dolphin/Source/Core/DiscIO/WiiWad.h
JosJuice b2af07a7b7 DiscIO: Remove C/I/S prefixes from class names
These prefixes were inconsistent with the rest of Dolphin.

I'm also renaming VolumeWiiCrypted to VolumeWii because of 1113b13.
2017-06-06 12:31:59 +02:00

47 lines
1.1 KiB
C++

// Copyright 2009 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#pragma once
#include <memory>
#include <string>
#include <vector>
#include "Common/CommonTypes.h"
#include "Core/IOS/ES/Formats.h"
namespace DiscIO
{
class BlobReader;
class WiiWAD
{
public:
explicit WiiWAD(const std::string& name);
~WiiWAD();
bool IsValid() const { return m_valid; }
const std::vector<u8>& GetCertificateChain() const { return m_certificate_chain; }
const IOS::ES::TicketReader& GetTicket() const { return m_ticket; }
const IOS::ES::TMDReader& GetTMD() const { return m_tmd; }
const std::vector<u8>& GetDataApp() const { return m_data_app; }
const std::vector<u8>& GetFooter() const { return m_footer; }
std::vector<u8> GetContent(u16 index) const;
private:
bool ParseWAD();
bool m_valid;
std::unique_ptr<BlobReader> m_reader;
u64 m_data_app_offset = 0;
std::vector<u8> m_certificate_chain;
IOS::ES::TicketReader m_ticket;
IOS::ES::TMDReader m_tmd;
std::vector<u8> m_data_app;
std::vector<u8> m_footer;
};
}