dolphin/Source/Plugins/Plugin_VideoSoftware/Src/SConscript
Soren Jorvang d7b6766fe2 Fix cocoaGL window resizing.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6807 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-01-10 23:48:59 +00:00

46 lines
841 B
Python

# -*- python -*-
Import('env')
import os
import sys
name = os.sep + "Plugin_VideoSoftware"
files = [
'BPMemLoader.cpp',
'Clipper.cpp',
'CommandProcessor.cpp',
'CPMemLoader.cpp',
'DebugUtil.cpp',
'EfbCopy.cpp',
'EfbInterface.cpp',
'GLUtil.cpp',
'HwRasterizer.cpp',
'main.cpp',
'OpcodeDecoder.cpp',
'PixelEngine.cpp',
'Rasterizer.cpp',
'RasterFont.cpp',
'Renderer.cpp',
'SetupUnit.cpp',
'Statistics.cpp',
'Tev.cpp',
'TextureEncoder.cpp',
'TextureSampler.cpp',
'TransformUnit.cpp',
'VertexFormatConverter.cpp',
'VertexLoader.cpp',
'VideoConfig.cpp',
'XFMemLoader.cpp',
]
if env['HAVE_WX']:
files += [ 'VideoConfigDialog.cpp' ]
if sys.platform == 'win32':
files += [ 'Win32.cpp' ]
libs = [ 'videocommon', 'GLEW', 'SOIL', 'common' ]
env.SharedLibrary(env['plugin_dir'] + name, files, LIBS = env['LIBS'] + libs)