mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2024-11-14 13:27:45 -07:00
7f578ce1ae
The "3" variant has some extra stuff merged that helps under OS X. This split should not last longer than until the wxWidgets 3.0 release.
525 lines
16 KiB
CMake
525 lines
16 KiB
CMake
########################################
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# General setup
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#
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cmake_minimum_required(VERSION 2.6)
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project(dolphin-emu)
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set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} ${CMAKE_SOURCE_DIR}/CMakeTests)
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set(DOLPHIN_IS_STABLE FALSE)
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# Set up paths
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set(bindir ${CMAKE_INSTALL_PREFIX}/bin CACHE PATH "bindir")
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set(datadir ${CMAKE_INSTALL_PREFIX}/share/dolphin-emu CACHE PATH "datadir")
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set(userdir ".dolphin-emu" CACHE STRING "User directory")
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add_definitions(-DUSER_DIR="${userdir}")
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add_definitions(-DDATA_DIR="${datadir}/")
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# Set where the binary files will be built. The program will not execute from
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# here. You must run "make install" to install these to the proper location
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# as defined above.
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set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/Binaries)
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# Precompiled header support for MSVC:
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# Call this after setting the source list (and don't add the source file used
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# to generate the pch file, this will be done here automatically)
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function(enable_precompiled_headers PRECOMPILED_HEADER SOURCE_FILE SOURCE_VARIABLE_NAME)
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if(MSVC)
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set(files ${${SOURCE_VARIABLE_NAME}})
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# Generate precompiled header translation unit
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get_filename_component(pch_basename ${PRECOMPILED_HEADER} NAME_WE)
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set(pch_abs ${CMAKE_CURRENT_SOURCE_DIR}/${PRECOMPILED_HEADER})
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set(pch_unity ${CMAKE_CURRENT_SOURCE_DIR}/${SOURCE_FILE})
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set_source_files_properties(${pch_unity} PROPERTIES COMPILE_FLAGS
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"/Yc\"${pch_abs}\"")
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# Update properties of source files to use the precompiled header.
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# Additionally, force the inclusion of the precompiled header at
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# beginning of each source file.
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foreach(source_file ${files} )
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set_source_files_properties(${source_file} PROPERTIES COMPILE_FLAGS
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"/Yu\"${pch_abs}\" /FI\"${pch_abs}\"")
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endforeach(source_file)
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# Finally, update the source file collection to contain the
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# precompiled header translation unit
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set(${SOURCE_VARIABLE_NAME} ${pch_unity} ${${SOURCE_VARIABLE_NAME}} PARENT_SCOPE)
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endif(MSVC)
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endfunction(enable_precompiled_headers)
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# for revision info
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include(FindGit OPTIONAL)
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if(GIT_FOUND AND NOT DOLPHIN_WC_REVISION)
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# defines DOLPHIN_WC_REVISION
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EXECUTE_PROCESS(COMMAND ${GIT_EXECUTABLE} rev-parse HEAD
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OUTPUT_VARIABLE DOLPHIN_WC_REVISION
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OUTPUT_STRIP_TRAILING_WHITESPACE)
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# defines DOLPHIN_WC_DESCRIBE
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EXECUTE_PROCESS(COMMAND ${GIT_EXECUTABLE} describe --always --long --dirty
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OUTPUT_VARIABLE DOLPHIN_WC_DESCRIBE
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OUTPUT_STRIP_TRAILING_WHITESPACE)
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# remove hash from description
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STRING(REGEX REPLACE "-[^-]+((-dirty)?)$" "\\1" DOLPHIN_WC_DESCRIBE "${DOLPHIN_WC_DESCRIBE}")
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# defines DOLPHIN_WC_BRANCH
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EXECUTE_PROCESS(COMMAND ${GIT_EXECUTABLE} rev-parse --abbrev-ref HEAD
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OUTPUT_VARIABLE DOLPHIN_WC_BRANCH
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OUTPUT_STRIP_TRAILING_WHITESPACE)
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endif()
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# Various compile flags
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add_definitions(-msse2)
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# Enabling all warnings in MSVC spams too much
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if(NOT MSVC)
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add_definitions(-Wall)
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endif(NOT MSVC)
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# gcc uses some optimizations which might break stuff without this flag
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add_definitions(-fno-strict-aliasing -fno-exceptions)
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include(CheckCXXCompilerFlag)
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# We call fread numerous times without checking return values. Hide the
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# corresponding compiler warnings if the compiler supports doing so.
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CHECK_CXX_COMPILER_FLAG(-Wunused-result NO_UNUSED_RESULT)
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if(NO_UNUSED_RESULT)
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add_definitions(-Wno-unused-result)
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endif(NO_UNUSED_RESULT)
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CHECK_CXX_COMPILER_FLAG(-fvisibility-inlines-hidden VISIBILITY_INLINES_HIDDEN)
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if(VISIBILITY_INLINES_HIDDEN)
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set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fvisibility-inlines-hidden")
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endif(VISIBILITY_INLINES_HIDDEN)
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if(UNIX AND NOT APPLE)
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CHECK_CXX_COMPILER_FLAG(-fvisibility=hidden VISIBILITY_HIDDEN)
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if(VISIBILITY_HIDDEN)
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add_definitions(-fvisibility=hidden)
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endif(VISIBILITY_HIDDEN)
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endif()
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if (APPLE)
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set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -x objective-c++")
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set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -x objective-c")
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FIND_LIBRARY(ATB_LIBRARY AudioToolbox)
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FIND_LIBRARY(AU_LIBRARY AudioUnit)
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FIND_LIBRARY(CARBON_LIBRARY Carbon)
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FIND_LIBRARY(COCOA_LIBRARY Cocoa)
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FIND_LIBRARY(COREAUDIO_LIBRARY CoreAudio)
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FIND_LIBRARY(COREFUND_LIBRARY CoreFoundation)
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FIND_LIBRARY(CORESERV_LIBRARY CoreServices)
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FIND_LIBRARY(IOB_LIBRARY IOBluetooth)
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FIND_LIBRARY(IOK_LIBRARY IOKit)
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FIND_LIBRARY(OGL_LIBRARY OpenGL)
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FIND_LIBRARY(WEBKIT_LIBRARY WebKit)
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SET(EXTRA_LIBS ${ATB_LIBRARY} ${AU_LIBRARY} ${CARBON_LIBRARY}
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${COCOA_LIBRARY} ${COREAUDIO_LIBRARY} ${COREFUND_LIBRARY}
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${CORESERV_LIBRARY} ${IOB_LIBRARY} ${IOK_LIBRARY} ${OGL_LIBRARY}
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${WEBKIT_LIBRARY})
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endif()
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if(WIN32)
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add_definitions(-D_SECURE_SCL=0)
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add_definitions(-D_CRT_SECURE_NO_WARNINGS)
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add_definitions(-D_CRT_SECURE_NO_DEPRECATE)
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endif(WIN32)
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if(NOT CMAKE_BUILD_TYPE)
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set(CMAKE_BUILD_TYPE "Release" CACHE STRING
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"Build type (Release/Debug/RelWithDebInfo/MinSizeRe)" FORCE)
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endif(NOT CMAKE_BUILD_TYPE)
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if(CMAKE_BUILD_TYPE STREQUAL Debug)
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add_definitions(-D_DEBUG -ggdb)
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set(wxWidgets_USE_DEBUG ON CACHE BOOL "Use wxWidgets Debugging")
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endif(CMAKE_BUILD_TYPE STREQUAL Debug)
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if(CMAKE_BUILD_TYPE STREQUAL Release)
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add_definitions(-fomit-frame-pointer)
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endif(CMAKE_BUILD_TYPE STREQUAL Release)
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option(FASTLOG "Enable all logs" OFF)
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if(FASTLOG)
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add_definitions(-DDEBUGFAST)
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endif()
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########################################
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# Dependency checking
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#
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# TODO: We should have options for dependencies included in the externals to
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# override autodetection of system libraries and force the usage of the
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# externals.
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include(CheckLib)
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include(FindOpenGL)
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include_directories(${OPENGL_INCLUDE_DIR})
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if(NOT OPENGL_GLU_FOUND)
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message(FATAL_ERROR "GLU is required but not found")
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endif()
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option(OPENMP "Enable OpenMP parallelization" ON)
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if(OPENMP)
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include(FindOpenMP OPTIONAL)
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if(OPENMP_FOUND)
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message("OpenMP parallelization enabled")
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add_definitions("${OpenMP_CXX_FLAGS}")
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set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} ${OpenMP_CXX_FLAGS}")
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endif()
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endif()
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if(NOT OPENMP_FOUND)
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add_definitions(-Wno-unknown-pragmas)
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message("OpenMP parallelization disabled")
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endif()
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include(FindALSA OPTIONAL)
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if(ALSA_FOUND)
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add_definitions(-DHAVE_ALSA=1)
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message("ALSA found, enabling ALSA sound backend")
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else()
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add_definitions(-DHAVE_ALSA=0)
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message("ALSA NOT found, disabling ALSA sound backend")
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endif(ALSA_FOUND)
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check_lib(AO ao QUIET)
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if(AO_FOUND)
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add_definitions(-DHAVE_AO=1)
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message("ao found, enabling ao sound backend")
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else()
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add_definitions(-DHAVE_AO=0)
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message("ao NOT found, disabling ao sound backend")
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endif(AO_FOUND)
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check_lib(BLUEZ bluez QUIET)
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if(BLUEZ_FOUND)
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add_definitions(-DHAVE_BLUEZ=1)
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message("bluez found, enabling bluetooth support")
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else()
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add_definitions(-DHAVE_BLUEZ=0)
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message("bluez NOT found, disabling bluetooth support")
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endif(BLUEZ_FOUND)
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check_lib(PULSEAUDIO libpulse QUIET)
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if(PULSEAUDIO_FOUND)
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add_definitions(-DHAVE_PULSEAUDIO=1)
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message("PulseAudio found, enabling PulseAudio sound backend")
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else()
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add_definitions(-DHAVE_PULSEAUDIO=0)
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message("PulseAudio NOT found, disabling PulseAudio sound backend")
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endif(PULSEAUDIO_FOUND)
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include(FindOpenAL OPTIONAL)
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if(OPENAL_FOUND)
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add_definitions(-DHAVE_OPENAL=1)
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include_directories(${OPENAL_INCLUDE_DIR})
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message("OpenAL found, enabling OpenAL sound backend")
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else()
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add_definitions(-DHAVE_OPENAL=0)
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message("OpenAL NOT found, disabling OpenAL sound backend")
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endif(OPENAL_FOUND)
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# Note: We do not need to explicitly check for X11 as it is done in the cmake
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# FindOpenGL module on linux.
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if(UNIX AND NOT APPLE)
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if(X11_FOUND)
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add_definitions(-DHAVE_X11=1)
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include_directories(${X11_INCLUDE_DIR})
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message("X11 found")
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else()
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message(FATAL_ERROR "X11 is required but not found")
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endif(X11_FOUND)
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else()
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add_definitions(-DHAVE_X11=0)
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endif()
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check_lib(XRANDR Xrandr)
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if(XRANDR_FOUND)
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add_definitions(-DHAVE_XRANDR=1)
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else()
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add_definitions(-DHAVE_XRANDR=0)
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endif(XRANDR_FOUND)
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option(ENCODE_FRAMEDUMPS "Encode framedumps in AVI format" ON)
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if(ENCODE_FRAMEDUMPS)
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check_libav()
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endif()
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include(CheckCXXSourceRuns)
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set(CMAKE_REQUIRED_LIBRARIES portaudio)
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CHECK_CXX_SOURCE_RUNS(
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"#include <portaudio.h>
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int main(int argc, char **argv)
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{ if(Pa_GetVersion() >= 1890) return 0; else return 1; }"
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PORTAUDIO)
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if(PORTAUDIO)
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message("PortAudio found, enabling mic support")
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add_definitions(-DHAVE_PORTAUDIO=1)
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set(PORTAUDIO_FOUND TRUE)
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else()
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message("PortAudio not found, disabling mic support")
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add_definitions(-DHAVE_PORTAUDIO=0)
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set(PORTAUDIO_FOUND FALSE)
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endif(PORTAUDIO)
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option(OPROFILING "Enable profiling" OFF)
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if(OPROFILING)
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check_lib(OPROFILE opagent opagent.h)
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check_lib(BFD bfd bfd.h)
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if(OPROFILE_FOUND AND BFD_FOUND)
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message("oprofile found, enabling profiling support")
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add_definitions(-DUSE_OPROFILE=1)
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else()
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message(FATAL_ERROR "oprofile or bfd not found. Can't build profiling support.")
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endif()
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endif()
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########################################
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# Setup include directories (and make sure they are preferred over the Externals)
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#
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include_directories(Source/Core/AudioCommon/Src)
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include_directories(Source/Core/Common/Src)
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include_directories(Source/Core/Core/Src)
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include_directories(Source/Core/DebuggerUICommon/Src)
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include_directories(Source/Core/DebuggerWX/Src)
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include_directories(Source/Core/DiscIO/Src)
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include_directories(Source/Core/DolphinWX/Src)
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include_directories(Source/Core/InputCommon/Src)
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include_directories(Source/Core/VideoCommon/Src)
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include_directories(Source/Core/VideoUICommon/Src)
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########################################
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# Process externals and setup their include directories
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#
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# NOTES about adding Externals:
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# - add the include directory here
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# - make sure to tell cmake to link them statically or dynamically (most
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# should be linked statically)
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# - place the CMakeLists.txt in the first-level subdirectory, e.g.
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# Externals/CLRun/CMakeLists.txt (that is: NOT in some Src/ subdirectory)
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#
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add_subdirectory(Externals/Bochs_disasm)
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include_directories(Externals/Bochs_disasm)
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check_lib(LZO lzo2 lzo/lzo1x.h QUIET)
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if(LZO_FOUND)
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message("Using shared lzo")
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else()
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message("Shared lzo not found, falling back to the static library")
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add_subdirectory(Externals/LZO)
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include_directories(Externals/LZO)
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endif()
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include(FindSDL OPTIONAL)
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if(SDL_FOUND)
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message("Using shared SDL")
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include_directories(${SDL_INCLUDE_DIR})
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else(SDL_FOUND)
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# TODO: Use the prebuilt one on Windows
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message("Shared SDL not found, falling back to the static library")
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include_directories(Externals/SDL Externals/SDL/include)
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add_subdirectory(Externals/SDL)
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endif(SDL_FOUND)
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set(SFML_FIND_VERSION TRUE)
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set(SFML_FIND_VERSION_MAJOR 1)
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set(SFML_FIND_VERSION_MINOR 5)
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include(FindSFML OPTIONAL)
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if(SFML_FOUND AND NOT SFML_VERSION_MAJOR) # SFML 1.x doesn't define SFML_VERSION_MAJOR
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message("Using shared SFML")
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else()
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message("Shared SFML < 2.0 not found, falling back to the static library")
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add_subdirectory(Externals/SFML)
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include_directories(Externals/SFML/include)
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endif()
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check_lib(SOIL SOIL SOIL/SOIL.h QUIET)
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if(SOIL_FOUND)
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message("Using shared SOIL")
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else()
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message("Shared SOIL not found, falling back to the static library")
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add_subdirectory(Externals/SOIL)
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include_directories(Externals/SOIL)
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endif()
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# If zlib has already been found on a previous run of cmake don't check again
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# as the check seems to take a long time.
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if(NOT ZLIB_FOUND)
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include(FindZLIB OPTIONAL)
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endif()
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if(ZLIB_FOUND)
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set(ZLIB_FOUND 1 CACHE INTERNAL "")
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message("Using shared zlib")
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include_directories(${ZLIB_INCLUDE_DIRS})
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else(ZLIB_FOUND)
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message("Shared zlib not found, falling back to the static library")
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add_subdirectory(Externals/zlib)
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include_directories(Externals/zlib)
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endif(ZLIB_FOUND)
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if(WIN32)
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find_library(GLEW glew32s PATHS Externals/GLew)
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include_directories(Externals/GLew/include)
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else()
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check_lib(GLEW GLEW GL/glew.h)
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if(NOT GLEW_FOUND)
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message("Shared GLEW not found, falling back to the static library")
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add_subdirectory(Externals/GLew)
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include_directories(Externals/GLew/include)
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endif(NOT GLEW_FOUND)
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check_lib(CG Cg Cg/cg.h)
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if(NOT CG_FOUND)
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message("Shared Cg not found, falling back to the static library")
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include_directories(Externals)
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endif(NOT CG_FOUND)
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check_lib(CGGL CgGL Cg/cgGL.h)
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endif()
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if(NOT ${CMAKE_SYSTEM_NAME} MATCHES "Darwin")
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include_directories(Externals/CLRun/include)
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add_subdirectory(Externals/CLRun)
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endif()
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option(DISABLE_WX "Disable wxWidgets (use CLI interface)" OFF)
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if(NOT DISABLE_WX)
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include(FindwxWidgets OPTIONAL)
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FIND_PACKAGE(wxWidgets COMPONENTS core aui adv)
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if(wxWidgets_FOUND)
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EXECUTE_PROCESS(
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COMMAND sh "${wxWidgets_CONFIG_EXECUTABLE}"
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${wxWidgets_CONFIG_OPTIONS} --version
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OUTPUT_VARIABLE wxWidgets_VERSION
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OUTPUT_STRIP_TRAILING_WHITESPACE
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ERROR_QUIET
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)
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message("Found wxWidgets version ${wxWidgets_VERSION}")
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if(${wxWidgets_VERSION} VERSION_LESS "2.9.0")
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message("At least 2.9.0 is required; ignoring found version")
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unset(wxWidgets_FOUND)
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endif()
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endif(wxWidgets_FOUND)
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if(wxWidgets_FOUND)
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include(${wxWidgets_USE_FILE})
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if(UNIX AND NOT APPLE)
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# There is a bug in the FindGTK module in cmake version 2.8.2 that
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# does not find gdk-pixbuf-2.0. On the other hand some 2.8.3
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# users have complained that pkg-config does not find
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# gdk-pixbuf-2.0. On yet another hand, cmake version 2.8.3 in
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# Ubuntu Natty does not find the glib libraries correctly.
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# Ugly!!!
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execute_process(COMMAND lsb_release -c -s
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OUTPUT_VARIABLE DIST_NAME
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ERROR_QUIET OUTPUT_STRIP_TRAILING_WHITESPACE)
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if(${CMAKE_MAJOR_VERSION}.${CMAKE_MINOR_VERSION}.${CMAKE_PATCH_VERSION}
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VERSION_EQUAL 2.8.2 OR "${DIST_NAME}" STREQUAL "natty")
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check_lib(GTK2 gtk+-2.0 gtk.h REQUIRED)
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else()
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include(FindGTK2)
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if(GTK2_FOUND)
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include_directories(${GTK2_INCLUDE_DIRS})
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endif()
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endif()
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endif()
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message("wxWidgets found, enabling GUI build")
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else(wxWidgets_FOUND)
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if(${CMAKE_SYSTEM_NAME} MATCHES "Linux")
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message(FATAL_ERROR "wxWidgets not found. It is required to build the GUI")
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endif()
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message("Shared wxWidgets not found, falling back to the static library")
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if(${CMAKE_SYSTEM_NAME} MATCHES "Darwin")
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add_definitions(-D__WXOSX_COCOA__)
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include_directories(Externals/wxWidgets3)
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include_directories(Externals/wxWidgets3/include)
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add_subdirectory(Externals/wxWidgets3)
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else()
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include_directories(Externals/wxWidgets/include)
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add_subdirectory(Externals/wxWidgets)
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endif()
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endif(wxWidgets_FOUND)
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add_definitions(-DHAVE_WX=1)
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endif(NOT DISABLE_WX)
|
|
|
|
|
|
########################################
|
|
# Pre-build events: Define configuration variables and write SCM info header
|
|
#
|
|
if(DOLPHIN_WC_BRANCH STREQUAL "master")
|
|
set(DOLPHIN_WC_IS_MASTER "1")
|
|
else()
|
|
set(DOLPHIN_WC_IS_MASTER "0")
|
|
endif()
|
|
|
|
file(WRITE ${PROJECT_BINARY_DIR}/Source/Core/Common/Src/scmrev.h
|
|
"#define SCM_REV_STR \"" ${DOLPHIN_WC_REVISION} "\"\n"
|
|
"#define SCM_DESC_STR \"" ${DOLPHIN_WC_DESCRIBE} "\"\n"
|
|
"#define SCM_BRANCH_STR \"" ${DOLPHIN_WC_BRANCH} "\"\n"
|
|
"#define SCM_IS_MASTER " ${DOLPHIN_WC_IS_MASTER} "\n"
|
|
)
|
|
include_directories("${PROJECT_BINARY_DIR}/Source/Core/Common/Src")
|
|
|
|
|
|
add_definitions(-D_FILE_OFFSET_BITS=64 -D_LARGEFILE_SOURCE)
|
|
|
|
########################################
|
|
# Optional Targets
|
|
# TODO: Add DSPSpy and TestSuite.
|
|
option(DSPTOOL "Build dsptool" OFF)
|
|
option(UNITTESTS "Build unitests" OFF)
|
|
|
|
########################################
|
|
# Start compiling our code
|
|
#
|
|
add_subdirectory(Source)
|
|
|
|
|
|
########################################
|
|
# Install shared data files
|
|
#
|
|
install(DIRECTORY Data/User/ DESTINATION ${datadir}/user PATTERN .svn EXCLUDE)
|
|
install(DIRECTORY Data/Sys/ DESTINATION ${datadir}/sys PATTERN .svn EXCLUDE)
|
|
include(FindGettext)
|
|
if(GETTEXT_FOUND AND NOT DISABLE_WX)
|
|
file(GLOB LINGUAS RELATIVE ${CMAKE_CURRENT_SOURCE_DIR} Languages/po/*.po)
|
|
GETTEXT_CREATE_TRANSLATIONS(Languages/po/dolphin-emu.pot ALL ${LINGUAS})
|
|
endif()
|
|
if((NOT ${CMAKE_SYSTEM_NAME} MATCHES "Linux") AND (NOT ${CMAKE_SYSTEM_NAME} MATCHES "FreeBSD"))
|
|
install(FILES Data/license.txt DESTINATION ${datadir})
|
|
endif()
|
|
|
|
# packaging information
|
|
set(CPACK_PACKAGE_NAME "dolphin-emu")
|
|
set(CPACK_PACKAGE_VENDOR "Dolphin Team")
|
|
set(CPACK_PACKAGE_VERSION_MAJOR "3")
|
|
set(CPACK_PACKAGE_VERSION_MINOR "0")
|
|
|
|
if(DOLPHIN_IS_STABLE)
|
|
set(CPACK_PACKAGE_VERSION_PATCH "0")
|
|
else()
|
|
set(CPACK_PACKAGE_VERSION_PATCH ${DOLPHIN_WC_REVISION})
|
|
endif()
|
|
|
|
# TODO: CPACK_PACKAGE_DESCRIPTION_FILE
|
|
# TODO: CPACK_PACKAGE_DESCRIPTION_SUMMARY
|
|
# TODO: CPACK_RESOURCE_FILE_README
|
|
# TODO: CPACK_RESOURCE_FILE_WELCOME
|
|
# TODO: CPACK_PACKAGE_EXECUTABLES
|
|
# TODO: CPACK_PACKAGE_ICON
|
|
# TODO: CPACK_NSIS_*
|
|
# TODO: Use CPack components for DSPSpy, etc => cpack_add_component
|
|
|
|
set(CPACK_SET_DESTDIR ON)
|
|
set(CPACK_SOURCE_GENERATOR "TGZ;TBZ2;ZIP")
|
|
set(CPACK_SOURCE_IGNORE_FILES "\\\\.#;/#;.*~;\\\\.swp;/\\\\.svn")
|
|
list(APPEND CPACK_SOURCE_IGNORE_FILES "${CMAKE_BINARY_DIR}")
|
|
|
|
# CPack must be included after the CPACK_* variables are set in order for those
|
|
# variables to take effect.
|
|
include(CPack)
|