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https://github.com/dolphin-emu/dolphin.git
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d98c0da41b
Only supports u32 for now since that's the only thing we need.
198 lines
6.0 KiB
C++
198 lines
6.0 KiB
C++
// Copyright 2016 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#pragma once
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#include <chrono>
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#include <memory>
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#include <mutex>
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#include <string>
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#include <thread>
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#include <utility>
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#include <vector>
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#include "Common/CommonTypes.h"
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#include "Common/Event.h"
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#include "Common/Flag.h"
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#include "Common/HttpRequest.h"
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#include "Common/SPSCQueue.h"
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// Utilities for analytics reporting in Dolphin. This reporting is designed to
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// provide anonymous data about how well Dolphin performs in the wild. It also
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// allows developers to declare trace points in Dolphin's source code and get
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// information about what games trigger these conditions.
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//
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// This unfortunately implements Yet Another Serialization Framework within
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// Dolphin. We cannot really use ChunkFile because there is precedents for
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// backwards incompatible changes in the ChunkFile format. We could use
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// something like protobuf but setting up external dependencies is Hard™.
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//
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// Example usage:
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//
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// static auto s_reporter = std::make_unique<AnalyticsReporter>();
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// if (user_gave_consent)
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// {
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// s_reporter->SetBackend(std::make_unique<MyReportingBackend>());
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// }
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// s_reporter->Send(s_reporter->Builder()
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// .AddData("my_key", 42)
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// .AddData("other_key", false));
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namespace Common
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{
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// Generic interface for an analytics reporting backends. The main
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// implementation used in Dolphin can be found in Core/Analytics.h.
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class AnalyticsReportingBackend
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{
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public:
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virtual ~AnalyticsReportingBackend() {}
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// Called from the AnalyticsReporter backend thread.
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virtual void Send(std::string report) = 0;
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};
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// Builder object for an analytics report.
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class AnalyticsReportBuilder
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{
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public:
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AnalyticsReportBuilder();
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~AnalyticsReportBuilder() = default;
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AnalyticsReportBuilder(const AnalyticsReportBuilder& other) { *this = other; }
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AnalyticsReportBuilder(AnalyticsReportBuilder&& other)
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{
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std::lock_guard<std::mutex> lk(other.m_lock);
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m_report = std::move(other.m_report);
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}
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const AnalyticsReportBuilder& operator=(const AnalyticsReportBuilder& other)
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{
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if (this != &other)
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{
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std::lock_guard<std::mutex> lk(m_lock);
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std::lock_guard<std::mutex> lk2(other.m_lock);
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m_report = other.m_report;
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}
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return *this;
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}
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// Append another builder to this one.
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AnalyticsReportBuilder& AddBuilder(const AnalyticsReportBuilder& other)
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{
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// Get before locking the object to avoid deadlocks with this += this.
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std::string other_report = other.Get();
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std::lock_guard<std::mutex> lk(m_lock);
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m_report += other_report;
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return *this;
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}
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template <typename T>
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AnalyticsReportBuilder& AddData(const std::string& key, const T& value)
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{
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std::lock_guard<std::mutex> lk(m_lock);
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AppendSerializedValue(&m_report, key);
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AppendSerializedValue(&m_report, value);
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return *this;
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}
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template <typename T>
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AnalyticsReportBuilder& AddData(const std::string& key, const std::vector<T>& value)
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{
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std::lock_guard<std::mutex> lk(m_lock);
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AppendSerializedValue(&m_report, key);
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AppendSerializedValueVector(&m_report, value);
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return *this;
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}
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std::string Get() const
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{
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std::lock_guard<std::mutex> lk(m_lock);
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return m_report;
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}
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// More efficient version of Get().
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std::string Consume()
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{
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std::lock_guard<std::mutex> lk(m_lock);
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return std::move(m_report);
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}
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protected:
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static void AppendSerializedValue(std::string* report, const std::string& v);
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static void AppendSerializedValue(std::string* report, const char* v);
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static void AppendSerializedValue(std::string* report, bool v);
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static void AppendSerializedValue(std::string* report, u64 v);
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static void AppendSerializedValue(std::string* report, s64 v);
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static void AppendSerializedValue(std::string* report, u32 v);
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static void AppendSerializedValue(std::string* report, s32 v);
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static void AppendSerializedValue(std::string* report, float v);
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static void AppendSerializedValueVector(std::string* report, const std::vector<u32>& v);
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// Should really be a std::shared_mutex, unfortunately that's C++17 only.
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mutable std::mutex m_lock;
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std::string m_report;
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};
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class AnalyticsReporter
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{
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public:
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AnalyticsReporter();
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~AnalyticsReporter();
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// Sets a reporting backend and enables sending reports. Do not set a remote
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// backend without user consent.
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void SetBackend(std::unique_ptr<AnalyticsReportingBackend> backend)
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{
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m_backend = std::move(backend);
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m_reporter_event.Set(); // In case reports are waiting queued.
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}
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// Gets the base report builder which is closed for each subsequent report
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// being sent. DO NOT use this builder to send a report. Only use it to add
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// new fields that should be globally available.
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AnalyticsReportBuilder& BaseBuilder() { return m_base_builder; }
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// Gets a cloned builder that can be used to send a report.
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AnalyticsReportBuilder Builder() const { return m_base_builder; }
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// Enqueues a report for sending. Consumes the report builder.
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void Send(AnalyticsReportBuilder&& report);
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// For convenience.
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void Send(AnalyticsReportBuilder& report) { Send(std::move(report)); }
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protected:
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void ThreadProc();
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std::shared_ptr<AnalyticsReportingBackend> m_backend;
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AnalyticsReportBuilder m_base_builder;
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std::thread m_reporter_thread;
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Common::Event m_reporter_event;
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Common::Flag m_reporter_stop_request;
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SPSCQueue<std::string> m_reports_queue;
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};
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// Analytics backend to be used for debugging purpose, which dumps reports to
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// stdout.
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class StdoutAnalyticsBackend : public AnalyticsReportingBackend
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{
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public:
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void Send(std::string report) override;
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};
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// Analytics backend that POSTs data to a remote HTTP(s) endpoint. WARNING:
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// remember to get explicit user consent before using.
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class HttpAnalyticsBackend : public AnalyticsReportingBackend
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{
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public:
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HttpAnalyticsBackend(const std::string& endpoint);
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~HttpAnalyticsBackend() override;
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void Send(std::string report) override;
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protected:
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std::string m_endpoint;
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HttpRequest m_http{std::chrono::seconds{5}};
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};
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} // namespace Common
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