dolphin/Source/Core/VideoCommon/Src/CommandProcessor.h
Marcos Vitali 695010520f More FIFO work, HACK Solution for extreme overflow on breakpoints.
1) What is the FIFO? The fifo is a ring queue for write (CPU) and read (GPU) the graphics commands.
2) What is the Brakpoints? The breakpoint is the FIFO mark to allow parallel work (CPU-GPU) When the GPU reached the breakpoint must stop read immediately until this Breakpoint will be removed for the CPU.
3) What is an overflow? The CPU write all room FIFO possible, and like a ring overwrite commands not processed yet.
4) ¿Why you have an overflow? In theory should not have an overflow never because the fifo has another mark (High Watermark) When the CPU Write reach this mark raise a CP interruption and the FIFO CPU WRITES should stop write until distance between READ POINTER AND WRITE POINTER will be equal to another mark (LO Watemark to prevent and overflow.
5) ¡So if impossible why you have overflows? Simple, the CP interruption is processed later and the Overflow happens. (there is a lot of theories about this)
6) ¿Why is no so simple like when CPU WRITE POINTER is near to the end of the FIFO only process pending graphics command?
Because when this happens sometimes we are in BREAKPOINT and is IMPOSIBLE process the graphics commands.

- This HACK process the pending data when CPU WRITE POINTER is 32 bytes before the end of the fifo, and if there is a Breakpoint force the situation to process the commands and prevent an overflown.
In theory you have not see "FIFO is overflown by GatherPipe nCPU thread is too fast!" anymore. But if you have a hang in game where you had this please read the NOTICE LOG in user\logs, I've added this message "FIFO is almost in overflown, BreakPoint" when the hack is activated. (I will delete this message very soon)

Good Luck!! PD: Shuffle sorry for the large commit description :P

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6662 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-12-27 02:55:35 +00:00

183 lines
4.2 KiB
C++

// Copyright (C) 2003 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#ifndef _COMMANDPROCESSOR_H
#define _COMMANDPROCESSOR_H
#include "Common.h"
#include "pluginspecs_video.h"
class PointerWrap;
extern bool MT;
namespace CommandProcessor
{
extern SCPFifoStruct fifo; //This one is shared between gfx thread and emulator thread.
extern volatile bool isFifoBusy; //This one is used for sync gfx thread and emulator thread.
extern volatile bool interruptSet;
extern volatile bool interruptWaiting;
extern volatile bool interruptTokenWaiting;
extern volatile bool interruptFinishWaiting;
extern volatile bool OnOverflow;
// internal hardware addresses
enum
{
STATUS_REGISTER = 0x00,
CTRL_REGISTER = 0x02,
CLEAR_REGISTER = 0x04,
PERF_SELECT = 0x06,
FIFO_TOKEN_REGISTER = 0x0E,
FIFO_BOUNDING_BOX_LEFT = 0x10,
FIFO_BOUNDING_BOX_RIGHT = 0x12,
FIFO_BOUNDING_BOX_TOP = 0x14,
FIFO_BOUNDING_BOX_BOTTOM = 0x16,
FIFO_BASE_LO = 0x20,
FIFO_BASE_HI = 0x22,
FIFO_END_LO = 0x24,
FIFO_END_HI = 0x26,
FIFO_HI_WATERMARK_LO = 0x28,
FIFO_HI_WATERMARK_HI = 0x2a,
FIFO_LO_WATERMARK_LO = 0x2c,
FIFO_LO_WATERMARK_HI = 0x2e,
FIFO_RW_DISTANCE_LO = 0x30,
FIFO_RW_DISTANCE_HI = 0x32,
FIFO_WRITE_POINTER_LO = 0x34,
FIFO_WRITE_POINTER_HI = 0x36,
FIFO_READ_POINTER_LO = 0x38,
FIFO_READ_POINTER_HI = 0x3A,
FIFO_BP_LO = 0x3C,
FIFO_BP_HI = 0x3E,
XF_RASBUSY_L = 0x40,
XF_RASBUSY_H = 0x42,
XF_CLKS_L = 0x44,
XF_CLKS_H = 0x46,
XF_WAIT_IN_L = 0x48,
XF_WAIT_IN_H = 0x4a,
XF_WAIT_OUT_L = 0x4c,
XF_WAIT_OUT_H = 0x4e,
VCACHE_METRIC_CHECK_L = 0x50,
VCACHE_METRIC_CHECK_H = 0x52,
VCACHE_METRIC_MISS_L = 0x54,
VCACHE_METRIC_MISS_H = 0x56,
VCACHE_METRIC_STALL_L = 0x58,
VCACHE_METRIC_STALL_H = 0x5A,
CLKS_PER_VTX_IN_L = 0x60,
CLKS_PER_VTX_IN_H = 0x62,
CLKS_PER_VTX_OUT = 0x64,
};
enum
{
GATHER_PIPE_SIZE = 32,
INT_CAUSE_CP = 0x800
};
// Fifo Status Register
union UCPStatusReg
{
struct
{
u16 OverflowHiWatermark : 1;
u16 UnderflowLoWatermark: 1;
u16 ReadIdle : 1;
u16 CommandIdle : 1;
u16 Breakpoint : 1;
u16 : 11;
};
u16 Hex;
UCPStatusReg() {Hex = 0; }
UCPStatusReg(u16 _hex) {Hex = _hex; }
};
// Fifo Control Register
union UCPCtrlReg
{
struct
{
u16 GPReadEnable : 1;
u16 BPEnable : 1;
u16 FifoOverflowIntEnable : 1;
u16 FifoUnderflowIntEnable : 1;
u16 GPLinkEnable : 1;
u16 BPInt : 1;
u16 : 10;
};
u16 Hex;
UCPCtrlReg() {Hex = 0; }
UCPCtrlReg(u16 _hex) {Hex = _hex; }
};
// Fifo Clear Register
union UCPClearReg
{
struct
{
u16 ClearFifoOverflow : 1;
u16 ClearFifoUnderflow : 1;
u16 ClearMetrices : 1;
u16 : 13;
};
u16 Hex;
UCPClearReg() {Hex = 0; }
UCPClearReg(u16 _hex) {Hex = _hex; }
};
// Init
void Init();
void Shutdown();
void DoState(PointerWrap &p);
// Read
void Read16(u16& _rReturnValue, const u32 _Address);
void Write16(const u16 _Data, const u32 _Address);
void Read32(u32& _rReturnValue, const u32 _Address);
void Write32(const u32 _Data, const u32 _Address);
// for CGPFIFO
void CatchUpGPU();
void SetStatus();
void GatherPipeBursted();
void UpdateFifoRegister();
void UpdateInterrupts(u64 userdata);
void UpdateInterruptsFromVideoPlugin(u64 userdata);
void UpdateInterruptsScMode();
void SetFifoIdleFromVideoPlugin();
bool AllowIdleSkipping();
// for DC GP watchdog hack
void IncrementGPWDToken();
void WaitForFrameFinish();
void FifoCriticalEnter();
void FifoCriticalLeave();
void SetOverflowStatusFromGatherPipe();
void ProcessFifoToLoWatemark();
void ProcessFifoAllDistance();
void ProcessFifoEvents();
void AbortFrame();
} // namespace CommandProcessor
#endif // _COMMANDPROCESSOR_H