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https://github.com/dolphin-emu/dolphin.git
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2675 8ced0084-cf51-0410-be5f-012b33b47a6e
55 lines
1.4 KiB
C++
55 lines
1.4 KiB
C++
// Copyright (C) 2003-2008 Dolphin Project.
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License 2.0 for more details.
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official SVN repository and contact information can be found at
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// http://code.google.com/p/dolphin-emu/
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#if defined(HAVE_WX) && HAVE_WX
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#include <wx/wx.h>
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#include <wx/filepicker.h>
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#include <wx/notebook.h>
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#include <wx/dialog.h>
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#include <wx/aboutdlg.h>
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#endif
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#include "Globals.h"
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#include "pluginspecs_video.h"
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#include "main.h"
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#include "IniFile.h"
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#include <assert.h>
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/* FIXME should be done from logmanager
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// Open and close the Windows console window
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void OpenConsole()
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{
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// Console::Open(100, 300, "OpenGL Plugin Output"); // give room for 300 rows
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INFO_LOG(CONSOLE, "OpenGL console opened\n");
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// #ifdef _WIN32
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MoveWindow(Console::GetHwnd(), 0,400, 1280,550, true); // Move window. Todo: make this
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// adjustable from the debugging window
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#endif
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}
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void CloseConsole()
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{
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// Console::Close();
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}
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*/
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