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https://github.com/dolphin-emu/dolphin.git
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aef7f6c3f5
- Merge the EmuWindow class to VideoCommon. - Implement free look in the D3D plugins. Seems like it had broken before though; only rotating the view works.. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6616 8ced0084-cf51-0410-be5f-012b33b47a6e
32 lines
666 B
Python
32 lines
666 B
Python
# -*- python -*-
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Import('env')
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import os
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import sys
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name = os.sep + "Plugin_VideoOGL"
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files = [
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'RasterFont.cpp',
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'Render.cpp',
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'TextureCache.cpp',
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'NativeVertexFormat.cpp',
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'PixelShaderCache.cpp',
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'VertexShaderCache.cpp',
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'TextureConverter.cpp',
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'VertexManager.cpp',
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'PostProcessing.cpp',
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'FramebufferManager.cpp',
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'main.cpp',
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'GLUtil.cpp'
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]
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libs = [ 'videocommon', 'videouicommon', 'GLEW', 'SOIL', 'common' ]
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if sys.platform == 'darwin' and not env['HAVE_WX']:
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files += [ 'cocoaGL.m' ]
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elif not sys.platform == 'darwin' and env['HAVE_OPENCL']:
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libs += [ 'OpenCL' ]
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env.SharedLibrary(env['plugin_dir'] + name, files, LIBS = env['LIBS'] + libs)
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