dolphin/Source/Core/DolphinWX/CheatsWindow.cpp
Lioncash e1359382be Kill off _T and wxT macros
Minor other alterations that relate to above as well.

Also added the PanicAlertT version of alerts for some error messages that
use PanicAlert. We want the user to actually understand why the error
occurred.
2014-05-17 16:25:51 -04:00

684 lines
21 KiB
C++

// Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2
// Refer to the license.txt file included.
#include <climits>
#include <cstddef>
#include <cstdio>
#include <cstring>
#include <string>
#include <vector>
#include <wx/button.h>
#include <wx/chartype.h>
#include <wx/checkbox.h>
#include <wx/checklst.h>
#include <wx/choice.h>
#include <wx/defs.h>
#include <wx/dialog.h>
#include <wx/event.h>
#include <wx/gdicmn.h>
#include <wx/listbox.h>
#include <wx/notebook.h>
#include <wx/panel.h>
#include <wx/radiobut.h>
#include <wx/sizer.h>
#include <wx/statbox.h>
#include <wx/stattext.h>
#include <wx/string.h>
#include <wx/textctrl.h>
#include <wx/toplevel.h>
#include <wx/translation.h>
#include <wx/validate.h>
#include "Common/Common.h"
#include "Common/IniFile.h"
#include "Core/ActionReplay.h"
#include "Core/ConfigManager.h"
#include "Core/Core.h"
#include "Core/CoreParameter.h"
#include "Core/GeckoCode.h"
#include "Core/GeckoCodeConfig.h"
#include "Core/HW/Memmap.h"
#include "DolphinWX/CheatsWindow.h"
#include "DolphinWX/Frame.h"
#include "DolphinWX/GeckoCodeDiag.h"
#include "DolphinWX/ISOProperties.h"
#include "DolphinWX/WxUtils.h"
class wxWindow;
#define MAX_CHEAT_SEARCH_RESULTS_DISPLAY 256
extern std::vector<ActionReplay::ARCode> arCodes;
extern CFrame* main_frame;
// meh
static wxCheatsWindow *g_cheat_window;
wxCheatsWindow::wxCheatsWindow(wxWindow* const parent)
: wxDialog(parent, wxID_ANY, "", wxDefaultPosition, wxDefaultSize, wxDEFAULT_DIALOG_STYLE|wxRESIZE_BORDER|wxMAXIMIZE_BOX|wxMINIMIZE_BOX|wxDIALOG_NO_PARENT)
{
::g_cheat_window = this;
// Create the GUI controls
Init_ChildControls();
// load codes
UpdateGUI();
SetSize(wxSize(-1, 600));
Center();
Show();
}
wxCheatsWindow::~wxCheatsWindow()
{
main_frame->g_CheatsWindow = nullptr;
::g_cheat_window = nullptr;
}
void wxCheatsWindow::Init_ChildControls()
{
wxPanel* const panel = new wxPanel(this);
// Main Notebook
m_Notebook_Main = new wxNotebook(panel, wxID_ANY);
// --- Tabs ---
// $ Cheats List Tab
m_Tab_Cheats = new wxPanel(m_Notebook_Main, wxID_ANY);
m_CheckListBox_CheatsList = new wxCheckListBox(m_Tab_Cheats, wxID_ANY, wxDefaultPosition, wxSize(300, 0), m_CheatStringList, wxLB_HSCROLL, wxDefaultValidator);
m_CheckListBox_CheatsList->Bind(wxEVT_LISTBOX, &wxCheatsWindow::OnEvent_CheatsList_ItemSelected, this);
m_CheckListBox_CheatsList->Bind(wxEVT_CHECKLISTBOX, &wxCheatsWindow::OnEvent_CheatsList_ItemToggled, this);
m_Label_Codename = new wxStaticText(m_Tab_Cheats, wxID_ANY, _("Name: "));
m_GroupBox_Info = new wxStaticBox(m_Tab_Cheats, wxID_ANY, _("Code Info"));
m_Label_NumCodes = new wxStaticText(m_Tab_Cheats, wxID_ANY, _("Number Of Codes: "));
m_ListBox_CodesList = new wxListBox(m_Tab_Cheats, wxID_ANY, wxDefaultPosition, wxSize(120, 150), 0, nullptr, wxLB_HSCROLL);
wxStaticBoxSizer* sGroupBoxInfo = new wxStaticBoxSizer(m_GroupBox_Info, wxVERTICAL);
sGroupBoxInfo->Add(m_Label_Codename, 0, wxALL, 5);
sGroupBoxInfo->Add(m_Label_NumCodes, 0, wxALL, 5);
sGroupBoxInfo->Add(m_ListBox_CodesList, 1, wxALL, 5);
wxBoxSizer* sizer_tab_cheats = new wxBoxSizer(wxHORIZONTAL);
sizer_tab_cheats->Add(m_CheckListBox_CheatsList, 1, wxEXPAND | wxTOP | wxBOTTOM | wxLEFT, 10);
sizer_tab_cheats->Add(sGroupBoxInfo, 0, wxALIGN_LEFT | wxEXPAND | wxALL, 5);
m_Tab_Cheats->SetSizerAndFit(sizer_tab_cheats);
// $ Cheat Search Tab
wxPanel* const tab_cheat_search = new CheatSearchTab(m_Notebook_Main);
// $ Log Tab
m_Tab_Log = new wxPanel(m_Notebook_Main, wxID_ANY);
wxButton* const button_updatelog = new wxButton(m_Tab_Log, wxID_ANY, _("Update"));
button_updatelog->Bind(wxEVT_BUTTON, &wxCheatsWindow::OnEvent_ButtonUpdateLog_Press, this);
m_CheckBox_LogAR = new wxCheckBox(m_Tab_Log, wxID_ANY, _("Enable AR Logging"));
m_CheckBox_LogAR->Bind(wxEVT_CHECKBOX, &wxCheatsWindow::OnEvent_CheckBoxEnableLogging_StateChange, this);
m_CheckBox_LogAR->SetValue(ActionReplay::IsSelfLogging());
m_TextCtrl_Log = new wxTextCtrl(m_Tab_Log, wxID_ANY, "", wxDefaultPosition, wxSize(100, -1), wxTE_MULTILINE | wxTE_READONLY | wxTE_DONTWRAP);
wxBoxSizer *HStrip1 = new wxBoxSizer(wxHORIZONTAL);
HStrip1->Add(m_CheckBox_LogAR, 0, wxALL|wxALIGN_CENTER_VERTICAL, 5);
HStrip1->Add(button_updatelog, 0, wxALL, 5);
wxBoxSizer *sTabLog = new wxBoxSizer(wxVERTICAL);
sTabLog->Add(HStrip1, 0, wxALL, 5);
sTabLog->Add(m_TextCtrl_Log, 1, wxALL|wxEXPAND, 5);
m_Tab_Log->SetSizerAndFit(sTabLog);
// Add Tabs to Notebook
m_Notebook_Main->AddPage(m_Tab_Cheats, _("AR Codes"));
m_geckocode_panel = new Gecko::CodeConfigPanel(m_Notebook_Main);
m_Notebook_Main->AddPage(m_geckocode_panel, _("Gecko Codes"));
m_Notebook_Main->AddPage(tab_cheat_search, _("Cheat Search"));
m_Notebook_Main->AddPage(m_Tab_Log, _("Logging"));
// Button Strip
button_apply = new wxButton(panel, wxID_APPLY, _("Apply"));
button_apply->Bind(wxEVT_BUTTON, &wxCheatsWindow::OnEvent_ApplyChanges_Press, this);
wxButton* const button_cancel = new wxButton(panel, wxID_CANCEL, _("Cancel"));
button_cancel->Bind(wxEVT_BUTTON, &wxCheatsWindow::OnEvent_ButtonClose_Press, this);
Bind(wxEVT_CLOSE_WINDOW, &wxCheatsWindow::OnEvent_Close, this);
wxStdDialogButtonSizer* const sButtons = new wxStdDialogButtonSizer();
sButtons->AddButton(button_apply);
sButtons->AddButton(button_cancel);
sButtons->Realize();
wxBoxSizer* const sMain = new wxBoxSizer(wxVERTICAL);
sMain->Add(m_Notebook_Main, 1, wxEXPAND|wxALL, 5);
sMain->Add(sButtons, 0, wxRIGHT | wxBOTTOM | wxALIGN_RIGHT, 5);
panel->SetSizerAndFit(sMain);
wxBoxSizer* const frame_szr = new wxBoxSizer(wxVERTICAL);
frame_szr->Add(panel, 1, wxEXPAND);
SetSizerAndFit(frame_szr);
}
CheatSearchTab::CheatSearchTab(wxWindow* const parent)
: wxPanel(parent, -1)
{
// first scan button
btnInitScan = new wxButton(this, -1, _("New Scan"));
btnInitScan->Bind(wxEVT_BUTTON, &CheatSearchTab::StartNewSearch, this);
// next scan button
btnNextScan = new wxButton(this, -1, _("Next Scan"));
btnNextScan->Bind(wxEVT_BUTTON, &CheatSearchTab::FilterCheatSearchResults, this);
btnNextScan->Disable();
// data size radio buttons
size_radiobtn.rad_8 = new wxRadioButton(this, -1, _("8 bit"), wxDefaultPosition, wxDefaultSize, wxRB_GROUP);
size_radiobtn.rad_16 = new wxRadioButton(this, -1, _("16 bit"));
size_radiobtn.rad_32 = new wxRadioButton(this, -1, _("32 bit"));
size_radiobtn.rad_8->SetValue(true);
// data sizes groupbox
wxStaticBoxSizer* const sizer_cheat_new_search = new wxStaticBoxSizer(wxHORIZONTAL, this, _("Data Size"));
sizer_cheat_new_search->Add(size_radiobtn.rad_8, 0, wxLEFT | wxRIGHT | wxBOTTOM | wxALIGN_CENTER_VERTICAL, 5);
sizer_cheat_new_search->Add(size_radiobtn.rad_16, 0, wxRIGHT | wxBOTTOM | wxALIGN_CENTER_VERTICAL, 5);
sizer_cheat_new_search->Add(size_radiobtn.rad_32, 0, wxRIGHT | wxBOTTOM | wxALIGN_CENTER_VERTICAL, 5);
// result controls
lbox_search_results = new wxListBox(this, -1);
label_results_count = new wxStaticText(this, -1, _("Count:"));
// create AR code button
wxButton* const button_cheat_search_copy_address = new wxButton(this, -1, _("Create AR Code"));
button_cheat_search_copy_address->Bind(wxEVT_BUTTON, &CheatSearchTab::CreateARCode, this);
// results groupbox
wxStaticBoxSizer* const sizer_cheat_search_results = new wxStaticBoxSizer(wxVERTICAL, this, _("Results"));
sizer_cheat_search_results->Add(label_results_count, 0, wxALIGN_LEFT | wxALL, 5);
sizer_cheat_search_results->Add(lbox_search_results, 1, wxEXPAND | wxALL, 5);
sizer_cheat_search_results->Add(button_cheat_search_copy_address, 0, wxLEFT | wxRIGHT | wxBOTTOM | wxEXPAND, 5);
// Search value radio buttons
value_x_radiobtn.rad_oldvalue = new wxRadioButton(this, -1, _("Previous Value"), wxDefaultPosition, wxDefaultSize, wxRB_GROUP);
value_x_radiobtn.rad_uservalue = new wxRadioButton(this, -1, "");
value_x_radiobtn.rad_oldvalue->SetValue(true);
// search value textbox
textctrl_value_x = new wxTextCtrl(this, -1, "0x0", wxDefaultPosition, wxSize(96,-1));
textctrl_value_x->Bind(wxEVT_SET_FOCUS, &CheatSearchTab::ApplyFocus, this);
wxBoxSizer* const sizer_cheat_filter_text = new wxBoxSizer(wxHORIZONTAL);
sizer_cheat_filter_text->Add(value_x_radiobtn.rad_uservalue, 0, wxRIGHT | wxALIGN_CENTER_VERTICAL, 5);
sizer_cheat_filter_text->Add(textctrl_value_x, 1, wxALIGN_CENTER_VERTICAL, 5);
// value groupbox
wxStaticBoxSizer* const sizer_cheat_search_filter_x = new wxStaticBoxSizer(wxVERTICAL, this, _("Value"));
sizer_cheat_search_filter_x->Add(value_x_radiobtn.rad_oldvalue, 0, wxLEFT | wxRIGHT | wxBOTTOM, 5);
sizer_cheat_search_filter_x->Add(sizer_cheat_filter_text, 0, wxALL | wxEXPAND, 5);
// filter types in the compare dropdown
static const wxString searches[] = {
_("Unknown"),
_("Not Equal"),
_("Equal"),
_("Greater Than"),
_("Less Than"),
// TODO: Implement between search.
//_("Between"),
};
search_type = new wxChoice(this, -1, wxDefaultPosition, wxDefaultSize, sizeof(searches)/sizeof(*searches), searches);
search_type->Select(0);
wxStaticBoxSizer* const sizer_cheat_search_filter = new wxStaticBoxSizer(wxVERTICAL, this, _("Search Filter"));
sizer_cheat_search_filter->Add(sizer_cheat_search_filter_x, 0, wxALL | wxEXPAND, 5);
sizer_cheat_search_filter->Add(search_type, 0, wxALL, 5);
// left sizer
wxBoxSizer* const sizer_left = new wxBoxSizer(wxVERTICAL);
sizer_left->Add(sizer_cheat_search_results, 1, wxEXPAND, 5);
// button sizer
wxBoxSizer* boxButtons = new wxBoxSizer(wxHORIZONTAL);
boxButtons->Add(btnInitScan, 1, wxRIGHT, 5);
boxButtons->Add(btnNextScan, 1);
// right sizer
wxBoxSizer* const sizer_right = new wxBoxSizer(wxVERTICAL);
sizer_right->Add(sizer_cheat_new_search, 0, wxBOTTOM, 5);
sizer_right->Add(sizer_cheat_search_filter, 0, wxEXPAND | wxBOTTOM, 5);
sizer_right->AddStretchSpacer(1);
sizer_right->Add(boxButtons, 0, wxTOP | wxEXPAND, 5);
// main sizer
wxBoxSizer* const sizer_main = new wxBoxSizer(wxHORIZONTAL);
sizer_main->Add(sizer_left, 1, wxEXPAND | wxALL, 5);
sizer_main->Add(sizer_right, 0, wxEXPAND | wxALL, 5);
SetSizerAndFit(sizer_main);
}
void wxCheatsWindow::OnEvent_ButtonClose_Press(wxCommandEvent& WXUNUSED (event))
{
Close();
}
void wxCheatsWindow::OnEvent_Close(wxCloseEvent& ev)
{
Destroy();
}
// load codes for a new ISO ID
void wxCheatsWindow::UpdateGUI()
{
// load code
m_gameini_default = Core::g_CoreStartupParameter.LoadDefaultGameIni();
m_gameini_local = Core::g_CoreStartupParameter.LoadLocalGameIni();
m_gameini_local_path = Core::g_CoreStartupParameter.m_strGameIniLocal;
Load_ARCodes();
Load_GeckoCodes();
// enable controls
button_apply->Enable(Core::IsRunning());
wxString title = _("Cheats Manager");
// write the ISO name in the title
if (Core::IsRunning())
SetTitle(title + ": " + Core::g_CoreStartupParameter.GetUniqueID() + " - " + Core::g_CoreStartupParameter.m_strName);
else
SetTitle(title);
}
void wxCheatsWindow::Load_ARCodes()
{
using namespace ActionReplay;
m_CheckListBox_CheatsList->Clear();
if (!Core::IsRunning())
return;
indexList.clear();
size_t size = GetCodeListSize();
for (size_t i = 0; i < size; i++)
{
ARCode code = GetARCode(i);
ARCodeIndex ind;
u32 index = m_CheckListBox_CheatsList->Append(StrToWxStr(code.name));
m_CheckListBox_CheatsList->Check(index, code.active);
ind.index = i;
ind.uiIndex = index;
indexList.push_back(ind);
}
}
void wxCheatsWindow::Load_GeckoCodes()
{
m_geckocode_panel->LoadCodes(m_gameini_default, m_gameini_local, Core::g_CoreStartupParameter.GetUniqueID(), true);
}
void wxCheatsWindow::OnEvent_CheatsList_ItemSelected(wxCommandEvent& WXUNUSED (event))
{
using namespace ActionReplay;
int index = m_CheckListBox_CheatsList->GetSelection();
for (size_t i = 0; i < indexList.size(); i++)
{
if ((int)indexList[i].uiIndex == index)
{
ARCode code = GetARCode(i);
m_Label_Codename->SetLabel(_("Name: ") + StrToWxStr(code.name));
char text[CHAR_MAX];
char* numcodes = text;
sprintf(numcodes, "Number of Codes: %lu", (unsigned long)code.ops.size());
m_Label_NumCodes->SetLabel(StrToWxStr(numcodes));
m_ListBox_CodesList->Clear();
for (const AREntry& entry : code.ops)
{
char text2[CHAR_MAX];
char* ops = text2;
sprintf(ops, "%08x %08x", entry.cmd_addr, entry.value);
m_ListBox_CodesList->Append(StrToWxStr(ops));
}
}
}
}
void wxCheatsWindow::OnEvent_CheatsList_ItemToggled(wxCommandEvent& WXUNUSED (event))
{
int index = m_CheckListBox_CheatsList->GetSelection();
for (const ARCodeIndex& code_index : indexList)
{
if ((int)code_index.uiIndex == index)
{
ActionReplay::SetARCode_IsActive(m_CheckListBox_CheatsList->IsChecked(index), code_index.index);
}
}
}
void wxCheatsWindow::OnEvent_ApplyChanges_Press(wxCommandEvent& ev)
{
// Apply AR Code changes
for (const ARCodeIndex& code_index : indexList)
{
ActionReplay::SetARCode_IsActive(m_CheckListBox_CheatsList->IsChecked(code_index.uiIndex), code_index.index);
}
// Apply Gecko Code changes
Gecko::SetActiveCodes(m_geckocode_panel->GetCodes());
// Save gameini, with changed gecko codes
if (m_gameini_local_path.size())
{
Gecko::SaveCodes(m_gameini_local, m_geckocode_panel->GetCodes());
m_gameini_local.Save(m_gameini_local_path);
}
ev.Skip();
}
void wxCheatsWindow::OnEvent_ButtonUpdateLog_Press(wxCommandEvent& WXUNUSED (event))
{
m_TextCtrl_Log->Clear();
for (const std::string& text : ActionReplay::GetSelfLog())
{
m_TextCtrl_Log->AppendText(StrToWxStr(text));
}
}
void wxCheatsWindow::OnEvent_CheckBoxEnableLogging_StateChange(wxCommandEvent& WXUNUSED (event))
{
ActionReplay::EnableSelfLogging(m_CheckBox_LogAR->IsChecked());
}
void CheatSearchTab::StartNewSearch(wxCommandEvent& WXUNUSED (event))
{
const u8* const memptr = Memory::GetPointer(0);
if (nullptr == memptr)
{
PanicAlertT("A game is not currently running.");
return;
}
// Determine the user-selected data size for this search.
search_type_size =
size_radiobtn.rad_8->GetValue() +
(size_radiobtn.rad_16->GetValue() << 1) +
(size_radiobtn.rad_32->GetValue() << 2);
// Set up the search results efficiently to prevent automatic re-allocations.
search_results.clear();
search_results.reserve(Memory::RAM_SIZE / search_type_size);
// Enable the "Next Scan" button.
btnNextScan->Enable();
CheatSearchResult r;
// can I assume cheatable values will be aligned like this?
for (u32 addr = 0; addr != Memory::RAM_SIZE; addr += search_type_size)
{
r.address = addr;
memcpy(&r.old_value, memptr + addr, search_type_size);
search_results.push_back(r);
}
UpdateCheatSearchResultsList();
}
void CheatSearchTab::FilterCheatSearchResults(wxCommandEvent&)
{
const u8* const memptr = Memory::GetPointer(0);
if (nullptr == memptr)
{
PanicAlertT("A game is not currently running.");
return;
}
// Set up the sub-search results efficiently to prevent automatic re-allocations.
std::vector<CheatSearchResult> filtered_results;
filtered_results.reserve(search_results.size());
// Determine the selected filter
// 1 : equal
// 2 : greater-than
// 4 : less-than
const int filters[] = {7, 6, 1, 2, 4};
int filter_mask = filters[search_type->GetSelection()];
if (value_x_radiobtn.rad_oldvalue->GetValue()) // using old value comparison
{
for (CheatSearchResult& result : search_results)
{
// with big endian, can just use memcmp for ><= comparison
int cmp_result = memcmp(memptr + result.address, &result.old_value, search_type_size);
if (cmp_result < 0)
cmp_result = 4;
else
cmp_result = cmp_result ? 2 : 1;
if (cmp_result & filter_mask)
{
memcpy(&result.old_value, memptr + result.address, search_type_size);
filtered_results.push_back(result);
}
}
}
else // using user entered x value comparison
{
u32 user_x_val;
// parse the user entered x value
if (filter_mask != 7) // don't need the value for the "None" filter
{
unsigned long parsed_x_val = 0;
wxString x_val = textctrl_value_x->GetValue();
if (!x_val.ToULong(&parsed_x_val, 0))
{
PanicAlertT("You must enter a valid decimal, hexadecimal or octal value.");
return;
}
user_x_val = (u32)parsed_x_val;
// #ifdef LIL_ENDIAN :p
switch (search_type_size)
{
case 1 :
break;
case 2 :
*(u16*)&user_x_val = Common::swap16((u8*)&user_x_val);
break;
case 4 :
user_x_val = Common::swap32(user_x_val);
break;
}
// #elseif BIG_ENDIAN
// would have to move <u32 vals (8/16bit) to start of the user_x_val for the comparisons i use below
// #endif
}
for (CheatSearchResult& result : search_results)
{
// with big endian, can just use memcmp for ><= comparison
int cmp_result = memcmp(memptr + result.address, &user_x_val, search_type_size);
if (cmp_result < 0)
cmp_result = 4;
else if (cmp_result)
cmp_result = 2;
else
cmp_result = 1;
if (cmp_result & filter_mask)
{
memcpy(&result.old_value, memptr + result.address, search_type_size);
filtered_results.push_back(result);
}
}
}
search_results.swap(filtered_results);
UpdateCheatSearchResultsList();
}
void CheatSearchTab::ApplyFocus(wxEvent& ev)
{
ev.Skip(true);
value_x_radiobtn.rad_uservalue->SetValue(true);
}
void CheatSearchTab::UpdateCheatSearchResultsList()
{
lbox_search_results->Clear();
wxString count_label = _("Count:") + wxString::Format(" %lu",
(unsigned long)search_results.size());
if (search_results.size() > MAX_CHEAT_SEARCH_RESULTS_DISPLAY)
{
count_label += _(" (too many to display)");
}
else
{
for (const CheatSearchResult& result : search_results)
{
u32 display_value = result.old_value;
// #ifdef LIL_ENDIAN :p
switch (search_type_size)
{
case 1 :
break;
case 2 :
*(u16*)&display_value = Common::swap16((u8*)&display_value);
break;
case 4 :
display_value = Common::swap32(display_value);
break;
}
// #elseif BIG_ENDIAN
// need to do some stuff in here (for 8 and 16bit) for bigendian
// #endif
std::string rowfmt = StringFromFormat("0x%%08x 0x%%0%ux %%u/%%i", search_type_size*2);
lbox_search_results->Append(
wxString::Format(rowfmt.c_str(), result.address, display_value, display_value, display_value));
}
}
label_results_count->SetLabel(count_label);
}
void CheatSearchTab::CreateARCode(wxCommandEvent&)
{
const int sel = lbox_search_results->GetSelection();
if (sel >= 0)
{
const u32 address = search_results[sel].address | ((search_type_size & ~1) << 24);
CreateCodeDialog arcode_dlg(this, address);
arcode_dlg.ShowModal();
}
}
CreateCodeDialog::CreateCodeDialog(wxWindow* const parent, const u32 address)
: wxDialog(parent, -1, _("Create AR Code"))
, code_address(address)
{
wxStaticText* const label_name = new wxStaticText(this, -1, _("Name: "));
textctrl_name = new wxTextCtrl(this, -1, wxEmptyString, wxDefaultPosition, wxSize(256,-1));
wxStaticText* const label_code = new wxStaticText(this, -1, _("Code: "));
textctrl_code = new wxTextCtrl(this, -1, wxString::Format("0x%08x", address));
textctrl_code->Disable();
wxStaticText* const label_value = new wxStaticText(this, -1, _("Value: "));
textctrl_value = new wxTextCtrl(this, -1, "0");
checkbox_use_hex = new wxCheckBox(this, -1, _("Use Hex"));
checkbox_use_hex->SetValue(true);
wxBoxSizer* const sizer_value_label = new wxBoxSizer(wxHORIZONTAL);
sizer_value_label->Add(label_value, 0, wxRIGHT, 5);
sizer_value_label->Add(checkbox_use_hex);
// main sizer
wxBoxSizer* const sizer_main = new wxBoxSizer(wxVERTICAL);
sizer_main->Add(label_name, 0, wxALL, 5);
sizer_main->Add(textctrl_name, 0, wxALL, 5);
sizer_main->Add(label_code, 0, wxALL, 5);
sizer_main->Add(textctrl_code, 0, wxALL, 5);
sizer_main->Add(sizer_value_label, 0, wxALL, 5);
sizer_main->Add(textctrl_value, 0, wxALL, 5);
sizer_main->Add(CreateButtonSizer(wxOK | wxCANCEL | wxNO_DEFAULT), 0, wxALL, 5);
Bind(wxEVT_BUTTON, &CreateCodeDialog::PressOK, this, wxID_OK);
Bind(wxEVT_BUTTON, &CreateCodeDialog::PressCancel, this, wxID_CANCEL);
Bind(wxEVT_CLOSE_WINDOW, &CreateCodeDialog::OnEvent_Close, this);
SetSizerAndFit(sizer_main);
SetFocus();
}
void CreateCodeDialog::PressOK(wxCommandEvent& ev)
{
const wxString code_name = textctrl_name->GetValue();
if (code_name.empty())
{
PanicAlertT("You must enter a name!");
return;
}
long code_value;
int base = checkbox_use_hex->IsChecked() ? 16 : 10;
if (!textctrl_value->GetValue().ToLong(&code_value, base))
{
PanicAlertT("Invalid Value!");
return;
}
//wxString full_code = textctrl_code->GetValue();
//full_code += ' ';
//full_code += wxString::Format("0x%08x", code_value);
// create the new code
ActionReplay::ARCode new_cheat;
new_cheat.active = false;
new_cheat.name = WxStrToStr(code_name);
const ActionReplay::AREntry new_entry(code_address, code_value);
new_cheat.ops.push_back(new_entry);
// pretty hacky - add the code to the gameini
{
CISOProperties isoprops(SConfig::GetInstance().m_LastFilename, this);
// add the code to the isoproperties arcode list
arCodes.push_back(new_cheat);
// save the gameini
isoprops.SaveGameConfig();
isoprops.ActionReplayList_Load(); // loads the new arcodes
//ActionReplay::UpdateActiveList();
}
// refresh arcode list in other tab
::g_cheat_window->Load_ARCodes();
Close();
}
void CreateCodeDialog::PressCancel(wxCommandEvent& ev)
{
Close();
}
void CreateCodeDialog::OnEvent_Close(wxCloseEvent& ev)
{
Destroy();
}