dolphin/Source/Core/AudioCommon/Src/AudioCommon.h
LPFaint99 a41c1b2d0a add *.user, Win32, and x64 build dir to ignore list for DebuggerUICommon and Unit Tests
add *.aps to ignore list for DolphinWX dir
add eol-style native to 120 or so files

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3689 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-06 02:10:26 +00:00

41 lines
1.2 KiB
C++

// Copyright (C) 2003-2009 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#ifndef _AUDIO_COMMON_H_
#define _AUDIO_COMMON_H_
#include "Common.h"
#include "AudioCommonConfig.h"
#include "../../../PluginSpecs/pluginspecs_dsp.h"
#include "SoundStream.h"
class CMixer;
extern DSPInitialize g_dspInitialize;
extern SoundStream *soundStream;
extern AudioCommonConfig ac_Config;
namespace AudioCommon
{
SoundStream *InitSoundStream(CMixer *mixer = NULL);
void ShutdownSoundStream();
std::vector<std::string> GetSoundBackends();
}
#endif // _AUDIO_COMMON_H_