Logo
Explore Help
Sign In
piwalker/dolphin
1
0
Fork 0
You've already forked dolphin
mirror of https://github.com/dolphin-emu/dolphin.git synced 2025-09-23 03:42:35 -06:00
Code Issues Packages Projects Releases Wiki Activity
Files
d18dc1785de8fb12df88c571b4a1fbfd8b556f9c
dolphin/Source/Core/VideoBackends/Software
History
JosJuice 3cfa233b63 VideoCommon: Use GetSpanForAddress safely in texture decoding
Now only VertexLoader remains... But that one might be tricky.
2024-04-20 18:31:08 +02:00
..
Clipper.cpp
…
Clipper.h
…
CMakeLists.txt
…
CopyRegion.h
…
EfbCopy.cpp
…
EfbCopy.h
…
EfbInterface.cpp
…
EfbInterface.h
…
NativeVertexFormat.h
…
Rasterizer.cpp
…
Rasterizer.h
…
SetupUnit.cpp
…
SetupUnit.h
…
SWBoundingBox.cpp
…
SWBoundingBox.h
…
SWGfx.cpp
Software/SWGfx: Default destructor in cpp file
2023-12-12 20:33:43 -05:00
SWGfx.h
Software/SWGfx: Default destructor in cpp file
2023-12-12 20:33:43 -05:00
SWmain.cpp
…
SWOGLWindow.cpp
…
SWOGLWindow.h
…
SWRenderer.cpp
…
SWRenderer.h
…
SWTexture.cpp
…
SWTexture.h
…
SWVertexLoader.cpp
Fix out of bounds accesses for invalid vertex component formats
2024-04-04 12:50:34 -07:00
SWVertexLoader.h
…
Tev.cpp
…
Tev.h
…
TextureCache.h
…
TextureEncoder.cpp
…
TextureEncoder.h
…
TextureSampler.cpp
VideoCommon: Use GetSpanForAddress safely in texture decoding
2024-04-20 18:31:08 +02:00
TextureSampler.h
…
TransformUnit.cpp
…
TransformUnit.h
…
Vec3.h
…
VideoBackend.h
…
Powered by Gitea Version: 1.24.0 Page: 1496ms Template: 37ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API