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28d1001ff8
Eliminates most ubsan asserts that stem from VideoCommon when running starfield.
99 lines
1.8 KiB
C++
99 lines
1.8 KiB
C++
// Copyright 2008 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#pragma once
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#include <cstring>
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#include "Common/Common.h"
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#include "VideoCommon/VertexManagerBase.h"
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extern u8* g_video_buffer_read_ptr;
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extern u8* g_vertex_manager_write_ptr;
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__forceinline void DataSkip(u32 skip)
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{
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g_video_buffer_read_ptr += skip;
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}
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// probably unnecessary
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template <int count>
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__forceinline void DataSkip()
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{
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g_video_buffer_read_ptr += count;
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}
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template <typename T>
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__forceinline T DataPeek(int _uOffset, u8* bufp = g_video_buffer_read_ptr)
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{
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T result;
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std::memcpy(&result, &bufp[_uOffset], sizeof(T));
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return Common::FromBigEndian(result);
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}
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// TODO: kill these
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__forceinline u8 DataPeek8(int _uOffset)
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{
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return DataPeek<u8>(_uOffset);
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}
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__forceinline u16 DataPeek16(int _uOffset)
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{
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return DataPeek<u16>(_uOffset);
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}
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__forceinline u32 DataPeek32(int _uOffset)
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{
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return DataPeek<u32>(_uOffset);
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}
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template <typename T>
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__forceinline T DataRead(u8** bufp = &g_video_buffer_read_ptr)
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{
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auto const result = DataPeek<T>(0, *bufp);
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*bufp += sizeof(T);
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return result;
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}
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// TODO: kill these
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__forceinline u8 DataReadU8()
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{
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return DataRead<u8>();
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}
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__forceinline s8 DataReadS8()
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{
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return DataRead<s8>();
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}
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__forceinline u16 DataReadU16()
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{
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return DataRead<u16>();
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}
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__forceinline u32 DataReadU32()
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{
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return DataRead<u32>();
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}
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__forceinline u32 DataReadU32Unswapped()
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{
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u32 result;
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std::memcpy(&result, g_video_buffer_read_ptr, sizeof(u32));
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g_video_buffer_read_ptr += sizeof(u32);
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return result;
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}
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__forceinline u8* DataGetPosition()
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{
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return g_video_buffer_read_ptr;
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}
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template <typename T>
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__forceinline void DataWrite(T data)
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{
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std::memcpy(g_vertex_manager_write_ptr, &data, sizeof(T));
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g_vertex_manager_write_ptr += sizeof(T);
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}
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