dolphin/Source/Core/DolphinQt/Config/Mapping/GCPadWiiUConfigDialog.cpp
Vincent Duvert 2ac1ca133f GCPadWiiUConfigDialog: Update the adapter state dynamically
Update the GC adapter config GUI if the adapter is plugged or unplugged.
2019-05-29 18:28:24 +02:00

99 lines
2.6 KiB
C++

// Copyright 2017 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#include "DolphinQt/Config/Mapping/GCPadWiiUConfigDialog.h"
#include <QCheckBox>
#include <QDialogButtonBox>
#include <QLabel>
#include <QVBoxLayout>
#include "Core/ConfigManager.h"
#include "DolphinQt/QtUtils/QueueOnObject.h"
#include "InputCommon/GCAdapter.h"
GCPadWiiUConfigDialog::GCPadWiiUConfigDialog(int port, QWidget* parent)
: QDialog(parent), m_port{port}
{
setWindowFlags(windowFlags() & ~Qt::WindowContextHelpButtonHint);
CreateLayout();
LoadSettings();
ConnectWidgets();
}
GCPadWiiUConfigDialog::~GCPadWiiUConfigDialog()
{
GCAdapter::SetAdapterCallback(nullptr);
}
void GCPadWiiUConfigDialog::CreateLayout()
{
setWindowTitle(tr("GameCube Adapter for Wii U at Port %1").arg(m_port + 1));
m_layout = new QVBoxLayout();
m_status_label = new QLabel();
m_rumble = new QCheckBox(tr("Enable Rumble"));
m_simulate_bongos = new QCheckBox(tr("Simulate DK Bongos"));
m_button_box = new QDialogButtonBox(QDialogButtonBox::Ok);
UpdateAdapterStatus();
auto callback = [this] { QueueOnObject(this, &GCPadWiiUConfigDialog::UpdateAdapterStatus); };
GCAdapter::SetAdapterCallback(callback);
m_layout->addWidget(m_status_label);
m_layout->addWidget(m_rumble);
m_layout->addWidget(m_simulate_bongos);
m_layout->addWidget(m_button_box);
setLayout(m_layout);
}
void GCPadWiiUConfigDialog::ConnectWidgets()
{
connect(m_rumble, &QCheckBox::toggled, this, &GCPadWiiUConfigDialog::SaveSettings);
connect(m_simulate_bongos, &QCheckBox::toggled, this, &GCPadWiiUConfigDialog::SaveSettings);
connect(m_button_box, &QDialogButtonBox::accepted, this, &GCPadWiiUConfigDialog::accept);
}
void GCPadWiiUConfigDialog::UpdateAdapterStatus()
{
const char* error_message = nullptr;
const bool detected = GCAdapter::IsDetected(&error_message);
QString status_text;
if (detected)
{
status_text = tr("Adapter Detected");
}
else if (error_message)
{
status_text = tr("Error Opening Adapter: %1").arg(QString::fromUtf8(error_message));
}
else
{
status_text = tr("No Adapter Detected");
}
m_status_label->setText(status_text);
m_rumble->setEnabled(detected);
m_simulate_bongos->setEnabled(detected);
}
void GCPadWiiUConfigDialog::LoadSettings()
{
m_rumble->setChecked(SConfig::GetInstance().m_AdapterRumble[m_port]);
m_simulate_bongos->setChecked(SConfig::GetInstance().m_AdapterKonga[m_port]);
}
void GCPadWiiUConfigDialog::SaveSettings()
{
SConfig::GetInstance().m_AdapterRumble[m_port] = m_rumble->isChecked();
SConfig::GetInstance().m_AdapterKonga[m_port] = m_simulate_bongos->isChecked();
}