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https://github.com/dolphin-emu/dolphin.git
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72e3f1ecec
Making changes to ConfigManager.h has always been a pain, because it means rebuilding half of Dolphin, since a lot of files depend on and include this header. However, it turns out some includes are unnecessary. This commit removes ConfigManager includes from files which don't contain SConfig or GPUDeterminismMode or GPU_DETERMINISM (which means the ConfigManager include is not used). (I've also had to get rid of some indirect includes.)
141 lines
3.1 KiB
C++
141 lines
3.1 KiB
C++
// Copyright 2008 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#include <string>
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#include "AudioCommon/WaveFile.h"
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#include "Common/CommonFuncs.h"
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#include "Common/CommonTypes.h"
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#include "Common/Logging/Log.h"
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#include "Common/MsgHandler.h"
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#include "Common/StringUtil.h"
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constexpr size_t WaveFileWriter::BUFFER_SIZE;
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WaveFileWriter::WaveFileWriter()
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{
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}
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WaveFileWriter::~WaveFileWriter()
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{
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Stop();
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}
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bool WaveFileWriter::Start(const std::string& filename, unsigned int HLESampleRate)
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{
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// Check if the file is already open
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if (file)
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{
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PanicAlertT("The file %s was already open, the file header will not be written.",
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filename.c_str());
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return false;
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}
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file.Open(filename, "wb");
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if (!file)
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{
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PanicAlertT("The file %s could not be opened for writing. Please check if it's already opened "
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"by another program.",
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filename.c_str());
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return false;
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}
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audio_size = 0;
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if (basename.empty())
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SplitPath(filename, nullptr, &basename, nullptr);
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current_sample_rate = HLESampleRate;
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// -----------------
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// Write file header
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// -----------------
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Write4("RIFF");
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Write(100 * 1000 * 1000); // write big value in case the file gets truncated
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Write4("WAVE");
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Write4("fmt ");
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Write(16); // size of fmt block
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Write(0x00020001); // two channels, uncompressed
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const u32 sample_rate = HLESampleRate;
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Write(sample_rate);
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Write(sample_rate * 2 * 2); // two channels, 16bit
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Write(0x00100004);
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Write4("data");
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Write(100 * 1000 * 1000 - 32);
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// We are now at offset 44
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if (file.Tell() != 44)
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PanicAlert("Wrong offset: %lld", (long long)file.Tell());
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return true;
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}
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void WaveFileWriter::Stop()
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{
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// u32 file_size = (u32)ftello(file);
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file.Seek(4, SEEK_SET);
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Write(audio_size + 36);
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file.Seek(40, SEEK_SET);
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Write(audio_size);
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file.Close();
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}
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void WaveFileWriter::Write(u32 value)
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{
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file.WriteArray(&value, 1);
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}
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void WaveFileWriter::Write4(const char* ptr)
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{
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file.WriteBytes(ptr, 4);
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}
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void WaveFileWriter::AddStereoSamplesBE(const short* sample_data, u32 count, int sample_rate)
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{
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if (!file)
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PanicAlertT("WaveFileWriter - file not open.");
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if (count > BUFFER_SIZE * 2)
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PanicAlert("WaveFileWriter - buffer too small (count = %u).", count);
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if (skip_silence)
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{
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bool all_zero = true;
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for (u32 i = 0; i < count * 2; i++)
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{
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if (sample_data[i])
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all_zero = false;
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}
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if (all_zero)
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return;
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}
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for (u32 i = 0; i < count; i++)
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{
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// Flip the audio channels from RL to LR
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conv_buffer[2 * i] = Common::swap16((u16)sample_data[2 * i + 1]);
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conv_buffer[2 * i + 1] = Common::swap16((u16)sample_data[2 * i]);
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}
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if (sample_rate != current_sample_rate)
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{
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Stop();
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file_index++;
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std::stringstream filename;
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filename << File::GetUserPath(D_DUMPAUDIO_IDX) << basename << file_index << ".wav";
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Start(filename.str(), sample_rate);
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current_sample_rate = sample_rate;
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}
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file.WriteBytes(conv_buffer.data(), count * 4);
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audio_size += count * 4;
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}
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