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d14efe561b
long become wxWidgets 2.9.2, which in turn is expected to be the last 2.9 release before the 3.0 stable release. Since the full wxWidgets distribution is rather large, I have imported only the parts that we use, on a subdirectory basis: art include/wx/*.* include/wx/aui include/wx/cocoa include/wx/generic include/wx/gtk include/wx/meta include/wx/msw include/wx/osx include/wx/persist include/wx/private include/wx/protocol include/wx/unix src/aui src/common src/generic src/gtk src/msw src/osx src/unix git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7380 8ced0084-cf51-0410-be5f-012b33b47a6e
98 lines
3.1 KiB
C++
98 lines
3.1 KiB
C++
///////////////////////////////////////////////////////////////////////////////
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// Name: wx/osx/toplevel.h
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// Purpose: wxTopLevelWindowMac is the Mac implementation of wxTLW
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// Author: Stefan Csomor
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// Modified by:
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// Created: 20.09.01
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// RCS-ID: $Id: toplevel.h 65680 2010-09-30 11:44:45Z VZ $
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// Copyright: (c) 2001 Stefan Csomor
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// Licence: wxWindows licence
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///////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_MSW_TOPLEVEL_H_
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#define _WX_MSW_TOPLEVEL_H_
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// ----------------------------------------------------------------------------
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// wxTopLevelWindowMac
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// ----------------------------------------------------------------------------
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class WXDLLIMPEXP_CORE wxTopLevelWindowMac : public wxTopLevelWindowBase
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{
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public:
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// constructors and such
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wxTopLevelWindowMac() { Init(); }
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wxTopLevelWindowMac(wxWindow *parent,
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wxWindowID id,
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const wxString& title,
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize,
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long style = wxDEFAULT_FRAME_STYLE,
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const wxString& name = wxFrameNameStr)
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{
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Init();
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(void)Create(parent, id, title, pos, size, style, name);
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}
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virtual ~wxTopLevelWindowMac();
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bool Create(wxWindow *parent,
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wxWindowID id,
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const wxString& title,
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize,
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long style = wxDEFAULT_FRAME_STYLE,
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const wxString& name = wxFrameNameStr);
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bool Create(wxWindow *parent, WXWindow nativeWindow);
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virtual bool Destroy();
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virtual wxPoint GetClientAreaOrigin() const;
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virtual bool SetShape(const wxRegion& region)
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{ return DoSetShape(region); }
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// Attracts the users attention to this window if the application is
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// inactive (should be called when a background event occurs)
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virtual void RequestUserAttention(int flags = wxUSER_ATTENTION_INFO);
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// implement base class pure virtuals
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virtual void Maximize(bool maximize = true);
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virtual bool IsMaximized() const;
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virtual void Iconize(bool iconize = true);
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virtual bool IsIconized() const;
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virtual void Restore();
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virtual bool IsActive();
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virtual void ShowWithoutActivating();
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virtual bool ShowFullScreen(bool show, long style = wxFULLSCREEN_ALL) ;
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virtual bool IsFullScreen() const ;
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// implementation from now on
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// --------------------------
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virtual void SetTitle( const wxString& title);
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virtual wxString GetTitle() const;
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virtual void OSXSetModified(bool modified);
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virtual bool OSXIsModified() const;
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protected:
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// common part of all ctors
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void Init();
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// is the frame currently iconized?
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bool m_iconized;
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// should the frame be maximized when it will be shown? set by Maximize()
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// when it is called while the frame is hidden
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bool m_maximizeOnShow;
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private :
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DECLARE_EVENT_TABLE()
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};
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#endif // _WX_MSW_TOPLEVEL_H_
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