dolphin/Source/Core/DolphinWX/NetPlay/NetWindow.cpp
JDV 7e535b2855 Make Dolphin remember the NetPlay window size/position
The default size might be too big for some screens. This allows
the user to modify the window as they see fit and has Dolphin
remember those settings. People who are happy with the default
size and position will not be affected
2016-08-03 16:10:20 -06:00

828 lines
24 KiB
C++

// Copyright 2015 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#include <algorithm>
#include <cstddef>
#include <sstream>
#include <string>
#include <tuple>
#include <vector>
#include <wx/button.h>
#include <wx/checkbox.h>
#include <wx/choice.h>
#include <wx/clipbrd.h>
#include <wx/colour.h>
#include <wx/dialog.h>
#include <wx/frame.h>
#include <wx/listbox.h>
#include <wx/msgdlg.h>
#include <wx/notebook.h>
#include <wx/panel.h>
#include <wx/sizer.h>
#include <wx/spinctrl.h>
#include <wx/stattext.h>
#include <wx/string.h>
#include <wx/textctrl.h>
#include "Common/CommonPaths.h"
#include "Common/CommonTypes.h"
#include "Common/FifoQueue.h"
#include "Common/FileUtil.h"
#include "Common/IniFile.h"
#include "Core/ConfigManager.h"
#include "Core/HW/EXI_Device.h"
#include "Core/NetPlayClient.h"
#include "Core/NetPlayProto.h"
#include "Core/NetPlayServer.h"
#include "DiscIO/Enums.h"
#include "DolphinWX/Frame.h"
#include "DolphinWX/GameListCtrl.h"
#include "DolphinWX/ISOFile.h"
#include "DolphinWX/Main.h"
#include "DolphinWX/NetPlay/ChangeGameDialog.h"
#include "DolphinWX/NetPlay/NetWindow.h"
#include "DolphinWX/NetPlay/PadMapDialog.h"
#include "DolphinWX/WxUtils.h"
#include "MD5Dialog.h"
#include "VideoCommon/OnScreenDisplay.h"
#include "VideoCommon/VideoConfig.h"
NetPlayServer* NetPlayDialog::netplay_server = nullptr;
NetPlayClient* NetPlayDialog::netplay_client = nullptr;
NetPlayDialog* NetPlayDialog::npd = nullptr;
static std::string BuildGameName(const GameListItem& game)
{
// Lang needs to be consistent
const DiscIO::Language lang = DiscIO::Language::LANGUAGE_ENGLISH;
std::vector<std::string> info;
if (!game.GetUniqueID().empty())
info.push_back(game.GetUniqueID());
if (game.GetRevision() != 0)
{
std::string rev_str = "Revision ";
info.push_back(rev_str + std::to_string((long long)game.GetRevision()));
}
std::string name(game.GetName(lang));
if (name.empty())
name = game.GetName();
int disc_number = game.GetDiscNumber() + 1;
std::string lower_name = name;
std::transform(lower_name.begin(), lower_name.end(), lower_name.begin(), ::tolower);
if (disc_number > 1 &&
lower_name.find(std::string(wxString::Format("disc %i", disc_number))) == std::string::npos &&
lower_name.find(std::string(wxString::Format("disc%i", disc_number))) == std::string::npos)
{
std::string disc_text = "Disc ";
info.push_back(disc_text + std::to_string(disc_number));
}
if (info.empty())
return name;
std::ostringstream ss;
std::copy(info.begin(), info.end() - 1, std::ostream_iterator<std::string>(ss, ", "));
ss << info.back();
return name + " (" + ss.str() + ")";
}
void NetPlayDialog::FillWithGameNames(wxListBox* game_lbox, const CGameListCtrl& game_list)
{
for (u32 i = 0; auto game = game_list.GetISO(i); ++i)
game_lbox->Append(StrToWxStr(BuildGameName(*game)));
}
NetPlayDialog::NetPlayDialog(wxWindow* const parent, const CGameListCtrl* const game_list,
const std::string& game, const bool is_hosting)
: wxFrame(parent, wxID_ANY, _("Dolphin NetPlay")), m_selected_game(game), m_start_btn(nullptr),
m_host_label(nullptr), m_host_type_choice(nullptr), m_host_copy_btn(nullptr),
m_host_copy_btn_is_retry(false), m_is_hosting(is_hosting), m_game_list(game_list)
{
Bind(wxEVT_THREAD, &NetPlayDialog::OnThread, this);
wxPanel* const panel = new wxPanel(this);
wxBoxSizer* const top_szr = new wxBoxSizer(wxHORIZONTAL);
m_game_btn = new wxButton(panel, wxID_ANY, StrToWxStr(m_selected_game).Prepend(_(" Game : ")),
wxDefaultPosition, wxDefaultSize, wxBU_LEFT);
if (m_is_hosting)
m_game_btn->Bind(wxEVT_BUTTON, &NetPlayDialog::OnChangeGame, this);
else
m_game_btn->Disable();
top_szr->Add(m_game_btn, 1, wxALL | wxEXPAND);
if (m_is_hosting)
{
m_MD5_choice = new wxChoice(panel, wxID_ANY, wxDefaultPosition, wxSize(150, -1));
m_MD5_choice->Bind(wxEVT_CHOICE, &NetPlayDialog::OnMD5ComputeRequested, this);
m_MD5_choice->Append(_("MD5 check..."));
m_MD5_choice->Append(_("Current game"));
m_MD5_choice->Append(_("Other game"));
m_MD5_choice->Append(_("SD card"));
m_MD5_choice->SetSelection(0);
top_szr->Add(m_MD5_choice, 0, wxALL);
}
// middle crap
// chat
m_chat_text = new wxTextCtrl(panel, wxID_ANY, wxEmptyString, wxDefaultPosition, wxDefaultSize,
wxTE_READONLY | wxTE_MULTILINE);
m_chat_msg_text = new wxTextCtrl(panel, wxID_ANY, wxEmptyString, wxDefaultPosition,
wxSize(-1, 25), wxTE_PROCESS_ENTER);
m_chat_msg_text->Bind(wxEVT_TEXT_ENTER, &NetPlayDialog::OnChat, this);
m_chat_msg_text->SetMaxLength(2000);
wxButton* const chat_msg_btn =
new wxButton(panel, wxID_ANY, _("Send"), wxDefaultPosition, wxSize(-1, 26));
chat_msg_btn->Bind(wxEVT_BUTTON, &NetPlayDialog::OnChat, this);
wxBoxSizer* const chat_msg_szr = new wxBoxSizer(wxHORIZONTAL);
chat_msg_szr->Add(m_chat_msg_text, 1);
chat_msg_szr->Add(chat_msg_btn, 0);
wxStaticBoxSizer* const chat_szr = new wxStaticBoxSizer(wxVERTICAL, panel, _("Chat"));
chat_szr->Add(m_chat_text, 1, wxEXPAND);
chat_szr->Add(chat_msg_szr, 0, wxEXPAND | wxTOP, 5);
m_player_lbox = new wxListBox(panel, wxID_ANY, wxDefaultPosition, wxSize(256, -1));
wxStaticBoxSizer* const player_szr = new wxStaticBoxSizer(wxVERTICAL, panel, _("Players"));
// player list
if (m_is_hosting && g_TraversalClient)
{
wxBoxSizer* const host_szr = new wxBoxSizer(wxHORIZONTAL);
m_host_type_choice = new wxChoice(panel, wxID_ANY, wxDefaultPosition, wxSize(76, -1));
m_host_type_choice->Bind(wxEVT_CHOICE, &NetPlayDialog::OnChoice, this);
m_host_type_choice->Append(_("Room ID:"));
host_szr->Add(m_host_type_choice);
m_host_label = new wxStaticText(panel, wxID_ANY, "555.555.555.555:55555", wxDefaultPosition,
wxDefaultSize, wxST_NO_AUTORESIZE | wxALIGN_LEFT);
// Update() should fix this immediately.
m_host_label->SetLabel("");
host_szr->Add(m_host_label, 1, wxLEFT | wxCENTER, 5);
m_host_copy_btn = new wxButton(panel, wxID_ANY, _("Copy"));
m_host_copy_btn->Bind(wxEVT_BUTTON, &NetPlayDialog::OnCopyIP, this);
m_host_copy_btn->Disable();
host_szr->Add(m_host_copy_btn, 0, wxLEFT | wxCENTER, 5);
player_szr->Add(host_szr, 0, wxEXPAND | wxBOTTOM, 5);
m_host_type_choice->Select(0);
UpdateHostLabel();
}
player_szr->Add(m_player_lbox, 1, wxEXPAND);
if (m_is_hosting)
{
m_player_lbox->Bind(wxEVT_LISTBOX, &NetPlayDialog::OnPlayerSelect, this);
m_kick_btn = new wxButton(panel, wxID_ANY, _("Kick Player"));
m_kick_btn->Bind(wxEVT_BUTTON, &NetPlayDialog::OnKick, this);
player_szr->Add(m_kick_btn, 0, wxEXPAND | wxTOP, 5);
m_kick_btn->Disable();
m_player_config_btn = new wxButton(panel, wxID_ANY, _("Assign Controller Ports"));
m_player_config_btn->Bind(wxEVT_BUTTON, &NetPlayDialog::OnAssignPads, this);
player_szr->Add(m_player_config_btn, 0, wxEXPAND | wxTOP, 5);
}
wxBoxSizer* const mid_szr = new wxBoxSizer(wxHORIZONTAL);
mid_szr->Add(chat_szr, 1, wxEXPAND | wxRIGHT, 5);
mid_szr->Add(player_szr, 0, wxEXPAND);
// bottom crap
wxButton* const quit_btn = new wxButton(panel, wxID_ANY, _("Quit Netplay"));
quit_btn->Bind(wxEVT_BUTTON, &NetPlayDialog::OnQuit, this);
wxBoxSizer* const bottom_szr = new wxBoxSizer(wxHORIZONTAL);
if (is_hosting)
{
m_start_btn = new wxButton(panel, wxID_ANY, _("Start"));
m_start_btn->Bind(wxEVT_BUTTON, &NetPlayDialog::OnStart, this);
bottom_szr->Add(m_start_btn);
bottom_szr->Add(new wxStaticText(panel, wxID_ANY, _("Buffer:")), 0, wxLEFT | wxCENTER, 5);
wxSpinCtrl* const padbuf_spin =
new wxSpinCtrl(panel, wxID_ANY, std::to_string(INITIAL_PAD_BUFFER_SIZE), wxDefaultPosition,
wxSize(64, -1), wxSP_ARROW_KEYS, 0, 200, INITIAL_PAD_BUFFER_SIZE);
padbuf_spin->Bind(wxEVT_SPINCTRL, &NetPlayDialog::OnAdjustBuffer, this);
bottom_szr->AddSpacer(3);
bottom_szr->Add(padbuf_spin, 0, wxCENTER);
bottom_szr->AddSpacer(5);
m_memcard_write = new wxCheckBox(panel, wxID_ANY, _("Write to memcards/SD"));
bottom_szr->Add(m_memcard_write, 0, wxCENTER);
}
bottom_szr->AddSpacer(5);
m_record_chkbox = new wxCheckBox(panel, wxID_ANY, _("Record inputs"));
bottom_szr->Add(m_record_chkbox, 0, wxCENTER);
bottom_szr->AddStretchSpacer(1);
bottom_szr->Add(quit_btn);
// main sizer
wxBoxSizer* const main_szr = new wxBoxSizer(wxVERTICAL);
main_szr->Add(top_szr, 0, wxEXPAND | wxALL, 5);
main_szr->Add(mid_szr, 1, wxEXPAND | wxLEFT | wxRIGHT, 5);
main_szr->Add(bottom_szr, 0, wxEXPAND | wxALL, 5);
panel->SetSizerAndFit(main_szr);
main_szr->SetSizeHints(this);
}
NetPlayDialog::~NetPlayDialog()
{
IniFile inifile;
const std::string dolphin_ini = File::GetUserPath(F_DOLPHINCONFIG_IDX);
inifile.Load(dolphin_ini);
IniFile::Section& netplay_config = *inifile.GetOrCreateSection("NetPlay");
netplay_config.Set("NetWindowPosX", GetPosition().x);
netplay_config.Set("NetWindowPosY", GetPosition().y);
netplay_config.Set("NetWindowWidth", GetSize().GetWidth());
netplay_config.Set("NetWindowHeight", GetSize().GetHeight());
inifile.Save(dolphin_ini);
if (netplay_client)
{
delete netplay_client;
netplay_client = nullptr;
}
if (netplay_server)
{
delete netplay_server;
netplay_server = nullptr;
}
npd = nullptr;
}
void NetPlayDialog::OnChat(wxCommandEvent&)
{
std::string text = WxStrToStr(m_chat_msg_text->GetValue());
if (!text.empty())
{
netplay_client->SendChatMessage(text);
m_chat_msg_text->Clear();
AddChatMessage(ChatMessageType::UserOut, text);
}
}
void NetPlayDialog::GetNetSettings(NetSettings& settings)
{
SConfig& instance = SConfig::GetInstance();
settings.m_CPUthread = instance.bCPUThread;
settings.m_CPUcore = instance.iCPUCore;
settings.m_EnableCheats = instance.bEnableCheats;
settings.m_SelectedLanguage = instance.SelectedLanguage;
settings.m_OverrideGCLanguage = instance.bOverrideGCLanguage;
settings.m_ProgressiveScan = instance.bProgressive;
settings.m_PAL60 = instance.bPAL60;
settings.m_DSPHLE = instance.bDSPHLE;
settings.m_DSPEnableJIT = instance.m_DSPEnableJIT;
settings.m_WriteToMemcard = m_memcard_write->GetValue();
settings.m_OCEnable = instance.m_OCEnable;
settings.m_OCFactor = instance.m_OCFactor;
settings.m_EXIDevice[0] = instance.m_EXIDevice[0];
settings.m_EXIDevice[1] = instance.m_EXIDevice[1];
}
std::string NetPlayDialog::FindGame(const std::string& target_game)
{
// find path for selected game, sloppy..
for (u32 i = 0; auto game = m_game_list->GetISO(i); ++i)
if (target_game == BuildGameName(*game))
return game->GetFileName();
return "";
}
std::string NetPlayDialog::FindCurrentGame()
{
return FindGame(m_selected_game);
}
void NetPlayDialog::OnStart(wxCommandEvent&)
{
bool should_start = true;
if (!netplay_client->DoAllPlayersHaveGame())
{
should_start = wxMessageBox(_("Not all players have the game. Do you really want to start?"),
_("Warning"), wxYES_NO) == wxYES;
}
if (!should_start)
return;
NetSettings settings;
GetNetSettings(settings);
netplay_server->SetNetSettings(settings);
netplay_server->StartGame();
}
void NetPlayDialog::BootGame(const std::string& filename)
{
main_frame->BootGame(filename);
}
void NetPlayDialog::StopGame()
{
main_frame->DoStop();
}
// NetPlayUI methods called from ---NETPLAY--- thread
void NetPlayDialog::Update()
{
wxThreadEvent evt(wxEVT_THREAD, 1);
GetEventHandler()->AddPendingEvent(evt);
}
void NetPlayDialog::AppendChat(const std::string& msg)
{
chat_msgs.Push(msg);
// silly
Update();
}
void NetPlayDialog::OnMsgChangeGame(const std::string& filename)
{
wxThreadEvent* evt = new wxThreadEvent(wxEVT_THREAD, NP_GUI_EVT_CHANGE_GAME);
evt->SetString(StrToWxStr(filename));
GetEventHandler()->QueueEvent(evt);
}
void NetPlayDialog::OnMsgStartGame()
{
wxThreadEvent evt(wxEVT_THREAD, NP_GUI_EVT_START_GAME);
GetEventHandler()->AddPendingEvent(evt);
if (m_is_hosting)
{
m_start_btn->Disable();
m_memcard_write->Disable();
m_game_btn->Disable();
m_player_config_btn->Disable();
}
m_record_chkbox->Disable();
}
void NetPlayDialog::OnMsgStopGame()
{
wxThreadEvent evt(wxEVT_THREAD, NP_GUI_EVT_STOP_GAME);
GetEventHandler()->AddPendingEvent(evt);
if (m_is_hosting)
{
m_start_btn->Enable();
m_memcard_write->Enable();
m_game_btn->Enable();
m_player_config_btn->Enable();
}
m_record_chkbox->Enable();
}
void NetPlayDialog::OnAdjustBuffer(wxCommandEvent& event)
{
const int val = ((wxSpinCtrl*)event.GetEventObject())->GetValue();
netplay_server->AdjustPadBufferSize(val);
}
void NetPlayDialog::OnPadBufferChanged(u32 buffer)
{
m_pad_buffer = buffer;
wxThreadEvent evt(wxEVT_THREAD, NP_GUI_EVT_PAD_BUFFER_CHANGE);
GetEventHandler()->AddPendingEvent(evt);
}
void NetPlayDialog::OnDesync(u32 frame, const std::string& player)
{
m_desync_frame = frame;
m_desync_player = player;
wxThreadEvent evt(wxEVT_THREAD, NP_GUI_EVT_DESYNC);
GetEventHandler()->AddPendingEvent(evt);
}
void NetPlayDialog::OnConnectionLost()
{
wxThreadEvent evt(wxEVT_THREAD, NP_GUI_EVT_CONNECTION_LOST);
GetEventHandler()->AddPendingEvent(evt);
}
void NetPlayDialog::OnTraversalError(int error)
{
switch (error)
{
case TraversalClient::BadHost:
PanicAlertT("Couldn't look up central server");
break;
case TraversalClient::VersionTooOld:
PanicAlertT("Dolphin is too old for traversal server");
break;
case TraversalClient::ServerForgotAboutUs:
case TraversalClient::SocketSendError:
case TraversalClient::ResendTimeout:
wxThreadEvent evt(wxEVT_THREAD, NP_GUI_EVT_TRAVERSAL_CONNECTION_ERROR);
GetEventHandler()->AddPendingEvent(evt);
break;
}
}
void NetPlayDialog::OnQuit(wxCommandEvent&)
{
Destroy();
}
// update gui
void NetPlayDialog::OnThread(wxThreadEvent& event)
{
if (m_is_hosting && m_host_label && g_TraversalClient)
{
UpdateHostLabel();
}
// player list
m_playerids.clear();
std::string tmps;
netplay_client->GetPlayerList(tmps, m_playerids);
wxString selection;
if (m_player_lbox->GetSelection() != wxNOT_FOUND)
selection = m_player_lbox->GetString(m_player_lbox->GetSelection());
m_player_lbox->Clear();
std::istringstream ss(tmps);
while (std::getline(ss, tmps))
m_player_lbox->Append(StrToWxStr(tmps));
// remove ping from selection string, in case it has changed
selection.erase(selection.rfind('|') + 1);
if (!selection.empty())
{
for (unsigned int i = 0; i < m_player_lbox->GetCount(); ++i)
{
if (selection == m_player_lbox->GetString(i).substr(0, selection.length()))
{
m_player_lbox->SetSelection(i);
break;
}
}
}
// flash window in taskbar when someone joins if window isn't active
static u8 numPlayers = 1;
if (netplay_server != nullptr && numPlayers < m_playerids.size() && !HasFocus())
{
RequestUserAttention();
}
numPlayers = m_playerids.size();
switch (event.GetId())
{
case NP_GUI_EVT_CHANGE_GAME:
// update selected game :/
{
m_selected_game = WxStrToStr(event.GetString());
wxString button_label = event.GetString();
m_game_btn->SetLabel(button_label.Prepend(_(" Game : ")));
}
break;
case NP_GUI_EVT_START_GAME:
// client start game :/
{
netplay_client->StartGame(FindCurrentGame());
std::string msg = "Starting game";
AddChatMessage(ChatMessageType::Info, msg);
}
break;
case NP_GUI_EVT_STOP_GAME:
// client stop game
{
std::string msg = "Stopping game";
AddChatMessage(ChatMessageType::Info, msg);
}
break;
case NP_GUI_EVT_DISPLAY_MD5_DIALOG:
{
m_MD5_dialog = new MD5Dialog(this, netplay_server, netplay_client->GetPlayers(),
event.GetString().ToStdString());
m_MD5_dialog->Show();
}
break;
case NP_GUI_EVT_MD5_PROGRESS:
{
if (m_MD5_dialog == nullptr || m_MD5_dialog->IsBeingDeleted())
break;
std::pair<int, int> payload = event.GetPayload<std::pair<int, int>>();
m_MD5_dialog->SetProgress(payload.first, payload.second);
}
break;
case NP_GUI_EVT_MD5_RESULT:
{
if (m_MD5_dialog == nullptr || m_MD5_dialog->IsBeingDeleted())
break;
std::pair<int, std::string> payload = event.GetPayload<std::pair<int, std::string>>();
m_MD5_dialog->SetResult(payload.first, payload.second);
}
break;
case NP_GUI_EVT_PAD_BUFFER_CHANGE:
{
std::string msg = StringFromFormat("Pad buffer: %d", m_pad_buffer);
if (g_ActiveConfig.bShowNetPlayMessages)
{
OSD::AddTypedMessage(OSD::MessageType::NetPlayBuffer, msg, OSD::Duration::NORMAL);
}
AddChatMessage(ChatMessageType::Info, msg);
}
break;
case NP_GUI_EVT_DESYNC:
{
std::string msg = "Possible desync detected from player " + m_desync_player + " on frame " +
std::to_string(m_desync_frame);
AddChatMessage(ChatMessageType::Error, msg);
if (g_ActiveConfig.bShowNetPlayMessages)
{
OSD::AddMessage(msg, OSD::Duration::VERY_LONG, OSD::Color::RED);
}
}
break;
case NP_GUI_EVT_CONNECTION_LOST:
{
std::string msg = "Lost connection to server";
AddChatMessage(ChatMessageType::Error, msg);
}
break;
case NP_GUI_EVT_TRAVERSAL_CONNECTION_ERROR:
{
std::string msg = "Traversal server connection error";
AddChatMessage(ChatMessageType::Error, msg);
}
}
// chat messages
while (chat_msgs.Size())
{
std::string s;
chat_msgs.Pop(s);
AddChatMessage(ChatMessageType::UserIn, s);
if (g_ActiveConfig.bShowNetPlayMessages)
{
OSD::AddMessage(s, OSD::Duration::NORMAL, OSD::Color::GREEN);
}
}
}
void NetPlayDialog::OnChangeGame(wxCommandEvent&)
{
ChangeGameDialog change_game_dialog(this, m_game_list);
change_game_dialog.ShowModal();
wxString game_name = change_game_dialog.GetChosenGameName();
if (game_name.empty())
return;
m_selected_game = WxStrToStr(game_name);
netplay_server->ChangeGame(m_selected_game);
m_game_btn->SetLabel(game_name.Prepend(_(" Game : ")));
}
void NetPlayDialog::OnMD5ComputeRequested(wxCommandEvent&)
{
MD5Target selection = static_cast<MD5Target>(m_MD5_choice->GetSelection());
std::string file_identifier;
ChangeGameDialog change_game_dialog(this, m_game_list);
m_MD5_choice->SetSelection(0);
switch (selection)
{
case MD5Target::CurrentGame:
file_identifier = m_selected_game;
break;
case MD5Target::OtherGame:
change_game_dialog.ShowModal();
file_identifier = WxStrToStr(change_game_dialog.GetChosenGameName());
if (file_identifier.empty())
return;
break;
case MD5Target::SdCard:
file_identifier = WII_SDCARD;
break;
default:
return;
}
netplay_server->ComputeMD5(file_identifier);
}
void NetPlayDialog::ShowMD5Dialog(const std::string& file_identifier)
{
wxThreadEvent evt(wxEVT_THREAD, NP_GUI_EVT_DISPLAY_MD5_DIALOG);
evt.SetString(file_identifier);
GetEventHandler()->AddPendingEvent(evt);
}
void NetPlayDialog::SetMD5Progress(int pid, int progress)
{
wxThreadEvent evt(wxEVT_THREAD, NP_GUI_EVT_MD5_PROGRESS);
evt.SetPayload(std::pair<int, int>(pid, progress));
GetEventHandler()->AddPendingEvent(evt);
}
void NetPlayDialog::SetMD5Result(int pid, const std::string& result)
{
wxThreadEvent evt(wxEVT_THREAD, NP_GUI_EVT_MD5_RESULT);
evt.SetPayload(std::pair<int, std::string>(pid, result));
GetEventHandler()->AddPendingEvent(evt);
}
void NetPlayDialog::AbortMD5()
{
if (m_MD5_dialog != nullptr && !m_MD5_dialog->IsBeingDeleted())
m_MD5_dialog->Destroy();
}
void NetPlayDialog::OnAssignPads(wxCommandEvent&)
{
PadMapDialog pmd(this, netplay_server, netplay_client);
pmd.ShowModal();
netplay_server->SetPadMapping(pmd.GetModifiedPadMappings());
netplay_server->SetWiimoteMapping(pmd.GetModifiedWiimoteMappings());
}
void NetPlayDialog::OnKick(wxCommandEvent&)
{
wxString selection = m_player_lbox->GetStringSelection();
unsigned long player = 0;
selection.substr(selection.rfind('[') + 1, selection.rfind(']')).ToULong(&player);
netplay_server->KickPlayer((u8)player);
m_player_lbox->SetSelection(wxNOT_FOUND);
wxCommandEvent event;
OnPlayerSelect(event);
}
void NetPlayDialog::OnPlayerSelect(wxCommandEvent&)
{
m_kick_btn->Enable(m_player_lbox->GetSelection() > 0);
}
bool NetPlayDialog::IsRecording()
{
return m_record_chkbox->GetValue();
}
void NetPlayDialog::OnCopyIP(wxCommandEvent&)
{
if (m_host_copy_btn_is_retry)
{
g_TraversalClient->ReconnectToServer();
Update();
}
else
{
if (wxTheClipboard->Open())
{
wxTheClipboard->SetData(new wxTextDataObject(m_host_label->GetLabel()));
wxTheClipboard->Close();
}
}
}
void NetPlayDialog::OnChoice(wxCommandEvent& event)
{
UpdateHostLabel();
}
void NetPlayDialog::UpdateHostLabel()
{
wxString label = _(" (internal IP)");
auto DeLabel = [=](wxString str) {
if (str == _("Localhost"))
return std::string("!local!");
return WxStrToStr(str.Left(str.Len() - label.Len()));
};
auto EnLabel = [=](std::string str) -> wxString {
if (str == "!local!")
return _("Localhost");
return StrToWxStr(str) + label;
};
int sel = m_host_type_choice->GetSelection();
if (sel == 0)
{
// the traversal ID
switch (g_TraversalClient->m_State)
{
case TraversalClient::Connecting:
m_host_label->SetForegroundColour(*wxLIGHT_GREY);
m_host_label->SetLabel("...");
m_host_copy_btn->SetLabel(_("Copy"));
m_host_copy_btn->Disable();
break;
case TraversalClient::Connected:
m_host_label->SetForegroundColour(*wxBLACK);
m_host_label->SetLabel(
wxString(g_TraversalClient->m_HostId.data(), g_TraversalClient->m_HostId.size()));
m_host_copy_btn->SetLabel(_("Copy"));
m_host_copy_btn->Enable();
m_host_copy_btn_is_retry = false;
break;
case TraversalClient::Failure:
m_host_label->SetForegroundColour(*wxBLACK);
m_host_label->SetLabel("...");
m_host_copy_btn->SetLabel(_("Retry"));
m_host_copy_btn->Enable();
m_host_copy_btn_is_retry = true;
break;
}
}
else if (sel != wxNOT_FOUND) // wxNOT_FOUND shouldn't generally happen
{
m_host_label->SetForegroundColour(*wxBLACK);
m_host_label->SetLabel(
netplay_server->GetInterfaceHost(DeLabel(m_host_type_choice->GetString(sel))));
m_host_copy_btn->SetLabel(_("Copy"));
m_host_copy_btn->Enable();
m_host_copy_btn_is_retry = false;
}
auto set = netplay_server->GetInterfaceSet();
for (const std::string& iface : set)
{
wxString wxIface = EnLabel(iface);
if (m_host_type_choice->FindString(wxIface) == wxNOT_FOUND)
m_host_type_choice->Append(wxIface);
}
for (unsigned i = 1, count = m_host_type_choice->GetCount(); i != count; i++)
{
if (set.find(DeLabel(m_host_type_choice->GetString(i))) == set.end())
{
m_host_type_choice->Delete(i);
i--;
count--;
}
}
}
void NetPlayDialog::AddChatMessage(ChatMessageType type, const std::string& msg)
{
wxColour colour = *wxBLACK;
std::string printed_msg = msg;
switch (type)
{
case ChatMessageType::Info:
colour = wxColour(0, 150, 150); // cyan
break;
case ChatMessageType::Error:
colour = *wxRED;
break;
case ChatMessageType::UserIn:
colour = wxColour(0, 150, 0); // green
printed_msg = "" + msg;
break;
case ChatMessageType::UserOut:
colour = wxColour(100, 100, 100); // grey
printed_msg = "" + msg;
break;
}
if (type == ChatMessageType::Info || type == ChatMessageType::Error)
printed_msg = "" + msg + "";
m_chat_text->SetDefaultStyle(wxTextAttr(colour));
m_chat_text->AppendText(StrToWxStr(printed_msg + "\n"));
}