..
BoundingBox.cpp
OGL: Work around slowdown of glMapBufferRange with SSBO on NVIDIA drivers
2016-05-19 21:24:09 +10:00
BoundingBox.h
OGL: implement bounding box support with ssbo
2014-11-17 21:20:32 +01:00
CMakeLists.txt
Move GL interface code out of the OpenGL video backend.
2015-09-22 00:36:45 +12:00
FramebufferManager.cpp
FrameBufferManager: Fix typo in stereoscopic MSAA shader.
2016-01-07 20:05:12 +01:00
FramebufferManager.h
Merge pull request #3361 from stenzek/d3d-vectored-efb-pokes
2015-12-30 15:27:24 +01:00
main.cpp
OpcodeDecoder: Add namespace
2016-01-24 01:31:36 -05:00
NativeVertexFormat.cpp
VideoBackends: Simplify initialization and deinitialization of resources
2015-12-20 22:40:37 -05:00
OGL.vcxproj
VideoBackend: Get rid of a boolean global
2016-01-02 18:03:28 -05:00
OGL.vcxproj.filters
VideoBackend: Get rid of a boolean global
2016-01-02 18:03:28 -05:00
PerfQuery.cpp
VideoCommon: Header cleanup
2016-01-17 20:11:45 -05:00
PerfQuery.h
VideoBackends: Simplify initialization and deinitialization of resources
2015-12-20 22:40:37 -05:00
PostProcessing.cpp
ShaderGeneration: Get rid of static buffers
2015-12-26 17:01:54 -05:00
PostProcessing.h
Move GL interface code out of the OpenGL video backend.
2015-09-22 00:36:45 +12:00
ProgramShaderCache.cpp
ShaderGeneration: Get rid of static buffers
2015-12-26 17:01:54 -05:00
ProgramShaderCache.h
Merge pull request #3431 from stenzek/shadercache
2016-01-04 19:11:14 -05:00
RasterFont.cpp
Fix building with PCH disabled.
2015-09-28 11:51:08 -05:00
RasterFont.h
Set copyright year to when a file was created
2015-05-25 13:22:31 +02:00
Render.cpp
OGL: Drop QC ES3.1 workaround.
2016-05-11 20:45:07 +02:00
Render.h
Use ffmpeg for Windows Video Dumping instead of VFW
2016-01-07 18:37:58 -05:00
SamplerCache.cpp
VideoCommon: Refactor TexMode0 mipmaps disabled test into a helper function
2016-03-24 13:43:29 +11:00
SamplerCache.h
VideoBackends: Simplify initialization and deinitialization of resources
2015-12-20 22:40:37 -05:00
StreamBuffer.cpp
OGL: Use coherent mapping on Qualcomm devices.
2016-05-11 23:55:28 +02:00
StreamBuffer.h
StreamBuffer: Make factory function return a std::unique_ptr
2015-12-21 10:21:38 -05:00
TextureCache.cpp
Copy all layers of textures with CopyRectangleFromTexture
2016-02-14 21:17:06 +01:00
TextureCache.h
VideoBackends: Simplify initialization and deinitialization of resources
2015-12-20 22:40:37 -05:00
TextureConverter.cpp
TextureCache: Rewrite EFB Copy control flow
2015-11-15 12:02:41 +01:00
TextureConverter.h
TextureCache: Rewrite EFB Copy control flow
2015-11-15 12:02:41 +01:00
VertexManager.cpp
VideoBackend: Get rid of a boolean global
2016-01-02 18:03:28 -05:00
VertexManager.h
VideoBackend: Get rid of a boolean global
2016-01-02 18:03:28 -05:00
VideoBackend.h
Merge VideoBackendHardware into VideoBackend.
2016-01-12 23:18:58 +01:00