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MemoryCards
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Hg:
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2010-06-09 01:37:08 +00:00 |
AboutDolphin.cpp
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Copy the version string obtained from svnversion at runtime instead of
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2010-07-08 15:25:01 +00:00 |
AboutDolphin.h
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Disable the Wiiuse banner and instead credit Michael Laforest,
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2010-06-10 14:39:08 +00:00 |
ARCodeAddEdit.cpp
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Treat strings from external sources as 8-bit so FromAscii doesn't barf.
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2010-06-11 08:39:03 +00:00 |
ARCodeAddEdit.h
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Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
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2009-07-28 21:32:10 +00:00 |
BootManager.cpp
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Debugger enhancements:
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2010-07-05 02:05:47 +00:00 |
BootManager.h
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Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
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2009-07-28 21:32:10 +00:00 |
CheatsWindow.cpp
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Added a button to the "Gecko Codes" panel to download/parse codes from geckocodes.org. Codes that require modifiers (the XXXX business) will still not work properly, though they should load/save fine. A few more code types should work now. (All non-ASM type codes should at least attempt to run :p) Hacked a param into IniFile::GetLines to disable removal of text after # chars, so codes with # in the name/notes should load fine.
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2010-07-23 05:22:12 +00:00 |
CheatsWindow.h
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Double warning fix! Thanks to Nakeeeee and BhaaL! :p
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2010-07-22 05:39:57 +00:00 |
cmdline.c
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@473 8ced0084-cf51-0410-be5f-012b33b47a6e
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2008-09-07 20:26:38 +00:00 |
cmdline.h
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@473 8ced0084-cf51-0410-be5f-012b33b47a6e
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2008-09-07 20:26:38 +00:00 |
cocoaApp.h
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Revert parts of r5576 and r5598 for Sonicadvance1's sake.
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2010-06-04 04:59:07 +00:00 |
cocoaApp.m
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Remove NSAutoreleasePools that are no longer necessary now that pools
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2010-07-09 22:31:04 +00:00 |
ConfigMain.cpp
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Prevent double inclusion of CommonPaths.h as pointed out by Glenn.
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2010-07-20 03:23:25 +00:00 |
ConfigMain.h
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Add a toggle option for OpenCL in Config (in Advanced Settings). Default is off.
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2010-06-22 13:17:01 +00:00 |
Frame.cpp
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More FrameAui work. Some more segmentation faults resolved. And a little more code clean up.
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2010-07-24 02:36:22 +00:00 |
Frame.h
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More FrameAui work. Some more segmentation faults resolved. And a little more code clean up.
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2010-07-24 02:36:22 +00:00 |
FrameAui.cpp
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More FrameAui work. Some more segmentation faults resolved. And a little more code clean up.
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2010-07-24 02:36:22 +00:00 |
FrameTools.cpp
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More FrameAui work. Some more segmentation faults resolved. And a little more code clean up.
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2010-07-24 02:36:22 +00:00 |
GameListCtrl.cpp
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Make Cg conditional on those platforms for which it is available.
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2010-07-24 10:24:16 +00:00 |
GameListCtrl.h
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Fix issue 2019, fix hiding or showing games with country == Italy, France, Taiwan or Korea from the gamelist, add missing Korea flag to the gamelist and disable netplay from the menu until it can be made more usable.
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2010-02-21 19:19:16 +00:00 |
GeckoCodeDiag.cpp
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Added a button to the "Gecko Codes" panel to download/parse codes from geckocodes.org. Codes that require modifiers (the XXXX business) will still not work properly, though they should load/save fine. A few more code types should work now. (All non-ASM type codes should at least attempt to run :p) Hacked a param into IniFile::GetLines to disable removal of text after # chars, so codes with # in the name/notes should load fine.
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2010-07-23 05:22:12 +00:00 |
GeckoCodeDiag.h
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Added a button to the "Gecko Codes" panel to download/parse codes from geckocodes.org. Codes that require modifiers (the XXXX business) will still not work properly, though they should load/save fine. A few more code types should work now. (All non-ASM type codes should at least attempt to run :p) Hacked a param into IniFile::GetLines to disable removal of text after # chars, so codes with # in the name/notes should load fine.
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2010-07-23 05:22:12 +00:00 |
Globals.h
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Lots more work on making the frame aui stuff functional.
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2010-07-22 02:05:28 +00:00 |
HotkeyDlg.cpp
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Use 10.5 compatible API's to get list of display resolutions on OS X.
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2010-06-09 20:03:37 +00:00 |
HotkeyDlg.h
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Config.h should never be included directly, but rather through Common.h
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2010-06-26 13:11:34 +00:00 |
ISOFile.cpp
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Prevent double inclusion of CommonPaths.h as pointed out by Glenn.
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2010-07-20 03:23:25 +00:00 |
ISOFile.h
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Adds experimental data.bin export of wii saves,
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2010-01-14 07:19:10 +00:00 |
ISOProperties.cpp
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Added a button to the "Gecko Codes" panel to download/parse codes from geckocodes.org. Codes that require modifiers (the XXXX business) will still not work properly, though they should load/save fine. A few more code types should work now. (All non-ASM type codes should at least attempt to run :p) Hacked a param into IniFile::GetLines to disable removal of text after # chars, so codes with # in the name/notes should load fine.
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2010-07-23 05:22:12 +00:00 |
ISOProperties.h
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WIP Gecko(ocarina) code support: There are a bunch code types that need coding/fixing/cleanup, but many codes should be functional. The game properties and "Cheats Manager"(formally Action Replay Manager) dialogs now have a "Gecko Codes" tab to view/enable/disable codes. Currently, you must click "Edit Config" and manually add your codes to the [Gecko] inifile section of your gameinis for them to be displayed.(same format as the AR codes) I'm going to add Add/Edit dialogs similar to the AR codes and support codes with modifiers. I added the new files to scons as best as I could without testing :p.
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2010-07-22 01:48:48 +00:00 |
LockingQueue.h
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NetPlay: completely redone - should be somewhat usable when using Single Core and DSP LLE Plugin.
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2010-05-01 19:10:35 +00:00 |
LogWindow.cpp
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More FrameAui work. Some more segmentation faults resolved. And a little more code clean up.
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2010-07-24 02:36:22 +00:00 |
LogWindow.h
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Lots more work on making the frame aui stuff functional.
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2010-07-22 02:05:28 +00:00 |
LuaWindow.cpp
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Hg:
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2010-06-09 01:37:08 +00:00 |
LuaWindow.h
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Hg:
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2010-06-09 01:37:08 +00:00 |
Main.cpp
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Hopefully fix Windows build.
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2010-07-22 08:58:23 +00:00 |
Main.h
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Fix a segfault when the debugger is used and dolphin exits.
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2010-07-08 23:27:51 +00:00 |
MainNoGUI.cpp
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Further *BSD portability.
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2010-07-23 23:51:34 +00:00 |
MemcardManager.cpp
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Hopefully fix string concatenation on unicode builds.
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2010-07-24 07:31:48 +00:00 |
MemcardManager.h
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Missed one instance of the Shift-JIS font. Hopefully this fixes issue 2736?
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2010-06-08 02:03:44 +00:00 |
NetPlay.cpp
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GCPad/New Wiimote: Fixed issue 2848 (profiles not saving). Renamed DInput mouse axes to "Axis [XYZ][-+]" from "Mouse XYZ...". Minor cleanup/warning removal.
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2010-06-22 08:30:33 +00:00 |
NetPlay.h
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Copy the version string obtained from svnversion at runtime instead of
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2010-07-08 15:25:01 +00:00 |
NetPlayClient.cpp
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Copy the version string obtained from svnversion at runtime instead of
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2010-07-08 15:25:01 +00:00 |
NetPlayServer.cpp
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Copy the version string obtained from svnversion at runtime instead of
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2010-07-08 15:25:01 +00:00 |
NetWindow.cpp
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Treat strings from external sources as 8-bit so FromAscii doesn't barf.
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2010-06-11 08:39:03 +00:00 |
NetWindow.h
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Rename pluginspecs_pad.h to GCPadStatus.h, and move it into InputCommon.
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2010-06-13 09:26:00 +00:00 |
Params.ggo
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@473 8ced0084-cf51-0410-be5f-012b33b47a6e
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2008-09-07 20:26:38 +00:00 |
PatchAddEdit.cpp
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Treat strings from external sources as 8-bit so FromAscii doesn't barf.
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2010-06-11 08:39:03 +00:00 |
PatchAddEdit.h
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Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
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2009-07-28 21:32:10 +00:00 |
SConscript
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More SConstruct cleanup.
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2010-07-24 13:10:54 +00:00 |
stdafx.cpp
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Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
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2009-07-28 21:32:10 +00:00 |
stdafx.h
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Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
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2009-07-28 21:32:10 +00:00 |
WxUtils.cpp
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Fixed Issue 2005
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2010-01-13 06:34:34 +00:00 |
WxUtils.h
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Fixed Issue 2005
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2010-01-13 06:34:34 +00:00 |
X11Utils.cpp
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This is basicall linux code cleanup. We don not need to pass the X display handle from the video plugin anymore. The wiimote plugins now open their own display handles, and the GUI uses the display handle of the main window frame. Only the window handle from the video plugin is needed. The pWindowHandle variable now passes this instead of the display handle.
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2010-07-16 14:14:57 +00:00 |
X11Utils.h
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This is basicall linux code cleanup. We don not need to pass the X display handle from the video plugin anymore. The wiimote plugins now open their own display handles, and the GUI uses the display handle of the main window frame. Only the window handle from the video plugin is needed. The pWindowHandle variable now passes this instead of the display handle.
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2010-07-16 14:14:57 +00:00 |