dolphin/Source/Plugins/Plugin_Wiimote/Src/main.h

96 lines
2.4 KiB
C++

// Copyright (C) 2003-2008 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#ifndef MAIN_H
#define MAIN_H
//////////////////////////////////////////////////////////////////////////////////////////
// Includes
// ¯¯¯¯¯¯¯¯¯¯
#include <iostream> // System
////////////////////////////////
//////////////////////////////////////////////////////////////////////////////////////////
// Definitions
// ¯¯¯¯¯¯¯¯¯
#ifndef _WIN32
#define Sleep(x) usleep(x*1000)
#endif
////////////////////////////////
//////////////////////////////////////////////////////////////////////////////////////////
// Declarations
// ¯¯¯¯¯¯¯¯¯
void DoInitialize();
double GetDoubleTime();
int GetUpdateRate();
void InterruptDebugging(bool Emu, const void* _pData);
void ReadDebugging(bool Emu, const void* _pData);
bool IsFocus();
// Movement recording
#define RECORDING_ROWS 15
struct SRecording
{
u8 x;
u8 y;
u8 z;
double Time;
};
struct SRecordingAll
{
std::vector<SRecording> Recording;
int HotKey;
int PlaybackSpeed;
};
#ifndef EXCLUDEMAIN_H
// General
extern bool g_EmulatorRunning;
extern bool g_FrameOpen;
extern bool g_RealWiiMotePresent;
extern bool g_RealWiiMoteInitialized;
extern bool g_EmulatedWiiMoteInitialized;
// Settings
extern accel_cal g_accel;
// Debugging
extern bool g_DebugAccelerometer;
extern bool g_DebugData;
extern bool g_DebugComm;
// Update speed
extern int g_UpdateCounter;
extern double g_UpdateTime;
extern int g_UpdateWriteScreen;
extern int g_UpdateRate;
extern std::vector<int> g_UpdateTimeList;
// Movement recording
extern std::vector<SRecordingAll> VRecording;
//#if defined(HAVE_WX) && HAVE_WX && defined(__CONFIGDIALOG_h__)
// extern ConfigDialog *frame;
//#endif
#endif
////////////////////////////////
#endif // MAIN_H