dolphin/Source/Core/DolphinWX/NetPlay/PadMapDialog.h
EmptyChaos f39c301579 WX: HiDPI: NetPlay
Several refactors of GUI creation into separate functions where the
function was too large or intermixed different concerns making it hard
to modify.
2016-10-04 13:47:22 +11:00

35 lines
738 B
C++

// Copyright 2015 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#pragma once
#include <vector>
#include <wx/dialog.h>
#include "Core/NetPlayProto.h"
class NetPlayClient;
class NetPlayServer;
class Player;
class wxArrayString;
class wxChoice;
class wxSizer;
class PadMapDialog final : public wxDialog
{
public:
PadMapDialog(wxWindow* parent, NetPlayServer* server, NetPlayClient* client);
PadMappingArray GetModifiedPadMappings() const;
PadMappingArray GetModifiedWiimoteMappings() const;
private:
void OnAdjust(wxCommandEvent& event);
wxChoice* m_map_cbox[8];
PadMappingArray m_pad_mapping;
PadMappingArray m_wii_mapping;
std::vector<const Player*> m_player_list;
};