dolphin/Source/Plugins/Plugin_VideoOGL/Src/SConscript
NeoBrainX aef7f6c3f5 Win32-only:
- Merge the EmuWindow class to VideoCommon.
- Implement free look in the D3D plugins. Seems like it had broken before though; only rotating the view works..


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6616 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-12-19 19:43:18 +00:00

32 lines
666 B
Python

# -*- python -*-
Import('env')
import os
import sys
name = os.sep + "Plugin_VideoOGL"
files = [
'RasterFont.cpp',
'Render.cpp',
'TextureCache.cpp',
'NativeVertexFormat.cpp',
'PixelShaderCache.cpp',
'VertexShaderCache.cpp',
'TextureConverter.cpp',
'VertexManager.cpp',
'PostProcessing.cpp',
'FramebufferManager.cpp',
'main.cpp',
'GLUtil.cpp'
]
libs = [ 'videocommon', 'videouicommon', 'GLEW', 'SOIL', 'common' ]
if sys.platform == 'darwin' and not env['HAVE_WX']:
files += [ 'cocoaGL.m' ]
elif not sys.platform == 'darwin' and env['HAVE_OPENCL']:
libs += [ 'OpenCL' ]
env.SharedLibrary(env['plugin_dir'] + name, files, LIBS = env['LIBS'] + libs)