding GetEncodingFromName(const wxString& name);
// functions which allow to configure the config object used: by default,
// the global one (from wxConfigBase::Get() will be used) and the default
// root path for the config settings is the string returned by
// GetDefaultConfigPath()
// ----------------------------------------------------------------------
#if wxUSE_CONFIG && wxUSE_FILECONFIG
// set the root config path to use (should be an absolute path)
void SetConfigPath(const wxString& prefix);
// return default config path
static const wxString& GetDefaultConfigPath();
#endif // wxUSE_CONFIG
// returns true for the base class and false for a "real" font mapper object
// (implementation-only)
virtual bool IsDummy() { return true; }
protected:
#if wxUSE_CONFIG && wxUSE_FILECONFIG
// get the config object we're using -- either the global config object
// or a wxMemoryConfig object created by this class otherwise
wxConfigBase *GetConfig();
// gets the root path for our settings -- if it wasn't set explicitly, use
// GetDefaultConfigPath()
const wxString& GetConfigPath();
// change to the given (relative) path in the config, return true if ok
// (then GetConfig() will return something !NULL), false if no config
// object
//
// caller should provide a pointer to the string variable which should be
// later passed to RestorePath()
bool ChangePath(const wxString& pathNew, wxString *pathOld);
// restore the config path after use
void RestorePath(const wxString& pathOld);
// config object and path (in it) to use
wxConfigBase *m_configDummy;
wxString m_configRootPath;
#endif // wxUSE_CONFIG
// the real implementation of the base class version of CharsetToEncoding()
//
// returns wxFONTENCODING_UNKNOWN if encoding is unknown and we shouldn't
// ask the user about it, wxFONTENCODING_SYSTEM if it is unknown but we
// should/could ask the user
int NonInteractiveCharsetToEncoding(const wxString& charset);
private:
// the global fontmapper object or NULL
static wxFontMapper *sm_instance;
friend class wxFontMapperPathChanger;
wxDECLARE_NO_COPY_CLASS(wxFontMapperBase);
};
// ----------------------------------------------------------------------------
// wxFontMapper: interactive extension of wxFontMapperBase
//
// The default implementations of all functions will ask the user if they are
// not capable of finding the answer themselves and store the answer in a
// config file (configurable via SetConfigXXX functions). This behaviour may
// be disabled by giving the value of false to "interactive" parameter.
// However, the functions will always consult the config file to allow the
// user-defined values override the default logic and there is no way to
// disable this -- which shouldn't be ever needed because if "interactive" was
// never true, the config file is never created anyhow.
// ----------------------------------------------------------------------------
#if wxUSE_GUI
class WXDLLIMPEXP_CORE wxFontMapper : public wxFontMapperBase
{
public:
// default ctor
wxFontMapper();
// virtual dtor for a base class
virtual ~wxFontMapper();
// working with the encodings
// --------------------------
// returns the encoding for the given charset (in the form of RFC 2046) or
// wxFONTENCODING_SYSTEM if couldn't decode it
virtual wxFontEncoding CharsetToEncoding(const wxString& charset,
bool interactive = true);
// find an alternative for the given encoding (which is supposed to not be
// available on this system). If successful, return true and fill info
// structure with the parameters required to create the font, otherwise
// return false
virtual bool GetAltForEncoding(wxFontEncoding encoding,
wxNativeEncodingInfo *info,
const wxString& facename = wxEmptyString,
bool interactive = true);
// version better suitable for 'public' use. Returns wxFontEcoding
// that can be used it wxFont ctor
bool GetAltForEncoding(wxFontEncoding encoding,
wxFontEncoding *alt_encoding,
const wxString& facename = wxEmptyString,
bool interactive = true);
// checks whether given encoding is available in given face or not.
//
// if no facename is given (default), return true if it's available in any
// facename at alll.
virtual bool IsEncodingAvailable(wxFontEncoding encoding,
const wxString& facename = wxEmptyString);
// configure the appearance of the dialogs we may popup
// ----------------------------------------------------
// the parent window for modal dialogs
void SetDialogParent(wxWindow *parent) { m_windowParent = parent; }
// the title for the dialogs (note that default is quite reasonable)
void SetDialogTitle(const wxString& title) { m_titleDialog = title; }
// GUI code needs to know it's a wxFontMapper because there
// are additional methods in the subclass.
static wxFontMapper *Get();
// pseudo-RTTI since we aren't a wxObject.
virtual bool IsDummy() { return false; }
protected:
// GetAltForEncoding() helper: tests for the existence of the given
// encoding and saves the result in config if ok - this results in the
// following (desired) behaviour: when an unknown/unavailable encoding is
// requested for the first time, the user is asked about a replacement,
// but if he doesn't choose any and the default logic finds one, it will
// be saved in the config so that the user won't be asked about it any
// more
bool TestAltEncoding(const wxString& configEntry,
wxFontEncoding encReplacement,
wxNativeEncodingInfo *info);
// the title for our dialogs
wxString m_titleDialog;
// the parent window for our dialogs
wxWindow *m_windowParent;
private:
wxDECLARE_NO_COPY_CLASS(wxFontMapper);
};
#endif // wxUSE_GUI
// ----------------------------------------------------------------------------
// global variables
// ----------------------------------------------------------------------------
// the default font mapper for wxWidgets programs do NOT use! This is for
// backward compatibility, use wxFontMapper::Get() instead
#define wxTheFontMapper (wxFontMapper::Get())
#else // !wxUSE_FONTMAP
#if wxUSE_GUI
// wxEncodingToCodepage (utils.cpp) needs wxGetNativeFontEncoding
#include "wx/fontutil.h"
#endif
#endif // wxUSE_FONTMAP/!wxUSE_FONTMAP
#endif // _WX_FONTMAPPER_H_