dolphin/Source/Core/UICommon/CommandLineParse.cpp
JosJuice 379f264aa8 Disable render to main when using batch mode
https://bugs.dolphin-emu.org/issues/11888

This also includes another change: DolphinQt will now exit with an
error if you use --batch without specifying a game using any method
(unlike in the past where --batch would be ignored if you didn't
specify a game using --exec, even if you had used --nand-title).
The main reason why I did this was because coding the alternative
(ignoring --batch) would be annoying with render to main involved.
2019-10-29 18:32:43 +01:00

147 lines
4.9 KiB
C++

// Copyright 2017 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#include <list>
#include <optional>
#include <sstream>
#include <string>
#include <tuple>
#include <OptionParser.h>
#include "Common/Config/Config.h"
#include "Common/StringUtil.h"
#include "Common/Version.h"
#include "Core/Config/MainSettings.h"
#include "UICommon/CommandLineParse.h"
namespace CommandLineParse
{
class CommandLineConfigLayerLoader final : public Config::ConfigLayerLoader
{
public:
CommandLineConfigLayerLoader(const std::list<std::string>& args, const std::string& video_backend,
const std::string& audio_backend, bool batch)
: ConfigLayerLoader(Config::LayerType::CommandLine)
{
if (!video_backend.empty())
m_values.emplace_back(Config::MAIN_GFX_BACKEND.location, video_backend);
if (!audio_backend.empty())
m_values.emplace_back(Config::MAIN_DSP_HLE.location, ValueToString(audio_backend == "HLE"));
// Batch mode hides the main window, and render to main hides the render window. To avoid a
// situation where we would have no window at all, disable render to main when using batch mode.
if (batch)
m_values.emplace_back(Config::MAIN_RENDER_TO_MAIN.location, ValueToString(false));
// Arguments are in the format of <System>.<Section>.<Key>=Value
for (const auto& arg : args)
{
std::istringstream buffer(arg);
std::string system_str, section, key, value;
std::getline(buffer, system_str, '.');
std::getline(buffer, section, '.');
std::getline(buffer, key, '=');
std::getline(buffer, value, '=');
const std::optional<Config::System> system = Config::GetSystemFromName(system_str);
if (system)
{
m_values.emplace_back(
Config::ConfigLocation{std::move(*system), std::move(section), std::move(key)},
std::move(value));
}
}
}
void Load(Config::Layer* layer) override
{
for (auto& value : m_values)
{
layer->Set(std::get<0>(value), std::get<1>(value));
}
}
void Save(Config::Layer* layer) override
{
// Save Nothing
}
private:
std::list<std::tuple<Config::ConfigLocation, std::string>> m_values;
};
std::unique_ptr<optparse::OptionParser> CreateParser(ParserOptions options)
{
auto parser = std::make_unique<optparse::OptionParser>();
parser->usage("usage: %prog [options]... [FILE]...").version(Common::scm_rev_str);
parser->add_option("-u", "--user").action("store").help("User folder path");
parser->add_option("-m", "--movie").action("store").help("Play a movie file");
parser->add_option("-e", "--exec")
.action("append")
.metavar("<file>")
.type("string")
.help("Load the specified file");
parser->add_option("-n", "--nand_title")
.action("store")
.metavar("<16-character ASCII title ID>")
.type("string")
.help("Launch a NAND title");
parser->add_option("-C", "--config")
.action("append")
.metavar("<System>.<Section>.<Key>=<Value>")
.type("string")
.help("Set a configuration option");
if (options == ParserOptions::IncludeGUIOptions)
{
parser->add_option("-d", "--debugger")
.action("store_true")
.help("Show the debugger pane and additional View menu options");
parser->add_option("-l", "--logger").action("store_true").help("Open the logger");
parser->add_option("-b", "--batch")
.action("store_true")
.help("Run Dolphin without the user interface (Requires --exec or --nand-title)");
parser->add_option("-c", "--confirm").action("store_true").help("Set Confirm on Stop");
}
parser->set_defaults("video_backend", "");
parser->set_defaults("audio_emulation", "");
parser->add_option("-v", "--video_backend").action("store").help("Specify a video backend");
parser->add_option("-a", "--audio_emulation")
.choices({"HLE", "LLE"})
.help("Choose audio emulation from [%choices]");
return parser;
}
static void AddConfigLayer(const optparse::Values& options)
{
std::list<std::string> config_args;
if (options.is_set_by_user("config"))
config_args = options.all("config");
Config::AddLayer(std::make_unique<CommandLineConfigLayerLoader>(
std::move(config_args), static_cast<const char*>(options.get("video_backend")),
static_cast<const char*>(options.get("audio_emulation")),
static_cast<bool>(options.get("batch"))));
}
optparse::Values& ParseArguments(optparse::OptionParser* parser, int argc, char** argv)
{
optparse::Values& options = parser->parse_args(argc, argv);
AddConfigLayer(options);
return options;
}
optparse::Values& ParseArguments(optparse::OptionParser* parser,
const std::vector<std::string>& arguments)
{
optparse::Values& options = parser->parse_args(arguments);
AddConfigLayer(options);
return options;
}
} // namespace CommandLineParse