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https://github.com/dolphin-emu/dolphin.git
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4d776ffa8f
This changes ES to keep track of the active title properly, just like IOS: * It is NOT changed on resource manager open/close. * It is reset on IOS reload. * It is changed by ES_DIVerify and ES_Launch. IOS stores the active title in a structure like this: struct ESTitleContext { Ticket* ticket; TMD* tmd; u32 active; }; With this commit, we also do keep the Ticket and TMD around. This makes some of the DI ioctlvs (which return data about the current active title) trivial to implement in the future. This fixes the System Menu not being able to see update partitions and also allows us to change Dolphin's active game info in the future.
76 lines
2.2 KiB
C++
76 lines
2.2 KiB
C++
// Copyright 2008 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#pragma once
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#include <map>
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#include <mbedtls/aes.h>
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#include <memory>
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#include <string>
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#include <vector>
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#include "Common/CommonTypes.h"
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#include "Core/IOS/ES/Formats.h"
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#include "DiscIO/Volume.h"
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// --- this volume type is used for encrypted Wii images ---
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namespace DiscIO
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{
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class IBlobReader;
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enum class BlobType;
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enum class Country;
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enum class Language;
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enum class Region;
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enum class Platform;
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class CVolumeWiiCrypted : public IVolume
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{
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public:
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CVolumeWiiCrypted(std::unique_ptr<IBlobReader> reader, u64 _VolumeOffset,
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const unsigned char* _pVolumeKey);
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~CVolumeWiiCrypted();
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bool Read(u64 _Offset, u64 _Length, u8* _pBuffer, bool decrypt) const override;
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bool GetTitleID(u64* buffer) const override;
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IOS::ES::TicketReader GetTicket() const override;
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IOS::ES::TMDReader GetTMD() const override;
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u64 PartitionOffsetToRawOffset(u64 offset) const override;
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std::string GetGameID() const override;
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std::string GetMakerID() const override;
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u16 GetRevision() const override;
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std::string GetInternalName() const override;
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std::map<Language, std::string> GetLongNames() const override;
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std::vector<u32> GetBanner(int* width, int* height) const override;
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u64 GetFSTSize() const override;
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std::string GetApploaderDate() const override;
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u8 GetDiscNumber() const override;
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Platform GetVolumeType() const override;
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bool SupportsIntegrityCheck() const override { return true; }
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bool CheckIntegrity() const override;
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bool ChangePartition(u64 offset) override;
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Region GetRegion() const override;
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Country GetCountry() const override;
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BlobType GetBlobType() const override;
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u64 GetSize() const override;
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u64 GetRawSize() const override;
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static constexpr unsigned int BLOCK_HEADER_SIZE = 0x0400;
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static constexpr unsigned int BLOCK_DATA_SIZE = 0x7C00;
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static constexpr unsigned int BLOCK_TOTAL_SIZE = BLOCK_HEADER_SIZE + BLOCK_DATA_SIZE;
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private:
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std::unique_ptr<IBlobReader> m_pReader;
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std::unique_ptr<mbedtls_aes_context> m_AES_ctx;
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u64 m_VolumeOffset;
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u64 m_dataOffset;
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mutable u64 m_LastDecryptedBlockOffset;
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mutable unsigned char m_LastDecryptedBlock[BLOCK_DATA_SIZE];
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};
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} // namespace
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