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AsyncRequests.cpp
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2016-06-24 10:43:46 +02:00 |
AsyncRequests.h
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2016-06-24 10:43:46 +02:00 |
AVIDump.cpp
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2016-06-24 10:43:46 +02:00 |
AVIDump.h
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2016-06-24 10:43:46 +02:00 |
BoundingBox.cpp
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2016-06-24 10:43:46 +02:00 |
BoundingBox.h
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2016-06-24 10:43:46 +02:00 |
BPFunctions.cpp
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2016-06-24 10:43:46 +02:00 |
BPFunctions.h
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2016-06-24 10:43:46 +02:00 |
BPMemory.cpp
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VideoCommon: Header cleanup
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2016-01-17 20:11:45 -05:00 |
BPMemory.h
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2016-06-24 10:43:46 +02:00 |
BPStructs.cpp
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2016-06-24 10:43:46 +02:00 |
BPStructs.h
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VideoCommon: Header cleanup
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2016-01-17 20:11:45 -05:00 |
CMakeLists.txt
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Use ffmpeg for Windows Video Dumping instead of VFW
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2016-01-07 18:37:58 -05:00 |
CommandProcessor.cpp
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2016-06-24 10:43:46 +02:00 |
CommandProcessor.h
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2016-06-24 10:43:46 +02:00 |
ConstantManager.h
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2016-06-24 10:43:46 +02:00 |
CPMemory.cpp
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2016-06-24 10:43:46 +02:00 |
CPMemory.h
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2016-06-24 10:43:46 +02:00 |
DataReader.h
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2016-06-24 10:43:46 +02:00 |
Debugger.cpp
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Further fixes to the formatting change. WX sucks.
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2016-06-24 12:16:10 +02:00 |
Debugger.h
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2016-06-24 10:43:46 +02:00 |
DriverDetails.cpp
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2016-06-24 10:43:46 +02:00 |
DriverDetails.h
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2016-06-24 10:43:46 +02:00 |
Fifo.cpp
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2016-06-24 10:43:46 +02:00 |
Fifo.h
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2016-06-24 10:43:46 +02:00 |
FPSCounter.cpp
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2016-06-24 10:43:46 +02:00 |
FPSCounter.h
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2016-06-24 10:43:46 +02:00 |
FramebufferManagerBase.cpp
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2016-06-24 10:43:46 +02:00 |
FramebufferManagerBase.h
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2016-06-24 10:43:46 +02:00 |
GeometryShaderGen.cpp
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2016-06-24 10:43:46 +02:00 |
GeometryShaderGen.h
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2016-06-24 10:43:46 +02:00 |
GeometryShaderManager.cpp
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2016-06-24 10:43:46 +02:00 |
GeometryShaderManager.h
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2016-06-24 10:43:46 +02:00 |
HiresTextures.cpp
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2016-06-24 10:43:46 +02:00 |
HiresTextures.h
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2016-06-24 10:43:46 +02:00 |
ImageWrite.cpp
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2016-06-24 10:43:46 +02:00 |
ImageWrite.h
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2016-06-24 10:43:46 +02:00 |
IndexGenerator.cpp
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2016-06-24 10:43:46 +02:00 |
IndexGenerator.h
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2016-06-24 10:43:46 +02:00 |
LightingShaderGen.h
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2016-06-24 10:43:46 +02:00 |
LookUpTables.h
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2016-06-24 10:43:46 +02:00 |
MainBase.cpp
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2016-06-24 10:43:46 +02:00 |
NativeVertexFormat.h
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2016-06-24 10:43:46 +02:00 |
OnScreenDisplay.cpp
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2016-06-24 10:43:46 +02:00 |
OnScreenDisplay.h
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2016-06-24 10:43:46 +02:00 |
OpcodeDecoding.cpp
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2016-06-24 10:43:46 +02:00 |
OpcodeDecoding.h
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2016-06-24 10:43:46 +02:00 |
PerfQueryBase.cpp
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2016-06-24 10:43:46 +02:00 |
PerfQueryBase.h
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2016-06-24 10:43:46 +02:00 |
PixelEngine.cpp
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2016-06-24 10:43:46 +02:00 |
PixelEngine.h
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2016-06-24 10:43:46 +02:00 |
PixelShaderGen.cpp
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Further fixes to the formatting change. WX sucks.
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2016-06-24 12:16:10 +02:00 |
PixelShaderGen.h
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2016-06-24 10:43:46 +02:00 |
PixelShaderManager.cpp
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2016-06-24 10:43:46 +02:00 |
PixelShaderManager.h
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2016-06-24 10:43:46 +02:00 |
PostProcessing.cpp
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2016-06-24 10:43:46 +02:00 |
PostProcessing.h
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2016-06-24 10:43:46 +02:00 |
RenderBase.cpp
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2016-06-24 10:43:46 +02:00 |
RenderBase.h
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2016-06-24 10:43:46 +02:00 |
SamplerCommon.h
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2016-06-24 10:43:46 +02:00 |
sfont.inc
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Update license headers to GPLv2+
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2015-05-25 13:22:31 +02:00 |
ShaderGenCommon.h
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2016-06-24 10:43:46 +02:00 |
Statistics.cpp
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2016-06-24 10:43:46 +02:00 |
Statistics.h
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2016-06-24 10:43:46 +02:00 |
TextureCacheBase.cpp
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2016-06-24 10:43:46 +02:00 |
TextureCacheBase.h
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2016-06-24 10:43:46 +02:00 |
TextureConversionShader.cpp
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2016-06-24 10:43:46 +02:00 |
TextureConversionShader.h
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2016-06-24 10:43:46 +02:00 |
TextureDecoder_Common.cpp
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2016-06-24 10:43:46 +02:00 |
TextureDecoder_Generic.cpp
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2016-06-24 10:43:46 +02:00 |
TextureDecoder_x64.cpp
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2016-06-24 10:43:46 +02:00 |
TextureDecoder.h
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2016-06-24 10:43:46 +02:00 |
VertexLoader_Color.cpp
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2016-06-24 10:43:46 +02:00 |
VertexLoader_Color.h
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VideoCommon: Header cleanup
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2016-01-17 20:11:45 -05:00 |
VertexLoader_Normal.cpp
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2016-06-24 10:43:46 +02:00 |
VertexLoader_Normal.h
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2016-06-24 10:43:46 +02:00 |
VertexLoader_Position.cpp
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2016-06-24 10:43:46 +02:00 |
VertexLoader_Position.h
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2016-06-24 10:43:46 +02:00 |
VertexLoader_TextCoord.cpp
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2016-06-24 10:43:46 +02:00 |
VertexLoader_TextCoord.h
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2016-06-24 10:43:46 +02:00 |
VertexLoader.cpp
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2016-06-24 10:43:46 +02:00 |
VertexLoader.h
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2016-06-24 10:43:46 +02:00 |
VertexLoaderARM64.cpp
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2016-06-24 10:43:46 +02:00 |
VertexLoaderARM64.h
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2016-06-24 10:43:46 +02:00 |
VertexLoaderBase.cpp
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2016-06-24 10:43:46 +02:00 |
VertexLoaderBase.h
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2016-06-24 10:43:46 +02:00 |
VertexLoaderManager.cpp
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2016-06-24 10:43:46 +02:00 |
VertexLoaderManager.h
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2016-06-24 10:43:46 +02:00 |
VertexLoaderUtils.h
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2016-06-24 10:43:46 +02:00 |
VertexLoaderX64.cpp
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2016-06-24 10:43:46 +02:00 |
VertexLoaderX64.h
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2016-06-24 10:43:46 +02:00 |
VertexManagerBase.cpp
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2016-06-24 10:43:46 +02:00 |
VertexManagerBase.h
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2016-06-24 10:43:46 +02:00 |
VertexShaderGen.cpp
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2016-06-24 10:43:46 +02:00 |
VertexShaderGen.h
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2016-06-24 10:43:46 +02:00 |
VertexShaderManager.cpp
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2016-06-24 10:43:46 +02:00 |
VertexShaderManager.h
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2016-06-24 10:43:46 +02:00 |
VideoBackendBase.cpp
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2016-06-24 10:43:46 +02:00 |
VideoBackendBase.h
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2016-06-24 10:43:46 +02:00 |
VideoCommon.h
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2016-06-24 10:43:46 +02:00 |
VideoCommon.vcxproj
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VideoBackends: Do not use Anisotropy on Point filtered textures.
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2016-03-24 13:43:29 +11:00 |
VideoCommon.vcxproj.filters
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VideoBackends: Do not use Anisotropy on Point filtered textures.
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2016-03-24 13:43:29 +11:00 |
VideoConfig.cpp
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2016-06-24 10:43:46 +02:00 |
VideoConfig.h
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2016-06-24 10:43:46 +02:00 |
VideoState.cpp
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2016-06-24 10:43:46 +02:00 |
VideoState.h
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2016-06-24 10:43:46 +02:00 |
XFMemory.cpp
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VideoCommon: Header cleanup
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2016-01-17 20:11:45 -05:00 |
XFMemory.h
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2016-06-24 10:43:46 +02:00 |
XFStructs.cpp
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2016-06-24 10:43:46 +02:00 |
XFStructs.h
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Set copyright year to when a file was created
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2015-05-25 13:22:31 +02:00 |