dolphin/Source/Core/DolphinWX/Src/MainNoGUI.cpp
Soren Jorvang 3ab27a7d87 Revert parts of r5576 and r5598 for Sonicadvance1's sake.
This reenables the option for building without wx on OS X,
but still leaves wxgl as the default.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5599 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-06-04 04:59:07 +00:00

411 lines
9.2 KiB
C++

// Copyright (C) 2003 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#include <stdio.h>
#include <stdlib.h>
#include <stdarg.h>
#ifndef _WIN32
#include <sys/param.h>
#endif
#include "Common.h"
#include "FileUtil.h"
#if defined HAVE_X11 && HAVE_X11
#include <X11/keysym.h>
#include "State.h"
#include "X11Utils.h"
#endif
#ifdef __APPLE__
#import "cocoaApp.h"
#endif
#include "Core.h"
#include "Globals.h"
#include "Host.h"
#include "ISOFile.h"
#include "CPUDetect.h"
#include "cmdline.h"
#include "Thread.h"
#include "PowerPC/PowerPC.h"
#include "PluginManager.h"
#include "ConfigManager.h"
#include "LogManager.h"
#include "BootManager.h"
#if defined HAVE_X11 && HAVE_X11
bool running = true;
#endif
bool rendererHasFocus = true;
void Host_NotifyMapLoaded(){}
void Host_ShowJitResults(unsigned int address){}
Common::Event updateMainFrameEvent;
void Host_Message(int Id)
{
#if defined(HAVE_X11) && HAVE_X11
switch (Id)
{
case WM_USER_STOP:
running = false;
break;
}
#endif
}
void Host_UpdateTitle(const char* title){};
void Host_UpdateLogDisplay(){}
void Host_UpdateDisasmDialog(){}
void Host_UpdateMainFrame()
{
updateMainFrameEvent.Set();
}
void Host_UpdateBreakPointView(){}
void Host_UpdateMemoryView(){}
void Host_SetDebugMode(bool){}
void Host_RequestWindowSize(int& x, int& y, int& width, int& height)
{
x = SConfig::GetInstance().m_LocalCoreStartupParameter.iRenderWindowXPos;
y = SConfig::GetInstance().m_LocalCoreStartupParameter.iRenderWindowYPos;
width = SConfig::GetInstance().m_LocalCoreStartupParameter.iRenderWindowWidth;
height = SConfig::GetInstance().m_LocalCoreStartupParameter.iRenderWindowHeight;
}
bool Host_RendererHasFocus()
{
return rendererHasFocus;
}
void Host_SetWaitCursor(bool enable){}
void Host_UpdateStatusBar(const char* _pText, int Filed){}
void Host_SysMessage(const char *fmt, ...)
{
va_list list;
char msg[512];
va_start(list, fmt);
vsprintf(msg, fmt, list);
va_end(list);
size_t len = strlen(msg);
if (msg[len - 1] != '\n') {
msg[len - 1] = '\n';
msg[len] = '\0';
}
fprintf(stderr, "%s", msg);
}
void Host_SetWiiMoteConnectionState(int _State) {}
#if defined(HAVE_X11) && HAVE_X11
void X11_MainLoop()
{
bool fullscreen = SConfig::GetInstance().m_LocalCoreStartupParameter.bFullscreen;
while (Core::GetState() == Core::CORE_UNINITIALIZED)
updateMainFrameEvent.Wait();
Display *dpy = XOpenDisplay(0);
Window win = *(Window *)Core::GetXWindow();
XSelectInput(dpy, win, KeyPressMask | KeyReleaseMask | FocusChangeMask);
#if defined(HAVE_XRANDR) && HAVE_XRANDR
X11Utils::XRRConfiguration *XRRConfig = new X11Utils::XRRConfiguration(dpy, win);
#endif
Cursor blankCursor = NULL;
if (SConfig::GetInstance().m_LocalCoreStartupParameter.bHideCursor)
{
// make a blank cursor
Pixmap Blank;
XColor DummyColor;
char ZeroData[1] = {0};
Blank = XCreateBitmapFromData (dpy, win, ZeroData, 1, 1);
blankCursor = XCreatePixmapCursor(dpy, Blank, Blank, &DummyColor, &DummyColor, 0, 0);
XFreePixmap (dpy, Blank);
XDefineCursor(dpy, win, blankCursor);
}
if (fullscreen)
{
X11Utils::EWMH_Fullscreen(_NET_WM_STATE_TOGGLE);
#if defined(HAVE_XRANDR) && HAVE_XRANDR
XRRConfig->ToggleDisplayMode(True);
#endif
}
// The actual loop
while (running)
{
XEvent event;
KeySym key;
for (int num_events = XPending(dpy); num_events > 0; num_events--)
{
XNextEvent(dpy, &event);
switch(event.type)
{
case KeyPress:
key = XLookupKeysym((XKeyEvent*)&event, 0);
if (key == XK_Escape)
{
if (Core::GetState() == Core::CORE_RUN)
{
if (SConfig::GetInstance().m_LocalCoreStartupParameter.bHideCursor)
XUndefineCursor(dpy, win);
Core::SetState(Core::CORE_PAUSE);
}
else
{
if (SConfig::GetInstance().m_LocalCoreStartupParameter.bHideCursor)
XDefineCursor(dpy, win, blankCursor);
Core::SetState(Core::CORE_RUN);
}
}
else if ((key == XK_Return) && (event.xkey.state & Mod1Mask))
{
fullscreen = !fullscreen;
X11Utils::EWMH_Fullscreen(_NET_WM_STATE_TOGGLE);
#if defined(HAVE_XRANDR) && HAVE_XRANDR
XRRConfig->ToggleDisplayMode(fullscreen);
#endif
}
else if (key >= XK_F1 && key <= XK_F8)
{
int slot_number = key - XK_F1 + 1;
if (event.xkey.state & ShiftMask)
State_Save(slot_number);
else
State_Load(slot_number);
}
else if (key == XK_F9)
Core::ScreenShot();
else if (key == XK_F11)
State_LoadLastSaved();
else if (key == XK_F12)
{
if (event.xkey.state & ShiftMask)
State_UndoLoadState();
else
State_UndoSaveState();
}
break;
case FocusIn:
rendererHasFocus = true;
if (SConfig::GetInstance().m_LocalCoreStartupParameter.bHideCursor &&
Core::GetState() != Core::CORE_PAUSE)
XDefineCursor(dpy, win, blankCursor);
break;
case FocusOut:
rendererHasFocus = false;
if (SConfig::GetInstance().m_LocalCoreStartupParameter.bHideCursor)
XUndefineCursor(dpy, win);
break;
}
}
if (!fullscreen)
{
Window winDummy;
unsigned int borderDummy, depthDummy;
XGetGeometry(dpy, win, &winDummy,
&SConfig::GetInstance().m_LocalCoreStartupParameter.iRenderWindowXPos,
&SConfig::GetInstance().m_LocalCoreStartupParameter.iRenderWindowYPos,
(unsigned int *)&SConfig::GetInstance().m_LocalCoreStartupParameter.iRenderWindowWidth,
(unsigned int *)&SConfig::GetInstance().m_LocalCoreStartupParameter.iRenderWindowHeight,
&borderDummy, &depthDummy);
}
usleep(100000);
}
#if defined(HAVE_XRANDR) && HAVE_XRANDR
delete XRRConfig;
#endif
if (SConfig::GetInstance().m_LocalCoreStartupParameter.bHideCursor)
XFreeCursor(dpy, blankCursor);
XCloseDisplay(dpy);
Core::Stop();
}
#endif
//for cocoa we need to hijack the main to get event
#ifdef __APPLE__
@interface CocoaThread : NSObject
{
NSThread *Thread;
}
- (void)cocoaThreadStart;
- (void)cocoaThreadRun:(id)sender;
- (void)cocoaThreadQuit:(NSNotification*)note;
- (bool)cocoaThreadRunning;
@end
static NSString *CocoaThreadHaveFinish = @"CocoaThreadHaveFinish";
int cocoaArgc;
char **cocoaArgv;
int appleMain(int argc, char *argv[]);
@implementation CocoaThread
- (void)cocoaThreadStart
{
[[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(cocoaThreadQuit:) name:CocoaThreadHaveFinish object:nil];
[NSThread detachNewThreadSelector:@selector(cocoaThreadRun:) toTarget:self withObject:nil];
}
- (void)cocoaThreadRun:(id)sender
{
NSAutoreleasePool * pool = [[NSAutoreleasePool alloc] init];
Thread = [NSThread currentThread];
//launch main
appleMain(cocoaArgc,cocoaArgv);
[[NSNotificationCenter defaultCenter] postNotificationName:CocoaThreadHaveFinish object:nil];
[pool release];
}
- (void)cocoaThreadQuit:(NSNotification*)note
{
[[NSNotificationCenter defaultCenter] removeObserver:self];
}
- (bool)cocoaThreadRunning
{
if([Thread isFinished])
return false;
else
return true;
}
@end
int main(int argc, char *argv[])
{
cocoaArgc = argc;
cocoaArgv = argv;
cocoaCreateApp();
NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
CocoaThread *thread = [[CocoaThread alloc] init];
NSEvent *event = [[NSEvent alloc] init];
[thread cocoaThreadStart];
//cocoa event loop
while(1)
{
event = [NSApp nextEventMatchingMask:NSAnyEventMask untilDate:[NSDate distantPast] inMode:NSDefaultRunLoopMode dequeue:YES ];
if(cocoaSendEvent(event))
{
Core::Stop();
break;
}
if(![thread cocoaThreadRunning])
break;
}
[event release];
[thread release];
[pool release];
}
int appleMain(int argc, char *argv[])
#else
// Include SDL header so it can hijack main().
#if defined(USE_SDL) && USE_SDL
#include <SDL.h>
#endif
int main(int argc, char* argv[])
#endif
{
gengetopt_args_info args_info;
if (cmdline_parser(argc, argv, &args_info) != 0)
return(1);
if (args_info.inputs_num < 1)
{
fprintf(stderr, "Please supply at least one argument - the ISO to boot.\n");
return(1);
}
std::string bootFile(args_info.inputs[0]);
updateMainFrameEvent.Init();
LogManager::Init();
EventHandler::Init();
SConfig::Init();
CPluginManager::Init();
CPluginManager::GetInstance().ScanForPlugins();
#if defined HAVE_X11 && HAVE_X11
XInitThreads();
#endif
if (BootManager::BootCore(bootFile)) //no use running the loop when booting fails
{
#if defined(HAVE_X11) && HAVE_X11
X11_MainLoop();
#else
while (PowerPC::GetState() != PowerPC::CPU_POWERDOWN)
updateMainFrameEvent.Wait();
#endif
}
updateMainFrameEvent.Shutdown();
CPluginManager::Shutdown();
SConfig::Shutdown();
EventHandler::Shutdown();
LogManager::Shutdown();
cmdline_parser_free (&args_info);
return(0);
}