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e149ad4f0a
SPDX standardizes how source code conveys its copyright and licensing information. See https://spdx.github.io/spdx-spec/1-rationale/ . SPDX tags are adopted in many large projects, including things like the Linux kernel.
49 lines
1.2 KiB
C++
49 lines
1.2 KiB
C++
// Copyright 2017 Dolphin Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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#include <QWidget>
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class QCheckBox;
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class QComboBox;
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class QLabel;
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class QVBoxLayout;
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class InterfacePane final : public QWidget
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{
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Q_OBJECT
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public:
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explicit InterfacePane(QWidget* parent = nullptr);
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private:
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void CreateLayout();
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void CreateUI();
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void CreateInGame();
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void ConnectLayout();
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void LoadConfig();
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void OnSaveConfig();
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QVBoxLayout* m_main_layout;
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QComboBox* m_combobox_language;
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QComboBox* m_combobox_theme;
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QComboBox* m_combobox_userstyle;
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QLabel* m_label_userstyle;
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QCheckBox* m_checkbox_top_window;
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QCheckBox* m_checkbox_use_builtin_title_database;
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QCheckBox* m_checkbox_use_userstyle;
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QCheckBox* m_checkbox_show_debugging_ui;
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QCheckBox* m_checkbox_focused_hotkeys;
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QCheckBox* m_checkbox_use_covers;
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QCheckBox* m_checkbox_disable_screensaver;
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QCheckBox* m_checkbox_confirm_on_stop;
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QCheckBox* m_checkbox_use_panic_handlers;
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QCheckBox* m_checkbox_enable_osd;
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QCheckBox* m_checkbox_show_active_title;
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QCheckBox* m_checkbox_pause_on_focus_lost;
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QCheckBox* m_checkbox_hide_mouse;
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QCheckBox* m_checkbox_lock_mouse;
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};
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